Voted best in category in the Users' Choice awards.
The fief was explicitly given to us so that we didn't have to worry about it tho. We bought all the infrastructure improvements the land could support, and leaving it in a state of benign neglect is perfectly fine.

The fief can survive with out our intervention. Doesn't mean it wouldn't do better with a little managing every few years. Being a murderhobo that visits Stirland occasionally helps, but improving the infrastructure where we can in the part we are responsible for can help long term and help fund the war so we don't have to murderhobo on our vacations to sylvania... Even if that does seem to be our hobby.
 
@BoneyM It is possible to build more than one variation of the shrine of Ranald? And if so, what do we need to do to build them? Simply purchasing the terrain and building it? Or do we need to wander around until we feel that our coin marks a good position?
 
The fief can survive with out our intervention. Doesn't mean it wouldn't do better with a little managing every few years. Being a murderhobo that visits Stirland occasionally helps, but improving the infrastructure where we can in the part we are responsible for can help long term and help fund the war so we don't have to murderhobo on our vacations to sylvania... Even if that does seem to be our hobby.
Opportunity cost is a thing. A social action isn't going to do anything to help our fief, by definition. And spending an regular actions on it is a terrible idea when you take a look at what our other options for those actions are. It simply isn't worth it.
 
An excerpt from the journals of Soizic d'Karak, a Questing Knight 3
An excerpt from the journal of Soizic d'Karak, a Questing Knight-

Dear diary,

Yesterday was the anniversary of my parents death. I miss them terribly, and I miss my brother, may enchantress watch over him. I realized only this evening that I had lost track of the dates in this wretched land, and I write now still weepy-eyed from the discussions around the camp fire that ensued whence I realized my error.

They insisted I tell the story whole, for though I have been guarded of my past these two have proven themselves worthy shoulders to me, and I could not deny them. (The conversation I transcribe entire, for never have these words graced your pages and I wish to strike while I have struck already once tonight.)

"I too was once a child... I was raised near the where the road of Gisoroux Gap crossed the River Grimorie, a daughter of a knight sworn to Bastonne and granted a manor for his service. My brother Michael was a year older than I and we learned horses and swords together along the banks... It was a life that let me believe in the stories I was told of heroes and duty. My brother was set to be squired to a distant uncle in Monsfort.

"It was.... It.. itwaajustyesterday... (Gulp) Just yesterday twenty one years ago. We had seated ourselves at the table- father, mother, Michael and i, while the low tables held most of the guard and staff. We were expecting a large caravan to arrive at the river for the crossing the next day under good light, but they must have been ambushed and run for hours to have led the enemy to us at the time they did.

"I didn't see much- green skin slathered purple as the barred windows were smashed in and my... My people started dying. I know Father had lost his arm but was still fighting when I was grabbed and dragged out by Mother, and I know I saw her kill the orc who followed her with a kitchen knife before Micheal threw himself across me and shut the door of the cabinet we had crammed into.

"I remember the noise so very, very well, and I will never hear Waaagh without hating it to my bones."

Oswald broke in here, exclaiming his condolences, but fell silent slowly at the melancholy look on my face that told him more was to come. Francesco merely reached across to grip my shoulder.

"They weren't done, of course, orcs are too kunning for such simple evasions. My saving grace was Michael- when the first of the scavengers found us hours later and ripped open the cabinet, he screamed and flung fire into it's face.

"We stabbed it, of course, with the knives we wore- a half-dead goblin prey to two children...

"And there we hid. Thrice more by the next sunset skavenger goblins moved through the house, but we were not found again until near midnight, this time by a cloaked woman."

Oswald asked the obvious question.

"Yes, I do believe her to have been the fey enchantress. She greeted us as we hid, bade us come out, and looked on us with sorrow as she drew Michael to her side away from me.

"She asked me if I knew, if I knew that she had come to take my brother for his magic. I did. I knew. I sobbed there, on the floor of the kitchen, while Micheal was brave and sniffled at her side and she watched us quietly. But what else was there to do, but the right thing? I knew Michael was taken from me the moment he saved me.

"So I forced my sobs back, and I climbed to my feet, and I told her that since orcs had taken father and mother and she was taking Michael, I guessed it would fall to me to uphold the duty my family swore to, and I asked her if girls could be knights, because she'd know better than anyone.

"'Perchance' was her reply, 'for I remember still Jacomettá de Turín.

"And so they left. I gathered the armor my brother had been gifted, made sure my parents were buried, and headed south to present myself to my Sir Uncle.

"He accepted when I told him I was the son of the family and my name was Soizic, my sister Michelle had died with my parents, and there must have been a misunderstanding somewhere..."

...

I wish for these endless blasted plains to pass. I wish I could stop feeling guilty over missing the day I honor my mother and father. I wish that my brother knights would have treated me so well, when they learned my secret.

Wish me luck, dearest diary.
 
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The fief can survive with out our intervention. Doesn't mean it wouldn't do better with a little managing every few years. Being a murderhobo that visits Stirland occasionally helps, but improving the infrastructure where we can in the part we are responsible for can help long term and help fund the war so we don't have to murderhobo on our vacations to sylvania... Even if that does seem to be our hobby.

The fief doesn't fund the war, whatever miniscule income it has goes directly to us. Moreover, given the complete lack natural resources and incredibly inconvenient geography, it's physically impossible for it to actually contribute like that. Moreover, we already know that social turns provide no tangible benefit so unless you want to add to AP crunch, this isn't going to do any uplift nonsense for them. Let's see what we should actually worry about:

Is the fief ever going to be any danger?

In times of war they muster with slings, and though it certainly doesn't sound like much, a chunk of rock the size of a man's fist delivered at speed to the skull deters a great many of the enemies of the Empire. Not a threat in the Empire will ever choose to climb up the rocky foothills to chase sheep

No, doesn't seem like it. How about natural disasters?

the hardy hill sheep ignore droughts that would leave farmers ruined.

Clearly, they'll be just fine. Over all:

It is a land that you could be ignored for a century and still be much the same as you left it.

I don't know why you think going there and being a wizard at them is going to help them in any way. That village was there long before we were born and will be there long after we die. The best thing we can do for them is to leave them alone to live their lives in peace; the steward that we've employed specifically for the purpose of managing it will take care of whatever minor issues that might crop up.
 
[X] Check in on your fief in Stirland.
[X] Soizic, sparring partner and possible 'sparring partner' of your duckling Hubert.
[X] The Amber College, to see how your donation of Lustrian eggs is going.

[X] No. Mathilde's dragon skull chair belongs only to Mathilde.
 
It's less about the headpat itself and more about the sheer quality of it for me. Marching into the Patriarch's office/quarters and being like "Yo whatup boss! Here's that unbelievable info you joked about last time we had a report for you, but now it's actually a real thing!" is Very Good to me. Likewise with the whole vampire grudge. An afterthought footnote at the end of the post that's just like "Yerp here's 4 dwarf favour for that man-monster what you killed" is no where near as satisfying as trekking out to witness a degrudging, which we were denied previously, for the first time. I don't really care about social actions that are gonna be like "Good Job Mathilde, you murdered some orcs for the hundreth time! Keep it up."

I was voting for the Edda option not for the headpat of helping out another councilor, but to explore her whole traditionalist values brushing up against being forced to deal with non-dwarves.
Thank you for the insight, that really helps. I had forgotten that he had specifically cited "skaven civil war" as good news he might want.

I am still musing about the fact that there are a bunch of different possible goals social actions can optimize for (cf. this post and @Seraviel's good response here adding the value of Uniqueness). I am still bummed about the fact that the thing I would like to optimize harder for is kind of inherently harder to optimize for. I have no good solutions in mind that don't just spike the wheels for other questers, and probably I just need to give up on my broad-spectrum "see what's up with the gang" goals and pick a few people to hype up for the next social round, per @Neshuakadal's advice.

I still would like us to engage more closer to home. We are very tight with Belegar and Kragg, and getting there with our wizards, but I feel like we're out of touch with the main players of Karak Eight Peaks in a way that wasn't true of Wurtbad, and I'm not sure what I would change to fix that.

In conclusion, valuing a lot of things at the same time is very hard and I should probably just maximize paperclips.
 
...I just realized something terrible.

We need to figure out how to arrange for Malekith's death, stat.

How are we supposed to show our face to Algard after this turn otherwise?
By finding worse news than Dharmstrang, and taking care of it.

That being said, if we ever find an artifact critical to the resurrection of Nagash, we should send it to Malekith. Arkhan the black was also a noble son taught the darkest of arts, after all, and we don't know he wasn't the firstborn.
 
The fief doesn't fund the war, whatever miniscule income it has goes directly to us. Moreover, given the complete lack natural resources and incredibly inconvenient geography, it's physically impossible for it to actually contribute like that. Moreover, we already know that social turns provide no tangible benefit so unless you want to add to AP crunch, this isn't going to do any uplift nonsense for them. Let's see what we should actually worry about:

Is the fief ever going to be any danger?



No, doesn't seem like it. How about natural disasters?



Clearly, they'll be just fine. Over all:



I don't know why you think going there and being a wizard at them is going to help them in any way. That village was there long before we were born and will be there long after we die. The best thing we can do for them is to leave them alone to live their lives in peace; the steward that we've employed specifically for the purpose of managing it will take care of whatever minor issues that might crop up.

Yes, the steward we never talk to that we hired for the specific purpose of paying so we didn't have to spend AP to get things done in our fief. If we don't talk to him, we won't know what CAN pay him to have done. the social turn is so we can talk to people. like our Steward. and have them spend their AP to do things for us for money. something we have quite a bit of. also our fief income is immune to our vow of poverty since it goes to Dame Weber and not Magister Weber. as for the Tax. we are responsible for collecting taxes on our lands, We are in turn taxed by out Count, and she is in turn taxed by the empire. That's how Feudal taxation works... or how it is suppose to work despite the fact it never really worked that way due to corruption and other factors. but that's beside the point. So our fief does help finance the war, minuscule though it may be.
 
I do think there's a lot of value in Mathilde spending some time getting a handle on all of her fellow K8P councilors. Of course, that doesn't mean becoming friends with all of them - Mathilde spent a decade in Stirland and barely talked to Schultz - but having a good read on them would be useful when it comes to stuff like the current Undumgi mess.

I have high hopes for Gunnars, in particular - he's helped us out a lot, and we've helped him in turn. If he ever opens up, I could see it being a life-long friendship.
 
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That being said, if we ever find an artifact critical to the resurrection of Nagash, we should send it to Malekith. Arkhan the black was also a noble son taught the darkest of arts, after all, and we don't know he wasn't the firstborn.
Sadly, Malekith would likely use the horrible artifact of dark magic to do something that screws everyone over.
 
You know, while I don't want to see our fief, I have little doubt that BoneyM would try to make our visit interesting, and you know what they say about people living in interesting times.
Poor, poor goat people.
 
I have high hopes for Gunnars, in particular - he's helped us out a lot, and we've helped him in turn. If he ever opens up, I could see it being a life-long friendship.
Yeah. Gunnars is one of the only people I can imagine talking to about the Liber Mortis. Not that I necessarily want to, just... I feel if we ever wanted to seal it away, he'd be the person to talk to.

(I'm not advocating this, put the pitchforks down, oh god Omegahugger is coming at me with fire in his eyes)

Regarding the fief discourse: I don't want to go there to help them, necessarily. I want to go there to see what the help we gave them has done. It's been three years and we poured hundreds of gold into capital improvements for that place. What has changed? Do they still pray at the shrine of Ranald? How did the things we did, back then, matter?
 
Yeah. Gunnars is one of the only people I can imagine talking to about the Liber Mortis. Not that I necessarily want to, just... I feel if we ever wanted to seal it away, he'd be the person to talk to.

(I'm not advocating this, put the pitchforks down, oh god Omegahugger is coming at me with fire in his eyes)

Regarding the fief discourse: I don't want to go there to help them, necessarily. I want to go there to see what the help we gave them has done. It's been three years and we poured hundreds of gold into capital improvements for that place. What has changed? Do they still pray at the shrine of Ranald? How did the things we did, back then, matter?
plot twist, the guy we hired started pocketing all the gold when he figured that we were never coming back.
 
Folks, folks, folks... I got it. I figured out what we can really do to help our fief.

They're all about the animal husbandry, right? The problem is, they need something more lucrative than goats. They need an exotic animal, something that will sell well and not be too difficult to take care of. We just need to get them a breeding population with a few more raids.

I'm talking of course about Dame Mathilde, the Empire's leading (and only supplier) of the exotic new pet in demand by all the nobility. Smart and able, but loyal as any dog and just as easy to raise if you only treat them with a little affection. The perfect companion for your child. I'm talking of course about....

Wolf-Rats.

Eh? Eh?
 
Oh! I have an idea for how to train our new sword style. We grab our bright wizard, see if she knows how to mod her sword spell to be blunt like the shadowknives of the Magister we dueled. If so, we get her to help us enchant a magic item version that is blunt, and will dissappear/reappear from the hilt very quickly.

I have no good solutions in mind that don't just spike the wheels for other questers,

Do what I've been trying and write omake? It brings focus to the characters, causes some thread excitement about them, and if lucky, gets tagged as side story and incorporated into canon by reference.
 
Given that Sonningwiesse is a place that's apparently left alone for arbitrary amounts of time, maybe they secretly are an incredibly advanced society that's just cosplaying as farmers whenever someone comes around every few decades to poke around, just so they avoid the troubles of the outside world.

Sheep and goats are probably secret code for spaceships and rockets.
 
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plot twist, the guy we hired started pocketing all the gold when he figured that we were never coming back.
So, fun fact:
-[*] Seek and hire a steward to manage and improve the fief in your absence. (100+50 gold to pay them for the projected duration of your absence, free action)
See that? Projected.

It's been three years. I, uh, think the money ran out a while back, unless Boney's been deducting pay for the steward out of our wallet and we haven't noticed.

(Maybe Man-With-Slightly-Larger-Herd went back to school, got his MBA, and took over after the steward quit due to the budget crisis.)
 
[X] Roswita, as she rides out the chaos of the influx of Battle Wizards.

[X] Princess Edda, on a hunt for weavers across the Empire.
 
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