What should your focus for the rest of the Quest be?


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Just a question are you guys ignoring voox primus or am i reading the Plans wrong u know we have to do atleast one a tion to it as 2 updates befor it was clearly stated they are losing faith and get extrem i mean hive city in wich we have Action points sunken to no end and now it just left wayside and the people are not happy so 1 Action to Habitat.
We've got it covered - habitat stations count.

--[X] Habitat Stations x1
 
Just a question are you guys ignoring voox primus or am i reading the Plans wrong u know we have to do atleast one a tion to it as 2 updates befor it was clearly stated they are losing faith and get extrem i mean hive city in wich we have Action points sunken to no end and now it just left wayside and the people are not happy so 1 Action to Habitat.
It's .960. The wave of completed terraforming projects for the next two turns isn't going to be enough to get everyone off but it is going to give them a lot more hope.
 
Thunder walks along the world of Cretonia. Its orbital defenses are shattered, its celestial watchers are destroyed, its earthly defenses are under threat; it takes not long to convince the world's rulers to send coordinates to a friendly fleet in orbit, its guns aligned, and its gunners are expert shooters.

Thunder walks along the world of Cretonia. The Orks try to fight, attempt to murder, and plunder their Boyz and Gretchin and more fire and fight and krump with all they can. But the Knights of the Glimmering Federation come in their packs, in their patterns and manifold numbers.

Thunder walks along the world of Cretonia. The Godclads tear at their Gorkanauts and fortresses, the Howlers appear in their midsts and deal death beyond numbers, while Dawns and Stalkers burn and hunt them to the last.

Thunder walks along the world of Cretonia. And the Glimmering Federation nips at its heels to the cheers of the Cretonians.
Yahhhh that would be the result when we have orbital supremecy and can just demolish the Orks like nobody's business. Damn though it sounds like they were taking a real beating and starting to snowball before we showed up. only good thing was that the amount of Anti-orbitals made all ork ships crash and turned it into a ground war with no orbital support.

Hexian Domus finds itself the unwitting host of entire regiments of tanks, Venerable Guardians Mk.1s and Morrigan Heavy Tanks rumbling with their threads over Orks by the hundreds, their cannons speaking in anger and fury unrepentant against the cheering cries of the Orks. At the same time, the Anansi and Angel Walkers skitter over the landscape crossed by trenches and overturned earth thrown everywhere by artillery and orbital attack, their lascannons and autocannons rattling their deadly retorts much to the delight of the Orks in the Angel's case.
yah, given the amount of DAKKA on the Angel it would get that reaction from the orks. Still the sight of the SAG's making landfall must be a welcomed sight for sore eyes.... lets see how they are as a breakaway from the Droman Creed.

Although the Shamanistic Creed gives pause to the Choirs of the Federation present, alongside the monstrosities of Warp and Witchcraft, and although the faith of the people is so close and yet so strange and almost definitely heretical in the eyes of the Droman Creed, its Orthodoxy, and Cerberus, the people here cheer at the arrival of people willing, and able, to fight against the Orks.

And with the end of these Xenos and the deliverance of the technologies to cleanse their world from their shadows and spores without burning continents to the bedrock, so too does an end come to the hostilities...and a beginning dawns as the diplomats of the Federation descend with more than mere aid, using previous works in fighting against the Orks to entice the people here to join the Federation's fold.
Ohhhh right that shit was stuff they did and made to fight the orks.... right I thought that was the Witch cults at first but nope that was not. Yah that's gonna be a problem there. AP hell never ends.

Though the Magi of the Star-Mechanicum are incessant in their berating and furious sermons about the safety and proper operation of a Knight to the pilots of the Order of the Blazing Sun, the people and Magi of Klybessan are anything but, throwing parades and festivals in honor of the pilots of the God-Machines, prayers, and sermons delivered to aid the Machine-Spirits and their servants in all future battles.
Hahaha, ah the 'proper' way of fighting and using the Knights as oppose to who our Knights are being used, wonder what they are worrying about specifically in regards to how our knights operate the amigers?
Good to see how it worked out and makes since the world of Klybessan would love to see them in actions considering its role previously.

Neither of these sides are wrong. The Knights of the Federation took one look at Klybessa and the furious burning fields of battle and, collectively, decided to march unendingly...into the streams of lava. With molten rock flowing from their frames and superheated metal giving them a shine of deadly grace, they advanced, their weapons barking with such ferocity that only burning spirits could have possessed them...or safety had been disengaged by deliberate action, much to the roused fury of the maintenance crews.

The planet and its people are honored to have been host to these hallowed machines and hope for their swift return in calmer times to render faithful service and canticles of maintenance unto their saviors and the servants of the Omnissiah, Machine God, and Motive Force.
OHHHH that's why. They just plow through the lava with no regard at all with safeties on the weapons disengaged, no wonder all the tech-priests were that way! I can only imagine how much replacement parts and maintenance time that all took.

yah I bet they'd be excited and happy for this, with all those Knights there it would feel like their purpose has returned.

The hatred did not stop when the Federation arrived above Fortress. It did not stop when the Orks were cleansed from the world. And it didn't cease when Federation soldiers had to keep the peace from the baseline humans and the native Piscarians.

Though clearly Abhuman, as their stature and records can attest, the hatred runs deep in the people here, especially as the faith of the Piscarians runs deeper still. Troubles from the fact that the Droman Creed and not the Imperial Cult is the dominant Faith of the Federation arose with both sides, not aided at all by the crews of the various ships seeking information from the local Abhumans, especially when the Thules managed to break free from their handlers.

Still, the world is free, and all can see that the Federation is the one here, now, and not the Imperium. They are far and long since away, but the Federation guns speak on their world today and will likely do so tomorrow.
Yup, about what I expected there, they allowed did a ceasefire to fight the orks and this was a war where warcrimes piled up as one side wanted to exterminate the other. We stopped the fighting but now the problem is if either side wants to leave the world. Ahhh so very deep into the God Emperor but we should be able to sway them..... maybe. Problem is the Piscarians are told its a sin to have gone this far and be this different form the human baseline and has been a foundation for their society, to see they're aren't sinned or damned is... rather worldbreaking for them and thus refusal to listen to it.

Damn it all, round up the Thules do NOT let them down there again
.
There were no Orks on Nimus Sius.

The world had eaten them.

The people had killed them.

And the wrath of the ancient spirits had taken care of the rest.

But still, the Federation came with offers of aid and succor.

Still, the Federation came with food and medicine.

Still...the people listened.
Ah, so like Catachan in a sense. still damn, I'm surprised it ate the Orks and stopped them from spreading so effectively. Works ot for us and we offer the people of the planet even living space and such in orbit of the planet. Helps solves a lot of problems there. I mean putting a station over there that can house 20 for a population of what? 27 million? more than enough and only costs a signal action.

[][Cretetri] (Write-In)
(SIIC Note: Cretonia wishes for the restoration of their orbital defenses. The Fortress Initiative will handle such, but additional offers may be appreciated.)
Oh that's easy, auto-build it and that's in, sure sure what else they could offer.... though this IS the QM we are talking about so making an offer for two defense stations to see what's lying around.

[][Hexe] (Write-In)
(SIIC Note: Offers should first focus on more materialistic aid or exemptions from an (eventual) crackdown against their local branch of heresy. Offers of the latter may not be appreciated at home, though.)
Oh not too bad an action or two worth but that's it.

[][Klybessan] (Write-In)
(SIIC Note: We may be able to sway them by founding a new Order of Knights.)
huh, like new order for the Knights? or a new order in general the planet would supply as it needs a purpose?

[][Piscariii's Fortress] (Write-In)
(SIIC Note: Yes, the native Piscarians (Homo Sapiens Scutum) are Abhumans with enough mental maturity for consent with baseline humans. No, this does not mean that Thules get extra shore leave. If such requests mention the word "daddy," they get automatically rejected, along with a formal reprimand being delivered to the Thules in question.)
HAH, of course the Thules would try to rush down after hearing all of that. seems like most of it is controllable before now.

[][Lathysius] (Write-In)
(SIIC Note: The people are heavily against expansions into the wilderness, and much of our efforts should take the route of technological aid and orbital colonies for the people to live in.)
perfectly fine with us and most likely only worth a single point.

oh wow lower than I thought, makes sense when the planet is trying to kill your people and punishing you when you take too much. Just one action for the station is enough for all the families to leave for some thing.

At most an Action for each world. But that is the uppermost extreme limit.
In order of what you proposed:
The Fortress Initiative has already been hard at work producing fortresses in your systems, that's what those stars in wheels are. Th proposal by SIIC would be just you going: "yeah, we'll rebuild your stuff no biggie."
Half an Action in material aid and letting a Heresy stand, or using an Action to deal with the Heresy by okay-ing their local heresy.
An Action to found the Order.
Below abstraction, so gucci.
Below abstraction, so gucci.
yah that's about what I expected and only half a point for it? great, so we only have to two like 2 actions worth and its all good, it feels weird to have things go this simple.

Be left alone to pray to the God-Emperor.
.... fair enough but at same time damn it. let it be like that and send missionaries, we'll have of something at a leasts.

A bunch of stuff, most notably the Not-Quite-Chaos-Spawn, and a whole lot of theological differences that are basically nothing to the layperson but will spawn fistfights in the clergy.
I am surprised it was only half a point worth.

1 action to get some Thules a bit of theological education and nun Sister of Battle outfits.
I am ALL for the Nun outfits, Sister of Battle too. and of course they would.

In-Universe? Blazing Sun's getting big, and people may be interested in such a massive concentration of military power be shrunk from one set of hands to two.

Out-Of-Universe? New Order makes Dopamine go happy.
Ohhh is that why? I guess it makes sense given the sheer amount of warpacks we have now and what it could do if the organization went rouge. Also the QM is starving for creative again. we don't feed him stuff for creating. like more melodies and the like.
 
--[X] Repair Centaur, Minotaur, Sphinx, Werewolf, Basilisk, And Lamenters (0/0.5)

I think, before we do that. We should look at our SBG's again.

Because right now the plan is to repair a bunch of completely and utterly obsolete vessels.

Though, I don't know how to calculate SBG's anymore, given that we lost the FP calculation. Makes it hard to figure out what we can switch.

Edit :

Reverse engineering :


1 SBG => 1 action : Minium 124 FP/turn (twice what we used to do)

Scout
Destroyer4
Frigate8
Light Cruiser14
Heavy cruiser4
FLT Cruisers3


Repairs => 0.5 action => Minimum 150 FP/turn

SphinxCentaurWerewolfMinotaurBasiliskLamentersAmount
Scout22
Destroyer442414
Frigate268218
Light Cruiser1146
Heavy cruiser
 
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Vote closed
Scheduled vote count started by HeroCooky on Aug 23, 2024 at 5:10 PM, finished with 24 posts and 16 votes.

  • [X] Plan: Let's Expand. Peacefully
    -[X] [Military] A New Knightly Order (0.5)
    -[X] [Military] Sector Battle Group Construction And Repair
    --[X] Repair Centaur, Minotaur, Sphinx, Werewolf, Basilisk, And Lamenters (0/0.5)
    -[X] [Faith] The Shamanistic Creed And Piscarian Mission
    -[X] Free Movement, Trade, and Friendship Declaration (Shipwright's Grove)
    -[X] Destroyer Autobuild - Pryxis Scout Sloop
    [X] Plan: Melodies and Oaths
    -[X] [Military] Sector Battle Group Construction And Repair
    --[X] Hydralisk (0/1) +.5
    -[X] [Military] A New Knightly Order (0.5)
    -[X] [Psykana] Conduct Three Melodies (Choose two below.) (0.2/1 - Auto Complete) - [Choose Melody]
    --[X] Growth. Paths, and Harmony
    -[X] [Faith] The Shamanistic Creed And Piscarian Mission
    [X] Plan: Prepare the next Generation
    -[X] [Military] A New Knightly Order (0.5)
    -[X] [Military] Sector Battle Group Construction And Repair
    --[X] Repair Centaur, Minotaur, Sphinx, Werewolf, Basilisk, And Lamenters (0/0.5)
    -[X] [Faith] The Shamanistic Creed And Piscarian Mission
    -[X] Micro-Warp Jumps And Phalanx Doctrine
    -[X] Destroyer Autobuild - Pryxis Scout Sloop
    [X] Plan: Protection and Prosperity for All
    -[X] [General] Research:
    —[X] Experimental Infantry-Grade Weapons and Armor Development (0.5)
    -[X] [Military] A New Knightly Order (0.5)
    -[X] [Faith] The Shamanistic Creed And Piscarian Mission
    -[X] Free Movement, Trade, and Friendship Declaration (Shipwright's Grove)
    -[X] Destroyer Autobuild - Pryxis Scout Sloop
    -[X] [Military Doctrine] Switch to Carrier Battle Group Focus
 
968.M42 - The Promises Made
With the promises made to the worlds of Macabre, the Glimmering Federation sets out to fulfill each one of them.

For one world, a new Order of Knights.

For another, a debate on the treatment and status of the Shamanistic Creed in the broader spectrum of the Droman Creed.

For the last, finding a way to convert the Piscarians from their self-destructive fanaticism in the Imperial Cult.

For all, the weight of the Glimmering Federation presses down, be it industrial or spiritual.



A Time Of Creation:
(6-Hour Moratorium)
[][Knight Order] (Write-In)
(Create a new Knight Order. You already have a template with the current one, but you can also change their appearance. Also, take a spell to determine if Knight Orders have Regions of Influence or simply draw from one giant pool of resources and recruits. The latter may be simpler, but the first has more chance to give each Knight Order some local pride.)
[][Shamanistic Creed] (Write-In)
(The Shamanistic Creed places more importance on the Psychic Arts than the Droman Creed, in addition to having far less compunctions to marry psykers to the roles of priests instead of the clean division of the Federation. Also note that the Shamanistic Creed uses not-quite-Chaos-Spawn that have been confirmed to be touched by Divine Grace from the Star Child, with nobody knowing what to do about that.)
[][Psicarian Mission] (Write-In)
(The Piscarians are, essentially, fanatically beholden to the Imperial Cult. Any Order of Missionaries or mission to convert them must consider that. Also, purely because it amuses me, write in a comedic Code Of Conduct for Thules. Yes, that is mandatory.)


AN: Also, filled out the SAGs and Piscarian sections of your Military.
 
I. The only love you need is that of the Star Child, set aside any notions of handsome muscular lizards, no matter how devout they may appear.
II. As bears repeating, the only Lord and Master is the Star Child themselves, and there shall be no Daddies, further reports of this phenomenon will be investigated by Cerberus.
III. Do not add to the population. Do not subtract from the population. Stay out of the hospital, the noosphere, and jail. If you do end up in jail, establish dominance quickly through faithful means.

Those should work, even though I completely stole the last rule.
 
Motto: "By Void And Sky!"
Regimental Standard Baseform: A Leering Green Maw eating a Yellow Burning Candle held by a Silver Hand.

Forces:
1st Lathysian SAG - (Waiting For Grav-Packs)
2nd Lathysian SAG - (Waiting For Grav-Packs)
Well then, this is awkward
1st Medium Mechanized Sicarian Infiltrators,
Huh, Sicarian Infiltrators is a new one, and I don't think these are Piscarians so these are entirely new
 
Abhumans of the Stargrove Federation
Hallowed be their Souls, for these are the people of Humanity beyond generations uncounted.

Pictured: Ogryn (left) next to a Baseline Human (right).

Pictured: Illegal Pin-Up found in Thule 8123-C-DD7's locker. Sourced from an unknown artist.

Pictured: Croaf Hegemony Resistance Fighter an hour after the liberation of their homeworld. Has since re-settled within the Glimmering Federation.

Pictured: Eternity Ratling tracking a Valan Convoy during the Valan Blood War ending in the extermination of the Valan.

Pictured: Male Homo Velox Ira (commonly called "Salvus" or "The Saved") child about to engage in a brawl with an Ogryn that called him "pretty girl."
 
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Also, purely because it amuses me, write in a comedic Code Of Conduct for Thules. Yes, that is mandatory.
1. All courtship rituals must include the steps of the Harkness Test, and pass all of them.
2. Use Protection.
3. All parties must be up on their medical inoculations before any intimate activities.
4. Don't hog the men. Show some love and appreciation for the lizard-ladies.
5. Proper courtship must be conducted prior to intimate activities to ensure personality compatibility between partners. Calling your partner "Daddy", or any related attempt at seduction thereof, is not sufficient or acceptable to be proper courtship.
6. All Piscarians in areas where Thules are authorized to enter will be issued 1 whistle configured to their mouth structures, and 1 Personal Alarm linked to the local Ogryn Security Station.
wait i thought they were fish, did i misread something
They very well could be, but my memory is spotty and the only image of them I can remember is a giant muscular lizard-y person.
Much like the name of the Tex Talks American-backwater-Freed-But-Shitty planet of Van Zandt being appropriated for a fascist theocratic hellhole in The Dutchy of Van Zandt, the QM is being a troll with names again. Piscarian is used for a bunch of amphibious spesies in different sci-fi, but being called "Scutum" and being specifically mentioned as scaled puts more emphasis on the outer look than any fish-traits. Also, they are not pure Warhammer Fantasy Lizardmen.

They are, like their main human ancestors, a sexually dimorphic species:
Although the bodies of the Homo Sapiens Scutum may be frightful to look upon, scaled as they are, and their legs and body morphology may not be as aligned to that of the blessed human form, they are nonetheless members of the human species, and faithful laborers under the graces and mercy of the God-Emperor and His Servants. By pick and shovel, with hoe and scythe, these men and women dutifully labor every day in their lives to deliver unto the God-Emperor his tithe and willingly donate enough to the local Shrine World of Katzan to raise the same from Decuma Tertius to Exactis Particular, a noble endeavor proving, beyond doubt, their commitment to the God-Emperor and their deliverance from the sins of their ancestors by His grace.
But Man Service is funnier and easier to slip by the mods than the alternative.
 
I. The only love you need is that of the Star Child, set aside any notions of handsome muscular lizards, no matter how devout they may appear.
II. As bears repeating, the only Lord and Master is the Star Child themselves, and there shall be no Daddies, further reports of this phenomenon will be investigated by Cerberus.
III. Do not add to the population. Do not subtract from the population. Stay out of the hospital, the noosphere, and jail. If you do end up in jail, establish dominance quickly through faithful means.

Those should work, even though I completely stole the last rule.
You forgot one.
While increased prayer around our prospective new members is a good idea, Thule ought to remember: "Forgive me lord" is acceptable part of prayer. "Sowwy Daddy 👉👈 " is not.

[][Psicarian Mission] (Write-In)
(The Piscarians are, essentially, fanatically beholden to the Imperial Cult. Any Order of Missionaries or mission to convert them must consider that. Also, purely because it amuses me, write in a comedic Code Of Conduct for Thules. Yes, that is mandatory.)
Only Thules getting a CoC means the Piscarians coming by Yeeni with died fur karaoke singing is possible.
 
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