Voted best in category in the Users' Choice awards.
Honestly, of all the Colleges, the Grey College is the least likely to want to hand a Journeyman some enchanted armor. What are you doing getting stabbed, dumbass, you're supposed to be pretending to be a cabbage farmer - something made much harder if you have a magic item that screams "hey I'm a Grey Wizard!"

Mathilde first expirence with that ghoul must have been a very different thing. Its not like the land of the Empire is filled with dangerous creature which would attack cabbage farmers, everyone knows cabbages farmers are inmortal!
I get the gist of what you said but I couldn't resist. On a more serious every journeyman should receive the same gray robe, enchanted or not its still very eye catching.
 
We could hand the old robes off to a perpetual who can't cast Aetheric Armour? That bypasses the whole problem of said mage needing to learn to cast the spell themselves. I don't expect we'd get favor for it, but it actually getting used seems like a better "retirement" for it then sitting in our closet.
 
Going from Advanced Greatswords to Master Greatswords would require more work than going from Advanced Greatswords to Master Branulhune.
Are Master Greatsword and Master Branarhune mutually exclusive (i.e. we can only apply one of them at once), or would they stack on top of one another if we got both?
 
Are Master Greatsword and Master Branarhune mutually exclusive (i.e. we can only apply one of them at once), or would they stack on top of one another if we got both?
Pretty sure they're exclusive.

Possibly even worse than "can only apply one at once:"
You've spent a not inconsiderable fraction of your life learning, honing, and retaining techniques built on certain assumptions about physics and biology. Being able to make most of the momentum of a swing vanish with your blade undermines every one of those assumptions
 
Are Master Greatsword and Master Branarhune mutually exclusive (i.e. we can only apply one of them at once), or would they stack on top of one another if we got both?

I think at one point we could have transistioned our pistol skill to a general firearms skill which would be harder to level. I suspect this may be a case of all squares are rectangles but not all rectangles are squares.
 
We could hand the old robes off to a perpetual who can't cast Aetheric Armour? That bypasses the whole problem of said mage needing to learn to cast the spell themselves. I don't expect we'd get favor for it, but it actually getting used seems like a better "retirement" for it then sitting in our closet.

I think that the matter is getting far more thought than it warrants. Yes, enchantments are rare, but this is an enchantment of an Apprentice-level spell made by a Journeyman.

Are Master Greatsword and Master Branarhune mutually exclusive (i.e. we can only apply one of them at once), or would they stack on top of one another if we got both?

They would not stack.
 
Last edited:
It astounds me every time this gets brought up (because I keep forgetting) that oh yeah, Mathilde's Journeyman stage was very atypical.
Mathilde is I believe one of those exceptions that enforce the rest of the stereotype.
Everyone knows that Grey Wizards are supposed to be sneaky. Now they have one who is not sneaky. Now people are suspicious of everything.
Meanwhile other Grey Wizards get to be sneakier all in a 4 dimensional chess game designed to control people's perceptions.
 
Mathilde is I believe one of those exceptions that enforce the rest of the stereotype.
Everyone knows that Grey Wizards are supposed to be sneaky. Now they have one who is not sneaky. Now people are suspicious of everything.
Meanwhile other Grey Wizards get to be sneakier all in a 4 dimensional chess game designed to control people's perceptions.
You're applying insufficient paranoia.

Everyone knows that Mathilde is a highly visible public figure, but she's also a Grey Wizard, and those are sneaky. What does this tell us? Whatever she's doing secretly must be a really big deal if she chooses to do such great things as a distraction! Probably, like, 2nd coming of Nagash level of great deal!
 
Nah, Professor Qrech accepts no visitors, they are old and the health is failing and can't really be stressed with company beyond their nurse and few chosen friends.
But happily the friendly Lord Magister Weber, professors old friend and confidante, will take a message.
That is pretty much asking for at least half of the adventurer parties seeking him out to determine that the Grey Wizard is up to something shady and they need to jailbreak Professor Qrech if they want the real answers to their questions.
OOCly, this only convinces me further that it's definitely something we should encourage.
 
I remember someone speculated about incorporating unarmed martial arts into the Branulhune style, since the sword only exists when we want it to, and I imagine that's the sort of thing that might come up in a hypothetical "Grandmastery" progression.
*Thinks back to us pushing Johann to train martial arts with that one dwarf dude that could break boulders*
Well I'm sure we could push for Johann to train us in turn if that idea ever gains traction. Assuming we wouldn't look for other trainers.
 

Hmm. Our shadow dagger is weightless, right? So on the one hand, you wouldn't really need a "momentum dump" for a shadow sword, since it barely has any momentum in the first place - but on the other hand, the actual sword slashes from Branarhune should carry over quite nicely, since they're optimized for ignoring a lot of momentum.
 
It astounds me every time this gets brought up (because I keep forgetting) that oh yeah, Mathilde's Journeyman stage was very atypical.
On this note, I find myself wondering whether the Grey College thinks of Mathilde's example.

Because on the one you probably have young types by now (especially from Stirland) who may have weird ideas because they look up to the Dammerlichtriter as an their inspiration and an example to follow. (Though that depends on just how detailed the legends are, so far.) On the other hand, the Obvious Grey Wizard may serve as a distraction from every non-obvious Grey Wizard.
 
I really like the idea of making a shadow-sword spell, not because I think it'll be a huge gamechanger for the Colleges or the Empire, but because it would give Mathilde the opportunity to play the wise and mysterious mentor for a bunch of Grey wizards, and I think she'd really enjoy that.
 
Mathilde's legend hasn't had too much time to grow in the retelling, compared to those who did things like preventing Dieter IV from pawning Ghal Maraz while the Colleges were actively besieged.
 
Mathilde's legend hasn't had too much time to grow in the retelling, compared to those who did things like preventing Dieter IV from pawning Ghal Maraz while the Colleges were actively besieged.
I know it's supposed to be impressive, but I guess I just don't get what's supposed to be impressive about it.

'Stole from Dieter IV' sounds like something you have to go out of your way to avoid doing in your sleep. :V
 
I think next turn's AP have ended up remarkably easy:

1. Finish Fog Path
2. Join the Expedition in Praag
3. Coin: The Protector

Done. I mean, I guess we can squabble about the EIC and Duckling actions, but that's about it. People have been talking about another overwork, but I don't see anything so critical that it's worth taking a -10 on a bunch of rolls after the expedition is over. (Especially if we come back and then immediately get called into a Marienburg mess, which is always possible.)
 
Last edited:
I think next turn's AP have ended up remarkably easy:

1. Finish Fog Path
2. Join the Expedition in Praag
3. Coin: The Protector

Done. I mean, I guess we can squabble about the EIC and Duckling actions, but that's about it. People have been talking about another work, but I don't see anything so critical that it's worth taking a -10 on a bunch of rolls after the expedition is over. (Especially if we come back and then immediately get called into a Marienburg mess, which is always possible.)
You're missing an AP. I'd spend it on scouting personally.
 
You're missing an AP. I'd spend it on scouting personally.
No, we only have 2 base AP next turn.
- Next turn, when the Expedition begins, will have two less AP than normal, with an option to spend a third AP to be with the Expedition from Praag instead of meeting it at High Pass, which is where everyone else (Wizard volunteers, Winter Wolves, Asarnil, et cetera) will be joining it. There will be no serenity action, everything else as per normal.
4 - 2 is (frequently) 2. So we can take two personal actions, or Overwork for a third or even a fourth if we think it's worth it (which I don't). Fog Path + Join expedition in Praag is 2 AP.
 
That is pretty much asking for at least half of the adventurer parties seeking him out to determine that the Grey Wizard is up to something shady and they need to jailbreak Professor Qrech if they want the real answers to their questions.
OOCly, this only convinces me further that it's definitely something we should encourage.
Well, yes, it can be suspicious as hell, but the other plan is to have random adventurers to meet the very muc not existing skaven, who happens to be a college professor.
Maybe something could be done with illusions?
Have someone else trustworthy to act as the nurse?
 
Back
Top