Voted best in category in the Users' Choice awards.
He attempts to convince his son to marry the daughter of the-man-with-the-median-sized herd, with the aim of becoming a man-with-a-significantly-larger-herd.

His son, meanwhile, is interested in the cheesemaker's daughter and shockingly, doesn't want to herd goats at all.

It's all very surprising and intense.
But the Cheesemaker doesn't even have any goats, how is he supposed to pay the customary goat based dowery?

Is it even possible to get married if the girl's father doesn't own any goats?
 
With the Algard scene, we are becoming the most rare and precious of Grey Wizards: Someone who has good news whenever they turn up.

Also, Algard quest is wondering if the GM has finally unveiled the waifu: The Necromancer college was the time we really became a character, building a tower giant death tower is probably the wizard version of a courtship display, and now we return with the news he wanted to hear the first time.

A sharp-eyed questor would find the foreshadowing of tutoring a promising young wizardess a while ago, which was probably just a single line description.

Also, since building building giant death towers is the wizard version of a mating call, Algard must be either a total playboy, or aloof yet handsome, while Mathilde is the beautiful and brilliant young woman who finally tames his heart. Which sounds like a Stabreim book to me. Maybe an AU spinoff?
 
I wonder if we'll get a Khazalid title more descriptive than Dawongr soon, and what it would end up being. I would bet on something like Karagmhornargi, roughly translated to 'the mountain's shadow.' Except for the existence of Karag Mhonar nearby potentially causing confusion.
Honestly, I doubt it. The only title that's unique to a person seems to be Kragg the Grimm and Alaric the Mad. Maybe if we live to a 1000?
 
[x] King Belegar, to try to get some idea of where he's at with his crisis of faith.
[x] Princess Edda, on a hunt for weavers across the Empire.
[x] Algard, reporting the Skaven Civil War in person instead of in writing.
[X] Kasmir, to see if he rejoined the Council of Stirland.
[X] Roswita, as she rides out the chaos of the influx of Battle Wizards.
[X] Sir Ruprecht Wulfhart, as the new home of the Winter Wolves takes shape.
 
Hoping to do excerpts from the whole campaign eventually, let me know if the rest of the thread is interested.
Definitely interested.
I feel this quest is losing it's sense of place. I blame overuse of gyrocopters. Gyrocopters are not teleporters. They take time to travel, they have finite ranges, they're expensive in fuel, maintenance and pilot time, they're limited in number, they're blatant and they're vulnerable to ground fire and enemy flyers.

If our social life is going to be international jet set, we should really be burning DF for the rides. Distance and scale should mean something dammit, even to Matty. As any GM might tell you, free stuff is bad game - if Matty can't be everywhere she wants to be then her decisions are harder, they carry more significance in narrative and gameplay.
It certainly feels a bit weird that Mathilde is accumulating days or even weeks of travel time to meet people while under such a heavy time crunch. As people may recall, when I was arguing for the social turn I was using examples of "letters from the Empire" a lot, since I assumed that would be how we would typically communicate with them. I was thinking of social actions more as seeing the interaction Mathilde had anyway, and which previously were below the level of detail shown. I never saw them as an addition to what Mathilde does, just a short window into her daily life. A look at what was not important enough the be part of the main update, but interesting enough that people request it.

That said, half the options are about people she would just encounter anyway, and would work as described above. Belegar, Algard, and Edda are people she is interacting with anyway. The majority of the travel time this update comes not from the social actions, but rather from apparently doing two tasks in different provinces simultaneously.

Also, Gyrocopters are fast and Mathilde is known to use travel time for paperwork and reading. Therefore, it's not a straight equation of "travel a week and lose a week of work". More concerning for my sense of space is that she apparently went home every few days while studying at Altdorf. Even if she was sleeping during the ride, that seems like a crazy amount of travel. I've honestly tried not to think about that part of the update / imagining the every three days part to only apply to when she was actually in K8P.

One change I'd enjoy would be options about what Mathilde encounters instead of people she specifically seeks out in order to create these scenes. Instead of phrasing the action as "Mathilde goes to Edda to talk about romance", it could just as easily be "After the latest book discussion, she starts grilling Edda about her own personal romance story." Stuff like that would fill the setting much more, since it implies actions beyond the scope of what we see. They may also serve to give other characters agency, by phrasing it as them seeking out Mathilde for one reason or another. (Oswald asking Mathilde if he had seen Corporal Snuggles, and the two searching and talking would be one example of that.)

Yeah @BoneyM if there is one thing i might gripe about for this quest, it's how you've handled the fief, damn thing basically just exists to justify the very rare abuse of loopholes and not much else.

Like why even have it? it literally does nothing.
That's the point, though, isn't it?
 
[x] King Belegar, to try to get some idea of where he's at with his crisis of faith.
[x] Francesco Caravello, proud leader of the Undumgi
[x] Empress 'Heidi', to be present for the birth of her child
[x] Princess Edda, on a hunt for weavers across the Empire.
[x] Algard, reporting the Skaven Civil War in person instead of in writing.
[x] Wilhelmina, to see how she's going when she's not a terrifying financial juggernaut.
[X] Check in on your fief in Stirland.
 
[x] King Belegar, to try to get some idea of where he's at with his crisis of faith.
[x] Princess Edda, on a hunt for weavers across the Empire.
[x] Algard, reporting the Skaven Civil War in person instead of in writing.
[X] Kasmir, to see if he rejoined the Council of Stirland.
[X] Roswita, as she rides out the chaos of the influx of Battle Wizards.
[X] Sir Ruprecht Wulfhart, as the new home of the Winter Wolves takes shape.
 
But the Cheesemaker doesn't even have any goats, how is he supposed to pay the customary goat based dowery?

Is it even possible to get married if the girl's father doesn't own any goats?
I still think this is the plot of one of Mathilda's romance novels, but now it is one of the dark elf ones. Where the author is a dark elf who doesn't really know what humans are really like but is still trying to write what they think romance is like for humans and assumes humans are so stupid not being able to pay a dowry in goats is a realistic crisis for them that causes high drama enough to risk ending a romance.
 
Hey I'm eager for husbando wars, it why I voted for Heidi.

I'm hoping seeing her baby will either make Mathilde want one enough to start looking for one or lead to Heidi noticing and decide helping us find a boy is a great way to help/troll her fellow ranald worshipper.
I don't think it was intended, but this post seriously made me uncomfortable. The trope/thought that women must absolutly want their own baby when they see one (often with an almost mindcontrol undertone) is just awful. I have no problem with Mathilde having an SO and/or children (be they biological or duckling), but this idea of "Mathilde see baby, Mathilde want baby, Mathilde need man" is just... no.

And really, so is the trope of basically forcing a romantic relationship on someone uninterested.
 
I don't wanna bother Boney with this since I'm certain its already been answered but for someone who is way behind, what does this tower, with Algard and Kraggs changes mean for the defense of K8P.
It means that K8P has a reusable tactical nuke that respects friendly fire and can be deployed anywhere in a fairly wide range ~16 hours a day, or in other words "winning all the surface battles, forever."
Next turn people are angling to fix the "16 hours a day" part of that sentence.
What pickle said in the above quote
But if you want slightly more specific:
The original plan was that the tower's mountain shadow would travel naturally across the caldera and death pass throughout the day, and if a hostile army happened to be where the the shadow was at any point then they get melted, barring some countermeasure to avoid exposing any flesh directly to said shadow which would still make fighting very restrictive and difficult for virtually any attacking force
This essentially made any prolonged siege impossible, if the Sun happens to be available then you just have to deal with the fact that theres a giant traveling shadow you have to get out of the way of

Algard came up with some sort of solution to allow the necessary sunlight to adjust position relative to the tower, since I'm pretty sure that no amount of magic anyone present could ever procure would actually be capable of shifting the position of the sun in the sky he's probably bending the light somehow, the specifics don't really matter though, the effect is that the shadow of Karag Nar can now be aimed
This is no longer a deadly obstacle to an attacking army, but an ally friendly directional super weapon that can be freely aimed whichever way we desire

Kragg decided that burning acid shadows didn't have enough oomph to them and that he ought to hook up the tower so that the shadow also burned with the fire of Dwarvish hell, basically it now hits much harder and probably pierces through a lot of the attempts an army could come up with to seek shelter from the non hellfire shadow. Previously maybe some extremely durable gribblies like chaos trolls or the like could weather the constant burning of the shadow, or maybe the goblins could attempt some harebrained scheme like trying to advance under a bunch of enormous tarps, this is no longer the case
 
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I also saw someone saying that Mathilde growing up in a village similar to this is a reason to visit.
It really seems like the opposite to me, Mathilde as we know her has never shown any interest in exploring that part of her past.
In one update she visited her old village and purposefully chose to turn away from from the house she'd been raised in for those first few years.
Well, I'm hoping for a quiet piece, with reflection and a realisation of healing... But, maybe, the coin heats for a moment, and nothing that wasn't already going to happen, happens, but Mathilde goes and gets a bit of her nudge from her friend, and watches unnoticed, as a child uses magic for the first time.

It is used in anger, and in fear.

There is an explosion.

No one is hurt, but everyone sees.

Fear grips them. Fear grips the child. A quiet dispair grips Mathilde - she's faced terrors like few see - why can't she bring herself to move!? The coin heats again. A feeling, 'wait', once again a friend's hand on her shoulder. Not an apology, this time.

Man-With-Larger-Herd walks over. He's known the family for all their lives. He knows the boy's parents.

He knows the stories he's been taught, to hate and to fear the witch, without thought.

And he knows the danger of magic, not emotionally, but on a rational level.

...

And he knows of Mathilde. Dame, Witch, Hero.


He walks over to the child... And smiles, ruffles his hair and picks him up.

"Right then!" He calls out cheerfully, "Looks like you'll be heading off for schoolin' in Altdorf, just like Dämmerlichtreiter!"

They're still nervous, but a tension releases from the crowd, unmoved from where they were standing less than half a minute ago.

"And there'll be no forgettin' where ya come from, either." Come home to us when you're done.

And takes the child to his parents.

Mathilde leaves, deciding against visiting openly; they're doing alright here without her.

(She checked the local accounts to make sure).
 
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I don't think it was intended, but this post seriously made me uncomfortable. The trope/thought that women must absolutly want their own baby when they see one (often with an almost mindcontrol undertone) is just awful. I have no problem with Mathilde having an SO and/or children (be they biological or duckling), but this idea of "Mathilde see baby, Mathilde want baby, Mathilde need man" is just... no.
...I had literally forgotten this was a gendered trope until you posted this, because I am a cis man and I get baby crazy every time I hang out with one, but you're completely right, that would be a super uncomfortable scene.
 
I don't think it was intended, but this post seriously made me uncomfortable. The trope/thought that women must absolutly want their own baby when they see one (often with an almost mindcontrol undertone) is just awful. I have no problem with Mathilde having an SO and/or children (be they biological or duckling), but this idea of "Mathilde see baby, Mathilde want baby, Mathilde need man" is just... no.

And really, so is the trope of basically forcing a romantic relationship on someone uninterested.
Yeah it wouldn't be so bad if it fit with her established personality, or if it occurred gradually and naturally
But a sudden shift into wanting a relationship or children would be a bit jarring, Mathilde has considered relationships once or twice but she's pretty married to her work at the moment and in no real rush to change that
 
I still think this is the plot of one of Mathilda's romance novels, but now it is one of the dark elf ones. Where the author is a dark elf who doesn't really know what humans are really like but is still trying to write what they think romance is like for humans and assumes humans are so stupid not being able to pay a dowry in goats is a realistic crisis for them that causes high drama enough to risk ending a romance.

Given the Druchi's general opinion of humans one of them writing romance about humans is about as likely as a human writing romance about actual goat relationships. :V
 
For me, the only currently acceptable shipping options are:
  1. Kragg
  2. Belegar
  3. Roswita
  4. Branulhune
 
I don't think it was intended, but this post seriously made me uncomfortable. The trope/thought that women must absolutly want their own baby when they see one (often with an almost mindcontrol undertone) is just awful. I have no problem with Mathilde having an SO and/or children (be they biological or duckling), but this idea of "Mathilde see baby, Mathilde want baby, Mathilde need man" is just... no.

And really, so is the trope of basically forcing a romantic relationship on someone uninterested.
My apologies, it wasn't intentional in the least. It is just such a common trope I didn't even think there were any implication to it, sorry to make you uncomfortable.
Given the Druchi's general opinion of humans one of them writing romance about humans is about as likely as a human writing romance about actual goat relationships. :V
I just like to imagine in my head both humans and Druchi write books based on each other's stereotypes that are ridiculous wrong in every way. Like Humans right BDSM stories about Druchi with no real grounding in how mind bogglingly horrific they actually are and Druchi write Comedy-Romances laugh about the stupid humans that feed their softcore romance market.
 
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An excerpt from the journals of Soizic d'Karak, a Questing Knight 2
An excerpt from the diary of Soizic d'Karak, a Questing Knight:

Dearest diary, today we marched through the gates of Barak Var! Already the world I left seems so small; this first stage of our grand quest had already spanned more than the width of Bretonnia, and as much again remains. The forests and looming mountains whose shadows pointed us south have been left behind, and I begin to understand how an entire land could be called 'bad'. Empty, windswept, with a creeping dryness that nips at the height of the grass as we travel further- even should I have had a horse such terrain is far better suited to light cavalry than the massed charges I have learned. On foot, I can only say that I appreciate the levelness of the ground while covering the miles.

I should note an unusual conversation yesterday with the man who is commanding the humans of this expedition. (And that's what they call it! An expedition, as if to conjure visions of logistics and paperwork. My Bretonnian heart weeps.) He is a man of slow words, this Codrin, and of peasant stock though he was raised up to an officer. I was unsure how to treat with him, for he is my commander though I am unused to authority vested in commoners, and so swung between quiet caution and fervent declaration without plan aforethought.

Such strange questions he had! For though I expected to report on the company I had been given and what I had done with them, he asked of me, and my thinking. Straightforward I told him of my devotion: to the Lady, to honor, to the code of chivalry lived truely. I may (to my own embarrassment) have ranted of those false souls who wear the Lady on their tounges but keep Khaine in their hearts, and those fools who take joy in cruelty while telling themselves they are rightous.

He spoke little besides prompts, and though I worried I had overstepped he seemed satisfied with my answers. How satisfied I was not to know until three dawns later, when he met me at the side of the field where I was drilling my company and communicated to me a promotion! I write now as the proud leader of almost three hundred men- ruffians and mercenaries though they may be, they are mine to shape and direct and I will NOT fail in this.

But I digress; let me return my pen to the great seaport of the dwarves, of which I've dreampt since first seeing the cover of 'Athos and the Warring Wolfships' as my father read me to bed. It was every bit as glorious a welcome as I could have hoped for- the dwarves greeted their brothers with open arms and ready laughs, and we of the army were given leave to go and wander amidst the city for some days as the Kings conferred.

Such splendors as I have never seen before were stacked in every corner, and though the spices and the gems and the silks were expected, I confess my imagination failed me when it came to dwarfcraft. I spent perhaps a half day just watching the keel of an ironclad take shape, and another at the dryed dock as a riverboat with cannon was floated and christened. Were it not for my new peers and companions, I might well have spent the night riveted to the cranes and massive triphammers.

Thank the Lady for my companions! Codrin and the rest of the stirlanders held themselves tight against outsiders, but Francesco and Oswald have proven to be every bit the equal of my brother knights in daring and laughter. The three of us found ourselves in an eating place overlooking the seagates, eating increasingly improbable things from the deeps, and discovering a shared love of the vintages of my home. I confess I recall little past the moment when Oswald, who had slapped a large squid on his head as if it were a helmet, began chasing Francesco around the table with a full bottle of wine shouting "Drink! The deep ones command it!"

(I dare not speak of this to them, for the glances we exchanged in the morning said all that was needed...)

Tomorrow, it has been announced, we march on towards glory. I stand secure in my skills and my allies, with fire in mine eyes and the Lady's name on my lips.

Dear diary, wish me luck!
 
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