TimEd
Meteor maker
OR SEE
Stirland Enlisted Enforcers
OR SEE
The Night Watch? It's generic, makes reference to the fact we follow the lore of shadows, and also makes reference to the fact the vampires call themselves the Night Court if I remember my Genevieve properly.[ ] Pick a new name to reflect your Stirland-wide ambitions for the force (optional)
Bolded a major intelligence hole which passes right next to our capitalSo noticeable, you're hoping, that they couldn't be stashed somewhere in Wurtbad itself. They'd have to have left the city, and that narrows down the point of egress considerably - Wurtbad has three gates, and trade can only go through the southern one, and all the carts and their contents are recorded by the Wurtbad Watch to make sure nobody's trying to sidestep tolls and tariffs. So all you have to do is look through those records until you find multiple cartloads of books and you'll have taken a significant step down the road of finding them.
(Unless, you realize with a sinking feeling, they crated up the books before moving them, then transferred them to a boat. Once they got onto the River Stir they could go just about anywhere unnoticed. You're hoping that whoever it is didn't think of that.)
Umm I should point out that "Hunt Rats" in this instance basically means that they wage a secret war under the city against the Skaven.Oh and for the Sewer Jacks. They aren't difficult to add to the Watch next turn. It's not a large or particularly expensive organization. It's currently just full of minimum wage sorts who hunt rats and investigate strange smells.
The Riverwardens are basically impossible to set up without Crown financing however. Ships cost a crapton, move a crapton, and as this bit people may have forgotten
Bolded a major intelligence hole which passes right next to our capital
Oh and remember, that the next economic expansion involves a large increase in river trade thanks to Anton's untangling of the Problem. Which means a large increase in pirates and smugglers that need to be put down before people start making log jams to rob trade ships.
@BoneyM : You know, at this point the snake has had more influence on the story, than us being a talented enchanter. About the only enchantment work we got to was something that was enchanted before we got to it, and an Artifact we created by chance. Without an actual lab! Derp Wizard indeed.
Not true. MOST Sewer Jacks? They hunt rats. Real, regular rats. Skaven aren't that common in most cities, and you know, our city has an apparently very large cat population to hint that all seems well there.Umm I should point out that "Hunt Rats" in this instance basically means that they wage a secret war under the city against the Skaven.
...no? I'm unsure if this is a genuine thing you believe due to lacking financial knowledge, or just role playing? You can't be conned with an interest free loan that they gave you.
Last I checked there is a Skaven settlement under every major empire city, ours included. They are just very secretive and incredibly good at keeping themselves unknown to the people of the Empire to the point where most believe they are a myth.Not true. MOST Sewer Jacks? They hunt rats. Real, regular rats. Skaven aren't that common in most cities, and you know, our city has an apparently very large cat population to hint that all seems well there.
Given the level of our Sewer Jacks budget and equipment I'd be very surprised if they did that to a significant level and are still alive.Last I checked there is a Skaven settlement under every major empire city, ours included. They are just very secretive and incredibly good at keeping themselves unknown to the people of the Empire to the point where most believe they are a myth.
It is one of those professions where you either get good or you get dead, not to mention I never said they were making any sort of actual impact or that the skaven even really notice them.Given the level of our Sewer Jacks budget and equipment I'd be very surprised if they did that to a significant level and are still alive.
Not to mention that it is a lot easier to convince to set up a River Warden organization when compared to increasing the support for the Rat Catchers.[X] [WatchDuty] Underground: Absorbing the Sewer Jacks and rat-catchers into the Watch will allow you to make the underways of the city as safe as the streets above.
I want to integrate the Sewer Jacks, because seriously, they need the support and official backing; Go on about how nobody watches the rivers, but there are worse things underground than information holes. Even if they aren't fighting Skaven 24/7, or even regularly, there's still a whole bunch of other gribbly beings willing to fill that gap.
And also, judging by the description of what they do back from when we were deciding our background stuff, they basically fight blind against ninjas and monsters with only a little dog to let them know where their enemies are. Blindfighting is a very useful trait to have against, say, things that attack people at night, like vampires, and other sorts of undead.
Seems to me publishing your black ops budget, and getting informant names on formal official ledgers might be a security breach. Part of our discretionary income is literally meant for paying informers. Setting details on how many, and where, and how much they are paid to paper that is handled by ordinary clerks seems... unwise.[] [Orders] Plan Who Ya Gonna Call?
-[] Your intelligence infrastructure is becoming worthy of the title; perhaps you could dedicate some time to expanding it. And, ideally, Stirland could pay for it directly instead of it eating your discretionary income.
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I want to integrate the Sewer Jacks, because seriously, they need the support and official backing; Go on about how nobody watches the rivers, but there are worse things underground than information holes. Even if they aren't fighting Skaven 24/7, or even regularly, there's still a whole bunch of other gribbly beings willing to fill that gap.