So, both Amaterasu and Inari are backing Tamamo's play here, and thus must both still be viable Powers.
The interesting thing is that they've picked Brockton Bay to mess around with things in... and while some of that is doubtlessly because Tiamat and Bahamut are focused there, I'm wondering if they're trying to line up a strike on Leviathan in retribution for what he did to Japan.
 
The interesting thing is that they've picked Brockton Bay to mess around with things in... and while some of that is doubtlessly because Tiamat and Bahamut are focused there, I'm wondering if they're trying to line up a strike on Leviathan in retribution for what he did to Japan.
If that happens, Amaterasu is not going to be the good doG for that battle.

She's going to be Amaterasu-no-Oomikami, Goddess of the Sun, out in force to do some pest control.
 
The interesting thing is that they've picked Brockton Bay to mess around with things in... and while some of that is doubtlessly because Tiamat and Bahamut are focused there, I'm wondering if they're trying to line up a strike on Leviathan in retribution for what he did to Japan.
Who says they're only focused in BB? The story is, but this kind of stuff could be happening all around the world.

I wonder how many people have Triggered due to triggering online.

I don't know, Sunny is quite dangerous even when disguised as a wolf.
She's capable of leveling mountains for no more apparent effort than cutting a twig.

Methinks she's on top of the heap as far as gods are concerned.
 
Last edited:
Uh, where did you get that information? In 2nd edition Cantrip was a level one spell. You couldn't cast it all day every day, and there weren't more then one "cantrip" spell. It was just the one spell, which was extremely versitile but limited in power. And if you were level one, Cantrip if memorized would be your only spell for the day. Which could be cast exactly once that day. What 3rd edition did was break the various possible effects of Cantrip up into different spells, and make them 0 level spells. Casters still had a limit on how many times they could cast 0 level spells, but that was the level they could cast the most of.
IIRC it had a stupid long duration, I think it was 24 hours or 1 hour/level, during which you could cast cantrips at will, or effectively 1 per round for the spells duration.
So basically you sacrifice a level 1 slot for unlimited cantrips.
On the other hand they were really weak (on purpose) and virtually useless in combat (you might get a minor +/-1 modifier out of some creative uses barring exceptional circumstances, like safely scattering sawdust or flour around the enemies prior to unleashing a fireball to replicate a Death Knight's fireball as the cantrip makes a minor breeze that keeps the sawdust/flour heading towards the enemy instead of the party)
One idea to get around the walking armoury problem is with spears, I'd have two, a short spear and a long spear with extra thick hafts and blades that are longer and wider than normal (practically short swords on long sticks) so that I can flip them around to wack things with.

Then I'd work on getting the DR bypasses in through inlays and stuff like that.
There are several types of polearms already in the PHB that fit that discretion. Look up the descriptions of the various types of polearms like a glave. Hint, it's not Sailor Saturn's or from Krull.

Medieval Polearms

Complete information about Medieval Polearms including variations, types, lengths and when they were used. Includes illustrations of the various types of polearms.
The same retards who thought the ABB were a good idea at all? It's pretty much their entire identity. "If you're Asian, you join us or die. No, it doesn't matter what kind, or that you and those guys are in a race war; you're Asian, so you're all the same."

Honestly, Lung is every bit as racially ignorant and racist against Asians as the E88 are.
I'm assuming Wildbow thought along the lines of White Supremacists and did the same thing with Asians. In Europe there are many white people who historically hated each other. Look at what happened in the former Yugoslavia.
Yet in America the White supremacists unite all [racist] Whites against various "colored" people reguardless of their origins (save some hate Catholics and/or Jews too).

He was just trying to apply the same thing to Asians without a deeper understanding.
 
Well I imagine that any newcomers would at least acknowledge the Kami's prior claim on said island chain. We're just seeing every 'claim' popping up in America etc beucase the vast majority of the populace isn't chosen by any god. Sure there's this 'God' that the locals talk about but haven't seen hide nor hair of him so.....dibs!
Excuse me, but America is claimed, by deities seen in the last thousand years even.

I personally like Coyote and Fox stories, but Blue Jay and Beaver have their uses.
 
Considering the cultural distain between various "Asian" countries... The ABB only works due to Lung's presence forcing them to get along (sort of). I'd imagine there's a lot of inter-faction violence.
 
She's going to be Amaterasu-no-Oomikami, Goddess of the Sun, out in force to do some pest control.

Now I'm imagining a white wolf in coveralls, driving a van with an exterminator sign on the side, while wearing sunglasses. The mirrored kind.
I'm assuming Wildbow thought along the lines of White Supremacists and did the same thing with Asians. In Europe there are many white people who historically hated each other. Look at what happened in the former Yugoslavia.
Yet in America the White supremacists unite all [racist] Whites against various "colored" people reguardless of their origins (save some hate Catholics and/or Jews too).

He was just trying to apply the same thing to Asians without a deeper understanding.
Considering the cultural distain between various "Asian" countries... The ABB only works due to Lung's presence forcing them to get along (sort of). I'd imagine there's a lot of inter-faction violence.

*Ahem*

"I am a Dragon. You shall now cooperate."

Besides, Lung is supposed to be Japanese. If he really was, he'd be calling himself Ryu. Both mean 'Dragon' but Lung is Chinese. Wildbows ignorance is on clear display here.
 
*Ahem*

"I am a Dragon. You shall now cooperate."

Besides, Lung is supposed to be Japanese. If he really was, he'd be calling himself Ryu. Both mean 'Dragon' but Lung is Chinese. Wildbows ignorance is on clear display here.

Lung is suppose to be half Japanese, half Chinese. But more, I blame Wildbow thinking all Asian cultures are the same.

He was a cape in Japan, not China. So why was he using a Chinese cape name? And after having to escape from the Yangban, why would he continue using that name? One would think he'd hate his Chinese ancestry for either cultural or personal reasons.
 
Lung is suppose to be half Japanese, half Chinese. But more, I blame Wildbow thinking all Asian cultures are the same.

He was a cape in Japan, not China. So why was he using a Chinese cape name? And after having to escape from the Yangban, why would he continue using that name? One would think he'd hate his Chinese ancestry for either cultural or personal reasons.
And that's another one that can be chalked up to, "Wildbow simply doesn't understand how the world works" as all the explanation you need.
 
There are several types of polearms already in the PHB that fit that discretion. Look up the descriptions of the various types of polearms like a glave. Hint, it's not Sailor Saturn's or from Krull.

Medieval Polearms

Complete information about Medieval Polearms including variations, types, lengths and when they were used. Includes illustrations of the various types of polearms.

Yeah I get that, was just saying how I would get around being a walking armoury, to add I'd likely have a small crossbow (probably a hand crossbow) and two or three different knives for utility (a large one of getting through underbrush, a skinning knife and one for eating).
 
Yeah I get that, was just saying how I would get around being a walking armoury, to add I'd likely have a small crossbow (probably a hand crossbow) and two or three different knives for utility (a large one of getting through underbrush, a skinning knife and one for eating).

Which would still be at least 5 to 6 weapons. You'd still be golf bagging your weapons. Also pretty sure most material inlays don't bypass DR in D&D 3.5, especially if you're using a bladed weapon. If the steel edge can't cut the skin of your foe, how is the inlay along the side suppose to do anything?
 
Maybe now she could get back to the important task at hand: trolling humanity via the internet.
This is a surprisingly popular characterization for Ziz. Well, I say "surprisingly," but maybe I shouldn't. It's definitely one of the most fun.

I do wonder how long the actual fight took; the timetags in it could be anywhere from moments to many hours.
 
Which would still be at least 5 to 6 weapons. You'd still be golf bagging your weapons. Also pretty sure most material inlays don't bypass DR in D&D 3.5, especially if you're using a bladed weapon. If the steel edge can't cut the skin of your foe, how is the inlay along the side suppose to do anything?
As I understand it, it won't. I only looked at the expanded DR rules once or twice (having not upgraded since 3.0), but as I understand it, there are at least four types of DR: Silver for dealing with traditionally Unholy monsters like Vampires and Werewolves, Cold Iron for dealing with Fae, Magic for dealing with powerful supernatural beings like Dragons, and Adamant for dealing with insanely durable beings like top level Monks. Silver works because it is Pure, and the weapon needs to be at least largely pure silver to do the job. Cold Iron works because it is a natural conduit of the Earth Element or some such, and again needs to be pure to do the job. Magic..... can be applied to any of these and still work, but must be adequately enchanted to be useful. And adamant needs to be pure to have the raw strength to overcome the pure physical toughness of the target. So, unless you are planing on carrying an exotic double bladed weapon, where one blade is one material and the second is another, with the whole thing enchanted out the wazoo, you will need at least three primary weapons.

I suppose one COULD have a spear with exchangeable heads, and each head function as a dagger when used separately, to get around the whole mess, leaving them with either one spear and two daggers OR one staff and three daggers as their melee weapons, but even then anything more then a sling for a ranged weapon would be getting cumbersome....
 
Meanwhile, the character I played used weapon blanches on their arrows, fired from an enchanted bow. If they needed to fight in melee, they exploited their single level multiclass into monk to beat the shit out of the enemy, and if they needed something special to counter DR (which they never did, now that I think about it) when in melee, they'd probably grab an arrow that had been weapon blanched and just stab the enemy with it. The arrows they used (when they weren't taking advantage of their bow having, as one of it's enchantments, endless ammunition) were durable arrows.
 
Of course, the problem with a weapon blanche is that when applied to ammunition like arrows, the blanche's effect is gone after one hit. So sure, stab that vampire with your blanched arrow. But doing so a 2nd time with the same arrow wont be effective. Of course, melee weapons also burn through the blanche in just a few hits. Which makes them good for ranged attackers, but crap for melee. The melee guys will still end up wanting an assortment of weapons.

And the problem with a spear with interchangable heads is that while the dagger "spear tip" might be magic, the shaft isn't. So basically all you're doing is tying a dagger to a quarterstaff. I personally would probably also rule that since the method of attaching the spear's tip to the shaft isn't a full tang with proper anchoring, there's a risk of the spear's tip breaking off. Say, a 10-20% chance when you score a critical hit.
 
As I understand it, it won't. I only looked at the expanded DR rules once or twice (having not upgraded since 3.0), but as I understand it, there are at least four types of DR: Silver for dealing with traditionally Unholy monsters like Vampires and Werewolves, Cold Iron for dealing with Fae, Magic for dealing with powerful supernatural beings like Dragons, and Adamant for dealing with insanely durable beings like top level Monks. Silver works because it is Pure, and the weapon needs to be at least largely pure silver to do the job. Cold Iron works because it is a natural conduit of the Earth Element or some such, and again needs to be pure to do the job. Magic..... can be applied to any of these and still work, but must be adequately enchanted to be useful. And adamant needs to be pure to have the raw strength to overcome the pure physical toughness of the target. So, unless you are planing on carrying an exotic double bladed weapon, where one blade is one material and the second is another, with the whole thing enchanted out the wazoo, you will need at least three primary weapons.

I suppose one COULD have a spear with exchangeable heads, and each head function as a dagger when used separately, to get around the whole mess, leaving them with either one spear and two daggers OR one staff and three daggers as their melee weapons, but even then anything more then a sling for a ranged weapon would be getting cumbersome....
I remember an old weapon in the old AD&D... it was both cold iron and silver that had been hammered together into a sword. Never could find it anywhere else but that one source book though...
 
I remember an old weapon in the old AD&D... it was both cold iron and silver that had been hammered together into a sword. Never could find it anywhere else but that one source book though...
It can't be that old; prior to third edition, there were only two types of DR (Silver and Magic), and Magic trumped Silver; any magic weapon did full damage to anything the needed Silver to hurt, regardless of what it was made of.

In First and Second editions, if a fae was hard to hurt, they needed a Magic weapon to harm, not a Cold Iron one. Cold Iron wasn't a thing of importance until 3.5

Then again, it wasn't DR back then; before third edition, if you didn't have a weapon that bypassed the defense, your weapons would do NO damage whatsoever. Thankfully, I can't think of a single case of a first or second edition monster that needed anything higher then a +3 weapon to hurt.....
 
I do wonder how long the actual fight took; the timetags in it could be anywhere from moments to many hours.
The apparent lack of a dome indicates it was relatively fast, as Simurgh fights go. Likely at least one god or several of their greater servants showed up and proceeded to smack Ziz around enough she left.
 
Back
Top