Wait, what? I was under the impression that the extra heavy weapons were the charge.Wait did Troy V2 seriously not burn the extra equipment charge?
Edit: it did not, DAMN IT. does having the Rhinos or Entrenchment matter more?
No…?Wait, what? I was under the impression that the extra heavy weapons were the charge.
not at all, as default we can choose ONE equipment slot to give them extras of. the Extra Equipment Charge allows us to choose TWO Different equipment's. Heavy Weapons would be the Default free extra equipment and choosing a Second Equipment choice would need to have a Extra Equipment Charge available to use.Wait, what? I was under the impression that the extra heavy weapons were the charge.
I don't think its too late to change the plan to include the second equipment pick to use the charge. just edit it in or do a ping to people to check if they wouldn't mind the edit to include the extra equipment use.Wait, what? I was under the impression that the extra heavy weapons were the charge.
Well for one the rate isn't going to increase from this point for a long time and now that I've decided on allowing chimera options and will hopefully have an extra training option purches you guys will hopefully need to spend more time on it.With the rate of favor gain we can just about afford Legendary Gene Seed for every chapter, which is neat but I wonder how that looks to the rest of the Mechanicus.
When I post the roll previews!
I mean they could try and save some of the Legendary Gene-Seed for Cawl but to be frank the very idea of him with it gives most of them nightmares.
The only reason Gulliman hasn't officially made Grimm ol Cawls babysitter is because Gulliman isn't a sadist and knows Grimm is overworked enough as it is.Honestly giving mr. "It's only not heresy because Gulliman says so" access to anything of the sort is probably a bad idea.
.... Needless to say the rest of the mechanicus is very much hoping Grimm doesn't bite the dust anytime soon especially since he has very little time to try and train up a replacement.
One of the ironies of Grimm's life is that he really would rather he wasn't the only one able to do what he does.Huh. Is this what it's like to be almost literally irreplaceable in WH40K? I mean, as long as strong results are still delivered, it feels like after another two or three successful Chapters Grimm would be considered nigh-on untouchable politically. You know, as long as he doesn't start rocking the starship too much.
I feel like he and Malacodor would understand each other pretty well.Working with Gene-Seed is actually one of the least burn out inducing uses of his time and even than he has to worry about helping everyone else stay caught up.
Genetors are the de-facto doctors of the mechanicus due to being the only ones who know how flesh works.I feel like he and Malacodor would understand each other pretty well.
I know its the weird right? He's doing such a good job and delivering on it consistently he ends up being just too valuable to do anything about or against as long as he keeps doing it. Like he's just too good at his job not many can force him to do things unless we fuck up a chapter horribly wrong.Huh. Is this what it's like to be almost literally irreplaceable in WH40K? I mean, as long as strong results are still delivered, it feels like after another two or three successful Chapters Grimm would be considered nigh-on untouchable politically. You know, as long as he doesn't start rocking the starship too much.
Oh wow, that is a big turn around in his life and something that is on point for both RL and in 40k. grim would affect so many people and help a lot more just making new corps to make more sustainable Agri-worlds and modify some wildlife on Hive worlds so they can live and thrive on it and make it a food source. it would solve so many issues.... but of course the ONE guy would has the ability and connections/resources to do so is being held up by assigned a job he hates or is considered important to focus his skills on.One of the ironies of Grimm's life is that he really would rather he wasn't the only one able to do what he does.
Because to be honest he'd rather be genetically engineering new crops to make more sustainable Agri-Worlds and modifying some of the Hive World wildlife so the people on those blasted planets could eat literally anything other than Corpse Starch.
Cuz Corpse Starch is actually very high on the things he hates. Partially because he both had to eat it as a child himself to stay alive and partially because he had to do so as a kid after seeing how the blasted stuff was created. (Mars is not a good place to be born lower class by the way even if you do work your way up later.)
But nope he has spend all his time looking after idiots that ignore the biomass that makes up half their bodies, desperately try to train up other Genetors to passable levels as the generations get more behind due to loss of institutional knowledge, and even take to the battlefield 'personally' (One mind multiple bodies) to go help kill some horrible abomination or another. Sometimes ones created by fellow Imperials on top of that.
In some ways you actually could compair him to ol Perty himself even if he would really hate that comparison.
Working with Gene-Seed is actually one of the least burn out inducing uses of his time and even than he has to worry about helping everyone else stay caught up.
Ah but you see that's the End game. at the point he decides to quit he would have the backing of twenty or more chapters to back up.At some point, we ought to make a Space Marine Chapter solely dedicated to ensuring Grimm would be able to do the things he like without getting annoyed at the stupidity of the Mechanicus.
It's a deserving reward for someone that can make legendary Space Marine chapters with limited rewards.
So in a way, the Mechanics is actually hoping that he ends up creating Chapters possessing Legendary Traits? As that way they are going to have more restricted trait pools/concentrated trait characteristics in a known subset of gene seed they can look through to either pick out the Legendary Traits or attempt to rediscover what creates said trait?As for the rest of the Mechanicus.
Well to be very frank.
Aside from Cawl the protage is legit the only one that can really use the legendary Gene-Seed without screwing it up at this point. It's very temperamental and easy to ruin at this stage and even Cawl would only have half the legendary traits on his role that you do now..
.... Needless to say the rest of the mechanicus is very much hoping Grimm doesn't bite the dust anytime soon especially since he has very little time to try and train up a replacement.
I mean they could try and save some of the Legendary Gene-Seed for Cawl but to be frank the very idea of him with it gives most of them nightmares.
Oh, he's got all the students, and high quality students the AdMech can dig up for him. The issue is more how much the AdMech neglect the Biologis discipline limiting both how many students of the needed quality he has, how much time he can spend on teaching those students rather than doing Generic Biologis Task ? (Also known as 'Fixes for lack of preventative maintenance in a fun new fail state to deal with, gimme the extra heavy power wrench so I can recalibrate them...). Oh, and let us not forget those very students getting either pinched, burnt out or distracted having to deal with those same generic Biologis tasks.I really hope that we will get to use reputation to at least get some students to help with his overwork
Chimera options? I didn't know that was a thing, how do we unlock them?Well for one the rate isn't going to increase from this point for a long time and now that I've decided on allowing chimera options