Voted best in category in the Users' Choice awards.
If we actually want to forcibly improve the Church of Sigmar, we might start by pushing support for the sensible Witch Hunters that The Hochlander has contacts with...
From Turn 28:
Since you've got all the paperwork out anyway, you move on to checking through the rest of the reports from up north, starting with the Hochlander's adventures in Talabecland, and find yourself quite surprised. You'd expected the Templars of Sigmar to descend upon the innocent populace of Talabecland like a Khornate Beastherd on the warpath, but all indications are that they quickly and efficiently winnowed through the citizens of note with no more threats than necessary and systematically narrowed the suspects down until they identified the culprits as a loose collection of allied burghers in Krugenheim and Ossino, who thought they could avoid suspicion by pointing investigators back and forth between the two towns until they gave up. They thought wrong, and ended up answering to the pyres.

The Hochlander's contribution to the project was minimal, though if his reports are accurate you can't find fault with his attempt, it was simply a matter of the Witch Hunters had both more manpower and a larger information network in the form of the Church of Sigmar. But he did manage to keep up with the investigation and give every appearance of helpful cooperation, as well as aiding the Witch Hunters with transportation upon EIC wagons and boats, and has come away from the project with a significant list of contacts within the Templars of Sigmar. Which is the sort of thing that might come in very handy in the future, even if you're not their biggest fan.
Working to sort out the sensible Sigmarite Witch Hunters and giving them support would give them more influence, which would lead to the more fanatical ones having less, relatively speaking. And would be a valid way for Mathilde to meddle without falling afoul of the restrictions on Grey Wizards' actions.

Rather long-term, certainly, but probably would be more effective per investment.
 
Anyone got a link to that bleach quest? i wanna see how the hell that happened.

On topic I'm not too sure which I want myself. Waystone project will probably be part of my vote. Ambassador to the karaz ankor would work as well - I think we'd be a very non-traditional ambassador and would amount to a troubleshooter for their weird shit a lot of the time.
 
TPK posted a full explanation about it a few years ago when it came up in the Pet Peeves thread if you wanna know the details behind the decision iirc.
A link would be helpfull.

[ ] Karak: Understanding of Greenskins
Perhaps more important than being able to hold your own against the greenskins in times of war is being able to manage them as neighbours in times of peace.

Still Re-reading. this option looks far more functional than Windherder we got. Would have been perfect for the Border prince option.
 
The micromanagement registers to me as the result of hostile GMing.
Though multiple saltsplosions, that quest has set up a GM/player relationship based on cooperatively handling all the bookkeeping (including player rewards and progression!) despite the fact that the GMs explicitly relish wrecking player plans and aim to create horrible life-threatening surprises as often as possible.
I'm honestly baffled at how that even works. The setting is a war-torn deathworld so they can achieve this with relatively few asspulls, but there definitely have been saltsplosions in the past. But the longtime playerbase seems to like this system, so... Have fun? A hard-won victory tastes all the sweeter, I guess.

TPK posted a full explanation about it a few years ago when it came up in the Pet Peeves thread if you wanna know the details behind the decision iirc.
Link pls? At least to the thread, I can search for the specific post myself.
 
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Anyone got a link to that bleach quest? i wanna see how the hell that happened.
forums.sufficientvelocity.com

Going Full Kubo (Bleach Quest) [GOOD END]

You stand alone, for the moment. None of your friends are close enough for you to see, which...
From a time before before threadmarks, update in question is seven.

A link would be helpfull.
Link pls? At least to the thread, I can search for the specific post myself.
forums.sufficientvelocity.com

Pet Peeves in Fanfiction

Basically, once you catch up, you read it as something you debate about. You say, "X should do Y" and argue and bicker and do all of the silly things Quest voters do. But a good Quest should, if you're way far behind... Let's say a Quest has 100k words so far. It's been going on for a year, or...

On that note; we should probably get back on topic, we're derailing pretty hard here.
 
I'm honestly baffled at how that even works. The setting is a war-torn deathworld so they can achieve this with minimal asspulls, but there definitely have been blowups in the past. But the longtime playerbase seems to like this system, so... Have fun? A hard-won victory tastes all the sweeter, I guess.
I go between enjoying it and hating it every few chapters. Definitely a weird one there
It's the monthly Kaiju*. When the QMs get bored they decide to throw shit at the players. You get used to it.

It probably helps to explain they expected the quest to involve switching characters a lot as each one died. Then the first one just... didn't. Ever.

*may be more often.

Right, way off topic.
 
Okay changing the subject, an idea for the Borderland option. We create a series of towers that create confision fog keyed to Enemies same way Eye of Gazul is and put them on the banks of Bloody River. That would connect Karak Varr to K8P and would convince greenskins to attack somewhere else since no enemies by mist is not fun like combat.

A wall of mist would be pleasing to eye as well ...

I just described mists of albion.

Okay, make the mist kill by choking. there. Original ideaTM.
 
Unless Bretonnia already has a Mists of Albion expy?
No but yes. There is an island called Albion in the Warhammer surrounded by mists and can't be found.
warhammerfantasy.fandom.com

Albion

Albion, also known in some tales as Great Albion,[11a] is a small, windswept island located off the western coast of Norsca in the Great Ocean a hundred leagues at most north of the coastline of the Empire of Man. It is said that it rains every day in Albion, that the islands are shrouded in...
Edit: Or hell lets go with full Ravenloft and create a pocket dimension surrounded by mist and build a city there that would act as fallback point.

Altough that might fit Sylvania better.
 
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You kno looking at the map i noticed howling river which goes from Barrack var to Mad dogs pass on the canonical maps BoneyM has offered us.

Might be a crazy idea that probably won't work for sevral reasons but i noticed a jade spell in the cannonical list of Jade spells Boney made that allows a Jade to talk to a river spirit which Paranormia could learn.
River's Whisper: You commune with the spirit of a river and receive general answers to questions. Long casting time.
I also noticed forth this spell we have here
M / Universal Confusion: Bewilder, but applies to a whole group at once, up to about a ten meter diameter. Short range.
Mastery - Cloud of Confusion: You can cast the spell as a billowing cloud of bewildering gas, which pours from you for several minutes, constantly effecting everyone nearby.
- Mathilde can cast both the normal spell and the Mastered version. Both are indiscriminate, but the normal version applies to anyone within that radius at the time of casting, whereas the Mastered version continues outputting the gas over minutes to effect everyone touched by it.
- The Mastered version does not need to be inhaled to take effect. Mathilde is immune to it, as is Wolf; everyone else will suffer from Bewilder unless they're strong-willed enough to shake it off.
- The cloud itself is not very concealing unless Mathilde stays in one place long enough for it to gather.
K / Bewilder: A target at short range will have their mind clouded and will act unpredictably for around a minute.
- Violence, inaction, and wandering off aimlessly are all possibilities.
Would it be possible to make a deal with the riverline spirit of Howling River to for moments to turn the river into a large cloud of confusion which bellows out from the river since the river spirit is the river it's self and thus would bellow out fog for as long as that river spirits domain over the waters last over the area?

Don't know how we would even do this or how to fucking cast universal confusion master bewilder on a bloody river spirit or if such is even pheasibly possible but an idea i thought to float to the thread. Probably not possible for many reasons and would even if so would probably have to lead to us researching river spirits with Paranormia which would be cool and research way's to somehow make a tower to cast universal confusion through a river spirit, even if it can somehow aggre with us or my plan somehow works.

Thoughts?

Edit: probably a crazy idea but id it did somehow work this could possibly break Waghs and orc raiders trying to enter into the border princes just looking at Bewilders effects. if we can cast it over the ENTIRE river through the river spirit.
 
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It's far more likely than that they are a chaos cultist.
And more probably than that they are idiot who does not actually believe.
You seem to be doing the "they are not doing what i want them to do so clearly they are doing their religion wrong" bit, or not, i honestly can never tell when you are trying for somekind of IC improv and when you are actually discussing things seriously.

... Excuse me, what? I... I really cannot understand why people keep saying that... It is really not what I am doing, yet it seems like I keep giving that impression. Thing is , with religion, things can get complicated and questions can arise, and it seems like the mere fact I am aknowledging those questions pings others as me saying that "I know their religion better", which is not at all what I am doing. Not everyone who claims faith does everything right, and some are worse than others. It is why denomintions and different parts exist, and to say that I prefer one over the other, or that I'd rather one be more right than the other, or that I think a god is evil if they support a certain behaviour in a universe where gods are provably real, or that I think that based on quest info, a certain read of a god is probably wrong doesn't strike me as different than any other discussion.

Now, I apologise if I am kind of irate because nobody can explain to me what exactly I am saying wrong to give the wrong impression about what I am talking about, but it really seems to me like its the subject matter of religion that is violative and that people want to avoid discussing what a god is/wants in favour of just assuming gods are the sum of their cults and worshippers, even the hypocrites, and nothing else.

The Theogonist seems to have destabilised the Empire by focusing on a border dispute, denied help to an EC in their war against vampires and denied help to a dawi project. Those would need some heavy mitigating circumstances, and even if we accept that he is pragmatic and that he considered the vampire and dawi war to be wastes of life, he is gung ho participating in a waste of life destabilizing Empire border dispute without batting an eye. That strikes me as hypocritical at the very least, according to everything I know of Sigmar, and I am expressing that. I also mentioned multiple times that there could be extenuating circumstances and that he could be just incompetent, its just that being a politician is the most benign scenario and that extenuating circumstances are kind of hurt by Occam's razor, but should still be considered.

The dude seems to be violating 3 strictures, none of which seem capable of being read metaphorically in the situations presented , and go against the spirit of Sigmarism too. More investigation can prove that this assertion is wrong and operates on lack of info. But it is a reasonable assertion, not because I like telling others their religion is wrong, but because religions can be logically analysed just like everything else, and while multiple interpretations can exist, I am uncappable at present at finding one that absolves this guy. It could be that I am wrong and that there is one, like with the Marienburg Verenans, but I think that a logical answer about how he can operate that way is the way to go, rather than denying the fact that a conversation about religion, denominations, interpretations and the desires of gods can happen at all.

When the thread was trying to ascertain motivations for Borek, there was a lot of back and fro about his competence, and QM answering and explaining some stuff people who considered him incompetent haven't considered but no "he is not doing what i want him to do so clearly he is doing his expedition wrong" argument, even if people did think others were wrong to think him incompetent, because things merited discussion. Why is talking about fantasy gods different?
 
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Any notion of using Cloud of Confusion on a geographic scale and over a long duration is probably the sort of thing you'd need a Waystone Network to power.

Without that, the base spell is a relatively small area and lasts only a short amount of time. Towers as batteries might allow you to boost both of those by a bit, but not enough to guard entire borders.
 
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I've been rereading the battle for Drakenhof and I saw this:

You're also brought word, as Gustav and the generals file in and report to you without even needing prompting, that the warehouses of the town have been captured intact. Inside is mostly the stored result of toiling the harsh Sylvanian soil in such amounts that feeding your army has now become a non-issue, but after taking you aside and glancing about for anyone that could overhear, Gustav drops a small pouch into your palm. Giving him a quizzical look, you pull it open and the unmistakable shine of whats inside causes your jaw to drop.

Gold. Unworked, freshly mined gold.

"This was all there was," he murmurs, and you're not sure whether to believe him. "But there was mining equipment too, picks and shovels and wheelbarrows and whatnot."

Well. That complicates matters. When you've got a great deal more time on your hands, you'll have to go through every scrap of paper from the town hall and see if you can find where they've been hiding this literal gold mine of theirs.

Did anybody ever find this goldmine? Because if not, then if we become Markgraf of Eastern Stirland, then we can find it and use it to fund... well, anything we want. Infrastructure, towers, libraries, research, armies, necromancy.
 
This proved to be the beginning of the end for the Bastion. In response to the exposure of Gelt's corruption the Cult of Sigmar, by far the most powerful cult left in the Empire, refused to continue participating in the rituals required to strengthen the wall and keep it proof against Daemons. This led to a huge increase in the number of breaches until eventually within a few weeks the Bastion was finally torn down in multiple sections and the hordes of Chaos poured through. The Auric Bastion had fallen.
Been reading the wiki and I know the End Times thing is bs, but also, just, what? Yes let's stop keeping the millions of daemons out of our homes because of one idiot/lunatic/heretic. Smh. Honestly this alone would justify covertly (not the doomed to fail unsubtle sucker-punch to the balls attempt that the thread is suggesting), working to reduce the political influence of the Sigmarite Cult.
 
Any notion of using Cloud of Confusion on a geographic scale and over a long duration is probably the sort of thing you'd need a Waystone Network to power.

Without that, the base spell is a relatively small area and lasts only a short amount of time. Towers as batteries might allow you to boost bother of those by a bit, but not enough to guard entire borders.
Well yeah but the thing about cloud of confusion is that our mastery allows us to have it be cast as fog radiating from ourselves.
Mastery - Cloud of Confusion: You can cast the spell as a billowing cloud of bewildering gas, which pours from you for several minutes, constantly effecting everyone nearby.
My thought was casting this spell through the river spirit of Howling River which would be used when a Waghh or raiders are coming over the howling river for like 30 seconds to a minute to cause chaos amongst raiders and Waghhs looking to invade the border prince like the spell causes bewilders effects which would spell disaster on groups of enemies like Waghs or Raiding parties from orcs or goblins
M / Universal Confusion: Bewilder, but applies to a whole group at once, up to about a ten meter diameter. Short range.
Mastery - Cloud of Confusion: You can cast the spell as a billowing cloud of bewildering gas, which pours from you for several minutes, constantly effecting everyone nearby.
- Mathilde can cast both the normal spell and the Mastered version. Both are indiscriminate, but the normal version applies to anyone within that radius at the time of casting, whereas the Mastered version continues outputting the gas over minutes to effect everyone touched by it.
- The Mastered version does not need to be inhaled to take effect. Mathilde is immune to it, as is Wolf; everyone else will suffer from Bewilder unless they're strong-willed enough to shake it off.
- The cloud itself is not very concealing unless Mathilde stays in one place long enough for it to gather.
K / Bewilder: A target at short range will have their mind clouded and will act unpredictably for around a minute.
- Violence, inaction, and wandering off aimlessly are all possibilities.
If my idea of the howling river spirit being encompasses the entire river wouldn't it technichly be possible to cast cloud of confusion master to bellow fog from it's entire being, thus the entire river?

would probably need Paranormia's help in investigating river spirits and if it's even possible to channel spells temporarily through the river spirit but i think it should be possible.

Like yes it would need alot of Ulgu but couldn't we set up the tower of doom which needs alot of ulgu to cast a MOUNTAINS SHADOW.

If we can power through a mountains shadow i don't see it to much a stretch to use a river to power the spell to destroy enemies.

Heck, if power is such an issue, power the spell through sections of the river. I'm just wondering if this superweapon is actually possible which probably would require alot of research with Paranormia and possibly even windherder if it is to cast through a river spirit, hell, discover if it's possible that a river spirits 'self' is an entire river like my idea relies upon to cast the spell on the river.

I just wanted to bring it under disscusion to see if it's somewhat possible although understand were not a Jade ourself and would probably require research into river spirits and such.

Also for those struggling to find the river on the map i'm talking about, it's the one underlined by blue on this map.

Edit: Boticed the imagur map is a bit small so heres's Boney's cannon map as it's bigger.
Simply look for the blue underlined river and then at the bigger map to read howling river

 
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If we actually want to forcibly improve the Church of Sigmar, we might start by pushing support for the sensible Witch Hunters that The Hochlander has contacts with...
From Turn 28:

Working to sort out the sensible Sigmarite Witch Hunters and giving them support would give them more influence, which would lead to the more fanatical ones having less, relatively speaking. And would be a valid way for Mathilde to meddle without falling afoul of the restrictions on Grey Wizards' actions.

Rather long-term, certainly, but probably would be more effective per investment.

We have no reason IC besides Mathield own prejudice to really judge that. Perhaps its pretty common for WH to not "descent upon de innocent like a khornate on a warpath".
Perhaps some are sensible, most may be to heavily paranoid and only a few are fanatics.
Problem with fanatics you only need a few to drag the all group down, after all by their job own methods most of their sensible actions must not been seen.
At least in this quest it may be like that.
 
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Well yeah but the thing about cloud of confusion is that our mastery allows us to have it be cast as fog radiating from ourselves.

My thought was casting this spell through the river spirit of Howling River which would be used when a Waghh or raiders are coming over the howling river for like 30 seconds to a minute to cause chaos amongst raiders and Waghhs looking to invade the border prince like the spell causes bewilders effects which would spell disaster on groups of enemies like Waghs or Raiding parties from orcs or goblins


If my idea of the howling river spirit being encompasses the entire river wouldn't it technichly be possible to cast cloud of confusion master to bellow fog from it's entire being, thus the entire river?

would probably need Paranormia's help in investigating river spirits and if it's even possible to channel spells temporarily through the river spirit but i think it should be possible.

Like yes it would need alot of Ulgu but couldn't we set up the tower of doom which needs alot of ulgu to cast a MOUNTAINS SHADOW.

If we can power through a mountains shadow i don't see it to much a stretch to use a river to power the spell to destroy enemies.

Heck, if power is such an issue, power the spell through sections of the river. I'm just wondering if this superweapon is actually possible which probably would require alot of research with Paranormia and possibly even windherder if it is to cast through a river spirit, hell, discover if it's possible that a river spirits 'self' is an entire river like my idea relies upon to cast the spell on the river.

I just wanted to bring it under disscusion to see if it's somewhat possible although understand were not a Jade ourself and would probably require research into river spirits and such.

Also for those struggling to find the river on the map i'm talking about, it's the one underlined by blue on this map.

Edit: Boticed the imagur map is a bit small so heres's Boney's cannon map as it's bigger.
Simply look for the blue underlined river and then at the bigger map to read howling river

I suspect that you're vastly underestimating the amount of the river we'd have to cover while simultaneously vastly overestimating the AoE of Mathilde's version of Universal Confusion. As for power requirements, the Eye of Gazul only accumulates something like ten minutes of charge per day.
 
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Elector Countess Quest AU: 2487, Mathilde Interrupt
Elector Countess Quest AU: 2487, Mathilde Interrupt

-there was no reply to the letter, which was a little... unexpected. Granted, you've recently found out she'd gone on an expedition halfway across the continent, but. But.

Your sources in Karak Eight Peaks that you're pretty certain Lady Magister Weber tolerantly ignores have informed you of her return nearly a month ago. And nothing since. She might be still recuperating, you tell yourself when you even have time to think of it in-between running Stirland and making sure your army in Sylvania gets fed, clothed, paid, and not turned into undead abominations after an unexpected sally from the besieged cities.

But, more realistically, she's not going to answer. You stifle the feeling of disappointment as much as you can: it seems your relationship hasn't quite recovered ever since that time you fired her and replaced her with a Witch Hunter, despite what you told yourself. After she attended the defense of your thesis, you thought you put your differences firmly behind you. Apparently, you thought wrong.

Still, you expected at least a polite refusal. No matter. You walk up to the doors to your throne room as your guards salute you and hasten to open them before you-

What.

"Elector-Countess, so glad to meet you again!" Mathilde fawns faux-officiously, your father's hat almost falling off her head as she bobs it in a bow performed so courteously and rigidly you are absolutely sure she is teasing you. On your left, your Greatsword bodyguard twitches, his hand already on his blade, before his superior on your right shakes his head and sighs in what you identify as not-quite-fond exasperation, a feeling you wholeheartedly share.

Then you notice a sack lying conspicuously at Mathilde's feet.

"Mathilde," you part-sigh, part-groan-out. "Again?"

"What is it, your Highness?" She smiles without a trace of shame or apology. "Countess Ioanna of Waldenhof heard I was going to your court and practically begged to hitch a ride with me to pay her respects. Why, you could say she literally lost her he-"

"Don't. Say. It." You tell her in your best commanding tone. She quirks her brows in amusement but thankfully complies. Suddenly, you are quite a bit less sure of the 'bright' idea to make her your Markgraf.

"As you wish, your Highness," she says haughtily, before finally switching to a normal voice. "Right. So, the actual reason for this visit is to give you a present and apologize."

"Apologize?" You ask her, already having a suspicion.

"Unfortunately, I wouldn't be able to assume the responsibilities of Markgraf," she confirms it. The worst thing is, she does sound very apologetic. You try not to show your dismay and probably fail. "It's just too much responsibility I wouldn't be able to address properly together with my other obligations. However!" She says dramatically, and your heart soars just a little. "I do have enough time to assume a lesser title and come over every few months to help you with this bat infestation you're having."

You smile at that. It's not what you hoped for, but it's much better than what you feared just a few minutes ago. You still have to find someone trustworthy to appoint as a Markgraf, but their and your work just became dramatically easier.

"I was thinking of Nachthafen," Mathilde muses aloud, seemingly unaware of your internal thoughts. "They have a long and proud tradition of being ruled by mysterious women who periodically disappear and return without any explanation."

You chuckle lightly and resolve not to ask under any circumstances. Somehow, something tells you that you don't want to know.
 
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My thought was casting this spell through the river spirit of Howling River which would be used when a Waghh or raiders are coming over the howling river for like 30 seconds to a minute to cause chaos amongst raiders and Waghhs looking to invade the border prince like the spell causes bewilders effects which would spell disaster on groups of enemies like Waghs or Raiding parties from orcs or goblins
That sounds like the "might be vaguely possible" result of a very long research project involving Windherder and a Jade specialist in River's Whisper. And even then, would require a massive power source to get it to work over any strategically useful distance.
 
Mathilde really is a cat, huh?
"I was thinking of Nachthafen," Mathilde muses aloud, seemingly unaware of your internal thoughts. "They have a long and proud tradition of being ruled by mysterious women who periodically disappear and return without any explanation."
This is everything I ever wanted from this. No need to vote for Sylvania now, the plotline has already peaked :p
 
To everyone shaking their fist at the Sigmarites for various reasons, at least try to consider things from other perspectives. 'They inserted their own agents into Stirland's council who pursued their own agendas!' So did the Emperor's Spymaster. So did Talabecland. Mathilde was an agent for the Lahmians. 'They're occupied with internal squabbles!' They're concerned that a nonhuman polity is wiping out entire villages in Nordland, and that Middenland opted to help them do so. 'They didn't help Belegar!' Go reread Kazador's reaction to a messenger from Belegar until he realized that there's actually momentum to this reconquest attempt.

Yes, there are reasons for concern, but it seems like SV has a habit of taking reasons for concern and turning them into complete demonization in rather short order.

It was still Ranld's schtick first (before Sigmar even ascended).

Plus... genuine question, unaware of lore: is Sigmar worshipped outside of the Empire? (other than in fringe cases , people do technically worship the Lady or the Ancestor Gods outside of their countries, just not en masse).

If, an that is an if mind you, the answer is a no, then Ranald actually may have worshippers to match Sigmar... although, fair, not in the Empire, and it is the Empire that matters here.

Even though a lot of people would have one god they're particularly close to it's a polytheistic society, almost everybody would invoke Ranald when they needed luck, just like they'd invoke Shallya if they were sick or Rhya if they needed a healthy harvest or whatever. Sigmar is primarily the God of the Empire and therefore is not really worshipped outside of it except by expats.

Honestly, Mathilde doesn't even seem to generally dislike Sigmar worshippers from what I can tell. It's more a 'you deserve a better god' sort of attitude, with the actual distaste reserved for Sigmar himself and his more unreasonable followers.

Correct. The trait isn't 'Disdain for Sigmarites'.

Tome of Salvation states that the Cult of Mymidia is "easily the largest organised cult in the Old World."

On top of being a war god with a following to rival that of Ulric or Sigmar in the southern cities, Myrmidia is the Sigmar equivalent for Tilea and Estalia.

@BoneyM, if Belegar died today and we had another Roswita situation where the heir hates magic, how would he handle us? He probably couldn't kick us out without implicitly criticizing his predecessor the glorious (re)conqueror, and (if I'm understanding Dwarf family honor correctly) attempting it might hurt his own honor.
Would he suffer in silence as his psyche gets increasingly battered, handling legal Loremaster duties in-clan like Belegar did? Could he easily replace us as Loremaster? Or would he do something like pawn us off to another Dwarfhold, or send us on increasingly distant assignments using our Alakazam-kill as precedent?

I mean, in that situation I expect Mathilde to just resign as Loremaster on the spot and take one of the many amazing opportunities you just dangled in front of us, but...

EDIT: In hindsight, this was all based on me completely misremembering what Belegar had promised us. It was a home here, not a job here.

There's no dishonour or implied insult in a new ruler building a new Council.
 
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