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Not quite, they can't explain everything. If they say 'I can see every detail in how this was made' that's problematic, if they say 'I can see the first three seconds of this being made and the place it was made' that is fine.
They could do that. Or they could have him look it over in private with the excuse of "Guild Secrets" (which wouldn't even be a lie!) and then report his finding as if he used secret forensic tecniques to find its origin.
 
Not without endangering the structural integrity of the door. Substance of Shadow reacts unpredictably and often explosively when it causes two objects to try to occupy the same space.

If the dwarves inside can't last any longer than the ones we just rescued who you said would die if we waited for the navy then that is still the better option.
 
Yeah, but even if we can't admit what it does, we can use it to gain information on where to look for actionable intelligence.
 
A lack of explanations will not cut it if dwarfs have to march on the intelligence IMO.
I'm pretty sure the K8P wizards have built up enough collective cred (if not Mathilde alone) to get away with zero explanation 'Guild secrets' and be believed on faith. Or at the very least, Belegar can stare really hard at the dwarves doubting them and support investigation in whatever direction we point.
 
@BoneyM How many Okral members are currently on these shores and what have they been doing?

A couple thousand, fortifying.

Couldn't we just come up through the floor? Since it's absurdly unlikely that any light source would be on the floor in a ship with flooding, we'd be able to see with our Windsight well enough once our head was past the floor itself to know where the light sources were, then go all the way up into the cargo hold.

It would be betting Mathilde's life on there being enough flooding inside that the floor is completely unlit. And the sealed compartments are individual rooms, not cargo holds.

Does using the power stone consume the power stone?

Yes.

Huh... Do we know whether Pall of Darkess would penetrate walls?

It would not.

@BoneyM:
Where do the dwarves lie on intent vs. results in grudgemaking? Would the grudge be the same regardless whether the Dawi were saved, would the grudge be lessened by how many we saved, or would it be somewhere in between?

Someone is no less dead for being killed for the murder of 200 Dwarves than if they'd been killed for the murder of 600. But yes, in the abstract 200 murders and 400 attempted murders is a bigger Grudge than just 200 murders.

Comprehensive notes on possible terrain obstacles (FRESH)

@BoneyM would it not make sense for these to be timeless?

Mathilde having fresh memories of all the anecdotes and having recently spent a bunch of time considering terrain obstacles makes a paper written now better and easier than one written based on her notes in a few years.

If the dwarves inside can't last any longer than the ones we just rescued who you said would die if we waited for the navy then that is still the better option.

And if they could, it's not.
 
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@BoneyM Do Dwarves differentiate between someone saving lives as a trivial action that doesn't cost him much and someone risking their own life to save lives?
If yes, how gauche would it be to at some point inform someone what chain casting a Fiendishly Complex spell means?
 
@BoneyM Do Dwarves differentiate between someone saving lives as a trivial action that doesn't cost him much and someone risking their own life to save lives?
If yes, how gauche would it be to at some point inform someone what chain casting a Fiendishly Complex spell means?

The method doesn't matter, the action does. Whether it is very easy or very hard is irrelevant, merely whether it is done or not.

And saving three hundred or more, longbeard lives (including a Guildmaster) is no small feat. Especially as everyone had already all but written them off before this.

The most important step obviously is that it makes the possibility of the finger getting pointed at us very remote, which I suspect was the plan to begin with.
 
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[X] Scour the river banks for anything the bandits left behind
We have already pushed ourselves too far, let's do something survivable!
 
@BoneyM Do Dwarves differentiate between someone saving lives as a trivial action that doesn't cost him much and someone risking their own life to save lives?
If yes, how gauche would it be to at some point inform someone what chain casting a Fiendishly Complex spell means?

Erm... not sure if Mathilde really needs to be informing everyone of her limitations.

It isn't like the Dawi are going to suddenly not care about hundreds of lives saves because Mathilde might have had too easy a time doing it.
 
I think the question been about other way around: Is the abstract 200 murders and 400 attempted murders would be a smaller Grudge than 600 murders, or equal.

It's not equal to 600 murders, because that would be ridiculous.

But trying to murder someone is still a crime, even if you failed to do so. Attempted Murder at least can be made recompense by matters other than death-in-turn, even if that recompense is expensive.
 
@BoneyM Do Dwarves differentiate between someone saving lives as a trivial action that doesn't cost him much and someone risking their own life to save lives?
If yes, how gauche would it be to at some point inform someone what chain casting a Fiendishly Complex spell means?
Even if it was, I imagine Belegar's seen us be magically exhausted enough times that one look would tell him we're riding the edge of something catastrophic.
 
@BoneyM Do Dwarves differentiate between someone saving lives as a trivial action that doesn't cost him much and someone risking their own life to save lives?
If yes, how gauche would it be to at some point inform someone what chain casting a Fiendishly Complex spell means?

Yes, though explaining the risks might backfire because it'd be pretty alarming that you dragged 300 Dwarves through it. If the Protector is retroactively chosen to be on, the Dwarves rescued will intuitively grasp how much personal danger Mathilde put herself in to protect them, though they won't know the details.

I think the question been about other way around: Is the abstract 200 murders and 400 attempted murders would be a smaller Grudge than 600 murders, or equal.

Smaller.
 
But yeah, long story short, the original outcome sans our invention would be "At least six hundred people have to die to make this right, including one guildmaster equivilant." AKA "The decapitation of a small country and their noble dynasties" and the crippling of a Dwarfen Monitor (Which is a monetary cost).

As things stand, the grudge cost is now two hundred lives, injury and harm dealt to 400 longbeards in good standing, and the crippling of a Dwarfen Monitor. Only the first of those must be repaid in blood, and no blood purge will be necessary as long as the offenders are suitably chastened.

Which is to say, the ringleaders and their organizations broken, and great deals of treasure extracted to make good the harm. This is something that doesn't require a war to the knife whoever ends up holding the bag, and that makes things a lot easier on all parties involved. It allows the grudge cost to be directed at a single rogue element if worst comes to worst and this Is Marienberg responsible. It means one noble house gets annihilated and a very hefty fine is extracted--but that's a hell of a lot less likely to provoke War of the Beard 2: Monitor Boogaloo than "BTW we need to kill all of the guys in charge of your city-state, including having the head of your nominal ruler on a stake"
 
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Yes, though explaining the risks might backfire because it'd be pretty alarming that you dragged 300 Dwarves through it. If the Protector is retroactively chosen to be on, the Dwarves rescued will intuitively grasp how much personal danger Mathilde put herself in to protect them, though they won't know the details.
Nice to know Ranald's got our back there. But honestly, even putting aside the "oh yeah, I nearly exploded into demons while trying to get you out" bit, we did goo diving into super cold, super fast, piraña-infested waters.
EDIT: also I'm curious how a pervasive yet vague concept such as this might affect those dwarves' views on wizards as a whole. Like, instead of being seen as basically a ticking time bomb, Wizard would just seem like somebody who sacrifices themselves to wield their craft. Obviously it's a shoddy method—throwing molten metal with your bare hands and all that—but maybe a bit noble? Martyrs are pretty well respected in Dwarf culture, right?
 
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It's not equal to 600 murders, because that would be ridiculous.
It really depends on the purpose of the justice system one is enacting, which is why I asked. The people who attempted murder usually did something just as morally bad as actual murder, they just were worse at it, which is a fair argument for equal punishment (with both having extenuating circumstances). I don't know if Dwarf Psychology would value them differently.

One of the reasons for lessening the punishment is to not put a criminal in a no lose situation where being successful carries no additional punishments. Another is basing punishment off of harm done, rather than intent. The first doesn't seem very dwarfy, but the second maybe.

*shrug* I think @Abhorsen asked about that. Might be wrong, of course.
Yes, I was asking both questions.
 
It really depends on the purpose of the justice system one is enacting, which is why I asked. The people who attempted murder usually did something just as morally bad as actual murder, they just were worse at it, which is a fair argument for equal punishment (with both having extenuating circumstances). I don't know if Dwarf Psychology would value them differently.

One of the reasons for lessening the punishment is to not put a criminal in a no lose situation where being successful carries no additional punishments. Another is basing punishment off of harm done, rather than intent. The first doesn't seem very dwarfy, but the second maybe.
Remember, the Grudges aren't really a justice system, they are a measurement of how pissed the Dwarfs are at something. For example, there is no need to have a justice system for greenskins or Choas worshippers, since Dwarfs would slay them on sight either way. Grudges, though, still exist for those who pissed off the Dwarfs in particular. If, say, a greenskin Boss tried to kill a whole bunch of Dwarfs, but failed utterly, they wouldn't be all that angry about that, would they?
 
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