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I know there is going to be a lot of push-back and not without reason but I think dampeners might be best for the kid Low stats at his age do not just denote a lack of skill, they denote a lack of interest He probably would be happier if not asked to rub his soul against pure Chaos and wrestle it into shape and given that he would probably be a lot safer too. It's not like he does not have other interests and areas where he excels.
 
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I know there is going to be a lot of push-back and not without reason but I think dampeners might be best for the kid Low stats at his age do not just denote a lack of skill, they denote a lack of interest He probably would be happier if not asked to rub his soul against pure Chaos and wrestle it into shape and given that he would probably be a lot safer too. It's not like he does not have other interests and areas where he excels.
Those aren't exactly low for a child of 10. Remember, 10 is 'average' for a fully grown adult- Mandred's honestly doing just fine.
 
Maybe, just saying it would certainly be congruent with those stats for the kid to say 'I do not want to be a wizard thanks, I wanna be a knight' at which point we might want to just... let him.
I mean, if that's what he wants then sure. But assuming that's the case from just a quick look at his childhood statblock is kinda jumping the gun.
 
I know there is going to be a lot of push-back and not without reason but I think dampeners might be best for the kid Low stats at his age do not just denote a lack of skill, they denote a lack of interest He probably would be happier if not asked to rub his soul against pure Chaos and wrestle it into shape and given that he would probably be a lot safer too. It's not like he does not have other interests and areas where he excels.
Well, I think Bright Magic would seriously enhance his current starting build.

He can play Knight all he wants, and support it with fireblades and supernatural charisma.

Sure, there's a chance of things going horribly wrong, but that's a problem for any wizard. If he blew himself up, that would suck, but it wouldn't change much in the larger picture, many young heirs die in combat.

As long as he doesn't get corrupted or such (and I'm sure people, us included, will look out carefully for that), even a worst case scenario isn't bad and a good outcome is still great for wizardkind./ISPOILER]
 
If you can't outfight a minotaur by the time you're 10 you may as well give up, you'll never amount to anything.
Van Hal had terrible Diplomacy, Stewardship and Intrigue and middling Piety (though that was our fault, and he would probably have fixed it eventually). Yet he was an amazing Witch Hunter and a good Elector Count.
True, someone ask boney what Mandred rolled for the common sense stat. Its not mechanical but making good decisions can carry the weakest of builds.
 
Wizard Knights are a thing.

Source: A very cool and awesome Grey Wizard you might have heard of recently. Webey something or other?


True, she is also a workaholic who uses the same sufix as 'vacation' to talk about going to Ulthuan to kill dark elves.

A better example would potentially be Hubert and by his own account the reason he ended up a wizard at all if that he had an affinity to Azyr.
 
Does anyone have a citation for Mathilde's starting stats, please?
Mathilde's stats can be found at the very start of Boney's roll table on orokos. They are:
Diplomacy 9
Martial 6
Stewardship 10
Intrigue 12 (it's a 4d6 roll because Mathilde's background gave her "4d6 drop lowest" for intrigue)
Piety 15 (also erroneously listed as intrigue)
Learning 13
 
If you can't outfight a minotaur by the time you're 10 you may as well give up, you'll never amount to anything.

True, someone ask boney what Mandred rolled for the common sense stat. Its not mechanical but making good decisions can carry the weakest of builds.
A Mathilde conclusively proves, bravery, cleverness and luck (lots and lots of luck) can overcome a lack of common sense.
 
Well, I think Bright Magic would seriously enhance his current starting build.

He can play Knight all he wants, and support it with fireblades and supernatural charisma.

Sure, there's a chance of things going horribly wrong, but that's a problem for any wizard. If he blew himself up, that would suck, but it wouldn't change much in the larger picture, many young heirs die in combat.

As long as he doesn't get corrupted or such (and I'm sure people, us included, will look out carefully for that), even a worst case scenario isn't bad and a good outcome is still great for wizardkind./ISPOILER]



That is fair. It's not like his happiness is the most important thing in the world and for us... well it is not going to cost AP so why not gamble on him turning out alright
 
Hey, even if the worst happens and Mandred accidentally blows himself up, Mathilde can just use her knowledge of Necromancy to stich him back together again!

Unless his soul happens to get eaten by a Daemon, I don't think we can do anything about that. Yet.
 

True, she is also a workaholic who uses the same sufix as 'vacation' to talk about going to Ulthuan to kill dark elves.

A better example would potentially be Hubert and by his own account the reason he ended up a wizard at all if that he had an affinity to Azyr.
...and? Are you suggesting that Hubert would be better off if he hadn't been a wizard, dampened his gift and gone into the military? Because if so, I encourage you to reread the updates from 2020 where we counseled him and then saw how he reacted over the next few years. Our boy loves flying and loves throwing lightning bolts. He's incredibly happy as what he is. The theme of our interactions with him, and to a lesser extent every one of the K8P wizards, is that there is no one right way to do it: the standard career tracks and stereotypes are common, but not universal.

If our godson hates magic, then sure, don't make him. If our godson sees magic, not as an end in itself to be loved and pursued, but as a tool he can use to enhance his real passions like martial glory... that's 100% valid!
 



That is fair. It's not like his happiness is the most important thing in the world and for us... well it is not going to cost AP so why not gamble on him turning out alright
Well, about his happiness, even if you are right and he doesn't like Wizard-school, that's just part of life.
As a future Elector Count he will be educated in many topics, from the martial to the economical, the historical and the theological.
He'll have to get through all that, more or less, regardless of his personal interest in learning.

For magic, Bright or Celestial, he would at least know that it ends with him smiting the foes of the Empire with Fire or Lightning, and some more practical tricks, which is a great motivator.
He probably wouldn't do well in the Lights, where learning is a cause in itself, or the more esoteric Celestials, but the Brights or Jades are a practical bunch, very much with an eye on the immediate application of what you learn.

And in the end, no matter what the path, he can do a lot of cool things and will likely like them.
 
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Mandred's bellow average stats ARE a problem if he intends to be a Wizard Count. That being said, Mandred doesn,t need to be a genius in those areas, merely better than he is now.

Being well rounded, I kind of think Mathilde could be a good teacher to Mandred. She could probably help round out the bad stats to merely average and has much to contribute to help Mandred on his strenghts. For example, I could see Mandred make amazing use of Mathilde's many diplomatic contacts. Hell, at a strating 13 diplo to Mathilde's 18, I could see him being a genuine asset to Mathilde on that front if he ever apprentices to her...
 
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RE:Miscasts specifically

Items that more or less completely solve up-to-and-including-Battle Magic-tier fuck-ups are available from both Colleges and Dwarfs.

A lot of people with a lot of resources are very invested into making sure that This Particular Wizard does not explode.

Ever.
 
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Mathilde's stats can be found at the very start of Boney's roll table on orokos. They are:
Diplomacy 9
Martial 6
Stewardship 10
Intrigue 12 (it's a 4d6 roll because Mathilde's background gave her "4d6 drop lowest" for intrigue)
Piety 15 (also erroneously listed as intrigue)
Learning 13
Thanks!
Mathilde's starting stats: Diplomacy 9, Martial 6, Stewardship 10, Intrigue 12, Piety 15, Learning 13. Total: 65.
Mandred's starting stats: Diplomacy 13, Martial 14, Stewardship 11, Intrigue 8, Piety 10, Learning 7. Total: 63.

Mathilde's Martial started at a measly 6. Yet she made fighting core to her character and has raised it to 25. While Mandred's stars aren't ideal, they're really high for a ten year old, and he could go anywhere from here.
 
NGL I am a bit wary of becoming Mandred's mentor, because teacher of a Reikland's prince is a very...full... Fullest time sort of a job, imo.

Everything gonna spin around him like around center of a tornado.
 
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