Voted best in category in the Users' Choice awards.
Click on Thread Tools at the top of the page, then Who Replied? You will see Boney at the top. Then click on the number of posts next to his name, which you'll notice is blue. That will sort by Boney's posts. If I remember correctly it's not the best readability wise, because it uses the Search function, so you'll only see Boney's posts, not who he's replying to or what he's quoting/or threadmarking.
Aww yeah, it's just the search pull up which mainly shows previews, doesn't show anything Boney might be quoting and right now only goes back to roughly when we talked with Borek. I really miss a function from a site I used to lurk where you could select one or two posters and the thread would just show their posts. No idea how hard Reader Mode ++ would be to implement and I think I'm like the only one who wants it. Thanks for answering though.
 
Weird, thread unrelated question, but do any of you know if Boon of Hysh would work on Nurgle´s rot?
 
Weird, thread unrelated question, but do any of you know if Boon of Hysh would work on Nurgle´s rot?
WFRP 4e: The Horned Rat Companion, page 77
A potential victim of Nurgle's Rot may spend a Fate Point to avoid contracting it. However, once infected, it is impossible to rid oneself of Nurgle's Rot. Fate Points spent after the victim is infected merely delay the onset of new symptoms by a month.
 
Weird, thread unrelated question, but do any of you know if Boon of Hysh would work on Nurgle´s rot?

2e WFRP gave rules for Neiglish Rot, which is curable with powerful magic. The wiki says Neiglish Rot is a variant of Nurgle's Rot, but they do so with a citation that doesn't actually say that and also while misspelling it as Neighlish Rot, so I'm dubious. My theory is that WFRP originally had it as Nurgle's Rot, but then changed it to Neiglish Rot either because they had it as lore-appropriately incurable and that was a bit much, even for WFRP, or because they had it be curable and orders came from GW to change it because it breached established canon. This part of Tome of Corruption, IMO, is telling:

Though any disease can drive a mortal into the waiting arms of the Lord of Decay, Neiglish Rot (see WFRP page 136-137) is the most certain. Sometimes known as Neiglish Rot, this virulent disease wreaks havoc with the system.

This nonsensical repetition screams 'someone did a find-and-replace late in editing' to me. So I'd say that nothing works on Nurgle's Rot, with the possible exception of direct divine intervention.
 
Neiglish Rot is described in Tome of Corruption as one of the primary ways in which Nurgle adds Plaguebearers to his rank, because apparently the final stages of the disease result in that. I remember that because it was one of the only methods I saw that involved someone becoming a Daemon that wasn't the ascension process into a Daemon Prince. It's interesting as a piece of lore because it implies that Nurgle may be the only Chaos God who has foot Daemons who aren't actually shards of his personality, but rather, they are mortals turned Daemon (who aren't super powerful dedicated Chaos Worshippers who worked to gain ascension into the ranks of the Greater Daemons).

One of the most horrible parts of fighting a Great Unclean One is the likelihood that you'll get infected with the Rot. Every turn you spend next to him, and every time you injure him, a GUO splatters you with infected pus that has a decent chance of infecting you with the Rot. It's the biggest etriment when fighting a GUO, aside from this ungodly resilience that makes sure they rarely stay down for long.

GUO are probably the best Greater Daemons for Dwarves to fight though. They're one of the only Daemons slow enough to get hit with artillery fire, and it also means you don't get exposed to all the stink.
 
Neiglish Rot is described in Tome of Corruption as one of the primary ways in which Nurgle adds Plaguebearers to his rank, because apparently the final stages of the disease result in that. I remember that because it was one of the only methods I saw that involved someone becoming a Daemon that wasn't the ascension process into a Daemon Prince. It's interesting as a piece of lore because it implies that Nurgle may be the only Chaos God who has foot Daemons who aren't actually shards of his personality, but rather, they are mortals turned Daemon (who aren't super powerful dedicated Chaos Worshippers who worked to gain ascension into the ranks of the Greater Daemons).

One of the most horrible parts of fighting a Great Unclean One is the likelihood that you'll get infected with the Rot. Every turn you spend next to him, and every time you injure him, a GUO splatters you with infected pus that has a decent chance of infecting you with the Rot. It's the biggest etriment when fighting a GUO, aside from this ungodly resilience that makes sure they rarely stay down for long.

GUO are probably the best Greater Daemons for Dwarves to fight though. They're one of the only Daemons slow enough to get hit with artillery fire, and it also means you don't get exposed to all the stink.
Dwarfs are also more resistant to their diseases than other races.
 
That too. I believe that is a part of why Kugath hates the Dwarves. A larger part of why he hates them though, is that one time he died to a controlled landslide by Dwarves during the first Incursion. Must have been embarassing for him.
And the time that 4 Greater Daemons had a contest to each take a Dwarfhold and Ku'gath was the only one to fail (I believe he targeted Zhufbar)
 
It's interesting as a piece of lore because it implies that Nurgle may be the only Chaos God who has foot Daemons who aren't actually shards of his personality, but rather, they are mortals turned Daemon (who aren't super powerful dedicated Chaos Worshippers who worked to gain ascension into the ranks of the Greater Daemons).
Bloodletters have something similar, where IIRC legend says they're formed from mortals who die in battle in Khorne's name. I can't remember if this is 40k lore or Fantasy lore though, but bloodletters are setting-agnostic.
 
Halflings are overworld farmers and the We are underground dwelling spiders who have a limited scope because of the nature of their hivemind. They don't like venturing outside their territory because they lose their intelligence the further they go, and one of their biggest advantages is their ability to navigate caverns by crawling on the ceilings and walls, something that Halflings can't reasonably keep up with.

The concept of using the We as cavalry is doomed to failure IMO.
 
We possess all the necessary components except for anyone who thinks its a good idea.
The dwarves would rather fight on foot or on a machine, or on a throne carried by other dwarves.
The spiders would rather just migrate rather than get into an actual war.
 
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So I was looking into Tahoth Trisheros and I found something that may be a coincidence but holy shit it just fits it all fits I'm not just seeing things you have to listen to me

Ok, so look, Tahoth Trisheros is this mysterious figure that's been mentioned as someone the Light Order's precursors worshipped and we know pretty much nothing about Him but as @Mopman43 pointed out:
"Tahoth Trisheros" makes me think of Hermes Trismegistus, the syncretic figure of Hermes and the Egyptian god Thoth that's said to be the founder of Hermeticism.

I have no idea if that's what Boney's going for, but I could see it.
and as far as incoroprating real-world lore into warhammer sure that makes sense, you can pretty easily see Hermeticism in the inspiration for the Light Order, and there's the Nehekharan influences and the symbol of Hysh is the Serpent of Light which is basically the caduceus so yeah that scans. But what does it actually mean in story? Sure Boney used some real world stuff as influence, but who or what is Tahoth Trisheros meant to be in the setting?

So Tahoth is obviously a stand in for Thoth, and Tahoth is obviously Hoeth. Of all the Nehekharan Gods which might be Asur Gods I would say that this is the most certain - those guys not only have the same exact domain, they also have very similar names. Furthermore we were told by Hatalath that the Waystone network was a Hoethian affair, and the cult of Tahoth Trisheros have some Waystone knoweldge, so yeah that part is pretty clear I think. But where does 'Trisheros' fit in all of this?

At first I took a literal approach. Trisheros means "thrice-hero", so I thought maybe this has something to do with having a more "heroic" take on Hoeth, which actually kind of makes sense if you think about it. If we go with the view that Verena is Hoeth then humans attribute justice to Hoeth whereas the Asur believe His only domain is knowledge, and if you compare the myth of the coming of Chaos told by Markus Fischer to the myth 'Lord Ulric and the Making of the World' you actually see that humans and Asur both agree that Verena/Hoeth picked up the sword as a response to the coming of Chaos. It's possible to interpret that as the God Hoeth acquiring a new aspect during the Coming of Chaos, which in the Old World has been interpreted as justice but which you could also view as an aspect of 'fuck Chaos in particular' or something, while the Asur do acknowledge that Hoeth did a cool thing once and Loremasters do go around carrying swords in honour of that but they don't give it the same significance that humans do. So if Tahoth is Hoeth maybe Tahoth Trisheros is Verena - a different take on Hoeth (which may or may not be more 'correct') which emphasizes His role in protecting the world from Chaos, and since that's something that was chiefly done via the Waystone network that Cult has taken especial interest in the Waystones and accordingly have some cool secrets that hopefully Elrisse and Egrimm will tell us at some point.

Then I considered the fact that Tahoth Trisheros was a syncretic figure, a blending of Hermes and Thoth. Thoth is Tahoth that's obvious enough, but do we have a Hermes stand-in? At first I thought Ladrielle might be the best fit, as while She's not a perfect fit She is a Goddess of travel and that's a decent fit for Hermes and actually one of his aspects. So I decided to read a bit more in wikipedia about Hermes because I think Ladrielle might be Halétha, and anything that might somehow be related to Halétha is like catnip to me, and then I came across this and holy shit you guys look at this:
Article:
It is also possible that since the beginning he has been a deity with shamanic attributes linked to divination, reconciliation, magic, sacrifices, and initiation and contact with other planes of existence, a role of mediator between the worlds of the visible and invisible. According to a theory that has received considerable scholarly acceptance, Hermes originated as a form of the god Pan, who has been identified as a reflex of the Proto-Indo-European pastoral god in his aspect as the god of boundary markers. Later, the epithet supplanted the original name itself and Hermes took over the roles as god of messengers, travelers, and boundaries, which had originally belonged to Pan, while Pan himself continued to be venerated by his original name in his more rustic aspect as the god of the wild in the relatively isolated mountainous region of Arcadia[...]
[...]
[H]e was considered the god of commerce and social intercourse, the wealth brought in business, especially sudden or unexpected enrichment, travel, roads and crossroads, borders and boundary conditions or transient, the changes from the threshold, agreements and contracts, friendship, hospitality, sexual intercourse, games, data, the draw, good luck, the sacrifices and the sacrificial animals, flocks and shepherds and the fertility of land and cattle.

It's Halétha, it's just Halétha. Look, almost every single aspect is there: commerce? Kalita the trade God. Travel, roads and crossroads? Again Kalita, His symbol is the road, He is the God of Journeys. Borders and boundaries? The changes from the threshold? That's the Hedge! That's the boundary between the world of the spiritual and material and the concept of boundaries in general! Games, the draw, good luck? Her Father's aspects. Fertility of the land and sacrifices of animals? Halétha is a Goddess of the Hunt and a Goddess of fertility in Her guises as Haleth and Haleth. Even hospitality almost fits - no, it's not as aspect of Halétha, but in canon Kalita is a noble in Dazh's court, and Dazh is the God of hospitality! Not literally everything is here but come on it's not like we expect Boney to copy-paste real world Gods into the setting and there's so much that does fit that I can't imagine Boney didn't draw some inspiration from this.

Now why would a Cult blend Hoeth and Halétha, or Verena of Ladrielle, or whatever this is? Well I don't know maybe Verena and Halétha and Ranald are connected in some way and speaking of Ranald Hermes was also known as "the divine trickster" and hey Loec's rune in the mandala includes the Eltharin rune Issth which means among other things The Serpent of Light which as I said is very obviously the caduceus and hey that's the symbol of Hermes! It literally all fits! I have no idea what it all fits to, l don't know what's the actual big picture here, but come on this can't be a bunch of concidences there's got to be something here I'm not crazy I AM NOT CRAZY






so yeah if we could look into the Nehekharan Waystone network soon-ish that would be neat thanks
 
so yeah if we could look into the Nehekharan Waystone network soon-ish that would be neat thanks
I suppose there's the question of if Tahoth Trisheros was/is a figure in Nehekhara itself, or only a syncretized figure in cultures that bordered Nehekhara and outlived it.

(If Haletha is one half of Tahoth Trisheros, does that mean the Father coin would work on the entire Light Order? Or I suppose only on the ones inducted into whatever secret society they got going on)
 
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(If Haletha is one half of Tahoth Trisheros, does that mean the Father coin would work on the entire Light Order? Or I suppose only on the ones inducted into whatever secret society they got going on)
I think Egrimm's comments on the Light Order suggest that they have been pretty thoroughly secularized which means they wouldn't count as 'followers' of Halétha even if the religion they stole all their rituals really did use to worship Her.
 
The Light Order was founded by Volans, who argued heavily for secularism within the Colleges of Magic. Though individuals undoubtedly vary, at the institutional level the Light Order is entirely irreligious.

Volans said:
Nothing in this life or the next is free, and whilst I am willing to trust in my own abilities and limitations, and accept any errors I make while weaving my spells, I do not wish to trust the continued benevolence of a deity whose need for my faith and dedication might far outweigh my own need for His or Her aid.
 
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