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I agree with celestial being a good fit. Heidi has some future sight thing going on with the Gambler, so Mandred could be a lightning dispenser publicly and get hints from our mutual friend on the side, similar to how Mathilde balances wizardry and faith.

I do not think the Gambler gives future sight, more probability warping once you are in trouble, like say if a vampire is coming for you and you need to stake them and take their identity.
 
I do not think the Gambler gives future sight, more probability warping once you are in trouble, like say if a vampire is coming for you and you need to stake them and take their identity.
When Mathilde first gave Mandred the horse, Heidi said:
Heidi stares thoughtfully at the horse, and you can faintly feel the reflected radiance of divine attention turning her way. "Do you have a chisel?" she asks, and you summon one. "Carve your Order's sigil onto it, there's a possibility of an irritating misunderstanding about this in six months that it would neatly bypass."
There's some kind of future sense there. Maybe it's on Ranald's part directly, idk.
 
I do not think the Gambler gives future sight, more probability warping once you are in trouble, like say if a vampire is coming for you and you need to stake them and take their identity.
I suspect Lampshade is referring to this:
Heidi stares thoughtfully at the horse, and you can faintly feel the reflected radiance of divine attention turning her way. "Do you have a chisel?" she asks, and you summon one. "Carve your Order's sigil onto it, there's a possibility of an irritating misunderstanding about this in six months that it would neatly bypass."
Ranald the Gambler seems to have a divine sense of the odds of various outcomes happening and an ability to communicate that to his chosen ones, not just an ability to put his thumb on the scale on their behalf. So this winds up looking like prophecy.

That said, I think it would be awkward, theologically, for Mandred to be empowered simultaneously by Azyr and by Ranald to peer at fate, and I strongly suspect that if he goes Celestial that Heidi will encourage her son to follow Ranald primarily in one of his other faces, so that the Gambler is not in competition with the Blue Wind.
One of Ranald's aspects, Ranald the Gambler, is entirely based around chance. He's been tilting the odds in Mathilde's favour on a regular basis for years now. To get dwarves to make a magical item for you that explicitly and solely fills the same role that he has been performing for you would be personally hurtful to Him. Is He not sufficient for you? Do you not trust Him? It's not explicitly listed in the strictures in the same way that smearing dung on his altars isn't.
If Mandred doesn't seek it out himself and just gets incredibly hardcore touched by Azyr, maybe things will be different, idk, but I think Heidi will be very motivated to steer her son away from conflict with the religious beliefs she wants him to hold, because title drop.
 
That said, I think it would be awkward, theologically, for Mandred to be empowered simultaneously by Azyr and by Ranald to peer at fate, and I strongly suspect that if he goes Celestial that Heidi will encourage her son to follow Ranald primarily in one of his other faces, so that the Gambler is not in competition with the Blue Wind.
Night Prowler coin has no issues coexisting with Ulgu.
 
Night Prowler coin has no issues coexisting with Ulgu.
An excellent point! Maybe Ranald would be very cool with Celestial-Mandred using Azyr to tilt fortune in his favor, but would get mad if he commissioned items to do Deceiver or Night Prowler things instead of relying on Ranald's gifts, in the same way Ranald is cool with us using Ulgu to deceive and hide but not cool with us seeking out external magical aid for Gambler-type things.

Hard to say, since Mandred's relationship with Ranald is years off from becoming more than a child's faith in what he was raised to believe, but fun to think about given our thread penchant for obsessing over the divine.
 
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They can be counterspelled with the marksdwarf pistol.
Well, Mathilde is a fan of the counter battery style of magical conflict resolution. Also non-magical conflict. Counter-battery fire in it's wide variation of forms is the solution to a great many problem, much like the sneak attack and dragons.

On day, she'll engineer a sneak attack by dragon mounted/carried artillery. It will be the culmination of her career (and probably fuck over Marienburg by sheer accident).
 
An excellent point! Maybe Ranald would be very cool with Celestial-Mandred using Azyr to tilt fortune in his favor, but would get mad if he commissioned items to do Deceiver or Night Prowler things instead of relying on Ranald's gifts, in the same way Ranald is cool with us using Ulgu to deceive and hide but not cool with us seeking out external magical aid for Gambler-type things.

Hard to say, since Mandred's relationship with Ranald is years off from becoming more than a child's faith in what he was raised to believe, but fun to think about given our thread penchant for obsessing over the divine.

Ranald's first blessing to Mathilde was a luck based blessing, after all. Maybe if He'd given her a deception based blessing or a prowler based blessing He'd be more jealous of Ulgu, but willing to let luck based enchantments slide.

Mathilde may favour the Protector and the Deceiver, but it's the Gambler that favours her in return.
 
To be fair, Ulgu is kinda a part of Matilda's very soul. Ranald denying the usage of that, would be to deny a part of Matilda's very soul.

It's kinda like denying a sword user his hands, it would be crippling to them. Meanwhile getting an item to do Ranald's job, is kinda like tracking down a blacksmith to make you a sword, after your own blacksmith friend who's served you loyally for years with an amazing, incredible sword to do it instead.

One is denying your own worth and abilities while the other is denying your friends worth.
 
To be fair, Ulgu is kinda a part of Matilda's very soul. Ranald denying the usage of that, would be to deny a part of Matilda's very soul.

It's kinda like denying a sword user his hands, it would be crippling to them. Meanwhile getting an item to do Ranald's job, is kinda like tracking down a blacksmith to make you a sword, after your own blacksmith friend who's served you loyally for years with an amazing, incredible sword to do it instead.

One is denying your own worth and abilities while the other is denying your friends worth.
Yeah, it's a bit like how Ulric doesn' t necessarily have a problem with Wizards using their magic to survive? I think I remember that being a conversation at least.

A Wizard's wind is a part of them, and using it to do something should be about as blasphemous as using entirely mundane skills to be good at something that a god would help with. After all, a worshipper's relationship with a god is between the god and themselves. They're still a part of that equation. Going outside the equation to a third party is where it looks bad.
 
Speaking of the future, thoughts on next turn? For Waystone actions, I want Max on the Waystone gold, and maybe we can force Egrimm to sit down and finally write that windfall paper? For personal actions, we should probably pick up the apprentice training, and if we can spare it the powerstone creation lessons. For the EIC we'll probably have some new options depending on how the HQ action goes. Library I want to do two actions if we can fit it in—book mining, and Vlag, although we may have to hire scribes instead.
 
Yeah, it's a bit like how Ulric doesn' t necessarily have a problem with Wizards using their magic to survive? I think I remember that being a conversation at least.
I imagine Ulrican wizards might look down on enchanting, since you're relying on an artifact to do the job instead of your own magical skills. Either you're using the item you created, in which case why not just directly cast the spell yourself, or you're giving it to someone else, in which case they're not relying on their own magic.
 
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I imagine Ulrican wizards might look down on enchanting, since you're relying on an artifact to do the job instead of your own magical skills. Either you're using the item you created, in which case why not just directly cast the spell yourself, or you're giving it to someone else, in which case they're not relying on their own magic.
Maybe? I think I recall Boney also saying something about Ulricans making their own weapons and armor and tools then using those is totally cool, because that's still using your own skills and abilities to survive. If that wasn't completely my imagination—a distinct possibility, I will admit—then enchanting your own gear probably falls in the same place. Enchanted gear, after all, has some advantages over just casting it yourself. Less chance of blowing yourself up, for example.
 
Speaking of the future, thoughts on next turn? For Waystone actions, I want Max on the Waystone gold, and maybe we can force Egrimm to sit down and finally write that windfall paper? For personal actions, we should probably pick up the apprentice training, and if we can spare it the powerstone creation lessons. For the EIC we'll probably have some new options depending on how the HQ action goes. Library I want to do two actions if we can fit it in—book mining, and Vlag, although we may have to hire scribes instead.
The issue is that we really have no idea what new actions will be generated as a result of our Lay the Foundations. I am pretty confident we don't want to do any further recruitment just yet, so we can rule that much out, but we don't know what avenues of inquiry will be open to us as WEB-MAT actions and what will be open to us as personal actions and what the other participants in the project intend to do, so our usual game of sketching out prospective plans well ahead of time is just kind of not going to work very well this turn, since the most important stuff is going to be totally unknown to us before the Turn 39 update drops.

Boney, quick question. I am going to assume that "letting us know ahead of time which Waystone project actions have been unlocked, and which categories they fall in," is not likely to happen given your QMing style. Would it be possible for T39 to have a longer than usual moratorium, since preplanning is less of an option and we'll probably have a ton of questions for you about the new options? Or is this something you think will probably just sort itself out fine without changing anything?
 
Bright has « flaming eyes » and « stink of brimstone », that's creepy as hell too. All Winds have creepy marks, so it's not disqualifying in any way. The disqualifying ones are imo those who are intrinsically problematic, like the modifications of personality.

And « must look at the stars » is strange, but not creepy. It comes out as more eccentric than anything.
It's not creepy but gettign jittery because you haven't seen the stars is mroe than a little weird. And could potentially be prblematic if the option is ever not available for some reason.

My point is that all the Winds have bad arcane marks and that no Wind can really be thought of as worse for the fact they all change your literal soul, which affects how people interact with you and how you think.. In fact, given that Boney isn't locked to the arcane marks in the books, I'd be very surprised if one Wind was somehow worse than the others in the "alters your personality" stakes.

Well, Pit of Shades also has the disadvantage that warlock engineers can't cast it. I'm sure there's an enterprising Skaven trying to create some sort of catapult for it, despite the risk of spontaneous explosion and daemonic invasion. Actually, let me rephrase that: I'm sure there's an enterprising Skaven out there who's ordered a dangerous up and comer to work on it, with the expectation that he'll be able to take credit, punish the rival for failure to work, or the problem solves itself via spontaneous explosion or daemonic invasion.
Sure, but that's a problem for Skaven. Not for Mathildes.

They can be counterspelled with the marksdwarf pistol.
Not really? You could maybe shoot it out if the air, but considering it's small enough to be thrown by small rat hands, I wouldn't liek to bet on it. Alternatively you could shot the thrower dead, but a) that's technically a solution to regualr casters too, and b) it doesn't stop the Skaven next to them throwing it.

An excellent point! Maybe Ranald would be very cool with Celestial-Mandred using Azyr to tilt fortune in his favor, but would get mad if he commissioned items to do Deceiver or Night Prowler things instead of relying on Ranald's gifts, in the same way Ranald is cool with us using Ulgu to deceive and hide but not cool with us seeking out external magical aid for Gambler-type things.
Honestly I see the difference as more fundamental to Ranald than to mathilde's relationship with him. Ranald gets to mess with luck because he's the god of it, but luck is otherwise not meant to be influenced by outside forces. Deception, protectoring and thieving however have always been done with the aid of tools, so Ranald is ok with them, no matter what the tool may be.

Yeah, it's a bit like how Ulric doesn' t necessarily have a problem with Wizards using their magic to survive? I think I remember that being a conversation at least.

A Wizard's wind is a part of them, and using it to do something should be about as blasphemous as using entirely mundane skills to be good at something that a god would help with. After all, a worshipper's relationship with a god is between the god and themselves. They're still a part of that equation. Going outside the equation to a third party is where it looks bad.
Ulric is pretty explicitly against magic. It's just that the mainstream Cult views his commandments as "survive" first, and everything else afterwards, and are pragmatic enough to not pursue self-sufficieny to the utmost limit.
 
If we actually want Manfred to be under our wing we probably want to visit the little dude at some point. Get some positive impressions out of him.
I don't particularly want Mandred as an apprentice, or even in the Grey College, but given Mathilde is his godmother I think a visit is still a good idea. If we don't want to influence the choice of College, then that might have to wait unti it's locked in, but we should still visit.
 
Voting seems to have mostly died down, and The We has pulled into a two digit lead.

Adhoc vote count started by Aranfan on May 13, 2022 at 7:16 PM, finished with 2353 posts and 372 votes.
 
Maybe? I think I recall Boney also saying something about Ulricans making their own weapons and armor and tools then using those is totally cool, because that's still using your own skills and abilities to survive. If that wasn't completely my imagination—a distinct possibility, I will admit—then enchanting your own gear probably falls in the same place. Enchanted gear, after all, has some advantages over just casting it yourself. Less chance of blowing yourself up, for example.
Ulric values self-reliance, but there's no way the Cult requires its members to make all their own gear.

I can guarantee you the White Wolves aren't all blacksmiths, and the Ar-Ulric's personal kit of Ulrican artifacts certainly wasn't made by him.
 
I don't think anyone has suggested Mathilde should use the brass orb, and certainly not fire it out of a canon.
Sure, but Mathilde could, theoretically, eventually make a PoS Altar powered by an Orb of Sorcery. You know, if we wanted to.
Ulric values self-reliance, but there's no way the Cult requires its members to make all their own gear.

I can guarantee you the White Wolves aren't all blacksmiths, and the Ar-Ulric's personal kit of Ulrican artifacts certainly wasn't made by him.
Fair. I think the conversation I may or may not have imagined had something to do with a trial about living in the woods? Or just the theoretical extreme interpretation of structures that an Ulrican should be living in the woods. It's a very vague memory.
 
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