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If we get traits, I'm expecting maybe a single one upon the completion of all of this, up to and including firing the tower, and a negative trait for the stress from this turn's choice.

It's at least as likely that all trait votes will be held back until after K8P is declared cleared of all enemy factions and Belegar's crown is complete.
 
So I updated the multi-turn plan info threadmark. There seemed to be interest in killing the Horned god, so that was added, although there are only question marks for plan, time, cost, etc. Basically it's there as a reminder of something a good amount of the thread wanted to do. I also updated progress on the learning queekish plan, and the taking K8P project.
There's also opposition to it, and it's probably not inside the scope of the quest.
 
I don't believe we'll be getting any traits. This isn't that much longer than Karagril was so far, and Boney explicitly said we'd only get traits if that had drawn out into a longer slug fest via us doing exceedingly poorly.

Besides, don't count your chickens before they hatch and all that.

Whereas it has not been much longer than Karagil, you have to admit that it has been WAAAY more intense and the stakes are almost as high as in our first expedition (even higher taking into account that our forces are significantly less powerful)...
 
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@BoneyM how many of the Black Crag orcs are we expecting to come? If we manage to wipe out a decent portion of them using the Tower, could Thorgrim's forces feasibly retake Karak Drazh as well?
 
I'd sincerely hope that we didn't get a negative trait, given that this is a success and we didn't fail or anything. Getting negative traits just because the Skaven are horrible wouldn't be fun at all.
@BoneyM how many of the Black Crag orcs are we expecting to come? If we manage to wipe out a decent portion of them using the Tower, could Thorgrim's forces feasibly retake Karak Drazh as well?
A million came out, but we don't know if that's all of them. Thorgrim invaded with much less of an advantage in canon, so I suspect he'll try it and find out if we survive this, though.
 
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There's also opposition to it, and it's probably not inside the scope of the quest.
The threadmark isn't just for widely accepted plans, otherwise few would be added. It's there to record plans that multiple posters seem to be on board for, regardless of whether there is opposition or not. Note that Omegahugger's resurrect Abelhelm plan is there as well. There is also a disclaimer that states that none of the plans are necessarily even possible, but unless I have a WOG saying nope, that's impossible, I won't take off a plan.
 
I'd sincerely hope that we didn't get a negative trait, given that this is a success and we didn't fail or anything. Getting negative traits just because the Skaven are horrible wouldn't be fun at all.

A million came out, but we don't know if that's all of them. Thorgrim invaded with much less of an advantage in canon, so I suspect he'll try it and find out if we survive this, though.
I'm pretty sure a million is only the top end of the range of the estimated force size.
 
I don't believe we'll be getting any traits. This isn't that much longer than Karagril was so far, and Boney explicitly said we'd only get traits if that had drawn out into a longer slug fest via us doing exceedingly poorly.
I think length is a poor decider for whether something results in traits, how core it is to the character's story is a better one: and this is very much going to be a core part of Mathilde's story. I'm hoping BoneyM will see it the same way, so we can have a commemorative trait.

Also, this isn't much longer than Karagril so far. IMO we're at most halfway through this situation, probably less. We've got at least one more mountain people are expecting to claim, then the Waaaaagh! arriving which'll take a good few updates, and possibly interaction with the dragon which would take another update on top of that. We're looking at at least 12 updates compared to Karagril's 6, and Sylania's 17.
 
Isn't one of those litterally just Slayers but with more fire and a willingness to work with groups no none Chaos Dwarf would even dream of working with prior to that point?

Cuz I'm pretty sure modern Slayers would despise those guys.
Yes, and yes. Except I don't think they have the whole interesting social dynamic of dwarves being overcome by the weight of their failures and taking an Oath to get themselves killed taking something nasty with them.

I'd sincerely hope that we didn't get a negative trait, given that this is a success and we didn't fail or anything. Getting negative traits just because the Skaven are horrible wouldn't be fun at all.
It's okay, we've dodged the possibility of getting "squeamish" here.

The threadmark isn't just for widely accepted plans, otherwise few would be added. It's there to record plans that multiple posters seem to be on board for, regardless of whether there is opposition or not. Note that Omegahugger's resurrect Abelhelm plan is there as well. There is also a disclaimer that states that none of the plans are necessarily even possible, but unless I have a WOG saying nope, that's impossible, I won't take off a plan.
You know what, I would genuinely not be opposed to working towards some grand theft from Hashut in Ranald's name. Do the Chaos Dwarves have any particularly "holy" artifacts?
 
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I'm pretty sure a million is only the top end of the range of the estimated force size.
I tend to use worst-case numbers for discussion so that we can only be pleasantly surprised. Plus, a million orcs sounds fancier. ( :V )
Depending on how things turn out in the next, Thorgrim might ask Belegar for Mathilde's aid in his own campaign...
Why just Mathilde? There'd two entire Karaks right next to his target, and I think Belegar could swing him on reaching out for some other wizards; Karak Drazh is the sort of place where the Bright College is your friend, or so I've heard.
 
Yes, and yes. Except I don't think they have the whole interesting social dynamic of dwarves being overcome by the weight of their failures and taking an Oath to get themselves killed taking something nasty with them.
So basically sub par by comparison in basically every way but having elemental damage?

Good to know.

Shame I actually don't mind some of the AOS units but a lot of it is just eh to me.
 
The threadmark isn't just for widely accepted plans, otherwise few would be added. It's there to record plans that multiple posters seem to be on board for, regardless of whether there is opposition or not. Note that Omegahugger's resurrect Abelhelm plan is there as well. There is also a disclaimer that states that none of the plans are necessarily even possible, but unless I have a WOG saying nope, that's impossible, I won't take off a plan.
What about the "be in a romantic relationship with Johann" plan then? :V

Edit: In seriousness I know that it is more of a goal then a plan.
 
And wouldnt you just hate and pity them.

Hate them because their born advantages made them more alike an elf then a man.

Pitty them that for an entire race of them, so few of them made something of their life to be worth mentioning.

Even in a society of 'sorcerous superman' there's the guy/girl who just as advantaged as them but never ammounts to anything.
Well, their entire society did get murdered by Nagash and the Skaven. Of course most of their accomplishments faded away into dust.
 
So basically sub par by comparison in basically every way but having elemental damage?

Good to know.

Shame I actually don't mind some of the AOS units but a lot of it is just eh to me.
Fyreslayers are a bit more interesting then that, altough it wasn't wrong, and I would be happy to expound upon them and Kharadon Overlords at length... although not right now since it is 2am and I should really go to sleep at this point.
 
The GM has said that the attendants and the rat mothers are dead. I have accepted that and you can find that acceptance with trivial ease in my post if you cared even a little bit about the truth. These rat mothers and their attendants will die, but in the future, if Mathilde has more freedom to do what she wants, I want to know if there's a possibility for a different outcome.
You could just spend a few minutes thinking. The seed is a monowind object. The mothers are full of Dhar. They are also absurdly mutated in a manner where they will literally die if not on life support 24/7.

No, the healing object will not work.
 
You know what, I would genuinely not be opposed to working towards some grand theft from Hashut in Ranald's name. Do the Chaos Dwarves have any particularly "holy" artifacts?
Get a couple others on board and I'll put it up. Maybe expand it to a general steal from evil gods plan? We already stole an idol from Stromfels. Or am I misunderstanding the plan?
What about the "be in a romantic relationship with Johann" plan then? :V
I'm probably not going to add every romantic possibility, but if we do figure out who IC Mathilde wants at some point, I'll put in a romance plot plan.
 
Another possible trait, given relatively recent occurrences: an intrigue trait for exfiltration, i.e. getting out of places you've infiltrated. Infiltrator was +2 intrigue and +10 to all infiltration rolls, but I think exfiltration is a bit more niche, given how we often roll to get in but getting out is considered a given. I'd expect somewhat higher numbers.

I might vote for that. You can afford to take bigger risks if you're more confident in getting away afterwards.

Get a couple others on board and I'll put it up. Maybe expand it to a general steal from evil gods plan? We already stole an idol from Stromfels. Or am I misunderstanding the plan?
Kind of? Hashut is basically the god most opposed to Ranald in themes I think. I pictured us sneaking into the temple at the top of Zharr-Naggrund and stealing some irreplaceable macguffin, to offer to Ranald or even just break.
 
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Get a couple others on board and I'll put it up. Maybe expand it to a general steal from evil gods plan? We already stole an idol from Stromfels. Or am I misunderstanding the plan?
I think the idea is to build up thematics of divine theft in order to invoke an opportunity for the Night Prowler; sort of using the physical objects as channels into the treasure stores of the god they belong to, so to speak? And part of that general idea is that it'll work better on gods that actually have treasures as part of their identity, and of those Hashut is a dark god of riches and greed, which Ranald pretty firmly opposes, so if there's any god with a big pile of treasure it'd be Hashut.

(A benefit of the plan might be events in the warp mirroring the reality of the events; rather than a fair gamble or fight between our friend and an evil iron statue that can breath fire, through the aspect of the gambler, it'd be superlative skill versus dwarven security and chaotic paranoia, which would give us more opportunities to stack the deck.

Or, to put it another way, rather than a god versus god gamble, it'd be conducting a ritual to steal divine power from Hashut conducted through the conduit of just actually stealing divinely powered things from Hashut. No clue if that would be plausibly something we could pull off, but it would be neat if it were. Plus, empowering Ranald through his different faces could give us ideas for other things we could do to empower him, rather than the Gambler being the only one that can win big.)
 
I think the idea is to build up thematics of divine theft in order to invoke an opportunity for the Night Prowler; sort of using the physical objects as channels into the treasure stores of the god they belong to, so to speak? And part of that general idea is that it'll work better on gods that actually have treasures as part of their identity, and of those Hashut is a dark god of riches and greed, which Ranald pretty firmly opposes, so if there's any god with a big pile of treasure it'd be Hashut.

(A benefit of the plan might be events in the warp mirroring the reality of the events; rather than a fair gamble or fight between our friend and an evil iron statue that can breath fire, through the aspect of the gambler, it'd be superlative skill versus dwarven security and chaotic paranoia, which would give us more opportunities to stack the deck.

Or, to put it another way, rather than a god versus god gamble, it'd be conducting a ritual to steal divine power from Hashut conducted through the conduit of just actually stealing divinely powered things from Hashut. No clue if that would be plausibly something we could pull off, but it would be neat if it were. Plus, empowering Ranald through his different faces could give us ideas for other things we could do to empower him, rather than the Gambler being the only one that can win big.)
We really need to learn more about Theurgy and rituals before planning something like this.
 
Kind of? Hashut is basically the god most opposed to Ranald in themes I think. I pictured us sneaking into the temple at the top of Zharr-Naggrund and stealing some irreplaceable macguffin, to offer to Ranald or even just break.
Okay, that makes sense. Something like:

STEAL FROM HASHUT
PREREQ: Theurgy
PLAN: Find out about Hashut Holy items, and where they are. Find a way to hide from a god. Find a way to transfer an object from one god to Ranald more safely. Get to where the holy item is, steal it, and make it to safety, then steal the power of the item for Ranald. Basically stealing power from Hashut using the aspect of Ranald the Night Prowler.
TIME: A lot.
COST: ?
PAYOFF: Loot from converted holy item. More power for Ranald. Hashut is lessened.
SYNERGIES: We've already stolen from Stromfels sorta using the Protector. Then we've Stolen from Gork and Mork using the Gambler. After doing this, all we would need to do is steal using the Deceiver. Maybe something with Skaven worship here?
 
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Okay, that makes sense. Something like:

STEAL FROM HASHUT
PREREQ: Theurgy?
PLAN: Find out about Hashut Holy items, and where they are. Find a way to hide from a god. Get to where the holy item is, steal it, and make it to safety, then destroy the item.
TIME: A lot.
COST: ?
PAYOFF: Loot from converted holy item. More power for Ranald. Hashut is lessened.
Yeah, pretty much. Probably an extra step of figuring out how to actually make sure Ranald (and we) profit from the endeavour, either by converting the holy item or fencing the power in it to Ranald. Theurgy's almost certainly a prerequisite.
 
I think the idea is to build up thematics of divine theft in order to invoke an opportunity for the Night Prowler; sort of using the physical objects as channels into the treasure stores of the god they belong to, so to speak? And part of that general idea is that it'll work better on gods that actually have treasures as part of their identity, and of those Hashut is a dark god of riches and greed, which Ranald pretty firmly opposes, so if there's any god with a big pile of treasure it'd be Hashut.

(A benefit of the plan might be events in the warp mirroring the reality of the events; rather than a fair gamble or fight between our friend and an evil iron statue that can breath fire, through the aspect of the gambler, it'd be superlative skill versus dwarven security and chaotic paranoia, which would give us more opportunities to stack the deck.

Or, to put it another way, rather than a god versus god gamble, it'd be conducting a ritual to steal divine power from Hashut conducted through the conduit of just actually stealing divinely powered things from Hashut. No clue if that would be plausibly something we could pull off, but it would be neat if it were. Plus, empowering Ranald through his different faces could give us ideas for other things we could do to empower him, rather than the Gambler being the only one that can win big.)

Not gonna lie, that plan sounds sweet as hell.

We empowered the Gambler by stumbling onto a bunch of divine power by chance and having Ranald gamble that he could use it.

We can empower the Night Prowler by performing a ritual wherein we steal a divine relic from the God of Greed.

An actual revolution among the skaven where they cast off their chains to the Horned Rat could work for Protector, so maybe leave it for last.

How can we empower the Deciever?
 
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