- Location
- va
[X] Both must die.
- [X] Let the Sorcerer's attack play out, then finish off whoever survives.
- [X] Let the Sorcerer's attack play out, then finish off whoever survives.
RPG wise they are Just any type of Shaven with higher then average stats, so this one would be a 'priest/wizard' build (or something, my GM doesn't use Skaven much.), with better then average equipment.So here's a question I would like an answer to from people who know the RPG or the TT: what exactly is the Agent, tactically speaking? Like, we know he has a bit of the Horned Rat in him, so he's a divine spellcaster, I assume. But it's Grey Seers who have the Lore of the Warp, right? Not just any priest of the Horned Rat? So what sorts of nonsense can we expect from that guy? Is there a specific Lore of the HR somewhere?
I assume that he had a prearranged meeting with the Agent and otherwise didn't know where the Agent would be; if you know exactly where someone is going to be at a specific time and can show up there without it being suspicious, half the work of assassination is done for you.
As anote, a quote from Children of the Horned Rat might be instructive: 'The Farsqueaker, for example, allows the Council to communicate with its agents in the field. '
This is one of the Council's agents in the field.
... Boney updates every day mate, sometimes posts are shorter than others.As cool as this is, I kind of just wish the pacing would pick up. Feels like a filler update despite the new info.
That's understandable, especially with how one-sided the voting is, but I think it makes sense why Boney structured it this way. As he said, if he had Mathilde do the obvious thing we're all voting for and it went badly, people would be hooting and hollering at him. So from a quest integrity perspective, there kind of had to be a break point here.As cool as this is, I kind of just wish the pacing would pick up. Feels like a filler update despite the new info.
Hmm. In that case, could it be that what's going on is "Betray someone else to the Council, then betray the Council Agent once he finishes reporting to them and puts the Farsqueaker down?"As anote, a quote from Children of the Horned Rat might be instructive: 'The Farsqueaker, for example, allows the Council to communicate with its agents in the field. '
This is one of the Council's agents in the field. Notably, the Farsqueaker doesn't have the limitations of radio. It appears to work deep underground and have global range, as well as being handheld.
So here's a question I would like an answer to from people who know the RPG or the TT: what exactly is the Agent, tactically speaking? Like, we know he has a bit of the Horned Rat in him, so he's a divine spellcaster, I assume. But it's Grey Seers who have the Lore of the Warp, right? Not just any priest of the Horned Rat? So what sorts of nonsense can we expect from that guy? Is there a specific Lore of the HR somewhere?
I assume that he had a prearranged meeting with the Agent and otherwise didn't know where the Agent would be; if you know exactly where someone is going to be at a specific time and can show up there without it being suspicious, half the work of assassination is done for you.
Ah, interesting, thank you. So that would go with what @Jyn Ryvia said about "stat a mook as though it were a Hero". Thanks for the info.I actually don't think he's a divine spell caster. I think he's the equivalent of a favoured. Some one with a divine blessing but not a casting talent. Think more perma blessed warrior style rather than miracle wielding priest. The lore of the Horned rat would be the Grey Seer lore as the Grey Seers are explicitly the agents of the Horned Rat. An agent of the council is rather a different thing.
The Sorcerer gave the Agent a document, though, not the other way around. This implies that the meeting was "Sorcerer provides Agent some sort of intel," not "Agent gives Sorcerer orders."The Eshin sorcerer vs council representative dispute might be over Eshin retreating from K8P now that the Mors force is by and large done without checking the Trench. The local Eshin forces probably don't want to face dragon, dwarf forces and possibly orcs whilst the Council Agent might be in it for the glory without caring how many Eshin die.
Regularity of Qm posts is not equivalent to pacing. Pacing is a narrative thing.... Boney updates every day mate, sometimes posts are shorter than others.
complain about the pacing on the fastest thread on the site is a good way to show how spoiled you are.
I'm talking about narrative pacing you dollard. There's a difference. It's not about length. As I said, the update feels like filler. It has nothing to do with the frequency of posting.... Boney updates every day mate, sometimes posts are shorter than others.
complain about the pacing on the fastest thread on the site is a good way to show how spoiled you are.
I see why he did it the way he did, I'm not disputing that, but I can't help but feel this update was just sort of bogged down. That nothing... really happened despite a thousand words and the new information.That's understandable, especially with how one-sided the voting is, but I think it makes sense why Boney structured it this way. As he said, if he had Mathilde do the obvious thing we're all voting for and it went badly, people would be hooting and hollering at him. So from a quest integrity perspective, there kind of had to be a break point here.
My guess is that there's two more updates of Thunderdome turns (the fight with the skaven heros + any dwarf army mopup of Yar), then we have a prep-for-the-Waaagh turn, then maybe two Waaagh turns assuming that nothing goes terribly wrong, then a wrapup chapter, and then Turn 25 Results Part 2.
It may be "provoke Agent to give new orders based on 'new information,' kill Agent before they can discover that information wasn't accurate."The Sorcerer gave the Agent a document, though, not the other way around. This implies that the meeting was "Sorcerer provides Agent some sort of intel," not "Agent gives Sorcerer orders."
Hey, Boney is doing fucking amazing. Most quests don't update more than once a week.As cool as this is, I kind of just wish the pacing would pick up. Feels like a filler update despite the new info.
Hey, Boney is doing fucking amazing. Most quests don't update more than once a week.
I'm talking about narrative pacing you dollard. There's a difference. It's not about length. As I said, the update feels like filler. It has nothing to do with the frequency of posting.
If I Leeroy Jenkins'd Mathilde into four opponents when the thread voted to take on one and Bad Rolls happened, everyone would rightfully be calling bullshit.
I'm talking about narrative pacing you dollard. There's a difference. It's not about length. As I said, the update feels like filler. It has nothing to do with the frequency of posting.