Voted best in category in the Users' Choice awards.
I'm crunching the numbers, and Belegar got ridiculously lucky. Statistically, it should have taken him four to five rounds to kill the Warboss, and it would have averaged one to two wounds back per round - 4 attacks, 3+ to hit, 2+ to wound, 6+ armour and 4+ ward save. I was half-expecting to write Mathilde protecting a fallen Belegar in a mirror to past events, but instead he just dunked on the warboss like it was nothing.
Better lucky than good, I swear.

[X] Pursue standard carriers and seize greenskin banners
[X] Seek and slay bosses and other important targets among the fleeing greenskins

Either of these seem fine. I dunno how easy it is for a greenskin banner to be made, like if it needs weird boyz or something? If anybody can just paint up a new one, then I'll retract my vote.
 
[X] Seek and slay bosses and other important targets among the fleeing greenskins

I suspect there's going to be a certain amount of overlap between the "crush pockets of resistance" and the "kill orcish commanders" options.
 
[x] Seek and slay bosses and other important targets among the fleeing greenskins
Cut off the head and the serpent dies
 
[X] Pursue standard carriers and seize greenskin banners

Banners are powerful images for any soldier. Magic banners that actually radiate power doubly so. Also a new commander might step in, but an heirloom banner burned is lost forever.
 
Hmmm... there's an idea.

I wonder how the Dawi would take it if we become the next Nagash while staying in a Dwarf Hold, and proceed to use the newfound power to help them fight the Greenskins and Skaven.
 
@BoneyM shouldn't there have been an Angry Midget roll to see how much of the army got Hatred? I mean, you can rule that we got a one this time so that it won't affect anything, but it really is a big part of the dwarf's power.
 
Well, that's a damned decent start to this campaign, that warboss was no joke! And Bel just dunked on him.
 
[X] Seek and slay bosses and other important targets among the fleeing greenskins

For the cheap price of 5 Gold, complete your wizard chic set with the head of an orc boss.

We got big heads! Small heads! Smelly heads! Sticky heads!

And for an extra 2 Gold, you could even get an ork boss head from the wizard chic herself.

Come and enjoy Mr. Hesian, head emporium.
 
[X] Seek and slay bosses and other important targets among the fleeing greenskins

For the cheap price of 5 Gold, complete your wizard chic set with the head of an orc boss.

We got big heads! Small heads! Smelly heads! Sticky heads!

And for an extra 2 Gold, you could even get an ork boss head from the wizard chic herself.

Come and enjoy Mr. Hesian, head emporium.
knowing our luck with wizard chic the moment we try and make money off of it, it would instantly go out of fashion.
 
Think I'll add banners as an approval vote. They add to Combat Resolution and allow for rerolls of failed Leadership tests within 12'
 
Our terror-shadow did some very good work, martially. Though it seems like the Orcs passed every Terror/Fear test(?)
Mathilde charges and thus strikes first.
That aspect might be more useful against Gobbos or Skaven, in fairness.

Anyway, lets see if we can get a warboss or something. Hope we don't get picked off by a lucky gobbo archer or something (we're down one Wound).

[X] Seek and slay bosses and other important targets among the fleeing greenskins

Edit: Approval
[X] Pursue standard carriers and seize greenskin banners
 
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