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You inhale, focus, and recall your encounters with beings that were both your enemy and the Rider's preferred prey, skimming past memories of Orc Shaman and Skaven technosorcery to go to where the real emotional potency could be found - the Necromancers encountered on the Sylvania campaign. You dredge up cold rage and contempt that has lain mostly dormant for many years and the Rider begins to stir as it inhales the emotional miasma and is energized by it, turning its full attention to the dummy you've projected it onto.
I have to say that it's incredibely thematically fitting that an apparition with the form of the Dämmerlichtreiter is motivated by Mathilde's hatred towards the necromancers of Sylvania.
"Are you modelling it after yourself?" Johann asks as the silhouette of the Rider shifts, the tone of judgement you detect in his voice perhaps more in the mind of the listener than the voice of the speaker.

"Of course not," you declaim loftily. "It's the Dämmerlichtreiter, a figure of legend in eastern Stirland that is often invoked as a protector against the Undead."
...it also gives Mathilde an excuse for the Rider's form, as it's plausible that the emotions Mathilde had to invoke to train the apparition effected the form she ended up giving it.
 
The Rider will lay dormant until you attack or are attacked by someone, at which point it will manifest and fight alongside you until combat is over or it is slain.

How much control do we have on when the rider does or does not appear?
 
Said people should be very few (I am not counting Battle Mages) and for sure know Battle Magic.
No, merely having Magic 7 or being a respected magister is not enough. The college does not allow people to learn Battle Magic easily.

Mathilde actually had a "is this allowed?" roll when she tried to learn the very basics, and that happened after she leveled Sylvania, became a Loremaster and did a bunch of high-impact things.
 
I'm not going to get into the optimization discussion.
I just thinka Spectral Rider charge sounds really cool.

[X] [BEHAVIOUR] Charge
[X] [NUMBER] Band
 
[X] [BEHAVIOUR] Bodyguard
[X] [NUMBER] One

I will be honest I much prefer a charging lance, but the Coin improve the chance we get this one to Fiendish, and I think a single one is potentialy underwhelming enought to improve the chances we get a Lance in the future, where a trio is in the ankward spot where people may end convincing themselves it is enought.

@Boney Now that we have an Aparition do we know if there is any limit to how many we can bind or could we theoretically get the 120 knights for every spell variant with room to spare ?
 
[X] [NUMBER] Trio
[X] [BEHAVIOUR] Charge

Still holding out to pick up a fourth rider as a cat knight to be trained to dual. But house shape seems to mesh best with the charge option.
 
No, merely having Magic 7 or being a respected magister is not enough. The college does not allow people to learn Battle Magic easily.

Mathilde actually had a "is this allowed?" roll when she tried to learn the very basics, and that happened after she leveled Sylvania, became a Loremaster and did a bunch of high-impact things.
And beyond "can we trust them to kno battle magic?" question, there could easily be "can wetrust them to know this particular battle magic", which could be an extra hurdle outside Battle Mages and Magister Lords/Ladies.
 
[X] [NUMBER] One

With the possibility of this being below battle magic level. A very real possibility by having the coin bonus apply here, we can gane the system and achieve the effects of multiple riders through chain casting.

I am totally OK with that.
 
This is making me very excited to try out the Maiden and Mist apparitions in the future, I had expected it would take a long, long time to get around to them with AP hell but maybe not. An ambush or similar type Maiden sounds great.

The Mist one is a bit harder to imagine depending on how it works, atm I'm kind of picturing it being better against many weaker enemies as opposed to say that Khornate warrior, who will at least have to take a bit of time to rip through the Rider in comparison, but we've not even seen it yet so who knows.
 
All considerations must bow to AP hell. Particularly as we will want to codify the spell which costs its own action. One is all we can afford.
Reducing the AP cost at any price feels APenny wise, APound foolish. I doubt that we'll have the chance to design a 3-Rider spell for the cost of 1 additional AP if we don't take this chance now.

While the best case outcome for a one rider bodyguard seems nice, we are wasting the specialisation of the chosen mount and we might end up with a BM tier spell anyways. If people actually want to go back and re-catch and design the apparition I feel like choosing charge now and designing a bodyguard or something that's specialized in taking down single enemies later makes more sense.
 
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I am onboard with making a bodyguard apparition spell, from an apparition more suited to the role.
Rider is not it, it is a fighter on a horse, and not taking advantage of the main strength of it feels like a waste.
Group of charging riders, not my first hoice for apparition spell, but then neither was the rider, but as we have a rider, we should work with it, and make the cavalry charge spell.
 
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