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Get the last votes in, draenor is still edging out but I'm fine with keeping it open for now. Vote will close in a day
More interesting than messing about with the corrupted sunwell and high elven junk?we had more votes before voting was open because people ignore the rules. I'm not really inclined to reward this, but Remnants was more popular in the last one anyway, and I think would be mor einteresting, so we'll go for that.
mmm...this presumably takes more time, but lets us meet more people.[ ] Wall
March overland, south through Hillbrad and through the Thoradin Wall, then across Arathi.
This is probably faster, but riskier. Even if the canon threats (naga) ain't there. Might put us in contact with pirates too.[ ] Sea
Take ship to Faldir's Cove, a well known smuggling site, and march north-east to Hammerfall.
mmm...we probably want to bring some people to try and help persuade the humans that we're not here to smack em, (hopefully we're automatically getting identification that shows our Crusade affiliation. Well that and Darion.)[Write in some suggestions for what you'd like, and what you think would be useful to bring]
You've got a year, roughly, to accomplish your mission, before you're going back to help with Naxx. If you don't succeed, that's still fine, and you'll still go back to Naxx
Yea Darion with a Scarlet banner will at least have any Stromic force pause instead of attacking on sight(hopefully we're automatically getting identification that shows our Crusade affiliation. Well that and Darion.)
Why would you be leaving people behind? Everyone is there to help you in your mission. No one really cares about fighting the Scourge apart from you. There's people like Keldran or Whitemane who have slightly different motivations, but they're still under your command and Dathrohan has given you this mission. Have edited the post slighlty but assume that everyone apart from the Darrowshire people are coming with you anyway.Scorn can hopefully be left in charge of those left behind without issue.
No probably not, but nor would it be overly hostile. VF hasn't ever met a Stromic person, or an Amani. He's a troll nationalist/revanchist, but he's more on an info gathering mission rather than a 'kill teh humans' mission. He probably wouldn't feel great about helping Stromgarde or pushing back the Witherbark, but they're not Darkspear, Gurubashi or Zandalari, who are the tribes he identifies more with. It's like fighting a cousin rather than a brother, for example.Vok'fonn is complicated. He wants to do history, but Stormsbrad made its history off of the Troll Wars, not sure what the national sentiment between the two is, but probably not good,
Assume you can take everyoneIn general it feels like we can take more people overland, fewer people by sea.
It's not the game so assume you can at least have a chat with people. Hospitality is important for feudal and tribal societies, so the Witherbark would at least let you come up and say hello and speak to you. That might be the extent of such contact, but emmissaries are generally respected.
Does that mean more side missions?You've got a year, roughly, to accomplish your mission, before you're going back to help with Naxx. If you don't succeed, that's still fine, and you'll still go back to Naxx
I mean I suppose so if you got it done really quickly, sure, but some time will be spent travelling about, some fighting people, some probably visiting various locations and recruiting from them , so I don't see a lot of free time for side missions.
If it's done faster, will Grok still have time to go do more expeditions on Scarlet authority?I mean I suppose so if you got it done really quickly, sure, but some time will be spent travelling about, some fighting people, some probably visiting various locations and recruiting from them , so I don't see a lot of free time for side missions.
Generally, assume that this arc will be arathi, and that you'll be doing stuff there. For example, I could potentially have Vokfon mention Trollkar, and how he'd like to get it or something, and that might be a turn's worth of stuff, but in general I'm assuming this is going go take about 8 turns of these realtively small narrative choices, and that that'll be a series of smaller chapters which will explore all the Arathi stuff
I might not be getting your question though, is that what you're asking?
Because the question of who do we take kinda implies that we shouldn't take everyone.Why would you be leaving people behind? Everyone is there to help you in your mission. No one really cares about fighting the Scourge apart from you. There's people like Keldran or Whitemane who have slightly different motivations, but they're still under your command and Dathrohan has given you this mission. Have edited the post slighlty but assume that everyone apart from the Darrowshire people are coming with you anyway.
If you do it really fast I suppose so, but I find that unlikely.If it's done faster, will Grok still have time to go do more expeditions on Scarlet authority?
Yea they're not really a complex people, they like smashing stuff and eating stuff, these aren't Highmaul ogres with more complex needs. There's always stuff people want, good weapons, magical reagents etc, but nothing notable. Also, the Crusade isn't going to fund you resources to bribe Ogres, Dathrohan and Trollbane want them gone, not gifted stuff. (in theory anyway)
Not intended, it was a 'who in addition to those you have'Because the question of who do we take kinda implies that we shouldn't take everyone.
You can? This is indeed an rpg? You're meant to discuss stuff, you have access to the warband's expertise. Any of the veterans would tell you, for example that the Alliance countered Ogres through knights (presumably because of the mobility and hitting power with lances). As such Grok could do the same. Then again, you have Orcs, who are also good against Ogres.If this was an rpg Grok would be asking his party members about their opinions.
No you can have both, it would be pointless to requisition artillerists without artillery, for examplethis vote is just for people right? Not requisitioning equipment?
majority busy fighting the scourge, this mission, specifically, is one of the ones where Dathrohan needs to send someone, but wants to use you to free up his other resources. Paladins are really good against undead, they have no inherant bonuses against ogres, for example, as such that's not really one of the resources availableYou could take in other humans if they're interested in fighting with a blademaster especially the paladins who expressed congratulations to Grok's help so long as they know the goal of the mission.
If you do it really fast I suppose so, but I find that unlikely.
Yea they're not really a complex people, they like smashing stuff and eating stuff, these aren't Highmaul ogres with more complex needs. There's always stuff people want, good weapons, magical reagents etc, but nothing notable. Also, the Crusade isn't going to fund you resources to bribe Ogres, Dathrohan and Trollbane want them gone, not gifted stuff. (in theory anyway)
Not intended, it was a 'who in addition to those you have'
You can? This is indeed an rpg? You're meant to discuss stuff, you have access to the warband's expertise. Any of the veterans would tell you, for example that the Alliance countered Ogres through knights (presumably because of the mobility and hitting power with lances). As such Grok could do the same. Then again, you have Orcs, who are also good against Ogres.
No you can have both, it would be pointless to requisition artillerists without artillery, for example
majority busy fighting the scourge, this mission, specifically, is one of the ones where Dathrohan needs to send someone, but wants to use you to free up his other resources. Paladins are really good against undead, they have no inherant bonuses against ogres, for example, as such that's not really one of the resources available
I'll also note that you can assume you'll have decent provisions. You wouldn't need to specify that the Crusade supply you with some food for example, and you can live off the land to an extent.
We haven't got their thoughts yet.You can? This is indeed an rpg? You're meant to discuss stuff, you have access to the warband's expertise. Any of the veterans would tell you, for example that the Alliance countered Ogres through knights (presumably because of the mobility and hitting power with lances). As such Grok could do the same. Then again, you have Orcs, who are also good against Ogres.
Yes that's fine, generally stuff the Crusade would have been willing to give. You won't be able to get heavy armour because the Crusade hasn't got any in orc sizes and lacks the capacity to produce some quickly.Thanks! I added the equipment request to my vote, is that reasonable?
Depends what you want. I'll firstly say that I'm disinclined toward a lot of magic items. Firstly because no one remembers them and I'm inclined to say that if you forget, Grok forgets he has them etc. You got a bloodstone amulet in the first few chapters and investigated it once, then just put it on and forgot about it and everyone was all 'woops tha tcould have gone really badly that was silly' once it was revealed by Feldad to indeed be bloodstone, so given that sort of lack of attention toward items, I don't really want to have to keep track of dozens of little gizmos for you.Would it be ok to also ask for some minor enchanted stuff for ourselves?
You have hundreds of thousands of words of their thoughts. You, in character, have access to certain information and people who know stuff, you may assume that offscreen Grok is able ot consult them. I'm not going to write him walking round to each person and asking 'hey vark hey kartha hey dathrohan, what do you think I should take to Arathi'. You as a player also have access to the wiki. You know, both in and out of character, that you'll be facing Ogres. What do you want to bring to deal with them? Do you just want to fight htem? Sure that might work. You also know, either from the wiki or through logical deduction, that the Alliance countered them somehow (as I mentioned, using knights), so again, it's up to you to figure it out. What sort of thing might, for example Kartha have to say? As a Shattered Hand, she would be familair in part with Ogres, what might she know about their tactics? What sort of advice might she offer? Have a think about it, discuss it. There's a hundred people reading this, you can talk to each other about it, I'm not willing to lead people around and hold their hands, people do actually have to play the game.
I was expecting something like that though. Everytime there's a new mission you have another meeting where everyone speaks their piece.You have hundreds of thousands of words of their thoughts. You, in character, have access to certain information and people who know stuff, you may assume that offscreen Grok is able ot consult them. I'm not going to write him walking round to each person and asking 'hey vark hey kartha hey dathrohan, what do you think I should take to Arathi'. You as a player also have access to the wiki. You know, both in and out of character, that you'll be facing Ogres. What do you want to bring to deal with them? Do you just want to fight htem? Sure that might work. You also know, either from the wiki or through logical deduction, that the Alliance countered them somehow (as I mentioned, using knights), so again, it's up to you to figure it out. What sort of thing might, for example Kartha have to say? As a Shattered Hand, she would be familair in part with Ogres, what might she know about their tactics? What sort of advice might she offer? Have a think about it, discuss it. There's a hundred people reading this, you can talk to each other about it, I'm not willing to lead people around and hold their hands, people do actually have to play the game.
Meh, partly me trying to do this arc in the way I am I supposeI was expecting something like that though. Everytime there's a new mission you have another meeting where everyone speaks their piece.