Bandit: Free Brother Smuggler has worn off. Bandit initiates with Cluster Bombs!
Rolls:
1, 6.
Success! 1/2 bombs goes off. Timberwolf rolls for K-Scale Mesh reduction.
Rolls:
2, 6.
Timberwolf reduces damage sustained to 1 HP. 21/32 HP remaining.
Bandit attempts to Strike again!
Rolls:
1, 4.
This time, nothing gets through the battered armor.
Bandit rolls for Free Brother Smuggler.
Rolls:
6.
...uh...oops? Faulty merchandise explodes in his hands! Bandit takes 3 HP of damage.
Scrapheap: Don't just stand there,
get them! Scrapheap commits his Action to order Drone Mob 2 into Striking Cavalier!
Rolls:
6, 2.
Drone Mob 2 succeeds! Cavalier rolls to Shrug It Off (rolls at Disadvantage).
Rolls:
6.
He doesn't care too much - Damage Reduction means they only inflict 1 HP - but now the Drones' fellows jump in! 14/15 HP Remaining.
Drone Mob 3 Rolls:
1. Drone Mob 4 Rolls:
4.
Nope. He still doesn't care - fighting Drones is old hat for him!
Scrapheap: You are all
less than useless!
Drone Mob 2:
Get 'em! The Mob tries their luck with the Phalanxes.
Rolls:
6, 1.
The Phalanxes have a chance to ignore, rolling at Disadvantage.
Rolls:
6.
The shield wall holds! Heavy Weapons Refresh not pushed back.
Drone Mob 3: Readies the Improvised Mining Blasters at the Beowulf.
Rolls:
3, 4, 6. Ocular intervenes!
Rolls:
2, 4, 3. The blast connects, but it only grazes the Timberwolf. Not nearly enough to penetrate the Zirvitium plating.
Drone Mob 4: Mining Blasters! They direct their aim at Cavalier.
Rolls:
4, 1, 1.
Nope! They're not really hitting much of note.
Timberwolf:
Arc Blade! Timberwolf Strikes at Bandit with the Arc Blade.
Rolls:
6, 6.
Crit! Bandit's Dispersion Field triggers!
Rolls:
2, 2.
Fails! Bandit sustains 8 HP! Follow-on from Notable hits.
Rolls:
2, 3.
Failed, but you did get a Critical... 1/2 Actions Remaining.
Timberwolf applies Strike once more!
Rolls:
2, 4. Rolls again from Notable:
1, 2.
No dice, but Bandit will be remembering that hit for awhile.
Timberwolf activates Electromagnetic Field as his Free Action!
Cavalier: Showtime! Cavalier launches Strikes at Scrapheap, Pit Fighter still in effect.
Rolls:
1, 6.
Success! Inflicts 2 HP. Rolling for Pit Fighter.
Rolls:
2, 6.
Scrapheap's next offensive roll must re-roll the highest value! Cavalier's Notable bonus triggers.
Rolls:
6, 5.
Another 2 HP of damage, Scrapheap has sustained 4 HP so far! Pit Fighter?
Rolls:
3, 3.
Not this time.
V-33s: It's been awhile, hasn't it? Initiating attack run on Drone Mob 2.
Rolls:
6, 3, 5.
That's a good hit! Inflicts an additional 2 HP, making another sweep with the Experimental modes.
Rolls:
2, 2.
That's a negative. Hoplites up!
Hoplites: Lock shields, and smash into them! The Phalanxes ready the Heavy Weapons.
Rolls:
5, 1, 3.
Hit! Drone Mob 2 sustains 2 additional HP.
Pegasus: Diana is directing fire support directly on Bandit.
Rolls:
2, 2, 5.
Hits! Bandit's Dispersion Field triggers again, rolling.
Rolls:
5, 1.
It triggers, and the fire support's damage is reduced to 2 HP! Bandit has sustained 10 HP (in one round!).
Bandit: Free Brother Smuggler rolling for Dispersion Field...
Rolls:
6.
Dispersion Field short circuits! Now requires higher threshold until the end of his next turn.
Ocular: Rolls for Predictive Algorithm on Bandit...
Rolls:
3.
Nothing conclusive yet.
Round Four Concludes.