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At the end of this page we'll be at 200,000 individual posts. That's kind of crazy. You could have one word per post and still have a decent length fic.
 
So, suppose there is time dilation between Karag Dum and the rest of the world. Karag Dum, as a waystone, collects magical energy at some rate in its own frame of reference and sends it south to Karak Vlag by relay waystones not adding anything on their own. One tendency of a magic is that it is loosely follows law of conservation of itself (else wizardry would look differently, I guess). Therefore, amount of magical energy that Karag Dum sends out in X years since its isolation loosely equals amount that Karak Vlag gets in Y (=185 now) years that passed in outside world, therefore actual observed flow of magical energy is X/Y times the nominal flow that Karag Dum should be outputting. General chaosiness of landscape around Karag Dum might influence the flow, but it would be just usual "magic has tendencies, not laws" error margin but somewhat bigger. Therefore, by comparing waystone flow to Karak Vlag and some other waystone flows within Dwarven network used as reference Mathilde could discern whether Karag Dum is subject to severe time dilation, on level of order of magnitude, or not, assuming of course she ever observed any other waystone transmission lines anywhere.
...too bad I got this idea only when we are already at the gates of Karag Dum in-quest and irl by update waiting time.
 
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8 is the sacred number of Khorne, so let's see how this dice-roll goes.

Yusak Dice:

1: BLOOD FOR THE BLOOD GOD, SKULL FOR THE SKULL THRONE
2-4: We don't want any trouble
5: Road trip buddies?
6: Super road trip buddies?
Boney threw 1 6-faced dice. Total: 2
2 2
 
8 is the sacred number of Khorne, so let's see how this dice-roll goes.

Yusak Dice:

1: BLOOD FOR THE BLOOD GOD, SKULL FOR THE SKULL THRONE
2-4: We don't want any trouble
5: Road trip buddies?
6: Super road trip buddies?
I suppose Khorne is by far the easiest of the Gods to regain favor from, plots and diseases take time to mature and hedonism requires riches that they may not have.
 
Whew. We are just squeezing by on these rolls. The dice apparently have decided that we look at lot like Jackie Chan. In a ladder and vase factory. Holding a baby.

Kind of a pity, because it could have been cool to roll high and get neat bonuses, but, in absence of that lucky-bonus-stuff I'll take "not having complications or issues or problems".

Having more help, and -- well. For starters, that "Road Trip Buddies."

That's twice that's showed up now. First, as a "Fellow Traveller' and now as "Road Trip Buddies."

What exactly is going on in the Steppes?

Where, exactly, are the Kurgans going? Such that there might be road trip traveling-together stuff? Is somebody migrating out of the (near-)Chaos Wastes? ... Or is the answer to that nothing complicated and it's just "They're nomadic; they're always traveling. This time, they happen to travel alongside you for a bit."
 
I guess road trip or super road trip was the Yusak abandoning the steppes and maybe chaos. That would've been awesome, but I'll take avoiding a fight.

We'll still have to fight whoever has the artifact on way back.
 
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