She already is, that's what the fancy grey robe means. And among all the fancy robes, you clearly want a Lord Magister of Sneakiness and talking to people. And among those, who better than the one that specialises in mists, talking to very alien cultures, waystones, magical megaprojects, and expeditions to places no sane person would go?
The Truthsayers use Ghur and Gyran, so if you want to use that connection, you'd send someone from the Jades or Ambers.Algard, Wilhelmine and Starke all manage the collage and probably don't get to go on extended expeditions very often, Melkoth is a battlewizard, and Grey and Kupfer are both sort-of-but-not-really retired. Kurtis, meanwhile, is familiar with hedgemage traditions, which are probably similar to the Truthsayers of Albion, making him a good choice for a diplomat, whilst Mathilde is very good at integrating with local cultures and has experience working with ancient magical monuments.
I don't think her first instinct would be "let's take an army there". Don't think it would be necessary either, she's actually pretty decent at diplomacy, especially in first contact type situations.
Algard, Wilhelmine and Starke all manage the collage and probably don't get to go on extended expeditions very often, Melkoth is a battlewizard, and Grey and Kupfer are both sort-of-but-not-really retired. Kurtis, meanwhile, is familiar with hedgemage traditions, which are probably similar to the Truthsayers of Albion, making him a good choice for a diplomat, whilst Mathilde is very good at integrating with local cultures and has experience working with ancient magical monuments.
Personnaly, I'd go with Kupfer if not Mathilde. He's clearly able to deal with foreign cultures, and must have some insane intrigue chops.
in theory, if they heard about the waystone project, depending on lots of factors like how well known it is to the people that are working with, (for example the Knight couple going 'your the second group to talk to us about magic stones protecting the world.) and how well known Mathy is by then, they might come to us with a deal.On the matter of Albion I am kind of split, on the one hand Mathilde makes a good 'speaker to the outlands' and as long as the connection to the Waystone network is realized in time it is going to draw her attention. On the other hand though, the depths of Laurelorn and the mountains of K8P are not the sort of place I expect to find a druid looking for aid, so any account will be slow to get to her ear and quick to the ears of other interested factions. All things told I think it will be a (possibly literal) roll of the dice if we get that far.
That will take a while and we have a lot of leads to chase down in the meantime.
To be fair, it was only WoQM. Which was posted four timesIIRC Albion was mentioned in-story already. Mathilde dismissed the tale as ridiculous.
Truthsayers and Dark Emissaries started showing up in the wider world in 2517, Albion's mists disappeared from 2518-2521. In the current day, Albion is a farcical tall tale. A hidden island the size of a province just northwest of Lyonesse, smack bang in the middle of some of the most frequented waters in the world? Ridiculous.
Albion
Truthsayers and Dark Emissaries started showing up in the wider world in 2517, Albion's mists disappeared from 2518-2521. In the current day, Albion is a farcical tall tale. A hidden island the size of a province just northwest of Lyonesse, smack bang in the middle of some of the most frequented waters in the world? Ridiculous.
From the WoQM archive threadmark:
Albion:
Truthsayers and Dark Emissaries started showing up in the wider world in 2517, Albion's mists disappeared from 2518-2521. In the current day, Albion is a farcical tall tale. A hidden island the size of a province just northwest of Lyonesse, smack bang in the middle of some of the most frequented waters in the world? Ridiculous.
Albion
Truthsayers and Dark Emissaries started showing up in the wider world in 2517, Albion's mists disappeared from 2518-2521. In the current day, Albion is a farcical tall tale. A hidden island the size of a province just northwest of Lyonesse, smack bang in the middle of some of the most frequented waters in the world? Ridiculous.
Hey, we're in position to help with this. All we need to do is build that gunpowder factory.You nod sympathetically, running your eye over the map. Judging by the force estimates, the forces of Mihnea in Mikalsdorf has suffered a great deal of casualties since you made off with a handful of his magical trinkets, while Ioana in Waldenhof has had her forces grow, possibly as a direct result. "Stockpiling, then?" The Army of Stirland grew dramatically in its number of cannon thanks to Anton's actions during the Purge of the Haunted Hills, but it's no simple thing to supply gunpowder to that many hungry guns.
for Grey Wizard -> for a Grey WizardBoneyM said:
I'm 99% sure that 'for Grey Wizard' is fine—Grey Wizard here refers to a rank/position/title, not an individual.
Why would we be? Nothing on that list seems any goodOh, random reminder to those that are interested in potions and alchemy- Pan is very good at such things, it was the thing that keyed off our first few interactions
Are you talking about her herbological armaments? That list is barebones because we haven't really spent the time working on it and Panoramia's busy with the fields, but Black Lotus poison was pretty good when it was relevant. Very strong poison used by the rangers, it either killed or in a small enough dose sent someone into a berserk frenzy that resulted in more chaos if they were in enemy lines.
We are way beyond the stage where we need poison though. The approved spells threadmark has a possibility of making poison mist with a black lotus as spell ingredient.Are you talking about her herbological armaments? That list is barebones because we haven't really spent the time working on it and Panoramia's busy with the fields, but Black Lotus poison was pretty good when it was relevant. Very strong poison used by the rangers, it either killed or in a small enough dose sent someone into a berserk frenzy that resulted in more chaos if they were in enemy lines.
In fact, Black Lotus poison was the reason Mathilde even scolded Panoramia, because Pan spent all night growing the poison under Mathilde's command then disobeyed Mathilde's orders to rest and contributed to the fight.
Man, it feels like ages since that time.
I mean, I agree, but for different reasons. Mainly I don't want to start with being a poison/alchemist when we already have a ton of stuff on the backlog. Mathilde's already an enchanter I see no reason to make her an alchemist as well. If we ever need an herbologist Panoramia's right there.We are way beyond the stage where we need poison though. The approved spells threadmark has a possibility of making poison mist with a black lotus as spell ingredient.
Ranged mass poisoning is useful... Anything less is pretty meh. We could likely develop a melting mist for a similar number of Ap to the poison carrier mist, which is a better damage dealer. And for debuffs, we have MMM
Especially if we have a pocket Panoramia, who was noted for being good with that stuff. What might be useful in principal would just be asking her what she could do, but that means Boney has to come up with a bunch of options that might never be used. Better to just ask when we have a concrete usage.I have no doubt that a dedicated alchemist/potion/poison maker could make some awesome shit if they spent the time and effort to do it, but I see no reason for Mathilde to be that person. I'm sure we could do some cool stuff if we go there, but I personally don't want to go there.
I think it would still be worth going to the class on it, because it would let us recognise and understand what we're seeing when we next see it out in the field and respond appropriately. (This is pretty much the same reason we picked up Dhar Insight as a trait, and we're certainly never using that.)I mean, I agree, but for different reasons. Mainly I don't want to start with being a poison/alchemist when we already have a ton of stuff on the backlog. Mathilde's already an enchanter I see no reason to make her an alchemist as well. If we ever need an herbologist Panoramia's right there.
I have no doubt that a dedicated alchemist/potion/poison maker could make some awesome shit if they spent the time and effort to do it, but I see no reason for Mathilde to be that person. I'm sure we could do some cool stuff if we go there, but I personally don't want to go there.
I wouldn't be opposed to introducing Panoramia to AV and seeing what she could make of it as an action. Certainly sounds promising.I mean, almost all the potions are power-leveled for journeymen, from what I've seen. I am interested to see what an actual master could do. I suspect it's a way to get more power with less effort than enchanting, at the expense of being single-use and relatively quick to expire.
But I was thinking that aethyric vitae makes a lot more sense as a potion input than an enchanting ingredient.
And then Mathilde combines dhar insight with poison skills to make vampire poisonI think it would still be worth going to the class on it, because it would let us recognise and understand what we're seeing when we next see it out in the field and respond appropriately. (This is pretty much the same reason we picked up Dhar Insight as a trait, and we're certainly never using that.)
Also long as she doesn't combine necromantic insight with potion skills to make Elixer of life.And then Mathilde combines dhar insight with poison skills to make vampire poison
isn't there a gold that drives the dwarves crazy?Fool's Gold + Eye of the Beholder: Irresistible Coin of 'Everyone wants it' (Chamon/Ulgu) - Max/Johann
There is something in the Canon lore about Dwarfs developing something called "Gold Lust" or "Gilded Fever" where they get consumed with an overwhelming desire to hoard gold and other such valuables, usually happening with miners. It's never been mentioned or shown in quest, and never been presented as a significant societal problem in DL. It's not specific to any one piece of gold, just a thing that spontaneously manifests.
I mean, almost all the potions are power-leveled for journeymen, from what I've seen. I am interested to see what an actual master could do. I suspect it's a way to get more power with less effort than enchanting, at the expense of being single-use and relatively quick to expire.
But I was thinking that aethyric vitae makes a lot more sense as a potion input than an enchanting ingredient.
K8P doesn't have gold mines, Mathilde hasn't really spent much time around miners, and when it manifests among nobility it's the sort of thing that doesn't get directly mentioned in polite society so Mathilde's never heard of outside of books. Some would suspect its involvement in the whole Karak Hirn situation, and Belegar would probably face accusations of it if the whole melting down the Grand Urbaz thing came to light.There is something in the Canon lore about Dwarfs developing something called "Gold Lust" or "Gilded Fever" where they get consumed with an overwhelming desire to hoard gold and other such valuables, usually happening with miners. It's never been mentioned or shown in quest, and never been presented as a significant societal problem in DL. It's not specific to any one piece of gold, just a thing that spontaneously manifests.