Do I have to put you people through Were-Rat sensitivity training again?

Not all Were=Rats are dangerous.

Most of them just want to be left alone.
 
*annoyed Irish noises* for the sake of the moors you don't see that kind of response when Remus lupin is mentioned so my advice is if you don't have anything nice to say don't say anything at all. Hell I prefer playing as a kind of lycanthrope in MMOs if I could. still poor Dennis he best be wary for its not the male Irish temper ye have to watch out for its the females fury you watch out for they be a lot more vicious especially if its a female dragon not many tend to survive the experience. Me I prefer foxes because I just like them and I respect the cunning they have. (I'm trying to connect to my Irish roots so its hard typing in the actual accent hope I got it right.)
 
Despite the attempts of modern culture to make werecritters 'nice', if you look at the legends, they're not at all nice and at least once a month, depending on the myths you're reading, are quite fond of humans for lunch, or dinner or even a bedtime snack.

It's a curse, not a condition or a 'furry little problem'.

They, along with non twilight vampires are the only predators that regularly prey on humans.

You smile at them, I'll stick arrows in them and we'll see which of us lives to a ripe old age.

Remus Lupin, by the way, would have killed Harry, Hermione, Ron and an unconscious Snape that night, had Sirius not been there. I wouldn't really hold him up as a paragon of virtue.
 
They, along with non twilight vampires are the only predators that regularly prey on humans.
Actually, twlight vampires are among the nastiest of the bunch. Super strong with no real weakness and regularly kill humans.

Also the only reason other things don't regularly prey on humans is we killed all of them. Werecreatures, it turns out, are hard to kill.
 
Who gives a flying *BLEEP* about his perspective?

Clockblocker with access to divine magic from a trickster goddess is bad enough. Clockblocker dating a trickster goddess?

It'd be Taylor Varga all over again!
I now have a image of clockblocker seeing Hailey in dragon form after being friends for a few weeks and they came to negotiate with her.
Clock alongside Naurelin, Vista, Gallant and Armsmaster ".......Im going to roll a Seduce The Dragon"
"What?!"
"You can't stop me" sound of dice as the others begin to freak out " Nat 20.....ok this is happening"
 
I now have a image of clockblocker seeing Hailey in dragon form after being friends for a few weeks and they came to negotiate with her.
Clock alongside Naurelin, Vista, Gallant and Armsmaster ".......Im going to roll a Seduce The Dragon"
"What?!"
"You can't stop me" sound of dice as the others begin to freak out " Nat 20.....ok this is happening"

"Clock, do you have bard levels?"
 
Not all Were=Rats are dangerous.
In D&D, or at least the earlier editions, the various Were Animal Curses come with a MANDATORY Alignment Change. As such, ALL were Rats are Chaotic Evil, and view Humans as a mix of future Were Rats, preferred food, and entertainment as they die of whatever diseases they can provide.

In Other Settings, Weres can be morally whatever they want to be. In D&D, not so much, and the best you can hope for is to find one that is indifferent towards Humanity instead of actively hostile.
 
In D&D, or at least the earlier editions, the various Were Animal Curses come with a MANDATORY Alignment Change. As such, ALL were Rats are Chaotic Evil, and view Humans as a mix of future Were Rats, preferred food, and entertainment as they die of whatever diseases they can provide.
Of course were-bears are either lawful good or neutral good depending on d&d source. Leads so well into the "how the hell did a bear build an orphanage overnight? And to code too!?"
 
At the moment, he watched the data scrolling by, the various numbers and strings of characters indicating that Dragon, the AI, was thinking about...Endbringers. And dragons? There wasn't any sign of it skirting the limitations its creator put in place that should have been gradually lifted had he not kept forcing them back into place, but there were certain things he couldn't alter from the debugging terminal that was the laptop he had in front of him. The fact that Richter had put some things into Dragon's code meant that he might have seen someone like Mr. Pellick coming years before his creation had come onto the world stage.
And here we see a perfect example of Saint's idiotic insanity, or is it insane idiocy?
Either way, he has a case of selfreleasing restraints and instead of thinking that they might require something like having passed a character-test to release, he immediately slaps them back on again due to his fanaticism.
 
In D&D, or at least the earlier editions, the various Were Animal Curses come with a MANDATORY Alignment Change. As such, ALL were Rats are Chaotic Evil, and view Humans as a mix of future Were Rats, preferred food, and entertainment as they die of whatever diseases they can provide.

In Other Settings, Weres can be morally whatever they want to be. In D&D, not so much, and the best you can hope for is to find one that is indifferent towards Humanity instead of actively hostile.
Of course were-bears are either lawful good or neutral good depending on d&d source. Leads so well into the "how the hell did a bear build an orphanage overnight? And to code too!?"
Actually yes they can. There is a difference between Afflicted and Natural. Natural Weres were born that way. Afflicteds are the ones with the Curse and requisite Alignment Change. Natural Weres keep their minds when in hybrid form and can change at will. Afflicteds are forced to change on the full moon and lose their minds in hybrid form.
Remus Lupin, by the way, would have killed Harry, Hermione, Ron and an unconscious Snape that night, had Sirius not been there. I wouldn't really hold him up as a paragon of virtue.
That's because he's an Afflicted Werewolf and thus looses control during the full moon.
 
Actually yes they can. There is a difference between Afflicted and Natural. Natural Weres were born that way. Afflicteds are the ones with the Curse and requisite Alignment Change. Natural Weres keep their minds when in hybrid form and can change at will. Afflicteds are forced to change on the full moon and lose their minds in hybrid form.

That's because he's an Afflicted Werewolf and thus looses control during the full moon.
All of this, that you're talking here? It that modern culture that I mentioned earlier. Go back to 1940 or earlier and find me a mention of natural or afflicted weres.

Since this story is D&D based, it's fine here, but the real mythology of weres is a curse, you're not born that way, you were unlucky enough to survive an attack and now for the rest of your life you will spend the full moon savagely trying to kill and eat living creatures.

They don't ignore animals, as JKR portrayed them; they eat everything, because it's not human flesh they crave, but the kill. Human, cow, wolf. They don't care, they just kill.

Modern culture has this habit of softening all the old stories. That damn Disney started it, Anne Rice made it worse and it shows no sign of stopping.
 
If you want to be technical, a werewolf having a hybrid form is a modern invention. Specifically, it was an invention of the film industry. And other types of were creature? Also a modern invention. I don't know for certian, but I suspect the hybrid form was created because Holleywood wanted to do movies about werewolves, but having actual wolves on the set was more then their insurance allowed, so they invented the hybrid form so the werewolf form could be done via "man in makeup".
 
I think the other were types come from the stories of the Navajo people. Skinwalkers were evil witches that used the skin of a creature to assume its form.

Note that in Navajo stories, all witches are evil; there are healers, shaman and other spiritual people, but witches are evil, one and all.

The Skinwalkers could use the skins at any time, could have more than one and, in some stories, could mix human with the animal.

Sounds a lot like modern weres, except for the multiple forms.

To be really disturbing, the strongest witches could walk in other human skins.
 
There's other tales of animals that become human (or vice versa), but the modern idea of were-creatures is just that, a modern invention.
 
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