Does anyone here listen to jyc row cause I have the PERFECT song for a theoretical united resistance against the kings

View: https://youtu.be/RDsVXGvdHdg?si=W8oVkDStS85jFGRL

Screams in the dark
Looming shadows stalk the night
Can you hear the bells toll from afar?

Our mission clear and worrisome
Through abyss and pandemonium
And we know...
We might not survive today!

Feel the warming sun just for one last time 'cause
Nothing comes undone, unless we chime in
We'll be strong for the world to see
To end all this insanity!

We ride through
Damnation
The eyes of ruination

Through chaos
And ashes
Withstanding their whiplashes

These tyrants
And heathens
Hellbound to fight those demons

We'll never
Surrender
We are the great defender
 
Hmmm…Qms if metal gets there electromagnetism trait does that automatically negate the Zetti manipulations?

thats what were hoping for...but if he doesnt he still is able to get more of our badniks back, especially once we get him the command module upgrade so he can utilize badniks even more so then before.

and this is metal, when he is backed up with sage with those powers? You might as well kiss any robot good-bye from your side as they embrace The Eggman Empire.
 
thats what were hoping for...but if he doesnt he still is able to get more of our badniks back, especially once we get him the command module upgrade so he can utilize badniks even more so then before.

and this is metal, when he is backed up with sage with those powers? You might as well kiss any robot good-bye from your side as they embrace The Eggman Empire.

If he don't immunity we are retiring him from this fight no question ask.

All it would take is a bad roll for him to be controlled and he only resist thanks to a bare suscess.

I really hope Zeti trait only activate once because is downright unfair if they activate every round to either keep taking control of our badniks or casting mallus on our mechs.

Like even Metal ability to avoid critical suscess only works once.
 
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I really hope Zeti trait only activate once because is downright unfair if they activate every round to either keep taking control of our badniks or casting mallus on our mechs.
It's really not. Something being a counter to one very specific niche thing is not "downright unfair".

Against literally any other faction thia ability to pretty weak vs Power Hero Units and pretty much worthless against Mystic Units period.
 
It's really not. Something being a counter to one very specific niche thing is not "downright unfair".

Against literally any other faction thia ability to pretty weak vs Power Hero Units and pretty much worthless against Mystic Units period.

Not really?

Like all factions rely on machinery, such as tanks, if they keep casting mallus on them after the beggining of each round they could be reduced to nothingness. That's downrigh OP.

Not even Metal can activate his trait to avoid Critial Suscess in each round.

Like if the Zeti could do this after every round then there's not much point in even having a quest since Eggman would lose control of his whole force by Round 3 or even Round 1 if they roll pretty well.

QMs even said we would not need the Conch to win back, it would help sure but we technically can take them on without it.

They defintily would not do this if the Zeti could steal our entire force whatever they want.

Edit: heck not even our mech would be good enough since they could cast mallus until he can't fight anymore and reduce to be a giant paper weight.
 
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The trait can also be used to cast mallus on machinery besides taking control of robots.

The QMs even confirm that our giant robot can receive mallus from Zavok.
Yes, and literally nothing says the mallus is a repeating stacking one. Odds are it's just a Malus they can choose to persist at the cost of not being able to do anything else with their Technopathy.
 
Yes, and literally nothing says the mallus is a repeating stacking one. Odds are it's just a Malus they can choose to persist at the cost of not being able to do anything else with their Technopathy.

I am sorry for this.

it's just is downright frustating if the trait can be used in each round since they could be used to replinish they losses with our own forces. Sure it has limits but is not like we are swiming in numbers on our own side.

Like Metal resistence in Round 1 is useless if he didn't develop immunity and by Round 2 he been controlled.
 
Not really?

Like all factions rely on machinery, such as tanks, if they keep casting mallus on them after the beggining of each round they could be reduced to nothingness. That's downrigh OP.

Not even Metal can activate his trait to avoid Critial Suscess in each round.

Like if the Zeti could do this after every round then there's not much point in even having a quest since Eggman would lose control of his whole force by Round 3 or even Round 1 if they roll pretty well.

QMs even said we would not need the Conch to win back, it would help sure but we technically can take them on without it.

They defintily would not do this if the Zeti could steal our entire force whatever they want.

Edit: heck not even our mech would be good enough since they could cast mallus until he can't fight anymore and reduce to be a giant paper weight.

A), not all factions rely on technology, so this isn't true.

B) Reminder that the Zeti have a limit of how much can they control. They cannot control the whole badniks you chose for this raid, that's not how it works, in canon or in quest. You are assuming and bascially overthinking this, calm down please.

The trait can also be used to cast mallus on machinery besides taking control of robots.

The QMs even confirm that our giant mech can receive mallus from Zavok.

Yes, and literally nothing says the mallus is a repeating stacking one. Odds are it's just a Malus they can choose to persist at the cost of not being able to do anything else with their Technopathy.

Exactly, no offense Soberan, i think you are low key doom posting? Or at least complainign cause the Zeti have an advanatge over you? I'm not sure where this is coming from?

We would not set impossible fights where you are guaranteed to lose, but facing Zavok is gonna be a hard thing 100% of the time, the zeti bascially counter eggman whole gimmick, like there are few ways around it, Like the conch, overwhleming them wqith machines so they cant cpntrol everything or use flesh and bone hero units to fight, you HAVE options.

Almost as if they're a faction designed to be a credible Act 1 Final Boss to Eggman without being able to expand significantly against other threats.

This, this is exactyl what Zavok is suppose to be. A wall that eggman would have trouble geting around unless he can adapt and be ready to face new challenges while also not being guarantee to steamroll you, there's a reason its Zavok who took you empire and not the muktiple of archie characters we could have gotten.

OOC Zavok is supposed to counter eggman usual tricks and be forced to go out of his comfort zone a bit (In other words, hire minions and depend more on them), while alos starting to rebuild his empire littkle by little until you are ready to take the rest from Zavok.

Zeti qwill always be a challenge for eggman, but they aren't impossible, up to you to decide how to do it.

There is a quote that i love to remind myself of whne dealing with this:

"In life we face many challenges, the challenges themselves are not what matter, but instead the way we deal with them."

You have half of the zeti knocking at your doors with a not so insignifcasnt number of badniks, they can possible take xcontrol of some of the machines you field.

Now i ask you questers:

How do you want to deal with this?
 
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