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Oh, if anything is going to be draining them, it's Gorfang Rotgut.

Granted, his canon sneak-attack on the hold doesn't necessarily have to happen, and the fact that all of Kazador's kids are now in other holds would certainly soften the potential blow, but the secret passages he used still exist. He is still fairly canny himself.

It'd be nice to be able to retake Drazh, but I honestly don't know if we could rustle up the forces to manage it.
I think there are other targets that come before Drazh even if the forces could be rustled, although if the Rangers report a single warboss starting up a Waaagh within then we may well want to go in, decapitate them and stir the pot. As long as they don't get organised they can wait.
 
The problem with retaking Drazh isn't so much taking it (though that is a problem), it's holding it. Pretty much every hold already is majorly underpopulated, and spreading thinner risks losing those.

Personally, I think further conquests are a matter for future dwarf generations, which hopefully will be more numerous now that there's multiple examples that things can get better.
 
Here's hoping that Karak Azul manages to spread its cheer, rather than being drained in the wider Ankor's culture of loss.

Well the greater Karak Ankor is bound to move towards a period of relative optimism. The greatest of lost holds, Vala Azril Ungol itself is now back in Dawi hands after a short campaign with relatively few losses and Karak Vlag is back as well.

That's a large enough break in the bleak status quo to herald a new age - no longer must the Dawi just hold the line.
 
The problem with retaking Drazh isn't so much taking it (though that is a problem), it's holding it. Pretty much every hold already is majorly underpopulated, and spreading thinner risks losing those.

Personally, I think further conquests are a matter for future dwarf generations, which hopefully will be more numerous now that there's multiple examples that things can get better.

Shove some more humans in there to do the actual fighting and dying?
 
The problem with retaking Drazh isn't so much taking it (though that is a problem), it's holding it. Pretty much every hold already is majorly underpopulated, and spreading thinner risks losing those.
Nah, in this case it really is taking it. Black Crag is the single greatest fortress of Orks in the entire world. Good luck trying to conquer that.
 
The problem with retaking Drazh isn't so much taking it (though that is a problem), it's holding it. Pretty much every hold already is majorly underpopulated, and spreading thinner risks losing those.

Personally, I think further conquests are a matter for future dwarf generations, which hopefully will be more numerous now that there's multiple examples that things can get better.

Shove some more humans in there to do the actual fighting and dying?
Haha, if only we knew of a method to generate the bodies you'd need to effectively garrison a hold...

More seriously, I'd be interested in seeing how open the heirs of other lost holds are to the idea of hiring Human mercenaries with terms that offer them long term residence. There are a lot of humans in the Border Princes who'd probably be willing to fight if it meant a permanent place for themselves and their families in a location as defensible as a Karak.
Nah, in this case it really is taking it. Black Crag is the single greatest fortress of Orks in the entire world. Good luck trying to conquer that.
If only we knew someone really good at getting Orcs to kill each other...
 
I'd imagine their isolation actually worked for them to some degree - it's one thing to hear about this or that hold being lost, and it's another thing to live it. They were effectively ensconced within a bubble in which only the state of their own hold was relevant to their lives, and so life went on and things didn't seem so bad as they did to the Karaz Ankor.

I'd love to make it a concrete long-term goal. We've done some really cool stuff with defensive super weapons, so I wonder what we'd be able to manage if we started preparing something offensive a few years in advance. That, and put every Tilean and Estalian mercenary we can find to the task.
Hmmm, perhaps a superweapon that can be pushed/driven along the underway, until it reaches the underground entrance to Drazh.

Something based on Father of Thorns could do quite well there - or on bound apparitions if they can be bound into a battle altar?
The problem with retaking Drazh isn't so much taking it (though that is a problem), it's holding it. Pretty much every hold already is majorly underpopulated, and spreading thinner risks losing those.

Personally, I think further conquests are a matter for future dwarf generations, which hopefully will be more numerous now that there's multiple examples that things can get better.
Depends on whether or not the King of Drazh can be persuaded to adopt Belegar's approach to holding a hold and use humans for the job. Something on the scale of the Burning Shadows Tower on Drazh could work well against sieges, while a human mercenary contingent could man the more standard defences.

It'd probably be better strategically to wait until the dwarven population grows, but psychologically it might be the case that the dwarven population won't grow as long as the scars are so visible.
 
Would think that Drazh would actually be the natural next target for a hold reclamation. With 8-peaks reclaimed you have a very nearby supply and fallback point, you have nearby allies in Azul and 8-peaks who would likely help out, and the king-in-exile of Drazh put a lot of support behind Dum expedition. With Vlag back, that support will likely be paying dividends to his cause.

Way I see it, there will be some years - decades maybe due to dwarf timescale - of preparation for the expedition. But then a big waaagh will come out of Drazh and either get itself hell-towered a second time, or otherwise wreck itself on some other target, and the expedition kicks off a bit early to hit them before the Orcs repopulate.

It might even be a long term benefit for the dwarves, as it removes a threat from eight peaks, and provides another local ally to 8 peaks and Azul. Which could potentially reduce casualties in the long run, as the orc danger in the area would be greatly reduced without a major stronghold right next door.
 
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There are a lot of humans in the Border Princes who'd probably be willing to fight if it meant a permanent place for themselves and their families in a location as defensible as a Karak.
If they're main goal was to be living in a defensible location with permanent settlement, they wouldn't be living in the Border Princes.

If you're in the Border Princes, either you're ambitious enough to think you can make something of it where everyone else has failed or you value your personal freedom far more than your security.

They could be living in the Empire if they just crossed Blackfire Pass- every person in the BP has a reason they haven't.
 
Well the greater Karak Ankor is bound to move towards a period of relative optimism. The greatest of lost holds, Vala Azril Ungol itself is now back in Dawi hands after a short campaign with relatively few losses and Karak Vlag is back as well.

That's a large enough break in the bleak status quo to herald a new age - no longer must the Dawi just hold the line.
As Horstmann put it:

'The Mathilde Age: She liked us, so she made the world a better place for us'.

I think it's rather telling that we haven't even got back from the second Expedition where we restored a Karak, and are already planning to go three for three sometime in the future.
 
A mammoth would probably be basically useless at taking and holding a dwarf hold.

However, just like with this expedition, Mathilde repeatedly casting the right battle magic in the right places at the right times could make an enormous difference.

Something like the selective opacity mist, or the upgraded apparition based monsters in the mist version, would be absolutely murderous underground inside a dwarf hood, and so be an enormous force multiplier.

When it comes to holding the place, a We colony behind dwarven defences to hold the line against underground threats like the skaven and night goblins is transformative. It makes it possible, in my view, to take and hold the place now.
 
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Might I suggest a battle altar on a mammoth?
If Deathfang wasn't stuck in fourth place I might be open to persuasion. I'd happily replace Asarnil with the Mammoth, and both the Ice Crone and Egrimm I might be willing to - but Deathfang is a must have for me. Sorry.

I'm leaning towards a steamtank as the carriage if they'd fit in the tunnels, assuming no-one else is using them.

Actually, given as it is the only thing I really care about in terms of the front-runners this point, I might as well update my vote:

[X] Deathfang
 
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I'm leaning towards a steamtank as the carriage if they'd fit in the tunnels, assuming no-one else is using them.
Gotrek is dead, and any future for the steam wagons is dead with him.

Also, they're absolutely massive and would definitely not fit in the tunnels. They're steam ships on wheels, don't forget.
this is exactly what i mean when i say you guys are pushing this too much can you stop this is annoying.
Voting is open.
 
My guy, if your best argument is extortion then I'll vote no out of spite and just for the satisfaction of pissing you off. Don't act like a tool.
My best argument for the Mammoth vote is that it is extremely likely that it will be the only Gatcha option that we will get on this expedition, because looting and stealing in an allied nation like Kislev will cause a diplomatic incident...

And whereas it won´t be one the most profitable Side Mission of this trip, it is undoubtedly the funniest one that we have come across until now.
 
Also, they're absolutely massive and would definitely not fit in the tunnels.
An actual steam-tank might do better, honestly. A good bit smaller.

(Not an Empire one, obviously, there's like, 8 of those still running)

The steam-wagons are, well, ships. The reason they were used for the expedition was as troop-transports.

If we're just carrying a battle altar, you don't need anything near that big.

Edit: Might be an interesting project-proposal for Belegar, actually- steam tank for a battle altar. Enchantments and runecraft on it. Big collab, assuming it's possible, between the Engineering Guild of Karak 8 Peaks, the Runesmiths Guild of Karak Azul, and the Colleges of Magic.
 
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this is exactly what i mean when i say you guys are pushing this too much can you stop this is annoying.
Look, I very much believe in the mammoth, and the votes still open. So I will continue (probably futilely) to push for the mammoth until then.

However, just like with this expedition, Mathilde repeatedly casting the right battle magic in the right places at the right times could make an enormous difference.
This is what I want to have happen, but with even better magic from a battle altar

Also, they're absolutely massive and would definitely not fit in the tunnels. They're steam ships on wheels, don't forget.
Eh, I think they'd fit because of the size of the underway and dwarven passages.
 
Haha, if only we knew of a method to generate the bodies you'd need to effectively garrison a hold...

More seriously, I'd be interested in seeing how open the heirs of other lost holds are to the idea of hiring Human mercenaries with terms that offer them long term residence. There are a lot of humans in the Border Princes who'd probably be willing to fight if it meant a permanent place for themselves and their families in a location as defensible as a Karak.
Remember that the Undumgi had to show the same bravery and skill as a line of heavily armored ironbreakers. Before that, the idea wasn't even on the table.
 
Would think that Drazh would actually be the natural next target for a hold reclamation. With 8-peaks reclaimed you have a very nearby supply and fallback point, you have nearby allies in Azul and 8-peaks who would likely help out, and the king-in-exile of Drazh put a lot of support behind Dum expedition. With Vlag back, that support will likely be paying dividends to his cause.

Way I see it, there will be some years - decades maybe due to dwarf timescale - of preparation for the expedition. But then a big waaagh will come out of Drazh and either get itself hell-towered a second time, or otherwise wreck itself on some other target, and the expedition kicks off a bit early to hit them before the IRC's repopulate.

It might even be a long term benefit for the dwarves, as it removes a threat from eight peaks, and provides another local ally to 8 peaks and Azul. Which could potentially reduce casualties in the long run, as the orc danger in the area would Ben greatly reduced without a major stronghold right next door.
The only other good candidates that come to my mind are Karak Varn, or going fishing for Karak Zorn.

If they're main goal was to be living in a defensible location with permanent settlement, they wouldn't be living in the Border Princes.

If you're in the Border Princes, either you're ambitious enough to think you can make something of it where everyone else has failed or you value your personal freedom far more than your security.

They could be living in the Empire if they just crossed Blackfire Pass- every person in the BP has a reason they haven't.
The ancient world is full of examples of people who could've migrated less than a hundred miles and found safety within relatively friendly polities - but instead chose to stubbornly stick it out, because for your average peasant a journey of 20 miles is a big deal. There are modern people alive today who have lived their entire lives within 30 miles of a tiny village in the mountains of Afghanistan. Travel is a much bigger deal for people whose sum total assets are farmland, animals, tools, and food - I think it's worth keeping in mind that the overwhelming majority of interactions Mathilde has had to date in this quest have been with people who are fantastically wealthy relative to actual subsistence farmers, and that might skew perspective a bit.

New settlers to the Border Princes are overwhelmingly rogues, religious outcasts, adventurers, and the foolishly optimistic - this is very much true. But what about their children and grandchildren? The region still has people living within it who are descendant from Nehekharan colonists, and there was that whole Lichtenberg stint too. I find it very difficult to believe that the overwhelming majority of the population would be so opposed to the idea.

this is exactly what i mean when i say you guys are pushing this too much can you stop this is annoying.
The vote is still active, it's very much relevant posting. I think it's reasonable that you could take issue with the manner in which it's being pushed, but until the vote is closed they have as much right to evangelize a mammoth theft as people who want to talk to (x).

Gotrek is dead, and any future for the steam wagons is dead with him.

Also, they're absolutely massive and would definitely not fit in the tunnels. They're steam ships on wheels, don't forget.
The underway is massive. It can move literal armies in formation. We could also just buy them.

If we're just carrying a battle altar, you don't need anything near that big.
Clearly we need to put like 5 altars on it, then.

Remember that the Undumgi had to show the same bravery and skill as a line of heavily armored ironbreakers. Before that, the idea wasn't even on the table.
And the humans of K8P have done wonderful things for the reputation of humanity as of late - set a bar and if they pass then extend the offer. Dwarfs have a reputation for being fair, so a contract with a clause stating sufficient diligence in the discharging of your duties is required to actually get that offer of residence, isn't going to inherently be a deal breaker like it would if it came from a human employer. It would certainly put off some mercenaries, but not all.
 
The only other good candidates that come to my mind are Karak Varn, or going fishing for Karak Zorn.
Another good choice would be Karak Azgal. There's already a foothold into the hold itself and a ready supply chain for expeditions both great and small into the depths.

EDIT: It would also provide an additional secure route connecting Karak Azul with the rest of the Karaz Ankor.
 
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Oh, right, voting. Now, also figuring out how the semi-automated voting works...

[x] Preceptor Joerg von Zavstra
[x] Asarnil the Dragonlord
[x] Head Ranger Snorri Farstrider
[x] Ice Crone Ljiljana
[x] Magister Egrimm van Horstmann
[x] Deathfang
 
The region still has people living within it who are descendant from Nehekharan colonists, and there was that whole Lichtenberg stint too.
I mean, are they? Because as far as I'm aware, this period of consistent human habitation of the Border Princes goes back, at best, to the Crusade against Araby, when the Bretonnian army that went by land had only gotten to the area when they heard the whole shebang was already over, so they just started killing all the orcs in the area to compensate.

Just because there were polities that ruled the area in ages long past doesn't mean any of those people were able to continue living in the area.

Another good choice would be Karak Azgal. There's already a foothold into the hold itself
In quest-canon, that foothold ended ages ago.
 
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