oh thank godVoting closed, writing has begun.
Adhoc vote count started by Boney on Mar 5, 2022 at 2:31 PM, finished with 1510 posts and 225 votes.
[X] Leader... and 88 more.
- Phalfpipe
- keykingdom
- LightLan
- Verdom
- MossPiglet
- veekie
- zxzx24
- Unlucky Bibliophile
- masterofmadness
- Chlof
- Alratan
- Jrin
- Nurgle
- Jyn Ryvia
- Starlit Horizon
- silverwolf
- Mopman43
- Jreengus
- Nyssar
- Tessarhea
- Nerdasaurus Rex
- SuperSonicSound
- Chimeraguard
- Dragonofelder
- buli-buli
- Prime 2.0
- carterhall
- Redshirt Army
- BronzeTongue
- Godwinson
- N156
- Tobtorp
- Ragingbear21
- consequences
- Madsamurai
- Orbmorb
- Burned_Cookie
- Artemis1992
- Ganurath
- Argent Citadel
[X] Spellcasters... and 69 more.
- Codex
- Shard
- Nickan
- silentorphan
- Dheer
- 13th Bee
- WorldSlayer
- NobodyImportant
- Neptune
- noliar
- Cursix
- LeMat
- Angelform
- Nightlord256
- Valmond
- PurposefulZephyr
- Aule
- Murazor
- Chiperninerm
- NeonLights
- SolBlazer13
- UniqueName
- BeepSmile
- StormySky
- NuclearConsensus
- silvanknight
- Historyman14
- Derpmind
- Voidwatcher
- pucflek
- henkalv
- Blackshard
- DarknessSmiles
- Paddy
- mathymancer
- MiracleGrow
- ScottishMongol
- Aura
- thisisinsane
- Burnsworthy
[X] Treeman
[X] Empty the dragonflask on the spellcasters
[X] Manticore
[X] Wall of Ulgu - The biggest concern at the moment is Boris getting backstabbed while he's focused on the Manticore, Ljiljana on the Treeman and Nadezhda on the river. Secure one of their flanks while also draining Ulgu from the neighbouring areas to deprive the enemy Leader of resources with a large casting of Cloud of Confusion and Pall of Darkness.
[X] Turret mode - Seek a good vantage point and provide situational assistance with the marksdwarf pistol.
[X] Reinforcements
[X] Leader
-[X]When discovered, cast universal confusion at the Dryads with attached Smoke and Mirrors to teleport into combat with leader. Fake a charge at the dryads as well if range is not enough.
[X] Remain unnoticed while directing the krugs to the spellcasters. Be ready to react when the hidden leader acts.
we might have passed the first one depending on the bonus.Time to pray to Ranald, I guess...
Edit: Aw crud, that second set doesn't look great.
we might have passed the first one depending on the bonus.
but ya... looks like it's going to be a fight, not a gank.
Our stealth is lower than her spot and her stealth is higher than our spot.we might have passed the first one depending on the bonus.
but ya... looks like it's going to be a fight, not a gank.
It's a bound spell, so she can do that. My assumption is that she wouldn't bother though. She's impatient and in a hurry, so she'd likely kill Mathilde and leave to get the objective. Mathilde is a distraction not an objective.Biggest worry is that she can counter spell the seed. So we just die outright. Not sure if that works that way though.
It's a bound spell, so she can do that. My assumption is that she wouldn't bother though. She's impatient and in a hurry, so she'd likely kill Mathilde and leave to get the objective. Mathilde is a distraction not an objective.
This was a stealth roll, not a combat roll.Biggest worry is that she can counter spell the seed. So we just die outright. Not sure if that works that way though.
Where are the rolls?It would've been insult to injury if they didn't. Unfortunately Mathilde just barely hit the double digits on an int check. Not looking good for her.
The belt doesn't auto wound. It inflicts a hit equal to the strength of the attack that inflicted it +2. That has a chance to fail to wound. Back when Boney used to use Tabletop stats it didn't auto wound, which is an indication of how he treats it. People have been treating it as an auto win button in case Mathilde dies but I'm not so sure about that.I mean would she even have the wounds to survive if she killed Mathilde? Assuming we get any kind of hit in Drycha would have to take that and all the damage she inflicted to down Mathilde
The belt doesn't auto wound. It inflicts a hit equal to the strength of the attack that inflicted it +2. That has a chance to fail to wound. Back when Boney used to use Tabletop stats it didn't auto wound, which is an indication of how he treats it. People have been treating it as an auto win button in case Mathilde dies but I'm not so sure about that.
It honestly wasn't hubris, it was just a calculation that it was less risky then leaving her alone.Look like our hubris got the best of us (I voted for leadership btw)
Our stealth is lower than her spot and her stealth is higher than our spot.
We still do have that possible forest interrupt. Maybe we'll find out what it does.
oh I didn't know that bad and yah even if we survive too, to quote boneyThe belt doesn't auto wound. It inflicts a hit equal to the strength of the attack that inflicted it. That has a chance to fail to wound. Back when Boney used to use Tabletop stats it didn't auto wound, which is an indication of how he treats it. People have been treating it as an auto win button in case Mathilde dies but I'm not so sure about that.
Regular reminder that neither the Seed nor Kragg's belt will heal the psychological damage from being actually literally killed and maybe it shouldn't be looked at as an unambiguous win if Mathilde being murdered to death takes the opponent down too.