I might like I want Philly more if it wasn't devouring most of the entire energy production of a round of Fusion plants on Railgun Harvesters.
 
How big a waste would it be to toss a die or two to complete the first stages of Columbia and Shala, so we can get some sweet PR and photos of the Philadelphia with all the other stations in the background?
 
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I honestly just can't get past Orbital Laser Development. The deployment doesn't happen until ASAT phase 5. By which point it'll be obsolete due to our NOD tech being implemented, and we'll need to redevelop it with our new knowledge.

It's a waste of a very precious military die. If we want to improve our orbital asset's security, the die should be put into ASAT phase 4 instead
 
There are plans doing Tiberium Processing Refits (Phase 1) but I think that is not worth it

The point of the refits isn't to meet our processing cap goal, that's happening via another round of new-build processing plants pretty much no matter what. The point of the refits is to cheaply phase out the obsolete technology holding back our industrial base while there's still breathing room to do so - if we wait until we're closer to our cap or NOD starts blowing shit up then we won't have nearly as much wiggle room to offline a bunch of refineries and rebuild them. The old fashioned plants are inefficient, inflexible, and can't produce the trans-uranic elements that are key to all the cool Scrin tech we want to be rolling out en masse over the next few years. The repulsor plates in particular are going to go in.... damn near everything, and we're going to need a LOT of trans-uranics to keep up with any attempts to mass produce hover trucks or hover harvesters or hover APC's etc. That means we need to start converting our industrial base now, especially since there's a hard mechanical cap on how fast we can do it not just a soft one that we can judge for ourselves.
 
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I honestly just can't get past Orbital Laser Development. The deployment doesn't happen until ASAT phase 5. By which point it'll be obsolete due to our NOD tech being implemented, and we'll need to redevelop it with our new knowledge.

It's a waste of a very precious military die. If we want to improve our orbital asset's security, the die should be put into ASAT phase 4 instead
My understanding is that it is likely to be added to further stages of stations we build, since having point defense for stations is a good idea, and will likely work with the lasers. But that's from something said in passing, a while back.
Less effective than an ASAT expansion, but still something.
 
[X]Open Karachi 1.0
-Infra - 9 Dice (5 Infra, 6 Tib) - 230R
--[X] Rail Network Construction Campaigns (Phase 2) 15/275 4 dice 60R 85%
--[X] Communal Housing Experiments 72/140 1 die 10R 74%
--[X] Karachi Planned City (Phase 1+2+3) 0/455 6 Tib dice 120R 70%

-HI - 4+2 Dice/Free Dice - 90R
--[X] Tokyo Chip Fabricator (Phase 1+2) 0/375 6 dice 90R 83%

-LCI - 4 Dice - 120R
--[X] Bergen Superconductor Foundry (Phase 1+2) 0/285 4 dice 120R 48%

-Agri - 2 Dice - 30R
--[X] Wadmalaw Kudzu Development 0/40 1 die 20R 97%
--[X] Perennial Aquaponics Bays (Stage 2) 291/350 1 die 10R 73%

-Services - 3 Dice - 45R
--[X] Green Zone Teacher Colleges 149/200 1 die 5R 86%
--[X] Tissue Replacement Therapy Development 0/60 1 die 20R 82%
--[X] Advanced Electronic Video Assistant Development 0/60 1 die 20R 82%

-Tib *Locked on Karachi*

-Mil - 6 Dice + 5 Free Dice - 135R
--[X] Pacifier Mobile Artillery Vehicle Deployment 1 die 10R 97%
--[X] Havoc Scout Mech Deployments (New) 0/110 1 die 10R 29%
--[X] Tube Artillery Deployment 184/200 1 die 15R 100%
--[X] Escort Carrier Development 0/40 1 die 15R 99%
--[X] Naval Defense Laser Refits 270/330 1 die 15R 74%
--[X] Shark Class Frigate Development 0/40 1 die 15R 99%
--[X] Orca Refit Deployment 0/200 4 dice 60R 94%
--[X] Security Review Mil

-Orb - 5 Dice - 85R
--[X] Study Novel Material (New) 0/50 1 die 20R 82%
--[X] Conestoga Class Development (New) 0/60 1 die 30R 77%
--[X] Asteroid Belt Survey Probes 16/45 1 die 15R 100%
--[X] Orbital Cleanup (Stage 8+9) 13/170 2 dice 20R 42%

-Bureaucracy
--[X] Security Review - Mil 3 Dice

735/740 Resources - 0/0 Reserve
38 Dice Active
7/7 Free Dice Active

+5PS
-10 Labor
+12 Housing
+10 Logistics
+2 Cap Goods
+18 Consumer Goods
-1 Energy
+4 Food
 
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[X] Plan Derpy

Shell plants? I'm for it.
Improved Tiberium Containment might lead to other technologies and would certainly help in one day retrieving a sample of the Tiberium from Venus.
 
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