Decided to make a plan that did not use 5 development promises and this is the result:
[X] Plan Limited goals
-[X] 30% - A small increase in the percentage is more a means of protecting some of the Treasury's gains, rather than an actual funding increase. However, with the number of new goals and projects that other departments have been raring to go for, it will require calling in a number of the Treasury's favors with other department (265 RpT, -10 PS)
-[X] 30 points - While 30 points of Capital Goods production is an expensive proposition, aiming towards a surplus while also at least preparing to take many of the refits is a tempting proposition for many in the Initiative (+5 PS)
-[X] 30 points - While GDI is currently running a marginal surplus, increasing food availability and running a more substantial surplus is something that would be generally popular, if not particularly praiseworthy.
-[X] 30 points - A relatively limited goal, and about a third more than is required to solve the immediate indicated demand, it is also an unpopular position, indicating that GDI has little real ability to return to prewar plenty. (-15 PS)
-[X] Free Market Party (12)
--[X] Construct at least 2 MARV fleets
--[X] Build at least 6 military goods factories
--[X] Take 30 points of Capital Goods
-[X]Hawks (0)
--[X] Take 30 points of Capital Goods
-[X] United Yellow List (10)
--[X] Complete three phases of shell factories.
--[X] Complete at least two phases of orbital communications
-[X]Developmentalists (34)
--[X] Take 30 points of Capital Goods
--[X] Finish all remaining schooling projects (Technical Schools, Childcare and Preschool, and Educational Multimedia)
--[X] Increase GDI income by at least 400
-[X]Independents (listed by number of votes)
-[X] Starbound Party (2)
--[X] Complete at least three phases of Space Stations
-[X] Socialist Party (2)
--[X] Complete at least 2 arcology programs, either Blue Zone or Yellow Zone
The hardest targets are the 400 income but as there are no abatement goals that look doable and 30 points of capital goods but with only 30 consumer goods(i expect us to build a lot more then that) we can focus the HI dice on that. PS will drop by 20 with this plan. The three space stations are easily done in the final year of the plan as we can start 3 different stations and those are only 100 progress each.
Decided to make a plan that did not use 5 development promises and this is the result:
[X] Plan Broad support
-[X] 30% - A small increase in the percentage is more a means of protecting some of the Treasury's gains, rather than an actual funding increase. However, with the number of new goals and projects that other departments have been raring to go for, it will require calling in a number of the Treasury's favors with other department (265 RpT, -10 PS)
-[X] 30 points - While 30 points of Capital Goods production is an expensive proposition, aiming towards a surplus while also at least preparing to take many of the refits is a tempting proposition for many in the Initiative (+5 PS)
-[X] 60 points - A substantial wave of new and restored consumer goods production, either through grants, factories, or some combination of the two, is estimated to be enough to meet both indicated and unindicated demand, although those estimates may well be conservative (-5 PS)
-[X] 30 points - While GDI is currently running a marginal surplus, increasing food availability and running a more substantial surplus is something that would be generally popular, if not particularly praiseworthy.
-[X] Free Market Party (12)
--[X] Construct at least 2 MARV fleets
--[X] Build at least 6 military goods factories
--[X] Take 30 points of Capital Goods
-[X]Hawks (0)
--[X] Take 30 points of Capital Goods
-[X] United Yellow List (10)
--[X] Complete three phases of shell factories.
--[X] Complete at least two phases of orbital communications
-[X]Developmentalists (34)
--[X] Take 30 points of Capital Goods
--[X] Finish all remaining schooling projects (Technical Schools, Childcare and Preschool, and Educational Multimedia)
--[X] Increase GDI income by at least 400
-[X]Independents (listed by number of votes)
-[X] Starbound Party (2)
--[X] Complete at least three phases of Space Stations
-[X] Socialist Party (2)
--[X] Complete at least 2 arcology programs, either Blue Zone or Yellow Zone
identical to the plan above only this takes 60 consumer goods instead of 30 for 10 more PS for a total of -10PS
[X] Plan Limited goals
-[X] 30% - A small increase in the percentage is more a means of protecting some of the Treasury's gains, rather than an actual funding increase. However, with the number of new goals and projects that other departments have been raring to go for, it will require calling in a number of the Treasury's favors with other department (265 RpT, -10 PS)
-[X] 30 points - While 30 points of Capital Goods production is an expensive proposition, aiming towards a surplus while also at least preparing to take many of the refits is a tempting proposition for many in the Initiative (+5 PS)
-[X] 30 points - While GDI is currently running a marginal surplus, increasing food availability and running a more substantial surplus is something that would be generally popular, if not particularly praiseworthy.
-[X] 30 points - A relatively limited goal, and about a third more than is required to solve the immediate indicated demand, it is also an unpopular position, indicating that GDI has little real ability to return to prewar plenty. (-15 PS)
-[X] Free Market Party (12)
--[X] Construct at least 2 MARV fleets
--[X] Build at least 6 military goods factories
--[X] Take 30 points of Capital Goods
-[X]Hawks (0)
--[X] Take 30 points of Capital Goods
-[X] United Yellow List (10)
--[X] Complete three phases of shell factories.
--[X] Complete at least two phases of orbital communications
-[X]Developmentalists (34)
--[X] Take 30 points of Capital Goods
--[X] Finish all remaining schooling projects (Technical Schools, Childcare and Preschool, and Educational Multimedia)
--[X] Increase GDI income by at least 400
-[X]Independents (listed by number of votes)
-[X] Starbound Party (2)
--[X] Complete at least three phases of Space Stations
-[X] Socialist Party (2)
--[X] Complete at least 2 arcology programs, either Blue Zone or Yellow Zone
The hardest targets are the 400 income but as there are no abatement goals that look doable and 30 points of capital goods but with only 30 consumer goods(i expect us to build a lot more then that) we can focus the HI dice on that. PS will drop by 20 with this plan. The three space stations are easily done in the final year of the plan as we can start 3 different stations and those are only 100 progress each.
Decided to make a plan that did not use 5 development promises and this is the result:
[X] Plan Broad support
-[X] 30% - A small increase in the percentage is more a means of protecting some of the Treasury's gains, rather than an actual funding increase. However, with the number of new goals and projects that other departments have been raring to go for, it will require calling in a number of the Treasury's favors with other department (265 RpT, -10 PS)
-[X] 30 points - While 30 points of Capital Goods production is an expensive proposition, aiming towards a surplus while also at least preparing to take many of the refits is a tempting proposition for many in the Initiative (+5 PS)
-[X] 60 points - A substantial wave of new and restored consumer goods production, either through grants, factories, or some combination of the two, is estimated to be enough to meet both indicated and unindicated demand, although those estimates may well be conservative (-5 PS)
-[X] 30 points - While GDI is currently running a marginal surplus, increasing food availability and running a more substantial surplus is something that would be generally popular, if not particularly praiseworthy.
-[X] Free Market Party (12)
--[X] Construct at least 2 MARV fleets
--[X] Build at least 6 military goods factories
--[X] Take 30 points of Capital Goods
-[X]Hawks (0)
--[X] Take 30 points of Capital Goods
-[X] United Yellow List (10)
--[X] Complete three phases of shell factories.
--[X] Complete at least two phases of orbital communications
-[X]Developmentalists (34)
--[X] Take 30 points of Capital Goods
--[X] Finish all remaining schooling projects (Technical Schools, Childcare and Preschool, and Educational Multimedia)
--[X] Increase GDI income by at least 400
-[X]Independents (listed by number of votes)
-[X] Starbound Party (2)
--[X] Complete at least three phases of Space Stations
-[X] Socialist Party (2)
--[X] Complete at least 2 arcology programs, either Blue Zone or Yellow Zone
identical to the plan above only this takes 60 consumer goods instead of 30 for 10 more PS for a total of -10PS
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