Super Robot Quest

Let me play the game first and I'll give feedback on that - I've deliberately avoided looking at game mechanics in the PVs so it's a nice surprise for me.

That said, I'm definitely open to the idea!
Fair. I got gifted a copy and am super-psyched, but it might end up being a couple days before I delve in since I've got some minis to paint for a tourney next weekend.
 
Next turn if we have the advisors available, I want to try liaising with more than one group. We need to talk to the Marines since we have been neglecting them.
 
Yeah. I was planning to spring a surprise on you all given some of the backround rolls I was doing.

And I would have gotten away with it if it weren't for that meddling security AI.
Late to this but good to see then our security is working as intended then I for one don't like surprises happening at our base and am glad to see all the money we poured into security is paying off.
 
Should have a post out today or tomorrow.

Also happy to see how SRW 30's turned out. I haven't been able to play that much yet, but I started an Earth run, and it's been a damned fun ride so far.
 
It's super good, yes. Apparently the guys who did the Trails in the Sky and Recettear translations were part of the translation team for it, it's nice that they're still getting work (And it probably ties into how incredibly good the translation is)
 
It's a significant step up from SRW V (which was already fairly solid). The dialogue all flows really smoothly so far, and it's just a joy to see some series I grew up watching as a kid interacting with each other. Kudos to the battle animation transitions as well - some of the Dynamic kills look really damned good already (looking at Shadow Maru's multi-change finisher in particular).

That said - since the game is so new, if anyone else has already made significant headway through the game, please no spoilers.
 
It's a significant step up from SRW V (which was already fairly solid). The dialogue all flows really smoothly so far, and it's just a joy to see some series I grew up watching as a kid interacting with each other. Kudos to the battle animation transitions as well - some of the Dynamic kills look really damned good already (looking at Shadow Maru's multi-change finisher in particular).

That said - since the game is so new, if anyone else has already made significant headway through the game, please no spoilers.
Would you recommend it to someone who has never played a SRW game before?
Asking for myself.
 
Turn Eleven, Year Three Results
QM Note: I'm constantly tinkering with the format of my posts - you'd think I'd have gotten this down by now, but then you'd be mistaken. Still, this is as much for my own internal organization as anything else, so please excuse the grammatical clutter. Please let me know if this format looks like it's a little clearer on what action is being narrated on or if I need to readjust.

Defense Force Actions

Pilot Training - Argonauts

By now, Haruko has made it clear that she's satisfied with the Argonauts' training - that is to say, she's marginally less annoyed with their progress than when they started.

The main issue that she identified was that, as any group of brothers and sisters tend to do, they squabble. They bicker. They argue. And they can barely agree to disagree, before promptly and enthusiastically disagreeing on everything else. But, being the eldest sister in her own family, Haruko already knows full well that you're never going to stop siblings from arguing with each other. Hence, she didn't even bother trying on that front.

So instead, Haruko tried something else: redirecting their bickering towards something productive. The various training scenarios she crafted for the Argonauts were all tailored towards forcing them to work with each other consistently. And if they failed, they would do it again.

Normally, this wouldn't work, but Haruko had already gotten a pretty good grasp of Charlie, Frankie and Iris. They would bicker, yes, but in their own ways, they wanted to win more than argue. And fairly soon, they started actually planning, and working together to try and bounce off each others' talents to overcome the opposition.

At which point, they would promptly go back to arguing with each other in the hot wash reports. But at least that's something Haruko and Diana can work with.

Argonauts are now 'Inexperienced.' They gain the following trait:

Combative Cooperation
- After using an Action, roll at Disadvantage (1d6). On a Threshold of 6, Argonauts' Action will refresh.
- ONLY applies once every three Rounds.



Active Monitoring

For all that you sometimes get exasperated by Adriana's antics, there's a reason you invested as much as you did into security when you started. And this was when you had limited resources as your constraint rather than limited time. The groups of 'tourists' that turned out to be Westphalian agents, and the Warlord's crew that had somehow managed to sneak in and launch an attempted siege break into the campus grounds all come to mind. To say nothing of the strange message that General Armistead had passed on that could have launched a virus if you weren't being paranoid.

You fully admit that you are paranoid. Because when you're running a Super Robot program and the threats to the Union have it in their best interests to make sure you don't succeed, the world really is out to get you.

So when Adriana digitally bursts into your office one morning announcing she 'might-have-sort-of-possibly-but-just-maybe found something weird on the scanners,' you're inclined to believe her.

The good news: it's not near the Campus at all.

The bad news: it's been bouncing along the perimeter defense stations you've posted. None of the station chiefs have reported anything unusual even as you've put them on higher alert status, but that doesn't mean they're not out there. Whatever they are anyway.

Some of the station defenses have started to send out patrols on their own initiative, but so far, nothing has been spotted. But Adriana, worryingly, also noticed that the signal tends to disappear and reappear within a kilometer seemingly at will. No contact yet, nor any casualties so far, thankfully.

But what the hell is it?

A strange signal is moving closer towards the base. You are rightly concerned.



Liaison - Yukimura Institute

0948, 7 November A.D. 2072
Yukimura Institute


Diana's avatar blinked as she stared at the somewhat calm look Dr. Yukimura was giving her. "...wait. That's it?"

"Yes." Dr. Yukimura sipped from a nearby cup of tea, bloodshot eyes with deep shadows beneath blinking wearily as the lab around him was already bustling about with frantic activity. "You are an Artificial Intelligence of some kind, yes? Considering on whose behalf you are here for, it is not the strangest thing I've heard, young lady."

"I was...expecting more extreme responses," she admitted.

"Perhaps in another time and place you would have had it," Yukimura allowed. "But please consider our current circumstances. We recently have been under repeated attacks from kaiju humanoid infiltrators - one in particular who has made it clear she will stop at nothing to see this facility razed to the ground. Ms. Hamakawa Keiko has already rounded enough of her compatriots from the Ground Self Defense Forces to serve as security, and has already fought off several attempts. Hiroki punched one of those infiltrators hard enough to expose their disguise in an otherwise angry response to perceived rudeness, sparking even more madness just a few days ago. And now, I find that this is all potentially a prelude to some new kaiju that has managed to evade our attempts to detect it."

Yukimura paused for a few moments to let that sink in, and stared levelly at Diana. "So please understand, miss, that your digital nature is the least concerning thing to me. If you are here to help on behalf of Major Devin, then I more than welcome it, and am willing to grant you some access to some of our servers to assist us."

"...well, I do accept," Diana says after a split second to process it. "And that's why I'm here anyway, sir, to help coordinate ahead of time. The Research Institute is going to send one of its Super Robot teams to assist, and I had some preliminary ideas I'd like to run by you..."

Yukimura took it fairly well - and at this point, he doesn't care if Diana is an AI if it means he might ensure his facility's safety and maybe finally get one decent night's sleep.

Deployment Actions unlocked! Will be unveiled at Deployment setup.



Deployment

Tellison, Zhang, and the Seeker wing are already on their way to Japan. Diana has already paved the way for them, and there won't be any surprises in trying to work with Mercury V or the local Defense Force personnel.

It doesn't stop you from being somewhat anxious, however. Tellison is not green - he's very much blooded, having fought in the defense against the Warlord, and in the Westphalian attack on New York. But the Perseus is largely untested - you can at least count yourself lucky he's fighting alongside the original Super Robot in the world.

All that's left is to wait...

Mini-Turns to follow.

Engineering Actions

Wilde and Henry have managed to pull it off.

It exploded again, but at this point you've come to expect that. As much as Henry wanted to take it a little more cautiously, Wilde was confident that they could get some good results by simply double downing on the possibilities that Faedium was providing - and it turned out, he was right. Using additional crystals from Mary's team, this time they opted to use an early version of what Mary expressly was testing for industrial capacities.

Wilde and Henry subjected the crystals to 'combat conditions.' Not shooting at it, as that would cause an explosion that didn't give good data. They applied power surges and draws to the crystal based on historic combat data from the Beowulf's sorties - and this time, they didn't filter anything like they had before from each individual generation source.

The crystal lasted for a good hour of this treatment before it gave up and exploded.

Henry begrudgingly concludes that, while they still have more testing to do, Faedium is ready for prime time. Now there's just one thing left:

Actually refitting the Beowulf, the Shepherd, and the Falcon to Configure together with the Faedium crystal in the center.

New Refit Super Robot Action unlocked!



Design Super Robot Support

0422, 15 November A.D. 2072
Engineering Bay Mainframe


Lana's eyes were twitching ever so slightly.

The wireframe design, and the one production prototype that was sitting in realspace, was staring back at her innocently, as if they didn't do anything so monstrous as cause her so many defragging headaches and crash to start migraines.

"Okay." She took in a deep breath, and exhaled, crossing her arms as she glared at the infernal design. "Okay. You do...exactly what you were designed to do. You have enough hard points to be Configured into a combination. You can link together with others to provide power, and you can do all sorts of pioneering field work."

The wireframe didn't move an inch.

"But!" She growled. "But! Why is it that every time - every time - I'm designing one of you damned things it always causes such a damned headache!?" Rubbing her head, she grumbled to herself. "Maybe I can foist you onto the Legion to see if anyone wants to try testing you as an alt-form or something. Geez, I was hoping to try and upgrade you to even a Super Robot core, but that's not gonna work with the specs we were able to manage at all with you."

Still, she had to admit that this was giving her all sorts of good lessons on what to do, and what not to do. It would do - and maybe that was what getting at her. It wasn't just enough to keep bashing her head against a 'failed' attempt over and over again - you took what didn't work last time, and then see how else you could make it work, or find what doesn't work and see what else you could do with it.

She just wished it didn't cause her such a damned headache.

Sledder is finished as a design. Stats will be revealed in a later post.

ADDITIONALLY:

Lana gains modification to 'Stubborn.'
- You may re-roll a failed Engineering roll once per turn. You must take the new roll results.
- The re-roll will add +1 to its next result.



Item Fabrication

The Build Team, on the other hand, are not having nearly so much problems on their end. If anything, they're having the time of their lives. The Energy Blaster was finished maybe a week ago, in actuality.

You now have to institute a stricter time line for 'quality control' tests, however. They were spending perhaps a little too much time testing the melting point of steel with it.

1x Energy Blaster created! May be assigned on Deployment.



AI Development - Base Assistance

Boris is utterly bemused at the pace the new AI is learning. It was already a fussy thing about trying to keep order and maintain time schedules in just about everything it did.

What Boris's current conundrum in consulting contains at the moment? Trying to reign in the greater impulses of the AI to jump into everything and 'fix things.' He admits to you on the side that 'the last thing I need is for another Adriana on this particular scale.' A sentiment you can't exactly blame him for.

Still, despite the lack of sleep the Novogorod team seems to be subjected to at the moment, Boris seems to have this well in hand. He assures you that the AI will be ready to introduce itself formally next month, with one more month past that to fully adapt to its new duties on the Campus.

Two Turns Remaining.



My Kingdom for a Steed! / Refit Super Robot

Jessica Satsuma is currently without a Super Robot at the moment. There's a good reason why: soon, she will be shoved directly onto the frontline against whatever Drake had managed to find down in Australia.

The Thunderbolt is currently in all manners of disassembly. Much of the skeletal structure beneath are being wrapped in K-Class materials, currently crisscrossing everything like particularly creepy cobwebs. Critical heavy components are being dunked into Anti-Gravity Solution, trying to desperately free up just a tiny bit more weight for the additional upgrades that need to be installed. In particular, enough weight needs to be lightened for the addition of the Steed that will serve as the cockpit. Jiro and Katarina have been working nonstop since you gave the order to make sure the Thunderbolt was as battle ready as they could possibly make it for Jessica's debut.

Jessica herself is being subject to additional tests as well. Her assigned C-Crystal is being embedded into a K-Suit of her own, and she's been spending the month undergoing calibration tests to make sure there's no chance of the suit failing on her because of some kind of programming error.

If you were subjecting this through the lens of a typical anime show, there would not have been this much prep time. For the rule of drama and cool, Jessica would have been thrown into it, and you yourself would probably be cast as the bumbling but well meaning government official haplessly throwing regular army units at the monster of the week in an ineffectual display of wasted firepower.

But you're not, and you never believed in throwing in someone into the firing line without as much preparations as you could manage.

Jessica will be ready. One Turn remaining.



SCIENCE! Actions

ESP Augmentation Theory

Sam, despite misgivings, has jumped back into the Augmentation theory idea. Right now, his current hypothesis - you can't force permanent changes onto K-Class with what you currently have available. No one single individual has enough psychic power in their brains to do that - and getting enough people to try would take up enough space to rent out an entire concert hall apparently.

So instead, he's trying something else - temporary change. In the terse notes he's sent you, there are plenty of references to the Dragon's defenses when Beowulf went one-on-one with it, and in particular attention has been paid to how the Reactive Scales always slid into place in direct response to the Beowulf's attacks. So his current efforts are to try and achieve something similar - could you manage to apply temporary hardening of K-Scale Mesh, for example?

He's not sure how he's going to address the psychic power requirement, but he's feeling better about this approach than what he tried last time.

Two Turns Remaining.



Blaster Miniaturization

The good news: Ivanna knows she can do this. In fact, she's ready to attempt large scale tests next month!

The bad news: Until a more permanent solution - like, say, from Mary's Faedium project - can be applied, the Energy Blaster Pistols are going to be a two-to-three use thing, much like its larger cousins.

Still, you yourself aren't too concerned by that. Ivanna seems to be on the right track to take the current understanding of Kausen energy weaponry, and shrink it down into something smaller and more compact. Even if it's 'more of the same,' it's still more of the same but convenient.

You'll happily take that.

One Turn Remaining!



Empathic Booster

Max fully admits that what she has isn't exactly a solution, per se. But it's something.

The Empathic Booster design she's managed to come up with much more of a 'net' of sorts. It will latch onto positive emotions, and will amplify those to the best of its abilities to give the pilot a much needed boost in reaction time, speed, and determination (or 'bloody mindedness' as she puts it).

What has some people concerned is that she plans to install it into the Man Machine Interfaces. "Well, where the hell else am I supposed to get these supposed positive emotions from!?" she snapped when asked. "If you can't get it from the MMI, then it's not like I can make them sit down for movie night in the middle of a firefight!"

It still has some people uneasy.

New ESP Action Unlocked! When applied, rare chance for situational bonus in combat. Can be improved.



C-Crystal Testing

Zulu has no idea what to make of the C-Crystals. If one were to just strictly go by facts and logic, it's almost as if C-Crystal were a much more advanced derivative of Faedium crystals - only that it's actually a really advanced computing system embedded into a crystalline vessel that defies your current ability to understand it. But it seems to be constantly scanning for new users of worth by its programmed standards.

Yet when it turns its attentions to Zulu, the C-Crystal seems to falter, and then stumble somewhat. Zulu is sentient, yet something about him seems to throw off the C-Crystals' sensors.

This is very interesting to you - considering that you have plenty of AIs living on your base, and at least four that can serve as combatants, it would be interesting to see if its requirement for heroic character could be applied on the digital level. Which doesn't completely answer your questions about how the C-Crystals fully work, but at least understanding who it can be applied to would help somewhat.

Zulu's curiosity is at an all time high, and he gets to work.

One Turn remaining.



Faedium - Energy Blaster Augment

For whatever reason, Faedium is having some difficulties in attempting to serve the same function as Energy Shards. There's no reason why it shouldn't, at least in theory - it more than holds a similar composition, and your abusive scale tests with the Triple Combination more than proves it is capable of serving the same function. But the Energy Blasters are not really receiving them the same way.

Mary is not concerned, however, and is determined to at least keep going for another month or so as her budget allows. You get the sense that normal failures just don't affect her the same way it might others - she never though she'd have a budget or facilities for her ideas in the first place, so perhaps there's a good reason for it.

One Turn Remaining.
 
Last edited:
Well now several things of note here biggest one being we have a another robot rumble coming up!

But my concern is the threat coming up from Active Monitoring that'll be something we should stay on top of and investigate and not give them a chance to do whatever there planning. I'm also really interested in how the C-Crystal is reacting to Zulu of all things.
 
But my concern is the threat coming up from Active Monitoring that'll be something we should stay on top of and investigate. I'm also really interested in how the C-Crystal is reacting to Zulu of all things.
We have it under control, Callaghan and Beowulf are staying behind to help defend the base and i am working on a Omake about the Legio Galbinus also helping with the various problems.
 
We have it under control, Callaghan and Beowulf are staying behind to help defend the base and i am working on a Omake about the Legio Galbinus also helping with the various problems.
Well I know we have people at base for if they do attack but what I want is for us to go to them so they don't attack the base in the first place.
 
@Basarin
Omake time

Thoughts and preparation
Galbinus was a bit concerned about the current situation both outside the base and around it, The human's base was on high alert due to multiple problems suddenly cropping up everywhere including right outside their base. Things were so chaotic that even he was on shards waiting for the other shoe to drop as the humans said.

Everyone was busy including several members of his team. Ocular had requested permission to go with Jessica and the Thunderbolt to help with the Blue September Op due to his recon skill. Major Devlin had sent the request up the chain to Peters since the Legio Galbinus was still technically top secret.

Architect was helping the other engineers get the Thunderbolt finished in time. Even Frankie when he wasn't off training with his siblings was helping with that. Thinking about those three always made him shake his head in amusement. The memory file of Frankie badgering Patch with so many questions last month was one that he was still chuckling about.

the Axiom Trio were practicing quick response combining so that if need be they could back up Callaghan if he needed it. Cavalier was spending more time at the sparring range helping train some of the Human cadets when he wasn't with Jessica or resting.

Delphi was busy coordinating attacks on the Freebrother's Oracle to keep her distracted from what was going on. And she had also offered to help with the defense of the base if need be for which Major Devlin had politely declined due to already having a system in place for just that situation.

Cavalier, Drifter, and Breaker had requested permission to go with the Perseus since they had helped Tellison in New York, But due to room limits they had been unable to go on the Pegasus, But Major Devlin had thanked them for the offer anyway for which they had replied that they didn't mind in the least.

Several of the other Mekean Mechs were roaming around in disguise looking for anything that might have been amiss with the Major's permission, but so far they had found nothing

As for himself, Galbinus when he wasn't planning further operations against the Freebrothers, he now spent more time in meetings with the human's or dealing with Paperwork for which Major Devlin and Sasaki had commiserated over sometimes when there was a quiet moment and they could just sit and enjoy the day or evening depending on the time.

Due to the ongoing situation and the Human's lack of more Pegasus Class Dropships, Galbinus had informed Major Devlin that if need be he wouldn't mind lending them his dropship for a short time if the situation was dire enough. Major Devlin had thanked him for the offer and would keep it in mind if things escalated somewhere else, while the Pegasus was gone on an op.

And then there was the Freebrother's, Right now they were quiet but that would not last long especially since the rather spectacular capture of Bandit albeit in pancake form thanks to Callaghan and Beowulf. He didn't expect that to remain for long hence why he was so reluctant to lend the dropship but again due to the situation being what it was, it might be necessary and he might need the dropship to deal with any scrap they might try.

As for Bandit, Bandit was now safely imprisoned and would not be escaping anytime soon. While Glabinus had wished that they could have captured Scrapheap as well, he was content with getting Bandit into custody since as he had told Major Devlin, Bandit was one of the more aggressive of the Freebrothers. So capturing him was a blow that they would certainly feel.
 
Well I know we have people at base for if they do attack but what I want is for us to go to them so they don't attack the base in the first place.
That would depend on us finding them first, So far whoever or whatever is out there probing the perimeter is able to escape our detection so far and I am hesitant to let Beowulf wander off to far especially with all of the important work being done in the DFRI.
Silly AI, you can't turn an arm into a torso, even if it were to have sufficient mass for it!
Tell that to Voltron Lions or one of the Sentei team Zords.
 
What about a transforming mecha based on a kaiju? The T-Rex frame with 2 cannons on it's back seems like a classical design.



 
Last edited:
I wonder if Faedium Beowulf will have Emergency Discharge, to dump residual stresses/charge and NOT explode.
Also serving as Chest Blaster.
 
If Faedium turns out as well as we thing its going to be, All of our Super Robot's are going to need another Upgrade Cycle. Chest Blaster would be amazing to have but there are other options.
 
If Faedium turns out as well as we thing its going to be, All of our Super Robot's are going to need another Upgrade Cycle. Chest Blaster would be amazing to have but there are other options.
The bane of the super robot design facility- constantly needing to upgrade your stuff to keep up with the arms race. At least we have more than one so we can rotate when we upgrade them.

On a related note, I'm suddenly wondering if we'll have a Great Mazinger analog later.
 
Back
Top