Noooo! I wanted my 4 all-forward guns!Adds some aft-facing firepower, gives it a bit more multiple-target versatility.
Noooo! I wanted my 4 all-forward guns!Adds some aft-facing firepower, gives it a bit more multiple-target versatility.
Honestly I think this was just me misreading. I was actually somewhat confused why it would only be able to have one front-facing weapon given the whole point of the arrowhead was that every gun could fire in the frontal arc, lmao. A better interpretation of the description is that it's about number of guns, and not the overall facing.
Where is the third optional one? Near the rear?Well the bottom of the nose is taken up by the main deflector, leaving just enough space for a single turret on the top at the tip. Then the extra cannons are for either side of the bridge and can get pretty generous firing arcs because of the shape of the ship.
Mosquito class. Small, fast, evasive, and punches through defenses annoyingly fast.Tail gun would be good for morale, and raises the stakes for any Warbird that latches onto an Arrowhead's tail.
What do we plan to call this one, btw? As a nasty little torpedo boat, I feel the urge to call it the Kennedy-class. Though, there's probably better names than that.
Piranha, I would think. That or Shrike.What do we plan to call this one, btw? As a nasty little torpedo boat, I feel the urge to call it the Kennedy-class. Though, there's probably better names than that.
The anxiety is killing me.Adhoc vote count started by Firehawk242 on Nov 23, 2023 at 3:56 PM, finished with 226 posts and 83 votes.
[X] Forward Deflector (Industry 2 -> 24) [2 Torpedo Tubes] [1 Cannon + 3 Optional]... and 23 more.
- Tolack
- KaiserMoon
- Compellor
- NSMS
- Helher
- NavySeel
- CuriousRaptor
- 0t4n1z3r019
- Briefvoice
- Random Member
- Secondskink
- inirlan
- spartaner055
- Derpmind
- StriderInCosmos
- dash931
- Avarice
- Cavalier
- Cornuthaum
- Wootius
- Jax
- Ash19256
- Arbit
- Dermon
- Nyvis
- NHO
- Sarpedon
- cooldude888
- Zengarin
- tannimfodder
- Endorfinator
- Alectai
- Portec
- Model DC.14F
- Havocfett
- Nevis
- abominable
- Ambit
- Lavaflow
- Chiperninerm
[X] Aft Deflector (Industry 2 -> 32) [2 Torpedo Tubes +1 Optional] [2 Cannons + 4 Optional]
I don't know, guys. Looks like a really close run race, could go either way. What do you think?
That gives me an idea: the ring is the ship and that module in the middle is just optional cargo or mission modules. We need to move smaller star base? It can do that. We need a high fidelity sciance survey of a region? Give it a sciance module, we want do do a large engineering project? Grab the engineering module.Honestly, if we look at the idea of the Lucrehulk as having both the central command ship and the other ring, which are detachable from each other, then "giant ship which can move a pre-fabricated starbase into position" seems like it would have a valid purpose? Must be a great deal cheaper than building starbases in-situ.
Essentially we'd be building something similar to those very specialised ships designed for moving around oil rigs.
Lucrehulks don't work with Federation warp drives. The engines are in completely the wrong place, and I struggle to imagine what a lucrehulk with the engines in the right place would look like.That gives me an idea: the ring is the ship and that module in the middle is just optional cargo or mission modules. We need to move smaller star base? It can do that. We need a high fidelity sciance survey of a region? Give it a sciance module, we want do do a large engineering project? Grab the engineering module.
The orgional purpose of the lucrehulk in being a highly flexible bulk freighter is something the Federation has genuine use for.