As it seems a bit rude to just say 'your arguments are bad' and then just leave without explaining it, I'll address the biggest issue:

If you actually believed all of that stuff was a critical as you said, you wouldn't be putting any resources on Housing or Perennials. (Well, you'd still be able to afford one die on Perennials.)
You said that taking a die off Tiberium Processing Plants to leave only likely to complete was unacceptable, but that is exactly what you have done with Logistics. You could have an extra die on Rail Network Construction.
Thank you for being willing to address what I said on at least some level.

I will note that if I weren't feeling relatively mellow, I might be deeply pissed off at you saying "if you actually believed _____ was as critical as you said." See, that implies that I'm overtly lying, like, I'm trying to trick you into doing something stupid even though I know it's wrong. But, well. Your actual argument is more along the lines of "Simon's priorities are structured wrong," not "I have proven that Simon is deliberately lying to me." So I'm going to apply the Principle of Charity and assume that you're not accusing me of somehow trying to trick you with lies or something.

Now, moving on, let me try to explain myself in a way that will be a little more clear to you. We can, loosely speaking, rate problems along two axes: important and urgent. Problems are important if the consequence of letting them blow up on us would be particularly bad, while they are urgent if action needs to be taken on them immediately. These two aspects of a problem are interconnected (a problem with no consequences cannot be very urgent), but they're still separate.

...

The tiberium refinery expansion is both very important and very urgent.

It is very important because tiberium refining is critical to everything else we do; it's the cornerstone of our economy. Any globally significant disruption to refining could potentially cost us hundreds of Resources worth of income, which would be a big deal. Tiberium refining is a load-bearing component of our economy on every level and nothing important can be done without tiberium refining.

Additional to this, it is very urgent, because of two reasons. First, our ability to expand our income is bottlenecked by us being so close to our refinery cap, and we want to expand our income as soon as possible. Second, a huge fraction of our tiberium refining capacity is in extremely vulnerable locations, places our enemies have targeted in the past and will target in the future, and that are of such extreme strategic value that there is almost no doubt as to whether the enemy will or will not attack them. Since such an attack is likely to come in no more than a few more turns, this means we have even more reason to hurry up and build more refineries.

...

The Reykjavik macrospinner is pretty important and moderately urgent.

It's very much desirable to have that macrospinner, for good reasons that I don't need to tell you. But whereas tiberium refining is the core of our entire economy, myomer production is merely one of many valuable strategic goods. Our economy will not grind to a halt if supplies are temporarily interrupted. Even a worst-case scenario (Mehretu smuggles a nuke into the Johannesburg plant and blows the whole place to smithereens) can only inflict so much harm (to be clear, that's a lot of harm, but it's not as much as if we lost 360 or 600 points of tiberium refining capacity from hits to our Planned Cities). Conversely, gaining the services of more macrospinner phases is good, but it's merely a good thing to have, not an absolutely vital building block that we need for anything else to happen well for us.

But the urgency is lower. While the planned cities that do so much of our tiberium refining are so exposed and so targeted that there's no real chance of them NOT being attacked in a war, the macrospinner is only one of many guarded targets. The main reason we even worry about it is because it's in Africa, and Mehretu operates out of Africa, and we treat "Africa" as a single big region. But Mehretu has hit plenty of targets far outside of Africa, and hasn't hit everything in Africa, and he might very well pick a different target (say, our glacier mines in northeast Africa) even if he wanted to show off. Since the probability of the macrospinner being attacked, while high, isn't 100%, and since our economy can survive a temporary cut in myomer production much more easily than it can handle a temporary cut in tiberium refining, the problem of macrospinner redundancy is, while still important, not necessarily as totally urgent.

Having a backup macrospinner is desirable, but it's not an oh shit must move right now problem the way having backup tiberium refineries is. Again, it IS important, but there are relative degrees of importance, and relative degrees of threat.

...

Housing is pretty important but only a little urgent. We can easily complete more phases of housing at any time, thanks to the apartment and communal housing projects. We have a quite sizeable surplus, enough that nobody's in any danger of being homeless or living under canvas even if we do no housing construction this turn. It's a big political issue that we can't afford to ignore, and we have big projects on the subject that we need to do before the end of the Plan. But we've completed multiple projects in the recent past, so we have some breathing room.

Building a bigger Logistics surplus is pretty important and kind of urgent. That Logistics surplus is an important preparation for a war we know is coming. Whereas we can be almost certain that Nod will attack our refineries around Jeddah/Medina and probably Chicago and there is a real danger of us losing refineries, and whereas it is likely that Nod might try to attack our myomer macrospinner... It is practically 100% certain that we will suffer Logistics penalties from Nod raiding and from the strain of supplying our own fighting forces during such an intensive war. There's no plausible way for us to mobilize to fight several warlords at once without Logistics costs; even the small campaigns we've fought against them in 'peacetime' sometimes cost us Logistics, and that's with no more than one or two of them getting ornery at once. And as for urgency, well, the war starts soon. BUT us taking a Logistics hit, or even going into Logistics negatives, isn't necessarily an all-crushing disaster. It'd be bad, but it's something we can probably grit our teeth and power through, and furthermore there is no pressing need to have a Logistics project done literally this turn as opposed to next turn.

...

So to summarize, building more Housing is less important than building more Logistics, but building more Logistics isn't so immediately critical that it's absolutely important to stack up a 98% chance of completing a logistics project this turn. Thus, Infrastructure effort can reasonably be divided between Logistics and Housing projects, with an eye to completing some work on both now, and more work on both later.

Building the refineries IS absolutely critical and must be done as soon as possible, which justifies a heavy investment to give us an excellent chance of accomplishing the project.

Building the macrospinner is desirable, even necessary, but not as important as the refineries. Not because it is unimportant, but because tiberium refining is the core of our entire economy and big parts of our refinery infrastructure are totally going to be attacked very soon and we have almost no doubt that this will happen.

So there are limits to what I will sacrifice for the macrospinner, and I am less willing to sacrifice for the macrospinner than for the refineries.

However, you make a fair point that it might be worth sacrificing two dice of Perennials to get one more macrospinner die. Because the Perennials project is not as important OR urgent as ANY of the issues listed above. We have to do it to fulfill a plan requirement, but there is no real danger of us failing to do so. Putting it off a turn or two more would be largely harmless, though we'd get less Consumer Goods benefit out of it before the end of the Plan and the delay COULD conceivably force us to do another Consoom project.

Please don't ask for my reasoning again, if what you are going to do is tell me that I can't have a differing opinion.
You can totally have a different opinion, but please don't call me a liar just because I don't share your priorities or think some of the things we agree to value are more important than other things we agree to value.
 
better analogy is the humans of the Terminator franchise pursuing AI research after Sky Net nearly genocided them because of the potential GAI offers

No. Tiberium never went evil, it never betrayed any one, it isn't "hostis humani generis".
Tiberium only did what it's unknown makers made it to do - self replicate. These we know as Scrin has used it to attack Earth,
But there are plenty of planets without biospere in the universe.
Aliens artificialy created Chernobyl analog, but Chernobyl was not caused by atoms being evil, and it is fooolish to blame atoms for it.

"cult of addiction in the guise of a species"

We have yet to see one. The "Scrin" used it everywhere, and as weapon too, but it is akin to calling someone addict to steel.

The Tiberium offers great power, power to bring peace and prosperity everywhere, so do not let your fear stop you!
Reach out and grasp the future!
 
Huh. This explains some actions weirdly low benefits. So an emergency option or for when agriculture dice somehow lose almost all of their value.
To an extent, yes. I am kind of expecting you to go for it in late year three ish, when you have had the time to knock out the food reserve and the consumer goods demands, and as always will be needing more capital goods. And yes, things like Bergen are expensive for what they are because they are doing one or more things that the field is not particularly good at doing.

Though I do hope that they relax this stance in time, because that should to cripple our expansion into space via lack of the wonder(fully toxic) green rocks and that our non-Tiberium mining and industrial tech should be lagging behind quite a bit. Since we seem to have managed to keep Tiberium away from orbit we should be quite capable of guaranteeing it to an asteroid or a moons surface.
Offer ironclad guarantees of absolute control. That is pretty much how you do it. You don't have the tech to do it now, but if you look at the games and you can think of some things.
Otherwise, yeah, GDI is absolutely traumatized. It is currently more of a ball of neurosis, PTSD, and sheer bloody minded determination not to lose than anything else.

That said I wonder, of all the planets Scrin picked Earth to seed? And only Earth? Tiberium might need garden worlds to really flourish and might not work well elsewhere.
Scrin seed life bearing worlds because Tiberium has a life cycle. Starting from a stable and dormant seed crystal, Tiberium is activated by the heat and pressure of passage through the atmosphere, followed by impact. From there, it begins piggybacking on native life forms. Trees, birds, dogs and the like to spread it around. After it hit a critical mass, it shifted into the third, mundivore stage, where it begins forming great glaciers, and burrowing through the crust. Give it enough time, and it also burrows into the mantle, produces naturally occurring liquid Tiberium, and produces a very big boom.
 
Some questions if you don't mind? Trying to catch up with planning in this quest.

Why the Reykjavik Myomer Macrospinner when we are looking at producing a lot of Zone Armors and mechs given our promises and another stage of the Johannesburg facility would discount that? And since ground forces would very, very much like more sealed power armor.

Postponing caffeine once more? This really worries me, High Priority and there have been mentions in story about this. Why has it not been done by now?

Given that we appear tight on resources, why those free dice for Philadelphia over mining? There is also that cheap and promising Orbital Cleanup.

I am very worried about the now long term lack of action regarding shell, missile, and ablat plating production despite all the mentions of problems stemming from this in story... this plan ignores all the Very High Priority military actions which confuses me, for all that Laser PD is a priority.

Reykjavik is for redundancy, having all our myomer-eggs in one basket is begging for it to get messed with - NOD is very good at attacking single high value targets and we can never feasibly guarantee the safety of any one facility, so our defense instead has to be running multiple parallel facilities that NOD can't get all of at once.

The genetically engineered kudzu isn't the only caffeine source available. The perennial bays are focused on consumer agriculture like chocolate, coffee, and tea over bulk calories so they'll produce plenty of caffeine. The problem is they take 4 years to spool up production, so we should do them first. Kudzu grows super fast, that's the whole point of using kudzu, so we can roll out the kudzu lightning fast compared to needing to wait years for coffee and tea trees to grow. Set the perennials cooking and then hit kudzu is my plan.

7 dice is the bare minimum needed to stay on track for our Plan targets, there's a LOT of space stuff we're on the hook for this FYP. Plus we want Philly ASAP for the extra dice and free progress, if anything 7 is too low imo.

The military priority tags aren't gospel, and the consumables stocks are at least sufficient for day to day operations. Even if we do see a flare up and run down our ablat stockpiles or something, a Predator lost due to no ablat is orders of magnitude easier to replace than a cruiser lost because of no PD. The shell supply is being addressed by the new artillery rollout too.
 
No. Tiberium never went evil, it never betrayed any one, it isn't "hostis humani generis".
Tiberium only did what it's unknown makers made it to do - self replicate. These we know as Scrin has used it to attack Earth,
But there are plenty of planets without biospere in the universe.
Aliens artificialy created Chernobyl analog, but Chernobyl was not caused by atoms being evil, and it is fooolish to blame atoms for it.



We have yet to see one. The "Scrin" used it everywhere, and as weapon too, but it is akin to calling someone addict to steel.

The Tiberium offers great power, power to bring peace and prosperity everywhere, so do not let your fear stop you!
Reach out and grasp the future!
Chernobyl ultimately affected a comparatively small geological space. The various nuclear disasters in the last century are striking but low-impact because they can be contained.

If you're going to compare Tiberium to a real-life power source, it's not Nuclear, it's fucking Fossil Fuels. You know, the stuff everyone uses without reserve, despite knowing how they're fucking up the environment and climate? And how we're fighting the struggle of our lives to shove the usage dial even a millimeter over?

Imagine you had the ubiquity of fossil fuels, the lax safety standards of its use, combined with the toxicity of Nuclear materials, and then have it roll a fucking dice every so often to see it become worse.

This entire thread, every ounce of Tiberium-facing technology we've fielded, has all ultimately been a rear-guard holding action. In-character, those who know what Tiberium is doing to Earth know that even with the Stabilizer and Inhibitor tech, we're buying a couple extra centuries. Tiberium will consume the entire planet. All of it. Earth will be gone. And our other options are 100% hostile to human life without building complex habitats.

And you want to take the thing that's made Earth so inhospitable, the thing we know has a life-cycle that includes inducing explosions of Tiberium in some form so large they likely seed even more Tiberium in the same solar system, and purposefully scatter it across the Solar System? We do not know enough about it to do that safely.

What if your idea results in the entire asteroid belt converting to Tiberium, converging into a dwarf planet of Tiberium, and then exploding with such force it's seeded across every planet and moon in the System?

And don't say "It won't do that!" because we do not fucking know if it will or not.

Now take all of that, and multiply it by all the people who've watched loved ones die as Tiberium shreds their organs from the inside out. Who've lost loved ones in the fighting. Who've seen their homes, the places their families have lived for centuries to millenia, steadily plowed over with Tiberium fields and glaciers. People who have watched beloved centers of culture and religion reduced to ashy fields of green.
Take all of that, and then ask yourself "Why would these people not be immediately open to attempting to seed the vore-rock across the Solar System?".
 
:grin2:


Huh. This explains some actions weirdly low benefits. So an emergency option or for when agriculture dice somehow lose almost all of their value.


Huh. GDI mankind is pretty traumatized by The Green looks like. Fair enough, three world wars back to back and pretty much an extinction event would do that.

Though I do hope that they relax this stance in time, because that should to cripple our expansion into space via lack of the wonder(fully toxic) green rocks and that our non-Tiberium mining and industrial tech should be lagging behind quite a bit. Since we seem to have managed to keep Tiberium away from orbit we should be quite capable of guaranteeing it to an asteroid or a moons surface.

That said I wonder, of all the planets Scrin picked Earth to seed? And only Earth? Tiberium might need garden worlds to really flourish and might not work well elsewhere.


Ah so there is a hidden orbital processing capacity that this costs little of. Got it.



Some questions if you don't mind? Trying to catch up with planning in this quest.

Why the Reykjavik Myomer Macrospinner when we are looking at producing a lot of Zone Armors and mechs given our promises and another stage of the Johannesburg facility would discount that? And since ground forces would very, very much like more sealed power armor.

Postponing caffeine once more? This really worries me, High Priority and there have been mentions in story about this. Why has it not been done by now?

I wanted to ask why Vein Mines over expanding into Red Zones, but looking again its cheaper and gives more Resources, considering that Glacier Mining's Logistics cost.

Given that we appear tight on resources, why those free dice for Philadelphia over mining? There is also that cheap and promising Orbital Cleanup.

I am very worried about the now long term lack of action regarding shell, missile, and ablat plating production despite all the mentions of problems stemming from this in story... this plan ignores all the Very High Priority military actions which confuses me, for all that Laser PD is a priority.

GDI is never letting the green rock off of Earth if they can help it unless they figure out how to a Tiberium Control Network on their own without needing outside assistance. And even then they'd never stuff it onto a habitable planet.


And yes, tiberium, for maximum spread efficiency, needs a habitable planet with plant life at minimum for maximum efficiency. It's how Earth went from 'perfectly human habitable' to 'world wide Yellow Zone nearing Red Zone' in thirty years.
 
Give it enough time, and it also burrows into the mantle, produces naturally occurring liquid Tiberium, and produces a very big boom.
As someone who hasn't played the games, this is horrifying beyond words.

So Tiberium is basically a terror weapon, a piece of organic ish crystal that purposefully wipes out life, and life bearing planets.

What the fuck is wrong with Nod to worship this?
 
Last edited:
Scrin seed life bearing worlds because Tiberium has a life cycle. Starting from a stable and dormant seed crystal, Tiberium is activated by the heat and pressure of passage through the atmosphere, followed by impact. From there, it begins piggybacking on native life forms. Trees, birds, dogs and the like to spread it around. After it hit a critical mass, it shifted into the third, mundivore stage, where it begins forming great glaciers, and burrowing through the crust. Give it enough time, and it also burrows into the mantle, produces naturally occurring liquid Tiberium, and produces a very big boom.

The life cycle thing I called bullshit. And they have only exist due to Westwood changing lore of tiberium. There is no roadblock to just seed galactic rock with new stage 3 tiberium. I can have only see this as a quest balancing mechanic
 
The life cycle thing I called bullshit. And they have only exist due to Westwood changing lore of tiberium. There is no roadblock to just seed galactic rock with new stage 3 tiberium. I can have only see this as a quest balancing mechanic
You can, but it takes longer. Impact of a Tiberium asteroid on a world without atmosphere and/or life will result in one single Tiberium mass slowly growing outwards over the planets surface instead of the thousands and millions of smaller fields we have everywhere on Earth.
 
Reykjavik is for redundancy, having all our myomer-eggs in one basket is begging for it to get messed with - NOD is very good at attacking single high value targets and we can never feasibly guarantee the safety of any one facility, so our defense instead has to be running multiple parallel facilities that NOD can't get all of at once.

The genetically engineered kudzu isn't the only caffeine source available. The perennial bays are focused on consumer agriculture like chocolate, coffee, and tea over bulk calories so they'll produce plenty of caffeine. The problem is they take 4 years to spool up production, so we should do them first. Kudzu grows super fast, that's the whole point of using kudzu, so we can roll out the kudzu lightning fast compared to needing to wait years for coffee and tea trees to grow. Set the perennials cooking and then hit kudzu is my plan.

7 dice is the bare minimum needed to stay on track for our Plan targets, there's a LOT of space stuff we're on the hook for this FYP. Plus we want Philly ASAP for the extra dice and free progress, if anything 7 is too low imo.

The military priority tags aren't gospel, and the consumables stocks are at least sufficient for day to day operations. Even if we do see a flare up and run down our ablat stockpiles or something, a Predator lost due to no ablat is orders of magnitude easier to replace than a cruiser lost because of no PD. The shell supply is being addressed by the new artillery rollout too.
Thanks!

While I very much agree with redundancy given Nod, it seems strange to me to go for it now right before hitting the discount stage of current Myomer plant much less given the massive push we need to do into power armor and mechs, and given that we do not seem to care as much for chip redundancy which should be far more vital to GDI.

If the goal is caffeine I would think that getting the fast growing source going asap and the long growing one afterwards would make a lot more sense? You get it soon, and you get lots later too best of both worlds.

Why did we promise that much orbital construction btw? I might be missing something but orbital industry which Enterprise seems to be for does not seem very efficient compared to Tiberium and expanding into space seems like a very long term goal while we have lots of fires to smother down on Earth right now.

Not having a stockpile of munitions/consumable seems like a very bad idea to me, Nod flares up and soon our arti will be useless for example. And while a Predator is worth far more than a cruiser, I doubt that we would lose just one for lack of Ablat or sensors. That said while I would not put it as my priority I suppose Laser PD too, its the other projects for the past few turns that confuse me, such as new weapon development when we still have previously developed stuff to build, like the sonic arti. Very glad to see that the new tubes are expected to help with the shells problem though.


GDI is never letting the green rock off of Earth if they can help it unless they figure out how to a Tiberium Control Network on their own without needing outside assistance. And even then they'd never stuff it onto a habitable planet.

And yes, tiberium, for maximum spread efficiency, needs a habitable planet with plant life at minimum for maximum efficiency. It's how Earth went from 'perfectly human habitable' to 'world wide Yellow Zone nearing Red Zone' in thirty years.
Of course it should never come anywhere close to a habitable planet, the only sane use would be to drop in on asteroids and moons (not over said habitable planets) and come back later to harvest, but that much does seem viable if Tiberium can grow in those conditions.

We don't care about optimum spread though do we? Not to mention that we can spread it ourselves if we really wanted to. Destroying garden worlds just so that the harvest comes a bit faster is really evil btw.
 
Why did we promise that much orbital construction btw? I might be missing something but orbital industry which Enterprise seems to be for does not seem very efficient compared to Tiberium and expanding into space seems like a very long term goal while we have lots of fires to smother down on Earth right now.
Politics. Specifically the politics of a fairly sizable "get us the fuck off this rock and away from the green death rock" party.
 
You can, but it takes longer. Impact of a Tiberium asteroid on a world without atmosphere and/or life will result in one single Tiberium mass slowly growing outwards over the planets surface instead of the thousands and millions of smaller fields we have everywhere on Earth.

But isn't the scrin a space faring civilization? Bombard the surface with billion Tiberium crystal do the same thing
 
Last edited:
Why did we promise that much orbital construction btw? I might be missing something but orbital industry which Enterprise seems to be for does not seem very efficient compared to Tiberium and expanding into space seems like a very long term goal while we have lots of fires to smother down on Earth right now.
Because in character we are a few decades away from earth becoming uninhabitable, Tiberium has started to grow resistant to our abatement measures, and you cannot "quickly" establish a viable, self sufficient off-world population. The time to start is now.
 
Bur isn't the scrin a space faring civilization? Bombard the surface with billion Tiberium crystal do the same thing
You're not thinking in terms of long-term cost efficiency. A billion Tiberium crystals could be used to fuel as significant fuel for the actual Scrin economy/drug-addiction, wasting it all on low-return assets is silly. Much like how we ignore stuff like spider cotton if we have other options, it's really no different.
 
But isn't the scrin a space faring civilization? Bombard the surface with billion Tiberium crystal do the same thing
Here come limitations with the Scrins seeding process into play we dont know about and/or Ithillid has not revealed to us yet. Maybe lattice Tiberium is too aggressive to transport even for the Scrin, maybe this seed Tiberium can only survive a planets impact in large chunks, maybe the scrin are crazy. Search for explanations to explain the lore we have instead of calling out why X does not make sense.
 
You're not thinking in terms of long-term cost efficiency. A billion Tiberium crystals could be used to fuel as significant fuel for the actual Scrin economy/drug-addiction, wasting it all on low-return assets is silly. Much like how we ignore stuff like spider cotton if we have other options, it's really no different.

There is billion of uninhabitable world compare to smaller number of inhabitable one. And with scrin technology it's not even that expensive to seed rock.

Unless scrin addictions is so bad they are doing both.
 
So as long as Tiberium can turn worthless rocks and junk into useful material, there would never be a day where all of humanity will unanimously simply say no to using it. That is why it's imperative to develop better understanding of it and gain better control of it, because when prevention of proliferation is impossible in the long run, it's better to have the cure ready to reclaim any world that it would inevitable be spread upon.
And if @Shard of Victory was simply arguing for more research, and was willing to respect the dangers that Tiberium presents, I'd be all for it.

He's not.

We have a planet's worth of evidence of how insidious TIberium is. It is a self-replicating grey goo against which everything is equally vulnerable--rocks, trees, people, societies. It produces man-killing radiation as a byproduct, and actively modifies itself to circumvent those few measures that can contain it.

And @Shard of Victory welcomes the possibility of some getting spread on the moon. Because it"would not introduce many challenges our astronauts don't already have to deal with, and harvesting tiberium instead of dozens of different elements would simplify so many things!"

Tiberium isn't a tool. It's a weapon, and we just got shot with it.

But isn't the scrin a space faring civilization? Bombard the surface with billion Tiberium crystal do the same thing
I strongly suspect they do do that...when they're not going after up-and-coming civilizations Dark Forest style.

You're not thinking in terms of long-term cost efficiency. A billion Tiberium crystals could be used to fuel as significant fuel for the actual Scrin economy/drug-addiction, wasting it all on low-return assets is silly. Much like how we ignore stuff like spider cotton if we have other options, it's really no different.
Eh..you get back those Tiberium crystals with considerable interest within a century.

The main reason, I think, to preferentially seed garden worlds is that's where the rival civilizations will be. If we'd settled Mars by 2005 that would've been seeded too.
 
Last edited:
I personally like to believe that they use life bearing worlds as incubators. Once they have established a local presence and the tiberium incubation is complete (a lot of local, highly evolved tiberium is located in the system), they then use a portion of that highly evolved tiberium to seed the rest of the system.
 
And you want to take the thing that's made Earth so inhospitable, the thing we know has a life-cycle that includes inducing explosions of Tiberium in some form so large they likely seed even more Tiberium in the same solar system, and purposefully scatter it across the Solar System?

Yes. Even if your framing is hostile, that's the essence. Of course instead of "scattering", I want careful, optimized seeding.

What if your idea results in the entire asteroid belt converting to Tiberium, converging into a dwarf planet of Tiberium, and then exploding with such force it's seeded across every planet and moon in the System?

That's pretty cool. Also incredibly unlikly, and even then, incredibly slow. Literal thousands of years slow, so within timeframe where we should develop our technology enough that tiberium everywhere stops being an issue.

You can, but it takes longer. Impact of a Tiberium asteroid on a world without atmosphere and/or life will result in one single Tiberium mass slowly growing outwards over the planets surface instead of the thousands and millions of smaller fields we have everywhere on Earth.

That sounds much safer and convinient.
 
The Scrin might be trying to take out all potential rivals by infesting their world with tiberium getting to harvest the world might be the secondary objective of seeding habital worlds.
 
We have a planet's worth of evidence of how insidious TIberium is. It is a self-replicating grey goo against which everything is equally vulnerable--rocks, trees, people, societies. It produces man-killing radiation as a byproduct, and actively modifies itself to circumvent those few measures that can contain it.

...

Tiberium isn't a tool. It's a weapon, and we just got shot with it.
Naw, I still see it as a tool. As far as I can tell the self-replication of a wonder-material is the primary purpose, and piggybacking onto the pre-existing ecosystem to speed up it's growth is probably a design feature. Whereas any deaths and destruction it incurs upon the world it's seeded on are probably just collateral damage to the user of this tool. Possibly a welcome side effect, since it has a habit of destroying potential competitors for the universe before they get into space.
 
Yes. Even if your framing is hostile, that's the essence. Of course instead of "scattering", I want careful, optimized seeding.



That's pretty cool. Also incredibly unlikly, and even then, incredibly slow. Literal thousands of years slow, so within timeframe where we should develop our technology enough that tiberium everywhere stops being an issue.



That sounds much safer and convinient.
I'm trying to explain it, and there is some hostility leaking through, because your responses come across as someone who is refusing to acknowledge the species-wide toll Tiberium has taken on humanity. We in the actual world cannot comprehend the level of trauma the people of GDI, and many in the Yellow Zones nominally under NOD, have undergone.

The people in the universe this Quest is running in do not yet know of the Tiberium Control Network. As best as they know, there's no going back from Tiberium. It's killing the only planet Humanity could naturally live on. The cost has been incalculable across every metric. The population is declining as much because people feel there's no true hope of escape yet (space habitats will change that).

That is why trying to propose purposefully seeding Tiberium beyond Earth will get Seo instantly removed from office and barred from any work of importance for the rest of his natural life, at best.

I can grasp that you view Tiberium as a wonder-material in a way on par with only the most fanatical members of NOD. It is an incredible material, in some ways. But please, please, seriously please, try to understand that there are 1000% valid reasons not everyone has your level of enthusiasm, and that them disagreeing with you on this topic (seeding Tiberium beyond Earth) is not a sign of shortcomings or moral failings.
 
Back
Top