Voted best in category in the Users' Choice awards.
Voting will open in 1 day, 7 hours
Unless we have something we want to buy and we need to safe money, always use the money for investment.

Which means rare books, guns, magic items and real estate.

The vow of poverty is indeed liberating. Money you will not keep, money will you not left behind.

Dwarves are basically OCD and focused to their craft, professional to a fault.

As many male can attest, when you're in a buble, in intensely focussed state of craft and career, no amount of female flesh can deviate you from your goal.

It's an impossible what if, but what if one day a dwarf was born with the life goal of 'spreading his seed, repopulate the karak and multiply'.

Basicaly if Tyrion Lannister was reincarnated in the body of a WHF Dwarf.
The Dawi are unlikely to ever be ready for the legend that is Casanunda, but that is unlikely to stop him when he arrives.
 
I'm wondering... with us knowing about the Ulgu Plane and it's properties, and our shadow knives being more of a sword, could we develop a Shadow Sword spell that would function similar to our sword? (Summonable/dissmissable after cast, weightless, infinitely sharp sword). Ideally we'd develop both a spell and a fighting style, then teach both at the college, but that's a long term goal. Or do we not have the insights/traits needed to develop such a spell.
 
I'm wondering... with us knowing about the Ulgu Plane and it's properties, and our shadow knives being more of a sword, could we develop a Shadow Sword spell that would function similar to our sword? (Summonable/dissmissable after cast, weightless, infinitely sharp sword). Ideally we'd develop both a spell and a fighting style, then teach both at the college, but that's a long term goal. Or do we not have the insights/traits needed to develop such a spell.
We could develop a Shadow sword spell (iirc it's on the list), as a variant of our shadow knives mastery (which makes a knife), but I don't think it would have the Penumbral Pendulum effect of being infinitely sharp unless we actually learn Penumbral Pendulum. Though Codifying our mastery and trying to incorporate the Penumbral Pendulum effect might be a good way to get access to the college's scrolls about it.
 
But that's usually in her internal thoughts. Both Panoramia and Michel use this terminology all on their own.
I mean Ulgu is the wind of confusion, could be her training had it so anything that she hasn't learned yet was delibretly left vague because all of her teachers enjoyed it on the account being Ulgu Wizards. I imagine other collages had the information widely available while greys only make it available when student is ready for it. No reading ahead.
 
Summonable/dissmissable after cast, weightless, infinitely sharp sword

Honestly, I've wondered for a while if something like this isn't the mechanism behind Occam's Mindrazor. It makes a certain amount of sense - we know that other Ulgu battlemagic makes use of the divide between reality and unreality, and the equipped unit using their force of will to maintain infinitely sharp blades should more or less map to Leadership substituting Strength.
 
It's interesting how here it seems as if Mathilde is personally discovering the Elemental/Mystical divide as an enlightening insight derived from holistically reading books that only mention their own narrow interpretations, while in the future she converses with Wizards (Panoramia, Michel, Johann) as if said divide was an established thing that everyone in the Colege knows about.
Probably something like an Eye Opening Moment when Mathilde realized the Insight/implication/meaning/whatever of a "common" knowledge which apparently had more insight than a bumbling Apprentice first realized.
 
What do you mean? Most Ducklings didn't know that many more spells either, and it was implied that K8P wasn't the first step in their journey.
Basically all the petty magic spells, and I think some of the lesser ones, were spells she knew at some point in the colleges but stopped using. Like how she stopped using Magic Lock when she got her own room as a Senior Apprentice, and then had to re-learn it.
 
Probably something like an Eye Opening Moment when Mathilde realized the Insight/implication/meaning/whatever of a "common" knowledge which apparently had more insight than a bumbling Apprentice first realized.

That was my interpretation as well. Mathilde had heard the terms before, and probably understood them in the academic sense ("these attributes are associated with mystical Ulgo, these are associated with elemental..."), but hadn't really internalized what they meant and why they were important until that point.
 
Basically all the petty magic spells, and I think some of the lesser ones, were spells she knew at some point in the colleges but stopped using. Like how she stopped using Magic Lock when she got her own room as a Senior Apprentice, and then had to re-learn it.
I don't think most apprentices learn a wide selection of petty and lesser magics. Otherwise BoneyM would have allowed for more in character creation. We didn't take some kind of malus there iirc.

The Magic Lock thing was probably for flavor more than a representative example of her forgetfulness.

Evidence for my belief is also the fact that Mathilde hasn't forgotten a single spell simce the beginning of the quest, despite having some she didn't use on anything like a regular basis.
 
What do you mean? Most Ducklings didn't know that many more spells either, and it was implied that K8P wasn't the first step in their journey.
Basically all the petty magic spells, and I think some of the lesser ones, were spells she knew at some point in the colleges but stopped using. Like how she stopped using Magic Lock when she got her own room as a Senior Apprentice, and then had to re-learn it.
This. Modern Mathilde doesn't use those spells either (with the exception of Magic Lock for the magic section of the library), but I can't see her forgetting either, because it's magic. My personal headcanon is that Mathilde discovered her love and talent for magic and being an awesome superspy during the her stint as spymaster, when she had to be her best. It took an external push (and success) to get her moving, though I think these days her drive is internal (though nobody would say no to well earned headpats).
 
Yep, especially since amy Wind has multiple facets to it, and a person would have their preferences which would incentivise them to focus on that aspect (like being a punch gold wizard) at the expense of the other parts.

Mathilde had a spotty spell list (at the start) despite the available "low hanging fruits" due to her preferences.
 
Last edited:
Perhaps Mathilde hasn't been at risk of forgetting spells from lack of use because nowadays part of her soul is ulgu, whereas when she was an apprentice and early on as a journeywoman, she didn't have that.
 
Perhaps Mathilde hasn't been at risk of forgetting spells from lack of use because nowadays part of her soul is ulgu, whereas when she was an apprentice and early on as a journeywoman, she didn't have that.
Or maybe that does affect her, but it's because with her higher magic rating and better skills she can cast spells more often without worrying about miscasts, rather than only use them when absolutely necessary like she probably did in her Apprentice days.

The incident with the Wisdom's Asp certainly didn't encourage her to continuosly practice every spell she could think of, either.
 
Last edited:
I don't think most apprentices learn a wide selection of petty and lesser magics. Otherwise BoneyM would have allowed for more in character creation. We didn't take some kind of malus there iirc.

The Magic Lock thing was probably for flavor more than a representative example of her forgetfulness.

Evidence for my belief is also the fact that Mathilde hasn't forgotten a single spell simce the beginning of the quest, despite having some she didn't use on anything like a regular basis.

F = Forgotten, once known but must be practiced before it can be of use.
-[ ] You only really kept in practice with a handful of the petty and minor magics you were taught. Maybe you should brush up on the others.

We only kept in practice with a few spells, and had to re-learn the rest.
 
It's interesting how here it seems as if Mathilde is personally discovering the Elemental/Mystical divide as an enlightening insight derived from holistically reading books that only mention their own narrow interpretations, while in the future she converses with Wizards (Panoramia, Michel, Johann) as if said divide was an established thing that everyone in the Colege knows about.

That means that either she was denied access to meta-books that build on other people's books and managed to figure it out herself anyway (which must have felt weird once she got access to those books), or she included this stuff in her paper and the new vocabulary for something most Wizards kinda knew already spread like wildfire.

It's one of those moments where you get taught the theory of something but it never really clicked, and then you encounter it elsewhere and you're finally able to map it out in a way that makes sense to you. Mathilde doesn't really lean one way or the other compared to Wizards like Johann or Hubert or Cyrston, so it was never really relevant to her own relationship with Ulgu until she got deep into the theory.

That seems even weirder because it would imply that the Light College doesn't have introductory texts on basic magical principles despite being the Philosopher College with roots in Khemric and Tilean traditions and considers bibliothecology a guild secret. That's what made me think that it's probably books on a more specific subject of magic, like spatial structure of spellcraft or something.

Light Magic is the most abstract and ephemeral of the Winds, and they don't really have entry-level stuff for it. They teach their own initiates by rote learning, and those that can't find their own understanding of Hysh spend their lives in the choruses. That probably owes a lot to their origins as a mystery cult, because there's an element of needing to prove oneself deserving before they're allowed access to the deeper secrets.
 
So we would have to spend at least 1 AP attempting actual novel research on the topic to get this knowledge, we can't just request it without good reason?

Yep! If we want words on a page from boney, we need to spend AP on it, that's the general rule. Keeps things a heck of a lot more grounded when everyone realizes that the AP economey is a symbolic constraint to tie together Mathilde's limited time and attention to Boney's limited time and elaboration. It's a meta-thing, not just in-game, so we really *can't* make end runs around it.

I'm certain Kazador helped.

I mean, the guy pumping the bellows in the forge helped, but we usual give credit for the creation of an ax to the blacksmith that formed and tempered it.

I'm wondering... with us knowing about the Ulgu Plane and it's properties, and our shadow knives being more of a sword, could we develop a Shadow Sword spell that would function similar to our sword? (Summonable/dissmissable after cast, weightless, infinitely sharp sword). Ideally we'd develop both a spell and a fighting style, then teach both at the college, but that's a long term goal. Or do we not have the insights/traits needed to develop such a spell.

The thing I keep going back to is the in-universe explaination of why Shadow Knives is so much more complex than an equivalent aqushy spell: ulgu does not have associations with harm and weaponry. Trying to make a damage-dealing spell out of Ulgu is hard, as the wind's nature with resist it. We have work-arounds like burning shadows, but shadow knives was supposed to come from the association of knives to skulduggery to ulgu.

So it would be as weird to me as if the Lore of Ranald allowed for the summoning of a shadow sword. It's not just like 'take a knife but make it bigger', in the same way that clouds aren't just 'make fog but put it higher off the ground'. These things are different, magically.

We might be able to do something close with substance of shadow enchantments and a real sword, but I doubt ulgu will bend to this.
 
The thing I keep going back to is the in-universe explaination of why Shadow Knives is so much more complex than an equivalent aqushy spell: ulgu does not have associations with harm and weaponry. Trying to make a damage-dealing spell out of Ulgu is hard, as the wind's nature with resist it. We have work-arounds like burning shadows, but shadow knives was supposed to come from the association of knives to skulduggery to ulgu.

So it would be as weird to me as if the Lore of Ranald allowed for the summoning of a shadow sword. It's not just like 'take a knife but make it bigger', in the same way that clouds aren't just 'make fog but put it higher off the ground'. These things are different, magically.

We might be able to do something close with substance of shadow enchantments and a real sword, but I doubt ulgu will bend to this.
To be fair, spells like Shadowsteed exist, and while ostensibly it's tied to Ulgu through the notion of movement between dawn and dusk or something like that, that sort of reasoning is absolutely burrito-tier for the average wizard. It just so happens that at some point, somebody had a personal relationship with Ulgu such that the Shadowsteed/Ulgu connection actually made sense to them, and once they got it to work for themselves, they were able to codify it for use by others.

Similarly, for the average person, there is absolutely nothing subtle about smacking people with a fuck-off cannonball greatsword, but we've committed some of our best assassinations with one. It doesn't strike me as out of the question that Mathilde might be able to draw on her personal relationship with Ulgu, greatswords, and sneaky murder to make a Shadowsword spell, and it doesn't strike me as impossible that such a spell might then be codified for use by those with a less eccentric relationship with the concept of subtlety.

I don't think it's guaranteed to work, either, but I do think it could work.
 
The thing I keep going back to is the in-universe explaination of why Shadow Knives is so much more complex than an equivalent aqushy spell: ulgu does not have associations with harm and weaponry. Trying to make a damage-dealing spell out of Ulgu is hard, as the wind's nature with resist it. We have work-arounds like burning shadows, but shadow knives was supposed to come from the association of knives to skulduggery to ulgu.

On the other hand, there's a reason that the Sword of Judgement is the symbol of the Grey Order and the magical rune representing the Wind of Ulgu. There's a strong legendary connection between Ulgu and swords, which is why it's the rune that represents it.
 
Last edited:
*finally catches up with the thread after binging the past 100 pages*

Well... that was a trip and a half.
 
With all the talk about what we are going to find when we return, i fear we ignored the obvious, the portents were all there yet we ignored them, fools we were for while we focused on Dawi Holds and human politics, the true enemy gathered in the hills of our fief.


i just saw that comic and really wanted to share :p
 
Voting closed, writing has begun.
Adhoc vote count started by BoneyM on Jan 2, 2021 at 12:40 PM, finished with 1935 posts and 224 votes.
 
Last edited:
Voting will open in 1 day, 7 hours
Back
Top