Counter Attack-Battle Turn Intermission
You and the rest of the squad arrive back at the sky keeper for rearmament and repairs, well most ever one decides to keep their armaments Pixie takes a Bazooka and Shin takes a 180mm. You decide to


(Pick a Primary, a Secondary, and a Melee, weapons Marked with (P) can only be taken as Primary, those marked as (M) can be taken as Melee)

[] HWF GMG·MG79-90mm Bullpup Machine Gun
[] HFW-GR·MR82-90mm GM Rifle
[] Franz EF-ASH114T Assault Shotgun
[] BOWA XBC-M-83D-2C Beam Carbine
[] BOWA-XBR-M-79-07G Beam Rifle (P)
[] BOWA·BR-S-85-C2 Beam Rifle (P)
[] Beam Saber x2 (M)
[] Beam dagger x2 (M)
[] BLASH HB-L-03/N-STD Hyper Bazooka (P)
[] GR MLR79-90mm Long Rifle (P)
[] MSSaR Mk. 1 (P)
[] RGM*S-Sh-WF/S-00109 Shield (M)
[] NFHI RGM-M-Sh-AGD Shield

(There is a half-hour minimum on this vote)
 
[] MSSaR Mk. 1 (P)
[] BOWA XBC-M-83D-2C Beam Carbine
[] Beam Saber x2 (M)

Right these are probably our best choices the railgun to snipe the enemy cannon or at least the other MS so they other heavy weapons get a clear shot.
The Beam carbine as our trusty secondary weapon which hasn't failed us yet.
And the beam sabres since the longer range makes them a better last-ditch hold out weapon.
 
[X] MSSaR Mk. 1 (P)
[X] BOWA XBC-M-83D-2C Beam Carbine
[X] Beam Saber x2 (M)
 
[X] MSSaR Mk. 1 (P)
[X] BOWA XBC-M-83D-2C Beam Carbine
[X] Beam Saber x2 (M)

going with this stuff, hopefully this will give our character much needed exp, not to mention get more Ace Level pilots...heck maybe we can create a Ace Simulator for MS pilots, as well as war scenario's where they fight and fire with blank weaponry and blunted axes and swords to simulate fighting.

Not to mention we go with the massive amount of bullshit transformations for our ships so they can turn into giant MS and go missile/gun happy on some poor smucks.
 
[X] MSSaR Mk. 1 (P)
[X] BOWA XBC-M-83D-2C Beam Carbine
[X] Beam Saber x2 (M)

We need to focus on the cannon first before we go Ace hunting.
 
Counter Attack-Battle Turn 12
The railgun feels familiar, almost like an old friend.

As you pull away from the Carrier Roy puts out the call.


Crossbones
<
All units be advised, we're chasing after the enemy for some payback. Who's with us? >

85th Leader "Magic Hand"
< This is the 85th, we're still licking our wounds. Sorry. >

A flash of guilt runs though you.

131st Leader "Omega"
< The 131st have your back. >

2nd Experimental Leader "Shockwave"
< The 2nd will support. >

Westborn
< This is the destroyer Westborn, we'll provider cover. They won't wast a shell on us. >

You can almost hear his smile.

Crossbones
<
All units, follow the 118th! We've got work to do! >

[] We targeted the fleeing Mobile Suits first (roll 3d6 for kill count)
[] We went straight for the cannon (roll 1d100 for ???)

(Your MASaR Has 20 rounds, you battery has enough for 10 you have one replacement battery, you can overcharge 5 shots )

"Skadi"-Vehicle: Pixie Warlord
ECA- Green
Status- Green

"Crossbones"-Vehicle: Pixie Warlord
ECA- Green
Status- Green

Shin-Vehicle-Vehicle: Zudah Rider
ECA- Green
Status- Green

"Pixie"-Vehicle: Pixie Warlord Solo Wing Custom
ECA- Yellow
Status- Green

"Thunder"-Vehicle: Pixie Warlord
ECA- Green
Status- Green

"GK"-Vehicle: GM Plus
ECA- Green
Status- Green


 
[X] We went straight for the cannon (roll 1d100 for ???)

We need to take out the cannon if there is an Ace hitting the cannon we draw them out. If there isn't an Ace then destroying the cannon is a major blow to TZ with the loss of another superweapon that they have no hope of rebuilding. We can also study the cannon afterwards to see if there is anything we can learn from it. If we take out the cannon and if the Ace is taken out then this cell is completely eliminated and TZ is even worse off and will start going on the backfoot.

Also overcharge the rounds going to the cannon do as much damage as possible to it and the ship it is on.
 
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[X] We went straight for the cannon (roll 1d100 for ???)

The cannon is priority one. We destroy that and they have lost their most powerful ship killer.
 
[X] We went straight for the cannon (roll 1d100 for ???)

Fuck yo cannon! :D
 
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