Hi! New here. Wouldn't a war between the Empire and Karaz Ankor just be a War of the Beard style situation? Especially as the Empire would probably win.
Hi! New here. Wouldn't a war between the Empire and Karaz Ankor just be a War of the Beard style situation? Especially as the Empire would probably win.
if that's the case, Mathilde won't be the one to find that, but somehow that mansion needs to get linked to the bandits here.My personal suspicion is that the answers we seek are in a mansion somewhere in Mariensburg.
It's different in that halflings form a coherent culture that suffers discrimination far more consistently than any similarly cohesive group of humans. Halflings have their own gods, their own customs and their own political traditions. It does not sound like the kind of thing that would foster long standing political allegiance to a distant empire especially while they are on new soil.
Plus in the event of conflict between the Empire and Karaz Ankor they would have nothing to gain and everything to lose by siding with the Empire. It's not like a victorious empire could guarantee their cushy conditions continue whereas a victorious Karaz Ankor could.
Each of the Imperial provinces, and even regions within them, has their own coherent culture that has its own local gods, customs, and political traditions, as well as worshipping the gods of the broader Empire - which halflings also apparently do, paying reverence to Sigmar, Shallya, Taal, and Rhya in their spheres of influence, just as the humans of the Empire do.
Pretty much every human culture in the Empire is discriminated against by their neighbours and preyed on when the opportunity arises.
Each province has the same incentive to side with the Karaz Ankor rather than the central Imperial government as the Moot does. Possibly more, as Sigmarite doctrine is usually more important to the human leadership's claims to legitimacy.
Really? I thought the Empire would win as they have a much larger population and the dwarves would be fighting against hordes of enemies outside of their karaks. Though some Sigmarites would probably side with them as Alratan said.The dwarfs would almost cortainly win, they are a super power the likes of which the Asur tread lightly, the Empire is a second string power that is in many ways supported by its dwarvish alliance. That said yes the results would be catastrophic for the forces of Order.
Just because they have less population doesn't mean the Dwarves don't punch above their weight, because they do.Really? I thought the Empire would win as they have a much larger population and the dwarves would be fighting against hordes of enemies outside of their karaks. Though some Sigmarites would probably side with them as Alratan said.
Because then we can track down the ones who hired then, then the ones who hired the ones who hired them, and so on and so forth.I'm not sure why everyone is hyper-focused on identifying the perpetrators via tracking their likely uninformed catspaws. I suspect we're far more likely to get to the bottom of things by narrowing down the suspects, and then going on a massive intelligence raid or three.
My personal suspicion is that the answers we seek are in a mansion somewhere in Mariensburg.
Really? I thought the Empire would win as they have a much larger population and the dwarves would be fighting against hordes of enemies outside of their karaks. Though some Sigmarites would probably side with them as Alratan said.
Finding the weapon that took down a Dwarven steamer is going to be much more informative than interrogating the bandits as to where this group came from.but somehow that mansion needs to get linked to the bandits here.
So we need to learn things about the bandits.
I know that but I just don't see how they could beat the Empire. There's too little Dwarfs left. Maybe civil war but that would just be seen as the dwarfs intervening on the side of the true Sigmarites.The Empire has more peasants with pitchforks assuming they could somehow mobilize them in a way that does not leave them all starving, but when you get to the professional troops the dwarfs have the advantage, because their militia is basically every adult and they beat state troops. That is not even going into the religious upheaval you would face fighting dwarfs.
Such weapons can't really be deployed by amateurs. There's gotta be someone skilled among them.Finding the weapon that took down a Dwarven steamer is going to be much more informative than interrogating the bandits as to where this group came from.
I know that but I just don't see how they could beat the Empire. There's too little Dwarfs left. Maybe civil war but that would just be seen as the dwarfs intervening on the side of the true Sigmarites.
Maybe but how? Dwarfs can fight better and have better technology but they'd be above ground and if they were that good then they would have reclaimed the lost holds from the Orks as they have barely any technology.There are enough dwarfs left, dwarfs bent on vengeance will break the hell out of mostly mundane human armies. Keep in mind in medieval war most of the casualties are not inflicted in pitched battle, but when one of the sides breaks. Also they have superior artillery and the best anti-magic in the setting.
You're right. I'll stop.Asking who would win in a fight between the Empire and Karaz Ankor is a dumb question, because the real winners are whatever outside force swoops in and cleans up whoever's left after the fighting.
Neither side can really afford that kind of war at the moment.
Posibily, but that just means the empire has a weak claim on the loyalty of its citizens not that the halflings are significantly 'Imperial'.
Look its simple: the Empire would disintegrate as humans start killing each other in massive amounts, while the Dwarves would fort up in their Karaks. A year or two later the Dwarves would poke their heads out to negotiate the surrender of whoever is now in charge of the Empire by dint of having avoided the worst of the massive mess. That person would surrender, preferably while foisting off the worst of the blame for starting this whole thing on someone who cannot defend themselves because they are dead or captured.Maybe but how? Dwarfs can fight better and have better technology but they'd be above ground and if they were that good then they would have reclaimed the lost holds from the Orks as they have barely any technology.
Historically sieging a city with a river or marsh around them has been all about starving them out, or you've had maybe one spot where the ground is dry enough to set up cannons and you're stuck trying to batter the walls down from extreme range.More than that, setting up siege lines, artillery and an army camp in the Cursed Marshes is also a great way to end up with the army dying of dysentery, malaria, and typhoid, while your artillery either sinks or is blown away by the much heavier and better sited artillery Marienberg will already have set up with calculated site lines.
On the elves, they don't have n embassy in Marienberg. They have a city in Marienberg that they consider part of their sovereign territory. If you besiege Marienberg you somehow have to do so without besieging the elven city that is colocated there - and if the eleven merchants can simple move around into and out of their city unhindered, there's nothing stopping them making a mockery of the siege.
Maybe but how? Dwarfs can fight better and have better technology but they'd be above ground and if they were that good then they would have reclaimed the lost holds from the Orks as they have barely any technology.
Because then we can track down the ones who hired then, then the ones who hired the ones who hired them, and so on and so forth.
It's what's called a lead.