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[X] Plan Talking And Knockouts
We would learn more about the properties of Odr, which is actually becoming remarkably important. Like, there are questions to be asked, such as: Does Odr Sickness Sear work at all instead of burning up the patient? Does it work on magical diseases and poisons?I mean, this seems like an immense expenditure of Odr for little gain. We know what it does...it makes the Tricks in question better. We can use it whenever we're trying to use the Trick, except better, and have a pretty decent chance of it working, while using it on the Trick as research would only tell us specific stuff we knew to look for already...and if we knew to look, we'd just try it when that stuff came up anyway, so what have we really gained?
Like, what does using Odr-boosted Sickness Sear on a chicken actually tell us? That it cures things faster, better, or both? We pretty much knew that already.
We would learn more about the properties of Odr, which is actually becoming remarkably important. Like, there are questions to be asked, such as: Does Odr Sickness Sear work at all instead of burning up the patient? Does it work on magical diseases and poisons?
Feeding real life plants or animals Odr is helpful for the same reason : We get to learn about what Odr does to regular plants outside tbe soulscape, which is helpful for extrapolating what other things it can do. Extending this idea to opening the Gate of animals and plants and random household objects and seeing what happens is also valuable for the same reason. More data means we can predict what other things Odr can do, which is in of itself very valuable.
Not exactly, it provides a commonality with other nondamaging tricks to compare with. If Odr Sickness Sear kills instead of working and, say, Odr Tenderizing Roast charcoals our food instead of cooking properly, then that would indicate that Odr works on a somewhat more.. mechanistic level.None of that except maybe the first is actually learning anything about Odr, though, it's only learning about how it interacts with that specific Trick.
We certainly do. But there are a lot of other options that give us more knowledge than trying Odr out on specific Tricks and seeing what it does there.
Not exactly, it provides a commonality with other nondamaging tricks to compare with. If Odr Sickness Sear kills instead of working and, say, Odr Tenderizing Roast charcoals our food instead of cooking properly, then that would indicate that Odr works on a somewhat more.. mechanistic level.
If, on the other hand, both different nondamaging tricks actually have their results improved, then that indicates Odr has a sort of ability to understand the intended result of a trick and improve upon it. Which would be useful information to have.
Speaking of Campfire it might be worth examining if their tricks work differently when everything is on dice as opposed to everything on instances, are they improved?
Well for Odr related stuff, those other options can be dangerous and thus much less desirable.
Also, Odr and Halting Vortex (or another Perfect Defence) would provide substantial information for us to examine. And be very combat relevant as well.
Or regular talk. We know English.
Probably the Vulgate, all things considered
About 50%. He's got a lot more zeal left in the tank, though. Christians cultivate differently, after all.By the way Fister, can Halla estimate Gabriel's remaining Fervor Reserve? Possibly as a percentage?
at this point aa Basic attack is mechanically distinct from just a power chop with less damage, so I hope not.Incidentally Fister, if we ever Master (Orthsirr 0) or Perfect Power-Chop (dunno what that would do lol), would it's +Damage just be added to our basic attacks or even other tricks?
Incidentally Fister, if we ever Master (Orthsirr 0) or Perfect Power-Chop (dunno what that would do lol), would it's +Damage just be added to our basic attacks or even other tricks?
Also, do we know how much 'faster' is a Perfect Trick compared to a Mastered compared to a Refined compared to a Rough?
Is there a 'Hugareida' mastery level, adjacent to it's rank, that would govern the ability to just make up new tricks on the go?
...well, I expected a ping on the Enemy's radar, not Gabriel latching on that but it will have the same effect, probably.And furthermore, what do you mean by 'taking the first steps in composing your own saga'?"
Yeah, hindsight is 20/20.Gabriel is silent for a long time. Finally, he offers a shallow nod as he readies Sparrowflight. "I'll be holding you to that talk."
You and Blackhand wince together but heft Sagaseeker all the same. That will be an interesting conversation...
@Imperial Fister Does he still have anti-status effect coating?AGabriel is pulling out all the stops. He's going for the kill and staining his soul in the process. He's devoting the minimum to his defense, while his offense is ballooning to greater heights. He's got a number of attacks he could use as finishers, but he seems to have settled on two: some kind of sword move and some kind of large-scale attack
Anyways, how was the update? I know I took something of a bold step here, so I'd like to hear your thoughts
I will also say that I think Skippy's plan should also at least stoke Saemd, and maybe use a Calm Charge like this plan does. We need all the Orthstirr we can reasonably get this round, I think.