Voted best in category in the Users' Choice awards.
Marrying a man who says he considers us his little sister is pretty weird.
But does he? I read a slight change in the relstionship during our last visit of his barony, as both of them recognise the other has grown and is not so little anymore.

I guess we'll see more during this update.
 
Kragg does not collaborate, not even with other runesmiths, much less adding random umgi experiments that were squeezed out of a demon onto his work. Sugesting that is grudge-worthy.

Whilst it is very true that Kragg does not collaborate, that does not mean that he would be categorically against investigating the Snake juice for use in dwarven runecraft, provided we come to him with a reasonable idea of its properties and phrase things in the correct fashion.

Part of this is that Kragg reveres the the ancient runecraft, much of which has been lost. Pure liquid magic that is not Dhar based sounds very much like something that might have been around in the ancient past that is no longer available, and seen use in lost runecraft.

Now we aren't likley to get anything useful on that front from Kragg in a meaningful timeframe unless we're lucky and it turns out to be the one thing missing from something he is already working on recreating (Thorek seems a better bet there), but if we can give him a reason to actually look at it I suspect it has the potential to be useful for dwarven runecraft.
 
Dwarfs told us too many magical weapons in close order formation can cause them to shut down randomly. While this wouldn't be too big a problem for a runeweapon + magic focus + sidearm, if we're getting more the interference mounts.
This is entirely wrong. Having a thousand runic weapons and a thousand sets of runic armour did NOT cause interference.

The problem they faced was that shieldwall tactics rely on everyone having the same weapons and fighting style so that each warrior knows what the people to either side of him will do. When each warrior has their own individual runic weapon they have to fight as a line of individuals rather than as a cohesive whole. Even then they still considered it vastly better to all have runic equipment than to not have it.
 
Whilst it is very true that Kragg does not collaborate, that does not mean that he would be categorically against investigating the Snake juice for use in dwarven runecraft, provided we come to him with a reasonable idea of its properties and phrase things in the correct fashion.

Part of this is that Kragg reveres the the ancient runecraft, much of which has been lost. Pure liquid magic that is not Dhar based sounds very much like something that might have been around in the ancient past that is no longer available, and seen use in lost runecraft.

Now we aren't likley to get anything useful on that front from Kragg in a meaningful timeframe unless we're lucky and it turns out to be the one thing missing from something he is already working on recreating (Thorek seems a better bet there), but if we can give him a reason to actually look at it I suspect it has the potential to be useful for dwarven runecraft.

He is a conservative runesmith. It would take him centuries to add a new technique to his repertoire. Even one who is comparatively more liberal like Thorek would take at least a century to add something to his formulas. I'm thinking we probably want that sword sooner than that.
 
If we have to get 25 favour or less weapon at least make that it can teleport back to our hands the moment we lost it in battle or burn the hand of a thief considering how valuable It is no matter how important the magister is.
 
When people talk about Runesmiths maybe being able to use the snake juice, I don't think they mean that Kragg will look at it, and just spontaneously decide to add it to his 11 herbs and spices, but rather he'd go "My god! Where the hell did you get demon blood? We haven't been able to get this since the vortex went up, let me go through some of the older texts, and see how this stuff used to be used..."

As in, it's not something new, but something old, and ideally, while they no longer have demon blood on hand, the have the knowledge of how it was used in the good old days.
 
I was under the impression that spending 10 favor could get us that Str 10 rune. Am I wrong? Is it normally impossible to get on the tabletop?
Yup, it's the rune he put in his personal hammer.

Add that to the fact that 15 buys "mediocre" for him, and people really want a sword, which means a penalty as dwarves (excepting a very rare and tiny minotirty in the smiths supplying ancient Gazul cults) don't like making swords, it's highly unlikely that a 15 favor sword would countain his S10 rune.
Has noone considered a 20 favor weapon?
Yup, if we want a sword, that's probably the minimum for the S10 rune.

But consider this: is it worth it to save five favour now, and pass up on the chance of the sword actually being custom-fitted to Mathilde, beyond Kragg going at it at 110%?

Because all other purchases- books, training, tower- can be done piece-meal, and later. Training and tower can be done for free/gold, depending on who we ask.

And we'd still have 13 after a 25pt sword. That's a considerable amount.
15 favors is still really good.
I don't disagree it'd be a neat weapon.

But I highly doubt it'd give us a gamechanger, as opposed to a really nice weapon. 20 probably would, but once you are there, might as well go all the way.

Veekie illustrated well how, besides murdering creatures, murdering buildings is extremely useful:
Justvpersonally want the ability to stab a door and murder it like with Kragg's hamner.
That's one lack that legitimately, significantly, put us in additional danger:
-When we took the Gate, we were forced to stand there and lift the locking bar by hand because we simply didn't have any other option to remove it. Admittedly this wound up with Mathilde killing everything instead, but that'd also be easier to do with a sword capable of murdering a gate in a single round.
-When we took Karag Lhune, we were limited to a risky(as in our gun was a tossup on whether it'd hit) maneuver in assassinating the warboss with a gun, rather than collapsing the shelf(it would have taken too much chopping) and unleashing the orcs.
-When we took Karag Lhune we spent a longer time trolling the trolls, when we'd have had a much nicer time if we could shatter the floor panel or gates outright.
-When we improvised the counter-ritual...well admittedly we went autopilot at that point, but if we DID have to fight an Idol the ability to hit like artillery would be very much prized.

Carrying that much explosive is unfeasible after all.

For infiltrations gone, making your way out by shattering everything in front of you is pretty good.
 
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Bit of a snag in this is a Grey Wizard MC. As a Grey Wizard there is a mark that makes you actively forgettable... so if that mark ever triggers people literally won't remember that statement. For most people/wizards making that statement is a potent thing. For a Grey Wizard is kind of asking to get that mark out of irony... like to the point of attracting horrid deamons working to make this happen entirely for the giggles. So in this case its not so much 'hubris is a coward's word' as 'hubris is schmuck bait'.
That's not how that mark work it only makes your face forgettable.
 
@BoneyM, can Matilde's Matrix be applied to non-living things? or modified so it can be applied to non-living things? With this, it would be possible to make an invisible sword which can be activated before or in the middle of a fight as an ace in the hole.

I also forgot that Matilde's Matrix existed, we could have applied it to the Dwarf Rangers to help boost their stealth rolls and make the invisible or not noticeable.
 
Hmm, Boney probably won't like this, but I wonder what the break points would be for shared credit maluses for paper gainz; like, if you churn out a paper with a 10 man (and 1 wolf) team twice as fast as you can publish one with a 5 man team, it kind of behoves you to organize the largest cabal of paper writers as you possibly can without turning the venture into a organisational nightmare.
 
I don't disagree it'd be a neat weapon.

But I highly doubt it'd give us a gamechanger, as opposed to a really nice weapon. 20 probably would, but once you are there, might as well go all the way.

Veekie illustrated well how, besides murdering creatures, murdering buildings is extremely useful:
I don't think any sword will truly be a gamechanger, unless we get our hands on something the Sword of the Promised Victory.

Being able to go through buildings/gates is not really a gamechanger, it is more like unlocking an extra skill. If Mathiilde mentions she'd like the ability to do something like that, I think Krag can whip something up with "just" 15 Favour.
 
I strongly suspect that tower upgrades will vastly increase in price on remodel compared to building it in at the start, and some features will only be available if they're baked into the foundation.
The structural part should not cost any favors, it's Dawongr Mathilde hiring masons to build on an ancient Karag.

Enchanting is done room-by-room. Aka, piecemeal.

And we already have one of the greatest enchants we could want: dhar immunity.

And we can get the College to enchant a room for magic conductivity, too.

All that's left is a panic-button, maybe magic-neutral tools.

Does that sound like something that'd take 10+ favors? If so, doesn't matter, we'd have 13 left over.

And, again, piecemeal.
 
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When people talk about Runesmiths maybe being able to use the snake juice, I don't think they mean that Kragg will look at it, and just spontaneously decide to add it to his 11 herbs and spices, but rather he'd go "My god! Where the hell did you get demon blood? We haven't been able to get this since the vortex went up, let me go through some of the older texts, and see how this stuff used to be used..."

As in, it's not something new, but something old, and ideally, while they no longer have demon blood on hand, the have the knowledge of how it was used in the good old days.

Even in that very optimistic scenario why would he assume that an Umgi mage, from his perspective a child that juggles explosives for a living, would have found anything that the ancients have lost? He would not even give it a second glance because of the source.
 
Be aware that it absolutely would not be a profitable use of your time to try to argue for a better rating,
And yet I will do it anyway... By which I mean ask for further information on three lines of Inquiry:
A) How do subject and insight relate to each other? Is it 'easier' to write a paper that is shattering about Rabbits. Because their commonness means people think they know everything about them. Than it would be to write one about the Isle of the Dead because theres less common knowledge about that place.
B) Do miscellaneous modifiers like Exotic and Precious essentially cause the subject to be counted twice? As things that are exotic and precious are almost by definition more rare.
C) Are rolls to write the paper only to determine the delivery and Insight/Subject are defined by where we got the idea/experiences to write this paper from? Or did Mathildes research into geometry improve the insight of the Matrix paper(Assuming you rewrote that bit now with this system)?

Not fully caught up but got to 1461 where most people seem to have moved back to the swords (I hope we spend 25 runes and Thorek makes it so we don't get the S10 rune, just to spite the argument), if these questions have been asked else where please point me at them and I will be suitably shamed.
 
Even in that very optimistic scenario why would he assume that an Umgi mage, from his perspective a child that juggles explosives for a living, would have found anything that the ancients have lost? He would not even give it a second glance because of the source.

Assuming that his first glance doesn't cause the stuff to evaporate from his disapproval.
 
Yeah, personally, I'd want to either get 25 sword now, or don't get any at all. 15 sword falls right into that annoying valley where it's still very nice, so it's hard to part with, but still far from what a 25 sword would be. Looking for Gromril is an idea, too.
 
Even in that very optimistic scenario why would he assume that an Umgi mage, from his perspective a child that juggles explosives for a living, would have found anything that the ancients have lost? He would not even give it a second glance because of the source.
Because we went and found the stupid dangerous way of getting it, instead of the proper dawi way.
 
Even in that very optimistic scenario why would he assume that an Umgi mage, from his perspective a child that juggles explosives for a living, would have found anything that the ancients have lost? He would not even give it a second glance because of the source.

I mean, who other than an umgi mage, someone known to practically trip over demons, undead and other gribbles in the course of their childish meddling with the arcane, could fathomably possess reasonable quantities of demon blood since the erection of the Great Vortex?

Like, demon blood isn't a complicated alchemical mixture who's recipe is lost to even the elder races, it's blood, you poke a demon with something sharp, and it comes out; the reason dwarfs no longer have reasonable access to it is because there's no demons nearby (far northern holds notwithstanding (note: see if far norther holds have old runeworking secrets in them)) because of the aforementioned vortex. The only people you could trust to have access to demon blood are those stupid umgi with their damn demon attracting magics! It's even Completely True!
 
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