Bright has « flaming eyes » and « stink of brimstone », that's creepy as hell too. All Winds have creepy marks, so it's not disqualifying in any way. The disqualifying ones are imo those who are intrinsically problematic, like the modifications of personality.
And « must look at the stars » is strange, but not creepy. It comes out as more eccentric than anything.
It's not creepy but gettign jittery because you haven't seen the stars is mroe than a little weird. And could potentially be prblematic if the option is ever not available for some reason.
My point is that all the Winds have bad arcane marks and that no Wind can really be thought of as worse for the fact they all change your literal soul, which affects how people interact with you and how you think.. In fact, given that Boney isn't locked to the arcane marks in the books, I'd be very surprised if one Wind was somehow worse than the others in the "alters your personality" stakes.
Well, Pit of Shades also has the disadvantage that warlock engineers can't cast it. I'm sure there's an enterprising Skaven trying to create some sort of catapult for it, despite the risk of spontaneous explosion and daemonic invasion. Actually, let me rephrase that: I'm sure there's an enterprising Skaven out there who's ordered a dangerous up and comer to work on it, with the expectation that he'll be able to take credit, punish the rival for failure to work, or the problem solves itself via spontaneous explosion or daemonic invasion.
Sure, but that's a problem for Skaven. Not for Mathildes.
They can be counterspelled with the marksdwarf pistol.
Not really? You could maybe shoot it out if the air, but considering it's small enough to be thrown by small rat hands, I wouldn't liek to bet on it. Alternatively you could shot the thrower dead, but a) that's technically a solution to regualr casters too, and b) it doesn't stop the Skaven next to them throwing it.
An excellent point! Maybe Ranald would be very cool with Celestial-Mandred using Azyr to tilt fortune in his favor, but would get mad if he commissioned items to do Deceiver or Night Prowler things instead of relying on Ranald's gifts, in the same way Ranald is cool with us using Ulgu to deceive and hide but not cool with us seeking out external magical aid for Gambler-type things.
Honestly I see the difference as more fundamental to Ranald than to mathilde's relationship with him. Ranald gets to mess with luck because he's the god of it, but luck is otherwise not meant to be influenced by outside forces. Deception, protectoring and thieving however have always been done with the aid of tools, so Ranald is ok with them, no matter what the tool may be.
Yeah, it's a bit like how Ulric doesn' t necessarily have a problem with Wizards using their magic to survive? I think I remember that being a conversation at least.
A Wizard's wind is a part of them, and using it to do something should be about as blasphemous as using entirely mundane skills to be good at something that a god would help with. After all, a worshipper's relationship with a god is between the god and themselves. They're still a part of that equation. Going outside the equation to a third party is where it looks bad.
Ulric is pretty explicitly against magic. It's just that the mainstream Cult views his commandments as "survive" first, and everything else afterwards, and are pragmatic enough to not pursue self-sufficieny to the utmost limit.