Yes, I am aware of that, it changes the option to be on par with current Power Plants, not better than them, meaning the fusion plants we are about to get will be better still.

I disagree on saying the improved DAE would be only on par with the V1 Fusion Plants. While they would have the same average Energy per die efficiency (4 EpD), the Energy per R efficiency of the improved DAE would be twice that of the V1 Fusion plants (0.4 EpR for Improved DAE and 0.2 EpR for V1 Fusion). Now, will they be more die effective then V2 Fusion, probably not. But it will almost certainly be more effective per R, and won't cost any exotic resources, which may or may not be the case for V2 Fusion.

While the Plan as it is doesn't require much additional Energy given our current surplus, that is assuming we don't produce any non plan energy consumers, which is a poor assumption at best. We will need more Energy, and improved DAE gives us a ready source of issue free Energy at a solid efficiency. And as has been mentioned we will need to execute the off-lining of the current V1 Fusion and refitting it for V2, and that is probably going to be the main source thrust of Fusion in the future, keeping the old Fusion plants from collapsing our economy around us.
 
Last edited:
[X] Plan More space for plants
[X] Plan Stars and Plants

Plan A Decent Spread/Mad Science Squad looks weird to me why take someone giving a orbital die but requiring a projects to be completed while there is also someone that gives a orbital die and a +2 to all rolls?

Because we were going to do that project this plan anyways.
 
Here's the current tally.
Adhoc vote count started by Derpmind on Sep 30, 2022 at 9:09 AM, finished with 168 posts and 75 votes.
 
[X] Plan A Decent Spread/Mad Science Squad
[X] Plan Stars and Plants

Automation and robotics from Dr. Rima Alcard sealed the deal for me.
 
Last edited:
I disagree on saying the improved DAE would be only on par with the V1 Fusion Plants. While they would have the same average Energy per die efficiency (4 EpD), the Energy per R efficiency of the improved DAE would be twice that of the V1 Fusion plants (0.4 EpR for Improved DAE and 0.2 EpR for V1 Fusion). Now, will they be more die effective then V2 Fusion, probably not. But it will almost certainly be more effective per R, and won't cost any exotic resources, which may or may not be the case for V2 Fusion.

While the Plan as it is doesn't require much additional Energy given our current surplus, that is assuming we don't produce any non plan energy consumers, which is a poor assumption at best. We will need more Energy, and improved DAE gives us a ready source of issue free Energy at a solid efficiency. And as has been mentioned we will need to execute the off-lining of the current V1 Fusion and refitting it for V2, and that is probably going to be the main source thrust of Fusion in the future, keeping the old Fusion plants from collapsing our economy around us.
And were we still resource limited I would be agreeing with you.
But we are not anymore. With the huge red zone push we did we can already activate all dice with some careful planning, and with the tiberium mines we are about to dig we will have more than enough resources to activate all dice basically at will. This is why the dice efficiency trumps resource efficiency for me currently. This will again change in the beginning of the new plan, but this is still nearly four years out, thus using the die in the interim and taking DAE shortly before that is something I would advocate.
 
Last edited:
[X] Plan A Decent Spread/Mad Science Squad


Thinking the manpower crunch isn't really something we can fix with boosting birthrates, considering the state of the planet.

Maximizing work done per manpower without compromising on quality of life can only be done with automation
 
Michael O'Brian still gives a +2 Tabitha Henessey does not even if we already plan to build the Gravitic bay

Tabitha Henessey (+1 Orbital Die) (Must complete Gravitic bay by end of plan)
Michael O'Brian (+1 Orbital Die, +2 to Orbital)
Tabitha boosts gravitic dev: Promoting her to her own department will substantially increase GDI's ability to conduct research on advanced propulsion systems.
 
Michael O'Brian still gives a +2 Tabitha Henessey does not even if we already plan to build the Gravitic bay

Tabitha Henessey (+1 Orbital Die) (Must complete Gravitic bay by end of plan)
Michael O'Brian (+1 Orbital Die, +2 to Orbital)
True, but we have already seen multiple times in this quest that the narrative matters.
While from the mechanics standpoint Michael is certainly better, promoting Tabitha is expected to push gravitic drive development faster and further, possibly resulting in unique projects being offered down the line.
 
And were we still resource limited I would be agreeing with you.
But we are not anymore. With the huge red zone push we did we can already activate all dice with some careful planning, and with the tiberium mines we are about to dig we will have more than enough resources to activate all dice basically at will. This is why the dice efficiency trumps resource efficiency for me currently. This will again change in the beginning of the new plan, but this is still nearly four years out, thus using the die in the interim and taking DAE shortly before that is something I would advocate.

We are still Dice limited as well. If we take DAE now we get it to build that 1 extra main Energy Action per Year which frees up other Heavy Industry Dice for use elsewhere.

Michael O'Brian still gives a +2 Tabitha Henessey does not even if we already plan to build the Gravitic bay

Tabitha Henessey (+1 Orbital Die) (Must complete Gravitic bay by end of plan)
Michael O'Brian (+1 Orbital Die, +2 to Orbital)

o_O👇

So, since this discussion has happened several times.

1. Not everything is in the numbers. This is intentional. Not everything can be summed up into a set of +s and -s or as points on a scale. Among those is the military. Military performance is not just my number bigger than yours, but a delicate interplay of multiple fields and the tactical and operational doctrines of the forces. I am not going to turn that into (Military Need +)

2. The narrative is important. Read the updates, because it is not just fluff text. There are warnings, there are potentials, I am trying to weave multiple stories that matter through the text.

3. The numbers lie. They are not perfect, and you do not have a god's eye view. They are your best estimate of what the overall situation is, and how well your current abilities match up to needs. They are generally pretty good, but are not perfectly reliable indicators of anything.

[ ] Tabitha Henessey
One of the Initiative's more promising rocket scientists, Tabitha has been one of the major figures in cracking gravitic drives. Promoting her to her own department will substantially increase GDI's ability to conduct research on advanced propulsion systems.
(+1 Orbital Die) (Must complete Gravitic bay by end of plan)

Because from the text it looks like they give a boost to gravitic drive development

Tabitha boosts gravitic dev: Promoting her to her own department will substantially increase GDI's ability to conduct research on advanced propulsion systems.

+2 to Orbital compared to faster/better propulsion systems is just plain anemic because the +2 means we do things in Orbital a little bit faster and advanced propulsion systems means we get new and better actions in Orbital relating to transportation and logistics sooner:

Mission: Manned Landing 463/450
For the longest time SCED planners had planned around the limitations of propulsion. Potential, but far off, fusion rockets still only enabled the most efficient of trajectories. Using launch windows, the spacecraft would travel 9 months on the way to Mars, where the crew would stay for roughly 16 months, before returning with another 9 month journey for a total mission length of 34 months. A mission of such length would have required extensive preparation and leave an extremely thin margin for error.

No longer.

The Gdrive changed everything. With potential route times of just 5 days, a potential mars landing is not much further away than the moon was a year ago. As such, planning has shifted around to a smaller mission using the proposed G shuttle, making it a requirement. The new profile contains ten crew, a landing vehicle that has yet to be designed and needs to be transported by the shuttle and a 3 month stay.

Yes that quote is from the SCED Quest because that is the only part of this story that has been using Gravitic Drives which are the only Advanced Propulsion Systems we had researched so far. We have yet to acquire Element Zero and Mass Effect propulsion. So having a specialist that will give us new and better actions is very much desirable.

Also Shadowed by @tenchifew as I was about to post this.
 
Our mainline power production has only gone above +16 per Phase when we were reconstructing our power grid and instead has gotten cheaper in Dice and more expensive in Resources per Die. The new Fusion Power Plants may just be 15 Resources per Die or less than 300 Progress. They won't be more than +16 Energy per Phase.
You're comparing projects using multiple different technologies, and acting as if they are based on the same thing.
They aren't. It's like taking apples, oranges, and pomegranates, and saying they're all apples for purposes of comparison.
You have no way of knowing what the improved fusion plants projects will look like, and yet you make declarative "this will be the case" statements, which may not be your intent, but it comes across as saying you know how Ithillid will do things, when you really don't.

Edit, to clarify: We might get a progress reduction, or an increase on Energy production. Or both. We are *highly* unlikely to get a decrease in Resources per Die, for a long time. (Until Fusion is as mature a technology as fission, at the least.)
 
Last edited:
We are still Dice limited as well. If we take DAE now we get it to build that 1 extra main Energy Action per Year which frees up other Heavy Industry Dice for use elsewhere.

This is wrong.
Since we already can activate all the dice we have the coming turn we are not resource limited anymore.
And since DAE is currently exactly as dice efficient as none improved fusion, improved fusion should be more efficient, even if we do not know by how much yet.
Thus taking DAE now would cost us dice over the coming 3+ years in comparison to using the HI die.
 
Last edited:
This is wrong.
Since we already can activate all the dice we have the coming turn we are not resource limited anymore.
And since DAE is currently exactly as dice efficient as none improved fusion, improved fusion should be more efficient, even if we do not know by how much yet.
Thus taking DAE now would cost us dice over the coming 3+ years in comparison to using the HI die.
We're currently in the area where we have the resources to activate all our dice, but don't necessarily have the resources to activate them on the projects we really want to work in. So, partially resource-limited, I would say.

As for DAE, I am hoping to hire Bernard, get 2-3 years of use out of her die, then start up DAE to get a constant inflow of Energy that doesn't cost Labor/other indicators.
Edit: despite an abysmal delivery, dmol did have a point. Fixed the pronoun
 
Last edited:
[X] Plan A Decent Spread/Mad Science Squad

Will be the more usefull middle (DAE and reforestation via bio-engineering) and long term (automation, better gravitic techs).
And short term still give die in 2 of our more free die eating sectors (HI and Orbital).
 
As for DAE, I am hoping to hire Bernard, get 2-3 years of use out of his die, then start up DAE to get a constant inflow of Energy that doesn't cost Labor/other indicators.
That's about how I see it as well.

It's absolutely fantastic that she improves the DAE by 33%. It makes it far more worthwhile to do.

But, unfortunately, we have some absolutely enormous projects we need to do in heavy industry.

Getting like 10 to 12 turns of a extra HI dice before spinning it off into the DAE is pretty fantastic. I can't really support doing the DAE right away when getting the mega projects done much faster is the alternative.
 
Back
Top