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just how many points is it too fill in these bays anyway?
last i remember they where not cheap.
Per the threadmark, 400, 450, and 500
just how many points is it too fill in these bays anyway?
last i remember they where not cheap.
just how many points is it too fill in these bays anyway?
last i remember they where not cheap.
Dual-use hardware (i.e. electronics). Robust design and engineering institutional knowledge that's familiar with the limits, possibilities, and capabilities of both gravitic and conventional propulsion systems and probably migrates back and forth between working on the two kinds of ship. Strong culture of the importance of building up the ship fleet in general.So, I'm curious to know what people who are voting for Double Shipyards see as the primary synergy there? Because like, aside from ships that have two engines, I'm not sure what you can really push for there.
One virtue of having the station bay in the first place is that we can afford to do other projects alongside the two Crown Jewel stations and still be reasonably sure they'll complete on time.Personally I'm concerned about the opportunity costs of when we build the Bays. We are certain to go for the Station Bay before starting Shala and Columbia, if it wins in the vote that is. Its the other two we'll need to think about finishing before Shala/Columbia, after we unlock the Bay options for those Stations, or after we finish them. Fore the Adm Mat Bay, we'll want that asap for the fusion benefits. For the Gravitic yard we'll want to build it once complete/simultaneously with researching the Conestoga Class. The Fusion Yard would probably be best to finish as prep for the Lunar Colony construction when the 4 Jewels are complete.
So, of the three currently leading combinations:So, I'm curious to know what people who are voting for Double Shipyards see as the primary synergy there? Because like, aside from ships that have two engines, I'm not sure what you can really push for there.
Um dude the stations are not hypothetical a lot of people what Columbia and they will likely demand more than one.I think it needs to be said: the bays are mostly useful for what we plan to or need to do a whole lot of anyways, and are less useful the less we focus on them.
It also needs to be reiterated that they determine the direction of future space build-up options, such that getting a shiny advanced materials satellite is something whose first step is making an advanced materials bay.
For both of these reasons, I really want that advanced materials bay - we have a huge stock of technology to develop, low hanging fruit for days, and that makes that bay incredibly good because that's what it's for. And yes, it makes G-Drives better too.
We have the opportunity to better capitalize on our glut of technologies - I feel that is going to be the better investment, and deferring advanced materials for some hypothetical future station is not to its benefit.
???Um dude the stations are not hypothetical a lot of people what Columbia and they will likely demand more than one.
Oh sorry thought you were saying something else.???
Stations bay is in the lead and I'm voting for it, last I checked. We're getting 3 bays. I just want mats instead of fusion.
The bays are proving grounds for future development and stations. I want mats stations so I need a mats bay.
Does anyone have proposals for good bureaucracy actions? It is an area I have often struggled with having something interesting for you to do.
Station plus double shipyards is the combination we have been explicitly told the synergy of by the QM.So, I'm curious to know what people who are voting for Double Shipyards see as the primary synergy there? Because like, aside from ships that have two engines, I'm not sure what you can really push for there.
--GDSS Enterprise Bays--just how many points is it too fill in these bays anyway?
last i remember they where not cheap.
We're getting completely different Bay options for Columbia and Shalla. And we won't get the chance to re-visit projects similar to the Enterprise Bays we haven't taken until after we build those other two Stations.I don't think Advanced Materials would be nearly as effective on the other two stations. Advanced Materials goes hand in hand with engineering.
Though I'd be tickled to see what a bunch of materials scientists and biologists left alone in space would come up with.
So, I'm curious to know what people who are voting for Double Shipyards see as the primary synergy there? Because like, aside from ships that have two engines, I'm not sure what you can really push for there.
Well, my own harvesting goals are predicated on the observation that you're making very strong assumptions about how vein mining works, and that you will be able to pursue Red Zone mining operations without bad consequences starting immediately in 2062Q1.
I wish to maintain a reserve of Capital Goods that is large enough to sustain intense vein mining up through at least 2062Q2, because we will need the money and I don't believe we are assured of being able to get enough money through Red Zone activities in that amount of time.
You are building these expectations entirely around predictions you have made and, so far as I know, not checked with anyone else. I would argue that it is reckless to expend resources that are difficult or impossible to replace in a timely manner, on something that is itself not urgent, in such a way that if one turns out to be wrong, one has screwed oneself over and made everything worse and more difficult.
Hmm, thinking about how, when to do the bays + other orbital projects. We have roughly 1+16 turns of orbital dice available until the end of next plan, meaning roughly 7752 progress. We definitely want Leo IIs + Station Bay before doing Columbia/Shala for maximum discounts, but where to slide the yard bays in there. In total we are looking at
-Leo IIs 350
-Station Bay 400
-Columbia 2015 (if Leo IIs + Station Bays is done first)
-Shala 2015 (if Leo IIs + Station Bays is done first)
-Conestoga Class Dev 60
-Grav Yard 450
-Fusion Yard 500
For a total of 5790. Doing the yards before starting the stations will give them time to build up a fleet of ships during the station building phase, downside being they might not actually do much until we are done with Shala/Colombia. Idk, thoughts @Simon_Jester, @Derpmind and other plan optimizers?
I think there's an argument for building the gravitic yard after designing the Conestogas.Hmm, thinking about how, when to do the bays + other orbital projects. We have roughly 1+16 turns of orbital dice available until the end of next plan, meaning roughly 7752 progress. We definitely want Leo IIs + Station Bay before doing Columbia/Shala for maximum discounts, but where to slide the yard bays in there. In total we are looking at
-Leo IIs 350
-Station Bay 400
-Columbia 2015 (if Leo IIs + Station Bays is done first)
-Shala 2015 (if Leo IIs + Station Bays is done first)
-Conestoga Class Dev 60
-Grav Yard 450
-Fusion Yard 500
For a total of 5790. Doing the yards before starting the stations will give them time to build up a fleet of ships during the station building phase, downside being they might not actually do much until we are done with Shala/Colombia. Idk, thoughts @Simon_Jester, @Derpmind and other plan optimizers?
So, I'm curious to know what people who are voting for Double Shipyards see as the primary synergy there? Because like, aside from ships that have two engines, I'm not sure what you can really push for there.
Yes. That assumption is deeply questionable and other people have called you out on it too. At a bare minimum, you should prominently display the assumption.We know that some amount of work done in Vein Mines shrinks the amount of work needed to complete a stage, but we have no idea how much work that is. I'm assuming each Stage and that there is no cap to this shrinking because I'm assuming the Vein Mines Action chain is transitory towards boreholes.
The problem with 'Mighty Casey's' actions wasn't that he wanted to make himself look better.Except I'm giving it my all. I'm not waiting for the last shot to win to make myself look better, I'm genuinely planning out a course of actions that I think would be the best.
It's bad to tell lies about what other people believe.Now you mind explaining how Red Zone Mitigation isn't urgent with our current mutations issues?
As far as timing goes... my preferred order would be Leopard 2 factory + Station Bay, Columbia 3, Shala 3, shipyards, Columbia 4, Shala 4, Columbia 5, Shala 5. And then re-evaluate, look at those station's bays, and Lunar development. Some re-evaluation can be done after the shipyards, but we'll probably want to still put the majority of our space focus on the stations.Hmm, thinking about how, when to do the bays + other orbital projects. We have roughly 1+16 turns of orbital dice available until the end of next plan, meaning roughly 7752 progress. We definitely want Leo IIs + Station Bay before doing Columbia/Shala for maximum discounts, but where to slide the yard bays in there. In total we are looking at
-Leo IIs 350
-Station Bay 400
-Columbia 2015 (if Leo IIs + Station Bays is done first)
-Shala 2015 (if Leo IIs + Station Bays is done first)
-Conestoga Class Dev 60
-Grav Yard 450
-Fusion Yard 500
For a total of 5790. Doing the yards before starting the stations will give them time to build up a fleet of ships during the station building phase, downside being they might not actually do much until we are done with Shala/Colombia. Idk, thoughts @Simon_Jester, @Derpmind and other plan optimizers?