Hmm, Ranald's Ravaging: You have developed a knack for being in the right place at the right time to make everything go wrong.Ranald: "Its almost like I'm helping make it more entertaining."
Hmm, Ranald's Ravaging: You have developed a knack for being in the right place at the right time to make everything go wrong.Ranald: "Its almost like I'm helping make it more entertaining."
Shooting them with missiles has trouble killing them fast enough unless in an open fieldThat's somewhat weird to hear, when my Warhammer gameplay has mostly been Total War where shooting trolls with missiles is one of their weaknesses. The more you know I guess.
The greatsword is our sole long weapon, either we are in combat and its in our hands or we're not wielding a weapon and its obstruction to weapon swinging is inapplicable.If a greatsword can be secured without issue, then it stands to reason a different greatsword-sized object can as well, especially as they don't have to occupy the same space during important times.
Furthermore, you miss the more important point: a +1 Magic "staff" is only ever useful in situation where we generally don't need to be swording anything anytime soon.
Virtually nothing in our current arsenal really benefits from it. Aethyric Armor will, but learning the remaining spells will do the same and a staff won't bump it to the next tier. There's Shadow Knives... and Battle Magic.
The former of which isn't terribly relevant, the later of which my preferred instrument to have a hand to aid in its use is incompatible with a staff.
To sum it up, carrying another sword on our back is perfectly viable as we are already used to carrying one. But it doesn't terribly matter, because in most situations where we want one, we don't need the other.
Read the edit. That's entirely conjecture, and contradicts staples of the genre we are in. You can postulate it is, I can postulate it isn't with the same authority.The greatsword is our sole long weapon, either we are in combat and its in our hands or we're not wielding a weapon and its obstruction to weapon swinging is inapplicable.
If we have a SECOND long weapon, like a staff, thats no longer true. And if you're committing to carrying only one or the other you don't actually want a staff at all.
Do inflammatory slurs do double damage against trolls, or does the species not work that way in Warhammer?To be fair, you were using the word in an insulting fashion toward said fantasy creatures. And even if you were only insulting fantasy creatures and not actual people, by following your logic one could justify using other, more inflammatory slurs to insult trolls.
They clearly have body image issues. Bulimia is rampant, you can tell from the vomiting.Do inflammatory slurs do double damage against trolls, or does the species not work that way in Warhammer?
And where does it say that we need a staff to cast it?hmm...
U / Cloak Activity: Allows you to perform an action while appearing to perform something entirely different for up to half a minute.
@BoneyM Is Cloak Activity usable in combat? Say to make it appear that we're swinging our greatsword in a different direction? Or does it take too much concentration to do that, and it's only for poisoning drinks and the like?
hmm...
U / Cloak Activity: Allows you to perform an action while appearing to perform something entirely different for up to half a minute.
@BoneyM Is Cloak Activity usable in combat? Say to make it appear that we're swinging our greatsword in a different direction? Or does it take too much concentration to do that, and it's only for poisoning drinks and the like?
*imagines enchanting a Staff with a perspective trick that makes it shrink or grow*
Wonder if we'll get some sort of Master Saboteur trait if this keeps happening. Though I'm not sure 'Master' would be exactly correct. It's almost accidental half the time.
Keep in mind there are six more places that could be hiding horrors, this isn't over by a longshot.
And let's be frank, no one really expected that to be a load bearing boss, but the dice to as the dice will.
We are commanding our own wizards, so maybe help them? I don't know, too many choices, all with their own risks and advantages.
Anyone seen Hangwind?
Alternatively, best case scenario:Our Journeymanlings have the relatively cushy task of being topside right now--not without reason, most of them aren't really great in tunnel fighting.
Anyway, threat vectors.
A) Chiselworks could be a clusterfuck
B) Armoury might be breached and full of gribblies
C) Temple of Grungni might be breached and full of fuck
D) There could be a tide of evil approaching from below this very second
E) The Hangars may be cursed
F) Shit might attack topside that can overcome our rearguard.
Lots of ways this can go wrong still, but this is still a promising start, with two of the biggest expected clusterfucks being something we relatively coasted through thanks to good sabotage rolls and sheer dumb luck. "Giant tide of Trolls is dead" does mean that the likelihood of further Monsters existing is reduced somewhat.
That'd be great, because that means they're weak enough we can deal with them without too much problem. Chances are, chances are, they're way more dangerous than that.So, as we're doing cheery thoughts.
What if having the threat of hundreds of Stone Trolls vaguely under control was the Mutually Assured Digestion weapon that kept Clan Moulder trading with the Crooked Moon, rather than just rolling the Rat Ogres in and enslaving them all?
No mocking, poking, or provoking people who have left.