[X] Half-saucer. Aim for a capable medium cruiser. (Industry: 4)
If the cruiser is steady enough to keep phasers on-target on a warbird, the warbird can draw a bead on the cruiser. The Thunderchild managed 5 seconds with 12 cannons on-target, and if we're being charitable the arrowhead cruiser might be able to mount 6 in the forward arc to keep on target. At best that's double the time-to-kill (and I wouldn't be surprised if the difference isn't linear frankly) on a much more fragile hull - I don't particularly like that math.Tbh enough phase cannons on target still kills warbirds in seconds even with their shields. And with very high tactical speed and maneuverability, keeping phase cannons on target should work fine.
THe problem is doing the experimental nacelles and underslung saucer will be costly and compromise the mobility better accept that it will have limited torpedo capacity
Spending 8 on tactical, seriously, that's only one more phase cannons than the Stingray.Honestly compressing costs would be ideal.
Something like
2 Arrowhead
2 deflector
5 Nacelles and Impulse
8 Tactical
And then vomit out piles of the damn things
sorry, should've been 9 actually - 9 industry is 4 PPCs and 1 proton torpedo launcher, which is a very solid armament for a light combatantSpending 8 on tactical, seriously, that's only one more phase cannons than the Stingray.
I don't recall seeing any maneuvering penalties listed with the experimental nacelle layout; was this mentioned in a different post?THe problem is doing the experimental nacelles and underslung saucer will be costly and compromise the mobility
Honestly compressing costs would be ideal.
Something like
2 Arrowhead
2 deflector
5 Nacelles and Impulse
8 Tactical
And then vomit out piles of the damn things
Spending 8 on tactical, seriously, that's only one more phase cannons than the Stingray.
Honestly this is less than the stingray on everything.
Only 17 industry total, for that amount you might as well put it directly into coffins for the crew.
sorry, should've been 9 actually - 9 industry is 4 PPCs and 1 proton torpedo launcher, which is a very solid armament for a light combatant
[X] Half-saucer. Aim for a capable medium cruiser. (Industry: 4)
Losing out on torpedoes is to big an ask for me.
In retrospect I have no regrets we chose the Dreadnought design and I'm tired of posts that keep harping on about how our successful design somehow wasn't correct.In retrospect it's kind of a shame that we didn't go for the frigate design just before the war got serious. It made sense given our perspective as the time, as we'd just upgunned the Stingray and it seemed Thoroughly Okayish as a combatant. But looking at where we are now, it would have been great to pump out eight ships per turn which could piggyback off of the logistics of our NX-class cruisers, and have a lot more teeth.
I dread to think of the casualties the Frigate design would have suffered, regardless of the cost-effectiveness of it.
Small ships are always gonna be fragile. Just less mass to absorb hits.I dread to think of the casualties the Frigate design would have suffered, regardless of the cost-effectiveness of it.