[-] Plan Lay foundations and writing 'The adventures of the three journeymen' V0.3
-[-] One Overwork Action
-[-] WEB-MAT: Hire someone as a full-time Gyrocopter pilot (Adela)
-[-] EGRIMM: Attempt a Windherder enchantment with Egrimm (
Ring of Sudden Dawn, Take No Heed/Radiant Gaze)
-[-] Lay the foundations: work with the current members of WEB-MAT and the Waystone Project to build a single unified framework for understanding the Waystones.
--[-] COIN: The Gambler
-[-] Attempt to bring a Major House or Ward into the Waystone Project (Tindomiel)
-[-] Branulhune's ability to disappear and reappear at a thought allows entirely new forms of combat. Continue to work on them.
-[-] EIC: Have the Hochlander set up a shadow headquarters for the EIC in the Sunken Palace.
-[-] Experiment with integrating the Vitae into enchantments.
-[-] EIC: Investigate what trade goods the Eonir might be willing to import from the Empire.
-[-] KAU: Decide who your library staff will consist of, and go about recruiting them.
-[-] SERENITY: Write something else: Penny Dreadful: The adventures of the three journeymen book 1: The mystery hidden in the dwarven tunnels. (a yellow-backed Penny dreadful adventure mystery in the style of the Hardy Boys or Nancy Drew)
[-] Plan Lay foundations and writing 'Love and Fur' V0.3
-[-] One Overwork Action
-[-] WEB-MAT: Hire someone as a full-time Gyrocopter pilot (Adela)
-[-] EGRIMM: Attempt a Windherder enchantment with Egrimm (
Ring of Sudden Dawn, Take No Heed/Radiant Gaze)
-[-] Lay the foundations: work with the current members of WEB-MAT and the Waystone Project to build a single unified framework for understanding the Waystones.
--[-] COIN: The Gambler
-[-] Attempt to bring a Major House or Ward into the Waystone Project (Tindomiel)
-[-] Branulhune's ability to disappear and reappear at a thought allows entirely new forms of combat. Continue to work on them.
-[-] EIC: Have the Hochlander set up a shadow headquarters for the EIC in the Sunken Palace.
-[-] Experiment with integrating the Vitae into enchantments.
-[-] EIC: Investigate what trade goods the Eonir might be willing to import from the Empire.
-[-] KAU: Decide who your library staff will consist of, and go about recruiting them.
-[-] SERENITY: Write something else: Penny Dreadful: Love and Fur Book 1: Battle of the Black Forest (a yellow-backed Penny dreadful War Romance)
[-] Plan Lay foundations and Mushrooms' V0.3
-[-] One Overwork Action
-[-] WEB-MAT: Hire someone as a full-time Gyrocopter pilot (Adela)
-[-] EGRIMM: Attempt a Windherder enchantment with Egrimm (
Ring of Sudden Dawn, Take No Heed/Radiant Gaze)
-[-] Lay the foundations: work with the current members of WEB-MAT and the Waystone Project to build a single unified framework for understanding the Waystones.
--[-] COIN: The Gambler
-[-] Attempt to bring a Major House or Ward into the Waystone Project (Tindomiel)
-[-] Branulhune's ability to disappear and reappear at a thought allows entirely new forms of combat. Continue to work on them.
-[-] EIC: Have the Hochlander set up a shadow headquarters for the EIC in the Sunken Palace.
-[-] Experiment with integrating the Vitae into enchantments.
-[-] EIC: Investigate what trade goods the Eonir might be willing to import from the Empire.
-[-] KAU: Decide who your library staff will consist of, and go about recruiting them.
-[-] SERENITY: Write something: Windsoak Mushrooms Book 1/2
The last one is for boring people.