Why do we need to weaponise the spiders?
For fun, murder, and profit.
I mean we technically already did, I'm pretty sure the original We is still actively hunting goblins outside the karak. People just want to weaponize them *more*, because exotic cavalry is a fun aspect of fantasy worlds.
Help them weaponizes themselves.
Odin has too many unrelated domains to him to really be a direct inspiration I think. Mercury seems like more of the same as Hermes: wikipedia lists his domains as "financial gain, commerce, eloquence, messages, communication, travelers, boundaries, luck, trickery, merchants, thieves" which really seems quite similar to what I found on Hermes (I guess that's why they got syncretised). Commerce and financial gains fits all three Gods you mentioned, but travelers I think only fits Kalita. Boundaries again fits Kalita since we know He is also a Goddess of the Hedgefolk but I suppose it could also kind of fit Ranald since He too is a God of some of the Hedgefolk. Luck, trickery, and thieves seems like an obvious fit for Ranald, but we can also fit it to Kalita since He is Ranald's son.If you want to dig deeper into Hermes, then you should know that the Romans syncretised Him with Mercury, the god of bankers and merchants. The closest Old World equivalents are Handrich, Kalita, and Ranald the Dealer.
Mercury is also syncretised with Odin, specificly Odin the Wanderer, who was the inspiration for Gandalf, who was the inspiration for the Grey Order.
The big problem with the spider crossbow would be that the individual hunter spiders aren't all that smart when they're away from the main body of the swarm. We could probably teach them to follow directions from a rider, but aiming and operating machinery would be dicier.Co-operation. One spider cannot operate a crossbow or gun. But a pair of them probably can.
Let's be fair here, they're already weaponised. They are our first line of defence against Karak Drazh's underground forces after all.
Reading the story post...Let's be fair here, they're already weaponised. They are our first line of defence against Karak Drazh's underground forces after all.
... I don't think they inflict all that many casualties even with their steady opportunistic hunting, which I take to mean that they're more of an early warning system than an active deterrent. Though that's valuable enough, I admit."They stay up there, we stay down there, and everyone's happy," he says with a shrug. "They wander up the Gauntlet to try to pick off greenskins when it's quiet, and seem to be doing alright at it. Half the time the first warning we have of an incoming assault is a bunch of them coming back at once and all the rest of them darting into side tunnels to wait until the shooting stops. Then they pick over the battlefield and take away any of them still wriggling, then the Halflings show up for the rest, then we wait for the next lot."
Yeah, they're not first line of defence in the sense of being an unbreakable wall. They're more like a tripwire that's alerting us to a bigger problem that may trip the Orcs up if they come wandering our way.Reading the story post...
... I don't think they inflict all that many casualties even with their steady opportunistic hunting, which I take to mean that they're more of an early warning system than an active deterrent. Though that's valuable enough, I admit.
They also ensure no wounded Orcs can run away. That too is valuable you know.Reading the story post...
... I don't think they inflict all that many casualties even with their steady opportunistic hunting, which I take to mean that they're more of an early warning system than an active deterrent. Though that's valuable enough, I admit.
I think it'll be awhile before we move any new We outside of the Karak.Or split more hives to settle other places. Border Princes can actually use such spiders I think. As long as they don't eat humans which they won't since we allied.
So, my 'red string murder-board' headcanon is that Tahoth Trisheros was historically three people working together - One of them being Tahoth (maybe as Hoeth, maybe as Verena), one of them being Tlanxla, and one of them being a mortal human (one of the incredibly rare but very very scary Volans or Nagash type geniuses). And the 'Cult of Tahoth Trisheros' then is more like a mystery cult than it is like the Cults of the Empire (though with Tahoth actually being a god and having a regular style Cult too that the Cult of Tahoth Trisheros was possibly preserved inside of for some time, and with probable later back-syncretisation with eg Haletha or Ishernos, which muddies the waters a lot).
Edit: And while it just doesn't fit, I do like the idea that that human genius was Ranald, which is why he 'definitely was not a god during the coming of Chaos', 'was initially a mortal human who became a god', and also 'appears in the coming of chaos myths in a number of places'. Like, Ranald as the Shadow genius in the same way that Nagash was the Death genius.
A cross-country spider road trip sounds pretty awesome. Another far-away alt dwelling for a We hive could be Laurelorn -- enough tree cover to mitigate the sunlight, beast men and various gribblies coming in from the Drakwald, etc.I think it'll be awhile before we move any new We outside of the Karak.
(Both because most people aren't chill with giant spiders, and for the selfish reason that it might cut into our impending silk domination)
Also don't think they'd do great in most of the Border Princes, these are subterranean spiders, they don't like light.
My best idea as it stands for exporting We is convincing Vlag to house one (though the logistics of moving a whole We across that much distance would be interesting)
Azul, they need allies close to home and have worked near them, also they could use some mountain climbing friends.My best idea as it stands for exporting We is convincing Vlag to house one (though the logistics of moving a whole We across that much distance would be interesting)
My main reason for Vlag is that I figured they were just about the only Karak that we could convince to house the giant spiders (at the worst, using our Boon), but Kazador might just go for it.Azul, they need allies close to home and have worked near them, also they could use some mountain climbing friends.
You're not the first person to ask that, and the answer is still "a new update will arrive when it arrives", pestering Boney won't change anything. The fact that he still answers questions in the thread likely mean that the quest is still alive and that the hiatus is just temporary.
The quest updated five months ago. That's a hiatus.Wait? There is a hiatus but this quest updated this year? What?
I'm curious as to your definition of hiatus. This year is almost half over.Wait? There is a hiatus but this quest updated this year? What?
October is eternal, updoot soon.I'm curious as to your definition of hiatus. This year is almost half over.
Bit of a late reply, but I figured I might as well pour some gasoline on the fires of conspiracy.So, my 'red string murder-board' headcanon is that Tahoth Trisheros was historically three people working together - One of them being Tahoth (maybe as Hoeth, maybe as Verena), one of them being Tlanxla, and one of them being a mortal human (one of the incredibly rare but very very scary Volans or Nagash type geniuses). And the 'Cult of Tahoth Trisheros' then is more like a mystery cult than it is like the Cults of the Empire (though with Tahoth actually being a god and having a regular style Cult too that the Cult of Tahoth Trisheros was possibly preserved inside of for some time, and with probable later back-syncretisation with eg Haletha or Ishernos, which muddies the waters a lot).
Edit: And while it just doesn't fit, I do like the idea that that human genius was Ranald, which is why he 'definitely was not a god during the coming of Chaos', 'was initially a mortal human who became a god', and also 'appears in the coming of chaos myths in a number of places'. Like, Ranald as the Shadow genius in the same way that Nagash was the Death genius.
Article: He ran far, far away, to the burning deserts in the south, and buried himself deep under the sand there.
Article: In literary works of Archaic Greece, Hermes is depicted both as a protector and a trickster. In Homer's Iliad, Hermes is called "the bringer of good luck", "guide and guardian", and "excellent in all the tricks".
[...]
Beginning around the turn of the 1st century AD, a process began by which, in certain traditions Hermes became euhemerised – that is, interpreted as a historical, mortal figure who had become divine or elevated to godlike status in legend.
[...]
[Regarding Herme's epithet as "tricky":]
Hermes is a deified trickster and master of thieves ("a plunderer, a cattle-raider, a night-watching" in the Homeric Hymn to Hermes) and deception (Euripides) and (possibly evil) tricks and trickeries, crafty (from lit. god of craft), the cheat, the god of stealth. He is also known as the friendliest to man, cunning, treacherous, and a schemer.
We already talked to Gunnars. The first thing Belegar did when we told him was to call for Gunnars and Kragg.Doing some re-reading and it just occured to me that aside from Grey Collage, Gunnars might be somebody we might want to talk about our pocket dimension troubles with unwelcome visitors. If he knows and can be convinced to tell us how to cut it off from warp same way Glittering Realm was cut of from the warp our problems would be solved I think.
Yes, but if you are a loyal, or "loyal", noble from, say, Nuln, that is more of an incentive than a deterrent. Cultis would also try to exploit that, no?The thing about using artillery inside a city against targets also inside that city and absolutely capable of counterfire is you'd very quickly not have a city any more.