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@Boney, Empire of Man is very much a fan term, not an official term. It's showed up in the Informational posts and exactly six times in the updates:

I did some digging and found the phrase 'empire of man' being invoked by Sigmar in the novels - it seems to be directly based off the desire to have for humans what the Dwarves have in the Karaz Ankor, so 'of man' is used to distinguish it from that. It's also used in a bit of fluff in the 2e WFRP corebook. It might not be the best fit, but the other possibilities would be 'Sigmar's Holy Empire' or 'the Empire of the Reik' or something of that nature, which don't fit that well either. And just calling it 'the Empire' doesn't work so well when Ulthuan and the Karaz Ankor are both also empires.

@Boney, if I've got it right, the Civilised Realms books are for learning and teaching languages while the Linguistics books are for deciphering and analysing languages?

Yes.
 
It might not be the best fit, but the other possibilities would be 'Sigmar's Holy Empire' or 'the Empire of the Reik' or something of that nature, which don't fit that well either. And just calling it 'the Empire' doesn't work so well when Ulthuan and the Karaz Ankor are both also empires.
The lore actually provides a good name for what it should be called:
In the lore John hammer invented the hammer Empire, where there are the lovely brettonians, the great humans, dwarves, elves, and halflings. Sadly this age of peace ended, and the hammer empire turned into the warhammer empire, where they had to fight the orcs (they were created to get back the multiple rings that John hammer gave to representatives of the species) as well as the dastardly chaos gods: Korn (Referenced from the rockband), Gurgle, Teentch, and Malal.
 
The Gambler could be absolutely key to laying foundations because of how hard it is to translate between magical paradigms. Success or failure here could well come down to whether a participant is randomly inspired to choose a particular metaphor that allows the others to comprehend what they're saying.

As I said before, there's not even any shared arcane languages, I don't believe there's a single participant who speaks two different arcane language and so can directly translate between any of them.

And it's much worse than that as we're hoping for people with no shared theoretical foundation or meta-paradigm to be able to share knowledge when even two people from exactly the same tradition often can't share their insights with each other.

What we're trying to do here is is incredibly hard. The various participants literally can't speak the same language when it comes to describing magical phenomena. They're probably have to stumble through translating everything via Reikspeil, which lacks both the vocabulary or the grammar to describe magical phenomena. It's going to be using metaphors all the way, and the choice of metaphor is something that can easily be altered by random chance. It's something that a couple of nudges at the right time to get a shared understanding of critical concept could make a huge difference.
Yes, the fact that participants can't speak the same magical language is an important problem and needs to be solved. But I don't think two lucky happenings will do that. And even if I'm wrong, and Gambler will affect whole action, it is still a one-time band aid, not a permanent solution. We need all parties to be able to work with each other even when Mathilde and her Divine artifact are not present. How? Well, I don't know. But I really really doubt that Gambler will allow us to design some kind of independently working smart magic interpreter on the first meeting.
 
The language thing is an issue, but I don't think it's an insurmountable one. Boneys mentioned a few times that all languages descend from Old One or Demonic, so I suspect that it'll be easy to share vocabulary at the very least.
 
Boneys mentioned a few times that all languages descend from Old One or Demonic, so I suspect that it'll be easy to share vocabulary at the very least.
Strictly speaking there's also draconic as well as eastern languages theoretically descending from sky-titan language though Also-Theoretical Eastern Precursor but for every language relevant to the participants of THIS project, yeah they all descend from old one or daemonic.
 
Speaking of Sky-Titans, are they contemporaries with the Fimir, Shartak, Protheans? If so, wouldn't the Dragons have fought them over control of the mountain peaks when Dragons arrived on this planet?
 
Yes, the fact that participants can't speak the same magical language is an important problem and needs to be solved. But I don't think two lucky happenings will do that. And even if I'm wrong, and Gambler will affect whole action, it is still a one-time band aid, not a permanent solution. We need all parties to be able to work with each other even when Mathilde and her Divine artifact are not present. How? Well, I don't know. But I really really doubt that Gambler will allow us to design some kind of independently working smart magic interpreter on the first meeting.

What we need is a couple of great metaphors to establish the first pieces of the foundations for communications and working together. Once that's in place then we can continue to build on it with the initial understanding established.

That's why the Gambler could really help with Laying the Foundations.
 
"Avoiding mutually assured destruction" is a very concrete and tangible benefit to both sides.
The point I am trying to make is that I don't think either side would actually end up attempting an extermination war if this relationship became more commonly known. The Skaven already know about the man-things above and can be motivated by fear just as well as by the belief that there is nothing to fear yet. The Empire's citizen would in time agree that beastmen spawning far underground are a problem to be dealt with similar to beastmen spawning deep in the forests. Keep sentries out and kill what comes. Sometimes even pursue a foe army. But don't spend massive resources blindly hunting them in their own territory.

Anyway, it doesn't really matter, because it clearly seems as if both Mathilde and the EC of Wissenland are read in on the first level of the Conspiracy (barely for the latter) and currently there's no other reason to be interested in the subject from an IC point of view.
I object to this characterisation of poor Morrisleb. We don't know what they're like! Maybe they're actually a super sweet and lovely moon that can't help being what it is!

By the way, I find it amusing that apparently, "Sleb" means "Beloved". That's why Mannisleb is called that, because it's beloved of Manaan. It just seems a bit funny to me that Morrisleb is the beloved of Morr. Like, yeah I get it the moon causes a lot of death, but it's a bit odd to associate a god that you respect with a moon that rains mutating rocks down on you.
I have no idea if there's a canon source, but over at Oksbad's Quest he introduced an Imperial legend (that the Cult of Morr in Tilea finds questionable) that there used to be an outright massive daemon spewing portal that Morr managed to destroy it and that Morrslieb is what remains.
It might of course be a "just so" explanation to reconcile Morr's benevolence with the Imperial name for the moon, which might have become popular back at a time where Morr was still an unpopular and frightening southern death god
Orophin - Chrace, Ellinill
Vaire - Avelorn, Hekarti
These are the two new Houses I am curious about.

Vaire because it is a magic House that Mathilde specifically did not think worth approaching, despite her being interested to some degree in both the isolationist and the racist Hoeth House.

Orophin because everything I ever read about Ellinill himself was decidedly negative, to the point where it seems that I would characterize him as the classical mythological adversary akin to Apophis if this world didn't also have the Chaos Gods. Even his children only seem redeemed after they fled from him and sought the mortal realms for survival instead of wanton destruction. So it is hard to wrap my head around an Elven House that doesn't just occasionally honor him, but exalts him more than any other deity.

Could you already shed a light on either of these?

I think a very distinct difference between Laurelorn and Athel Loren is that the Eonir dominated their forest. They've transformed it and cultivated it to their benefit, and they place an incredibly large emphasis on their city and city life.

The Asrai on the other hand, made pacts with the forest. They couldn't transform or cultivate it even if they tried, and I don't think they tried. They attempt live side by side with the environment instead of dominating it.

When viewed from that perspective, it's obvious why Kurnous aligns with the Asrai more than the Eonir. The Eonir aren't all that wild.
Of course this train of logic implies that the Asur have probably not quite cultivated most of Ulthuan's forests.

The lore actually provides a good name for what it should be called:
Oh so that's why Slaanesh is considered the youngest Chaos God.
 
I have a question from over half a month ago that I failed to actually phrase as a question.

When did Ellinill's reign of destruction alongside his children supposedly happen? And what is his relationship with/opinion of Chaos?
 
These are the two new Houses I am curious about.

Vaire because it is a magic House that Mathilde specifically did not think worth approaching, despite her being interested to some degree in both the isolationist and the racist Hoeth House.

Because House Tindomiel is a Sapherian Hekarti-aligned House that was in favour of working with humans, which makes them an outright better candidate for recruitment.

Orophin because everything I ever read about Ellinill himself was decidedly negative, to the point where it seems that I would characterize him as the classical mythological adversary akin to Apophis if this world didn't also have the Chaos Gods. Even his children only seem redeemed after they fled from him and sought the mortal realms for survival instead of wanton destruction. So it is hard to wrap my head around an Elven House that doesn't just occasionally honor him, but exalts him more than any other deity.

It's believed by some that if properly propitiated He can be convinced to leave His worshippers untouched and to turn disasters upon their enemies.

I have a question from over half a month ago that I failed to actually phrase as a question.

When did Ellinill's reign of destruction alongside his children supposedly happen?

Before the Coming of Chaos.

And what is his relationship with/opinion of Chaos?

In opposition to and jealously guarding his metaphysical territory against encroachment by them.
 
What we need is a couple of great metaphors to establish the first pieces of the foundations for communications and working together. Once that's in place then we can continue to build on it with the initial understanding established.

That's why the Gambler could really help with Laying the Foundations.

The gambler is not going to make us better at making and interpreting metaphors, especially when one race present speaks solely in metaphors and the other race thinks the only good metaphor is a mining metaphor—and communicating with both those races is something we've sunk a lot of traits and skills into. We're already the best that can be on that front.
 
some of the elfs will know reikspiel out of the simply reason that they approached Nordland and middenland independently on seperate occasions to negotiate with humans. So either they're really great pantomimes or they know the language. (elvish pantomime seems like a very fun concept.)
 
The gambler is not going to make us better at making and interpreting metaphors, especially when one race present speaks solely in metaphors and the other race thinks the only good metaphor is a mining metaphor—and communicating with both those races is something we've sunk a lot of traits and skills into. We're already the best that can be on that front.

I mean this is literally completely wrong. On both a mechanical level and a narrative one. It's sort of mind boggling.
 
The gambler is not going to make us better at making and interpreting metaphors, especially when one race present speaks solely in metaphors and the other race thinks the only good metaphor is a mining metaphor—and communicating with both those races is something we've sunk a lot of traits and skills into. We're already the best that can be on that front.

The Gambler should be ideal for arranging that people pick the right metaphor, it can manipulate events so that a participant happens to see something that sparks inspiration on their morning walk, or similar.

This is about inspiration and creativity. It's almost inherently very random, and ideal for the Gambler to make small nudges.

some of the elfs will know reikspiel out of the simply reason that they approached Nordland and middenland independently on seperate occasions to negotiate with humans. So either they're really great pantomimes or they know the language. (elvish pantomime seems like a very fun concept.)

They'll speak Reikspeil. However, Reikspeil neither has the vocabulary nor the grammar to describe magical phenomena. It's why magic users used magical languages. I don't think any of the participants speaks two magical languages, so all communication has to pass via a language that doesn't cover the concepts under discussion.
 
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They'll speak Reikspeil. However, Reikspeil neither has the vocabulary nor the grammar to describe magical phenomena. It's why magic users used magical languages.
Cool but unimportant, because a good portion of the attendees will also not know the magical language, thorek, the babushka, the ice witch and any of the elfs. (also any Hedgewise we get or do not get) so prepare yourself for lots of descriptions of magic in common reikspiel.

Edit: also I don't get the metaphor bit? Like, it's nice they have a good methapor but that's not really going to help with technical details...
 
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On a mechanical level the Gambler adds +20 to two different rolls, that's actually a very large swing in the result and is functionaly equivalent to having an additional 20 learning.

On the narrative level you're essentially saying divine inspiration amounts to nothing. That's highly questionable especially as the way the gambler functions it provides its bonus in the place that will provide the greatest impact retroactively.


some of the elfs will know reikspiel out of the simply reason that they approached Nordland and middenland independently on seperate occasions to negotiate with humans. So either they're really great pantomimes or they know the language. (elvish pantomime seems like a very fun concept.)

And if Reikspeil literally doesn't have the words to discuss magical phenomena that say Lingua preastantia or Anonqeyan or Arcane Khazalid? Then what?

I suspect one of the key things that will be needed on this project will end up being some one that can speak both Arcane Khazalid and Anonqeyan. Good thing Mathilde is a polyglot.
 
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And if Reikspeil literally doesn't have the words to discuss magical phenomena that say Lingua preastantia or Anonqeyan or Arcane Khazalid? Then what?

I suspect one of the key things that will be needed on this project will end up being some one that can speak both Arcane Khazalid and Anonqeyan.
Then the whole project is doomed to fail? Because it's not just the elfs that will not know the Imperial magical language? I doubt 2 20s will suddenly make everyone remember they studied at a Imperial academy... Because no one here can speak both...
 
Then the whole project is doomed to fail? Because it's not just the elfs that will not know the Imperial magical language? I doubt 2 20s will suddenly make everyone remember they studied at a Imperial academy... Because no one here can speak both...

Yes everything is a binary between perfect success and complete failure and absolutely not a sliding scale. Also have you considered part of the laying the foundation action is to overcome part of this barrier and create shared terminology? In which case those +20s matter a lot to ensure everyone is on the same page.
 
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