Mmm. That might run into the current law about challengers not being allowed to have champions, but we can probably make something work.
I could be wrong, but there may have been some confusion about who is the challenger/challenged party.
That's not what I expect to be the most common reason for a Holmgang, I'm expecting it to happen for most often for the same reason as the first one, over who should get what loot.
As I understand it, holmgang disputes over loot start because one party
is willing to say shit that can't be taken back. One party or the other has to be the one provoking the challenge. If neither party is willing to provoke a deathmatch, then they'd presumably just take the matter to arbitration.
Thank you very much, THEIR WORDS BRING ME MUCH GLORY, A TYPE OF WORD GLORY IF YOU WILL (HINT HINT GM)
We need to work on something together next season, want to help me build a carpentry workshop in town? I'm thinking about taking teaching as a skill for the orphans and others who need to learn a trade.
I mean, the thing about you being a carpenter yourself is that you're just as good at this stuff as my guy if not marginally better, so there's no comparative advantage. Either of us can knock out a building in a minor action and it'll be a better than average building. If we had a huge wood-related project like "maintain the ships" having both of us collaborate in an attempt to keep them from deteriorating might make sense. How does that sound?
Also, gradually becoming the shipwright
would be a plausible path to respect and status for your guy, and your guy and mine are probably the two closest to eventually evolving into that role.
Zedalbs proposed Dueling Rules IE: Champions.
Champions may not be used in any duel roughly considered to be between equals.
This might be a tough sell, culturally speaking. Part of the point of having dueling customs is to make it kind of suicidal to provoke someone much stronger than you, and conversely that your reputation/orthstirr/badassery is in effect a very real sort of "deflector shield" against other people's verbally abusive tendencies.
The usual dynamic of a Holmgang, as I understand it, is something like "Alice talks shit, Betty has to challenge Alice or get Nid, Betty challenges Alice to a duel, now Alice has to accept or be outed as a shit-talking coward." In this situation, Alice,
the challenged party, has about 90% or more of the actual agency in deciding whether or not there's going to be a duel, because nobody in our situation is going to lightly or willingly eat Nid.
To my way of thinking, the point here isn't to maximize for the number of duels between equals (which are potentially the ones most likely to end in death). The point is to minimize the number of people willing to provoke a Holmgang in the first place. The ideal duel isn't one where Alice brings in Carla to fight on her behalf, it's one where Alice is deterred from talking shit in the first place.
The Quarry team has finished their task! Half of us died to an Oni with one foot long horns, though Bjorn Bjornsson got better, somehow,
Are we talking the "only mostly dead, get 'em to Miracle Max" kind of dead, or the "all dead" kind of dead here?
PLANNING FOR NEXT SEASON
Erik Hardhead @Simon_Jester
"A man called hardwood asking for a man called Hardhead's aid. There is a joke there someone more clever than I would be able to figure out.
I would ask you Aid, next season, our warriors though brave are repeatedly going into battle under equipped. With my Kunna growing, and our skills in wood craft developing we can make them some equipment and I plan to dedicate the entire next season to it. I would request all the aid you are able, and will happily compensate you with a generous amount of equipment based on the time you are willing to put in."
OOC: If you spend a major with me next season I will load you up with fucking gear. For a minor I'll at least make sure you get a breast plate, shield and spear/spear haft depending on your preference.
You make that kind of kit out of wood, right?
Erik usually makes his own wooden shields and is pretty confident of them, even if he doesn't have that circle-grain-rim trick. Spearhafts are easy and not even worth worrying about. Erik honestly isn't sure whether a wooden breastplate is a good idea for armor. (He's not insulting about it or anything, it'd probably just turn into a technical disagreement between experts about whether it's more trouble than it's worth).
Erik agrees that making a big pile of shields is a good idea, but I think I've either already committed my major action for next season, or should probably spend it on Erik's own farm. He'd be happy to do a Minor to chip in and make some extra shields... though OOC I might simply forget, it gets to be a lot to remember. Can we sort of have a no-offense friendly understanding on that subject?
Personally I'd suggest the two of us looking over the ships and trying to make sure they're in the best shape we can manage.
That is something where you really would want a couple of paranormally good carpenters, what with us having no shipwright.