I think that we should take new diplo option (maybe use the extra general ap we get that way on the colonisation of cherry subsector) and the last AP on the beginning the counter attack on the nurgle cults
Kind of confused why we forbid the choirs from helping the fighting?
You did not, the fleet action was some systems away. This was a deep-strike mission to deny bodies to the Duchy and get bodies, souls, and converts to the Sect.So, we saw their fleet in action, and managed to burn their attempted FOB to ashes with Promethean Gaze, did we get any useful data on how they fight?
You did not, the fleet action was some systems away. This was a deep-strike mission to deny bodies to the Duchy and get bodies, souls, and converts to the Sect.
I 100% agree with you, we did the best we could and we helped a LOT of people...Still sucks to *pours one out for Lu and everyone else*By all indications, our assistance was clutch, it's just that the Sect was really strong and moving faster than we did. We just prevented them from cascading that initial foothold into likely several subsectors.
So given the situation and the sheer threat of the Enemy, plus the sheer scale of the fighting, how much support is there for a Declaring of Emergency (which honestly given the Federation's Faith, would be amounting to outright declaring a Crusade in capital letters)?You did not, the fleet action was some systems away. This was a deep-strike mission to deny bodies to the Duchy and get bodies, souls, and converts to the Sect.
Ok, phew. That's not the one that's a Slaanesh cultist.Duchess Felicia Heraturis Flori Damelle Glori de Montal Barrypsiel von Wyld van Van Zandt
Well, we've got six.
Take choirs off of Hippity Hoppity and send them to help the Duchy. Its pretty clear that the Duchy is getting focused on by the Nurgle cult so they need the help.Ok, phew. That's not the one that's a Slaanesh cultist.
Also - they're still using AI ships.
Well, we've got six.
Anyway, let's see what we can get done if we turn on the symphony.
Action 1: [Psykana] Turn on Cry for the Future.
Class is in Session bonus action: Melodies/Songs
Action 2: Military action to send ships against the Gore-sworn duelists
Action 3: Build action: Build half of a Flag Armada (This time with Herc-class ships).
Agenda Bonus action: Finish the flag armada.
Heartbeat of Industry bonus action: Build escorts for a flag armada.
Second Agenda Bonus action: Build escorts for a flag armada.
Cry for the Future Action 1: [] Choir Warfare Clause
Cry for the Future Action 2: [] Watchtower Military Alliance
Mechadendrite action: ????? Colonize?????
Unfortunately I don't know if we can squeeze in Legion's Lament right now.
Oh, and we need to remember to turn on the ISC again.
I think we should 100% be building up our fleets here, and probably spend an action sending a fleet to help out the Confederacy.[] Plan: We pour one out for Lu
-[] [Free] Consecrate In Sacred Sand (Hidden Village Subsector)
-[] [Free] Choir Assignments:
--[] Changes: Place 40 choirs onto Class is in Session and remove 100 Choirs from Hippy Hoppity to place on the next set of ships
--[] New choirs: In order: New systems, new fleets, Steam Valves until 250, then all spare into Dutiful Spirits.
[] [Psykana] Sing a Symphony (Cry for the Future)
[] [Psykana] Sing three Songs (Pick three) (Class is in Session AP))
-[] [General] Ministry of Subversion, Infiltration, and Interstellar Communication
--[] Choir Warfare Clause
--[] Watchtower Military Alliance
-[] [General] Colonize (Chery) 1 Mechandrite AP
-[] Choir AP
-[] Choir AP
Okay so this here is something to note. I think so far we are looking at this. Doing the math here you can clearly see that we have a lot of room. Now I don't know how the mil songs work enough to say anything other than "I am sure we can come up with some bullshit so have at it"
I don't disagree. The military actions have just become...very intense with our new songs is all. Not sure what the percent tallies rise up to but I am sure it is manageableI think we should 100% be building up our fleets here, and probably spend an action sending a fleet to help out the Confederacy.
True. We do have a few "I launch Fireball spells". maybe one of the star ones ought to do some good here
Low. Your people have not seen shit hit the fan, but they do see the military go "We got this." So they aren't keen on being happy about any Emergency being declared.So given the situation and the sheer threat of the Enemy, plus the sheer scale of the fighting, how much support is there for a Declaring of Emergency (which honestly given the Federation's Faith, would be amounting to outright declaring a Crusade in capital letters)?
1. That's a Military Operation. The Alliance is so the Confederacy doesn't get pissy at you.@HeroCooky Questions!
1. Can we send a fleet to help the confederacy as part of the Watchtower Military Alliance setup?
2. Sending Choirs really seemed to help out in the Duchy. Can we just ship 100 choirs on a fleet towards the Confederacy?
2. We have 3 logistics fleets, each with 18 heavy freighter support ships? How big of a fleet can each one support? Do we need that if headed to the confederacy.
@HeroCookySee No Evil, Speak No Evil, Hear No Evil, Do No Evil - Requires 500 Choirs to operate fully. Upgrades [A Hand to Hold the Candle, A Hand to Guide the Sword, A Mouth to Sing the Hymns, Two Feet to March against the Dark, and Eyes to See the Star Child's Light] to [My Soul Has Seen The Glory Of The Coming Of Our Star...]. Singing at less than 100% Choir Requirements transfers an equivalent of 0.2% of the trait per Choir assigned. The trait will apply to all Non-Faithful half effectiveness.