Again saying anything is acknowledging him which he wants. Just because we have a free action to talks doesn't mean we need or should take it. Better to not say anything to deny Grun any legacy if we just kill him without saying anything he never knows what happens and gets no chance to act or say anything.
 
i have been thinking about what kind of hardware we are going to need to stop the zentradi, we will do very well their pods and fighters. but we need to create a more effective counter to their warships, with the size of them even our current battleship grade weapons are going to have a hard time and will not survive the retaliation of all those guns they have. we need to create mobile armour that has a big enough gun that can be used to kill those things but maneuverable enough to avoid the return fire.

i believe this is what we need
 
i have been thinking about what kind of hardware we are going to need to stop the zentradi, we will do very well their pods and fighters. but we need to create a more effective counter to their warships, with the size of them even our current battleship grade weapons are going to have a hard time and will not survive the retaliation of all those guns they have. we need to create mobile armour that has a big enough gun that can be used to kill those things but maneuverable enough to avoid the return fire.

i believe this is what we need

while we might develop some mobile armours. You are very much underselling the power of our ship weapons. We have examples of their own weapons and their strength and we can make our own versions of them and our own home designed energy weapons are just as powerful. The only new weapon that we would get is the reflex weaponry which we will figure out eventually and gives our missiles and nukes a much higher output. Size is not the end all be all our main advantage in this fight is going to be vastly superior MS, pilots, better weapons, and having certain MS be actual shipkillers.
 
while we might develop some mobile armours. You are very much underselling the power of our ship weapons. We have examples of their own weapons and their strength and we can make our own versions of them and our own home designed energy weapons are just as powerful. The only new weapon that we would get is the reflex weaponry which we will figure out eventually and gives our missiles and nukes a much higher output. Size is not the end all be all our main advantage in this fight is going to be vastly superior MS, pilots, better weapons, and having certain MS be actual shipkillers.
I understand that sentiment, but the ships we are going against that is not going to fully work, our "capital ships" are two to two and a half mobile suits tall and wide or 61.3 m. our Nova Class Cruiser has 12 super-heavy mega-particle cannons. a zentaedi Tou Redir class Sloop/Scout has, 14 heavy particle cannons, plus 10 anti-capital torpedo tubes all rounded off with 24 anti-mecha missile launchers and a hanger for 50 Aerospace Fighters. all in a Height: 355 m frame


our battlecruisers just a match for this class of this size never mind actual capital ships where the particle cannons go to the mid-40s with cruisers like the Thuverl Salan class Heavy Cruiser.

i agree that our MSs will be very effective vs their mechs but we need to deal large blows to their ships and I do not think that even anti-ship built MSs will be as effective as the high firepower package an MA can have.

I believe our MSs need to be used to destroy their mechs while we use MAs to break through their escort screen to attack those capital ships where their large heavy weapons can be used at point-blank range. this will be far more effective than the lighter armed MSs that will have a harder time getting through that large hull and hitting critical systems without battleship grade armament. Or having to rely on our warships to do the heavy hitting while having much lower mobilty then MAs to doge 40+ cannons in the return strike, as admiral Ackbar said in star wars "our Cruisers cannot repel firepower of this magnitude!"

the only way to survive that firepower is to avoid it.

we need something with a bit of both the mobility of the MS and battleship grade firepower to have an effective counter to those warships, MAs are the only battle platform that has those traits.
 
Last edited:
Our ships are much larger than the older ships from this era. And we are getting bigger ships as well. And all of our weapons are a match for anything the Armada has. The whole reason we have miniaturized beam weapons was for ship firepower in the hands of our MS. Not to mention that the heavy rockets and nukes are more than capable of taking out ships. And no our ships don't have the numbers you are saying. Each option is a battery of weapons not a single one.

And MA have no mobility at all. That is the whole point they sacrificed mobility for heavy armor and straight line speed.
 
Last edited:
Counter Attack-Battle Turn 11
Grun's MS sparks and shimmers, barely holding on.

Grun
< Don't you know who I am! >


The Zaku raises it's ax as if to throw it.

Grun
< I am the Knight of- >


A pink lance of death pierces it's center killing the pilot instantly.

"Target down."

Silence reigns for almost a full minute until...

Enemy Pilot
<
Grun is down! >

Enemy Pilot
<
Fall back! >


85th Pilot

< Don't let 'em run! >

Pixie
<
Leave them, we don't have the ammo. >

As the enemy forces make a run for it you see a familiar sight coming towards you.

Crossbones
<
Man am I glad you guys are ok, we were worried there for minute. >

Pixie
<
I wasn't worried for a second. >

Thunder
<
But Lieutenant Commander, if you weren't worried what were those distress calls on the command channel for? >

You here Roy and GK laugh over the radio, even Shin chuckles, you can't keep a tired smile off your face.

Pixie
<
Et tu, Thunder? >

Thunder
<
I don't know what that means. >

Before you can explain your radio erupts into noise.

Sky Keeper
<
Now hear this! Now hear this! All TZ forces are in full retreat! >


Shin
<
Think we should pursue? >



Roy decides to-

[] Rearm and reengage (continues battle turn)
[] Lick our wounds (ends battle turn)

(There is an hour minimum on this vote)

(Your Beam Rifle has 9 shots, you have 1 reload)

"Skadi"-Vehicle: Pixie Warlord
ECA- Green
Status- Green

"Thunder"-Vehicle: Pixie Warlord
ECA- Yellow-Green
Status- Green

"Pixie"-Vehicle: Pixie Warlord Solo Wing Custom
ECA- Yellow-Green
Status- Yellow-green

"GK"-Vehicle: GM Plus
ECA- Green
Status- Yellow
 
[] Rearm and reengage (continues battle turn)

The entire squad is either green, or yellow-green so there is little reason tactically for Roy to have the squad lick their wounds. Besides if individual pilots wish to surrender there are lines of communication for doing so, but letting a bunch of fanatics get away seems like a bad idea even if they desperately needed a win here.
 
Last edited:
Out of curiosity does Zeon or the Earth Federation intelligence have a estimate about how many people are members of True Zeon, Or how many space ships they have? (for example 5k to 15k active members/soldiers or 7 to 18 spaceships?)
 
Our ships are much larger than the older ships from this era. And we are getting bigger ships as well. And all of our weapons are a match for anything the Armada has. The whole reason we have miniaturized beam weapons was for ship firepower in the hands of our MS. Not to mention that the heavy rockets and nukes are more than capable of taking out ships. And no our ships don't have the numbers you are saying. Each option is a battery of weapons not a single one.

And MA have no mobility at all. That is the whole point they sacrificed mobility for heavy armor and straight line speed.

I did not say that MAs where that mobile as MSs i meant they are mobile enough to avoid most of the anti-mech weapons that their capital ships will have and the heavy armor will be effective against the rest that get close. miniaturized beam weapons our MSs have do have a lot of firepower, but only at the grade of the old warships like the salamis class cruiser not the super heavys like our Nova classes those are most likely be only effective on MAs. nukes only have a limited amount of uses before they are all spent and those take a long time to build, plus those anti-mech interception missiles will target those. an MA with a ultra heavy grade beam cannon can more effectively kill ship systems in close range creating more capital kills over time then nukes. also, our current ships way be getting larger but thats around going to 60m to 100m a small difference vs the 355 m of the scout ship I told you earlier .

also, the informational thread about the ships in this quest that was made by us says that the Nova cruiser "is Armed with 4 triple-barreled super-heavy mega-particle cannons"

4 x 3 = 12. so our Nova has 12 super-heavy mega-particle cannons vs the 14 heavy cannons of the scout ships.

think about this in wet navy terms, our warships are still warships, our MSs are our fighters and our MAs are our bombers. the bombers are not used to fight the fighters, they are used to help our warships kill theirs by applying far more direct fire into critical areas then our warships can. crippling them for the warships to finish off on favourable terms like what happened to the Bismark in WW2.

fighters are unable to destroy that ship as the hull was way to large and armoured like the zentradi ships
 
Last edited:
Back
Top