Voted best in category in the Users' Choice awards.
She already is, that's what the fancy grey robe means. And among all the fancy robes, you clearly want a Lord Magister of Sneakiness and talking to people. And among those, who better than the one that specialises in mists, talking to very alien cultures, waystones, magical megaprojects, and expeditions to places no sane person would go?

Actually thinking of it, of all the Grey LM's only two of them are really suited for it: Mathilde and Kurtis.

Algard, Wilhelmine and Starke all manage the collage and probably don't get to go on extended expeditions very often, Melkoth is a battlewizard, and Grey and Kupfer are both sort-of-but-not-really retired. Kurtis, meanwhile, is familiar with hedgemage traditions, which are probably similar to the Truthsayers of Albion, making him a good choice for a diplomat, whilst Mathilde is very good at integrating with local cultures and has experience working with ancient magical monuments.

Putting my biases to one side for a moment, I'm not sure which of the two I'd send.
 
Algard, Wilhelmine and Starke all manage the collage and probably don't get to go on extended expeditions very often, Melkoth is a battlewizard, and Grey and Kupfer are both sort-of-but-not-really retired. Kurtis, meanwhile, is familiar with hedgemage traditions, which are probably similar to the Truthsayers of Albion, making him a good choice for a diplomat, whilst Mathilde is very good at integrating with local cultures and has experience working with ancient magical monuments.
The Truthsayers use Ghur and Gyran, so if you want to use that connection, you'd send someone from the Jades or Ambers.
Incidentally, Mathilde is the one who hooked up with a Jade, even if Jade culture hasn't really come up all that much.

Personnaly, I'd go with Kupfer if not Mathilde. He's clearly able to deal with foreign cultures, and must have some insane intrigue chops.
 
I don't think her first instinct would be "let's take an army there". Don't think it would be necessary either, she's actually pretty decent at diplomacy, especially in first contact type situations.

that's not her first instant.

its theirs.

the Trustsayers went out into the world to get armies to fight the cultists.

if she wants stuff from them, they would want her to use her influence to round up a fighting force.

because that's their agenda.
 
Algard, Wilhelmine and Starke all manage the collage and probably don't get to go on extended expeditions very often, Melkoth is a battlewizard, and Grey and Kupfer are both sort-of-but-not-really retired. Kurtis, meanwhile, is familiar with hedgemage traditions, which are probably similar to the Truthsayers of Albion, making him a good choice for a diplomat, whilst Mathilde is very good at integrating with local cultures and has experience working with ancient magical monuments.

Algard went out to clear up the Skaven alongside Dragomas and some of the other College higher ups - I don't think people at the top levels really do desk jobs unless they're semi-retired, injured or otherwise inconvenienced.

Personnaly, I'd go with Kupfer if not Mathilde. He's clearly able to deal with foreign cultures, and must have some insane intrigue chops.

It likely depends on availability. Mathilde a newly minted LM (albeit a rather grossly overachieving one) had the options to become the top ambassador to the Empire's oldest ally, join the imperial household as tutor to the heir, become spymaster for an Elector Count or become the governor of Sylvania. That's not at all bad Mathilde has basically been away from the Empire for a decade - no wonder positions like the governor of Swamp Town go unfulfilled - there's just not enough LMs to go around.
 
On the matter of Albion I am kind of split, on the one hand Mathilde makes a good 'speaker to the outlands' and as long as the connection to the Waystone network is realized in time it is going to draw her attention. On the other hand though, the depths of Laurelorn and the mountains of K8P are not the sort of place I expect to find a druid looking for aid, so any account will be slow to get to her ear and quick to the ears of other interested factions. All things told I think it will be a (possibly literal) roll of the dice if we get that far.

That will take a while and we have a lot of leads to chase down in the meantime.
 
On the matter of Albion I am kind of split, on the one hand Mathilde makes a good 'speaker to the outlands' and as long as the connection to the Waystone network is realized in time it is going to draw her attention. On the other hand though, the depths of Laurelorn and the mountains of K8P are not the sort of place I expect to find a druid looking for aid, so any account will be slow to get to her ear and quick to the ears of other interested factions. All things told I think it will be a (possibly literal) roll of the dice if we get that far.

That will take a while and we have a lot of leads to chase down in the meantime.
in theory, if they heard about the waystone project, depending on lots of factors like how well known it is to the people that are working with, (for example the Knight couple going 'your the second group to talk to us about magic stones protecting the world.) and how well known Mathy is by then, they might come to us with a deal.

might, maybe, who knows.
 
IIRC Albion was mentioned in-story already. Mathilde dismissed the tale as ridiculous.
To be fair, it was only WoQM. Which was posted four times :V
Truthsayers and Dark Emissaries started showing up in the wider world in 2517, Albion's mists disappeared from 2518-2521. In the current day, Albion is a farcical tall tale. A hidden island the size of a province just northwest of Lyonesse, smack bang in the middle of some of the most frequented waters in the world? Ridiculous.
Albion
Truthsayers and Dark Emissaries started showing up in the wider world in 2517, Albion's mists disappeared from 2518-2521. In the current day, Albion is a farcical tall tale. A hidden island the size of a province just northwest of Lyonesse, smack bang in the middle of some of the most frequented waters in the world? Ridiculous.
From the WoQM archive threadmark:

Albion:
Truthsayers and Dark Emissaries started showing up in the wider world in 2517, Albion's mists disappeared from 2518-2521. In the current day, Albion is a farcical tall tale. A hidden island the size of a province just northwest of Lyonesse, smack bang in the middle of some of the most frequented waters in the world? Ridiculous.
Albion
Truthsayers and Dark Emissaries started showing up in the wider world in 2517, Albion's mists disappeared from 2518-2521. In the current day, Albion is a farcical tall tale. A hidden island the size of a province just northwest of Lyonesse, smack bang in the middle of some of the most frequented waters in the world? Ridiculous.
 
You nod sympathetically, running your eye over the map. Judging by the force estimates, the forces of Mihnea in Mikalsdorf has suffered a great deal of casualties since you made off with a handful of his magical trinkets, while Ioana in Waldenhof has had her forces grow, possibly as a direct result. "Stockpiling, then?" The Army of Stirland grew dramatically in its number of cannon thanks to Anton's actions during the Purge of the Haunted Hills, but it's no simple thing to supply gunpowder to that many hungry guns.
Hey, we're in position to help with this. All we need to do is build that gunpowder factory.

And I've been thinking of the idea of putting in more AP for the Waystone Project to earn goodwill. Why not instead give the Ghyran nut as a diplomatic gift instead? After we research it of course, so we figure out how much magical energy was stored in such a small space. But there's other gifts we could buy to give, such as Bretonnian, Elven, and Golden Order wine, and cuban Mootland cigars. That way we can have AP for our personal projects.
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BoneyM said:
who proved to be an excellent candidate for Grey Wizard
for Grey Wizard -> for a Grey Wizard
 
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for Grey Wizard -> for a Grey Wizard
I'm 99% sure that 'for Grey Wizard' is fine—Grey Wizard here refers to a rank/position/title, not an individual.

As an example:
'Eike Hochschild is a candidate for Grey Wizard' means that Eike is being considered as a candidate for the role of Grey Wizard.
'Eike Hochschild is a candidate for a Grey Wizard' means that Eike is being used as a candidate by an individual Grey Wizard.
 
Oh, random reminder to those that are interested in potions and alchemy- Pan is very good at such things, it was the thing that keyed off our first few interactions
 
Why would we be? Nothing on that list seems any good
Are you talking about her herbological armaments? That list is barebones because we haven't really spent the time working on it and Panoramia's busy with the fields, but Black Lotus poison was pretty good when it was relevant. Very strong poison used by the rangers, it either killed or in a small enough dose sent someone into a berserk frenzy that resulted in more chaos if they were in enemy lines.

In fact, Black Lotus poison was the reason Mathilde even scolded Panoramia, because Pan spent all night growing the poison under Mathilde's command then disobeyed Mathilde's orders to rest and contributed to the fight.

Man, it feels like ages since that time.
 
Are you talking about her herbological armaments? That list is barebones because we haven't really spent the time working on it and Panoramia's busy with the fields, but Black Lotus poison was pretty good when it was relevant. Very strong poison used by the rangers, it either killed or in a small enough dose sent someone into a berserk frenzy that resulted in more chaos if they were in enemy lines.

In fact, Black Lotus poison was the reason Mathilde even scolded Panoramia, because Pan spent all night growing the poison under Mathilde's command then disobeyed Mathilde's orders to rest and contributed to the fight.

Man, it feels like ages since that time.
We are way beyond the stage where we need poison though. The approved spells threadmark has a possibility of making poison mist with a black lotus as spell ingredient.
Ranged mass poisoning is useful... Anything less is pretty meh. We could likely develop a melting mist for a similar number of Ap to the poison carrier mist, which is a better damage dealer. And for debuffs, we have MMM
 
We are way beyond the stage where we need poison though. The approved spells threadmark has a possibility of making poison mist with a black lotus as spell ingredient.
Ranged mass poisoning is useful... Anything less is pretty meh. We could likely develop a melting mist for a similar number of Ap to the poison carrier mist, which is a better damage dealer. And for debuffs, we have MMM
I mean, I agree, but for different reasons. Mainly I don't want to start with being a poison/alchemist when we already have a ton of stuff on the backlog. Mathilde's already an enchanter I see no reason to make her an alchemist as well. If we ever need an herbologist Panoramia's right there.

I have no doubt that a dedicated alchemist/potion/poison maker could make some awesome shit if they spent the time and effort to do it, but I see no reason for Mathilde to be that person. I'm sure we could do some cool stuff if we go there, but I personally don't want to go there.
 
I have no doubt that a dedicated alchemist/potion/poison maker could make some awesome shit if they spent the time and effort to do it, but I see no reason for Mathilde to be that person. I'm sure we could do some cool stuff if we go there, but I personally don't want to go there.
Especially if we have a pocket Panoramia, who was noted for being good with that stuff. What might be useful in principal would just be asking her what she could do, but that means Boney has to come up with a bunch of options that might never be used. Better to just ask when we have a concrete usage.

And Mathilde has little need of poison. She doesn't deal with humans/political shit were hiding the cause of death is important (there are some uses for Orcs, but Orcs are also hard to poison, especially the ones you want to poison most). She certainly doesn't need it for extra punch on her sword. And it either doesn't work on her ranged options (daggers) or would be a pain (gun), and if that extra punch is needed, teleporting and swording is probably a better option.

So there are usecases, it's just pretty marginal compared to all the other possibilities she has.
 
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I mean, I agree, but for different reasons. Mainly I don't want to start with being a poison/alchemist when we already have a ton of stuff on the backlog. Mathilde's already an enchanter I see no reason to make her an alchemist as well. If we ever need an herbologist Panoramia's right there.

I have no doubt that a dedicated alchemist/potion/poison maker could make some awesome shit if they spent the time and effort to do it, but I see no reason for Mathilde to be that person. I'm sure we could do some cool stuff if we go there, but I personally don't want to go there.
I think it would still be worth going to the class on it, because it would let us recognise and understand what we're seeing when we next see it out in the field and respond appropriately. (This is pretty much the same reason we picked up Dhar Insight as a trait, and we're certainly never using that.)
 
I mean, almost all the potions are power-leveled for journeymen, from what I've seen. I am interested to see what an actual master could do. I suspect it's a way to get more power with less effort than enchanting, at the expense of being single-use and relatively quick to expire.

But I was thinking that aethyric vitae makes a lot more sense as a potion input than an enchanting ingredient.
 
I mean, almost all the potions are power-leveled for journeymen, from what I've seen. I am interested to see what an actual master could do. I suspect it's a way to get more power with less effort than enchanting, at the expense of being single-use and relatively quick to expire.

But I was thinking that aethyric vitae makes a lot more sense as a potion input than an enchanting ingredient.
I wouldn't be opposed to introducing Panoramia to AV and seeing what she could make of it as an action. Certainly sounds promising.
 
I think it would still be worth going to the class on it, because it would let us recognise and understand what we're seeing when we next see it out in the field and respond appropriately. (This is pretty much the same reason we picked up Dhar Insight as a trait, and we're certainly never using that.)
And then Mathilde combines dhar insight with poison skills to make vampire poison :V
 
isn't there a gold that drives the dwarves crazy?
There is something in the Canon lore about Dwarfs developing something called "Gold Lust" or "Gilded Fever" where they get consumed with an overwhelming desire to hoard gold and other such valuables, usually happening with miners. It's never been mentioned or shown in quest, and never been presented as a significant societal problem in DL. It's not specific to any one piece of gold, just a thing that spontaneously manifests.
 
I mean, almost all the potions are power-leveled for journeymen, from what I've seen. I am interested to see what an actual master could do. I suspect it's a way to get more power with less effort than enchanting, at the expense of being single-use and relatively quick to expire.

But I was thinking that aethyric vitae makes a lot more sense as a potion input than an enchanting ingredient.

It is worth keeping in mind that not all college lore is equal. Some of it comes from the high elves and is nice and polished and as safe as magic gets and some of it is 'pre-Teclisian throw stuff at the wall and see what does not (usually) explode' like the potion of power. Master or no I would not want to quaff something that risks killing us stone dead from being slightly off.
 
There is something in the Canon lore about Dwarfs developing something called "Gold Lust" or "Gilded Fever" where they get consumed with an overwhelming desire to hoard gold and other such valuables, usually happening with miners. It's never been mentioned or shown in quest, and never been presented as a significant societal problem in DL. It's not specific to any one piece of gold, just a thing that spontaneously manifests.
K8P doesn't have gold mines, Mathilde hasn't really spent much time around miners, and when it manifests among nobility it's the sort of thing that doesn't get directly mentioned in polite society so Mathilde's never heard of outside of books. Some would suspect its involvement in the whole Karak Hirn situation, and Belegar would probably face accusations of it if the whole melting down the Grand Urbaz thing came to light.
 
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