I mean, it's incredibly demoralizing too, because it means we basically don't dare adventure because we might just run into a dude who happens to be specced in precisely the right way to hard counter us.

It'd be one thing if this were a critical battle of the war, but no, it was a relatively limited strike on a specific mine, and here's a fucking Sten tier Berserk who's been hopped up to the gills with Seidr, Fleshcrafting, and apparently bespoke Twists to counter the most likely responses to his bullshit.

And here we are having to do fucking everything ourselves because we actually have to pay a price to unlock things.
I mean, I think it was really hubristic to think we could beat an experienced Norseman at least twice as strong as ourselves while 'only' spending a sixth of our Orthsirr.

On my part it's demoralising because I was asleep through the entire valid voting period.
 
I mean, I think it was really hubristic to think we could beat an experienced Norseman at least twice as strong as ourselves while 'only' spending a sixth of our Orthsirr.

I don't think anyone expected to win in the first round. The hope was that he was overconfident and the first two attacks would hit (and one of them even did), which would set him up to be more on the defensive in future and thus give us some room to work with. It didn't work out, but nobody thought we were just gonna waltz in and win.

It's also worth noting that we originally voted to stay and fight him not really knowing he was at double our power level. We probably still would've voted to fight, but it's worth mentioning. That was technically revealed before the vote was over, but after a lot of people had voted.
 
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I mean, I think it was really hubristic to think we could beat an experienced Norseman at least twice as strong as ourselves while 'only' spending a sixth of our Orthsirr.

On my part it's demoralising because I was asleep through the entire valid voting period.

That's not the problem here. The fact he's stronger than us isn't the problem. The fact we're even getting our ass kicked isn't necessarily the problem.

It's that he apparently just Knows all the special branches to the point where he can identify them on sight, and has specifically loaded the exact Muna and Twists to take away our advantages while maximizing his own.

It's nor demoralizing that we're losing, so to speak. It's demoralizing that he prepared to fight Dwarves but still had enough flex to have a build that conveniently fucks us over in the process. Punching Down is such an absolutely stupid idea from the story-based Norse paradigm that it literally boggles the mind that he can do it.

Because it's not a twist in the story for the strong badass to be able to stomp on those significantly weaker than they are. That's how things are supposed to be.

That's very much "Reality Ensues", and that's just... How. Reality doesn't need to make sense, but stories do.
 
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Because it's not a twist in the story for the strong badass to be able to stomp on those significantly weaker than they are. That's how things are supposed to be.
You are right. Punching Down is a mistake on my part and will not be making any future appearances — which does include the next round . Sorry everyone.
 
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It's demoralizing that he prepared to fight Dwarves but still had enough flex to have a build that conveniently fucks us over in the process. Punching Down is such an absolutely stupid idea from the story-based Norse paradigm that it literally boggles the mind that he can do it.

In fairness, if he has Punching Down (which I agree is kind of weird to have as a Twist), then he'd definitely equip it vs. dwarves because it almost certainly applies to all of them all the time, as individually they're all weaker than him.
 
That's not the problem here. The fact he's stronger than us isn't the problem. The fact we're even getting our ass kicked isn't necessarily the problem.

It's that he apparently just Knows all the special branches to the point where he can identify them on sight, and has specifically loaded the exact Muna and Twists to take away our advantages while maximizing his own.

It's nor demoralizing that we're losing, so to speak. It's demoralizing that he prepared to fight Dwarves but still had enough flex to have a build that conveniently fucks us over in the process. Punching Down is such an absolutely stupid idea from the story-based Norse paradigm that it literally boggles the mind that he can do it.

Because it's not a twist in the story for the strong badass to be able to stomp on those significantly weaker than they are. That's how things are supposed to be.

That's very much "Reality Ensues", and that's just... How. Reality doesn't need to make sense, but stories do.
Is it possible that he's just lying about what his twist is?
 
To be fair, Punching Down might be a counter to the Punching Up twist. From facing people with the punching up twist a lot.
 
You are right. Punching Down is a mistake on my part and will not be making a future appearance. Sorry everyone.

I appreciate it.

Like, I'm not happy that this unforeshadowed absolute monster has shown up and apparently managed to Conceal His Power Level to the point where we were committed before the sheer gap was made clear, but the mere existence of shit like "Punching Down" as a Twist sets a really, really awful precedent which kind of makes the idea of success feel impossible.

Because if it's a Twist to go "Things happen exactly as they're suppose to", and it's not something that requires some forbidden pact, but is something a Skald can teach other people or something you'll just inevitably get the first time you absolutely stomp someone else in battle... Then Twists become pointless because all of the expert fighters just stack the Twists that make them better able to prevent any upsets, and then Reality Ensues, which means the story never changes from its rails.

Which, yeah, the Enemy might want to be the outcome. But he's only winning, not actually won. Twists are very much the kind of things that should be one of the few ways people can fight against him with. Effectively setting it up though that anyone above a certain level just automatically shits on plucky up and comers means we might as well throw in the towel right now.

To be fair, Punching Down might be a counter to the Punching Up twist. From facing people with the punching up twist a lot.

Twists very much should not be about "Reality Ensues", the very point of Twists should be to Do Things that Should Be Impossible.

An attack that pierces a faultless defense, a plucky underdog overtaking the behemoth, a surge of glory beyond your normal limits. Those are Twists. Ways that the Story can surprise the one experiencing it. They shouldn't have a simple 1-1 'Move vs Counter-Move', the limitations of a Twist is inherent in it's nature (Punching Up only works if we're already fighting something that can flatten us after all). Not where "If someone uses Punching Up on me, I gain the dice they got too so that it's effectively been rendered moot."

"The Strong are even stronger when facing the Weak" is not a Twist, they don't need extra help to win.
 
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Is it possible that he's just lying about what his twist is?

This is probably the way to go with any retcon, yeah. This guy being full of shit seems very plausible.

To be fair, Punching Down might be a counter to the Punching Up twist. From facing people with the punching up twist a lot.

I'm dubious. Punching Up closes gaps, but not enough to actually make up for said gap...beating people who have it is not actually that notable or memory-worthy absent other factors, in which case the other factors are what should determine the Muna.
 
Blackhand being rattled enough to let slip the bit of a name seems like a hint that something is off in a way that's weirder than usual. I'm thinking it has to do with being underground. Other possibility is it has something to do with the bronze being somehow linked to the Enemy. Bronze age instead of iron or steel.

Is this guy using anything that's iron?
 
I think it can be retconned easily though, He calls it Punching-Down, but he's full of shit and what it actually is happens to be just something that lets him have a very strong start to a fight, which yeah, it means that when he's already strong and he gets to be even stronger, someone who's weak can just get fucked.
 
Did we get an answer on whether we can doublestack Fight of Our Life on the same instance?

Also what's the Radii of Mire Ward? If we can intercept ranged attacks with Mire Ward it would be VERY good. It counters them in a way even Perfect Defences don't.
 
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Like, I'm not happy that this unforeshadowed absolute monster has shown up
This is the foreshadowing for the war arc, for the record. Could I have worked Hooknails in better? Probably. Did I come up with the character literally moments before I started writing? You're goddamn right I did.

Did I fuck up the tactical analysis section, though? ...yeah, that's my bad.

I'm only one person, after all. That's not an excuse, mind you, it's just the reality of the situation that I'm gonna make mistakes from time to time.

Also, it's 1 AM where I live, there's no way I'm firing on all cylinders lmao
 
This is the foreshadowing for the war arc, for the record. Could I have worked Hooknails in better? Probably. Did I come up with the character literally moments before I started writing? You're goddamn right I did.

Did I fuck up the tactical analysis section, though? ...yeah, that's my bad.

I'm only one person, after all. That's not an excuse, mind you, it's just the reality of the situation that I'm gonna make mistakes from time to time.

Also, it's 1 AM where I live, there's no way I'm firing on all cylinders lmao

Yeah, that's fine, this is me trying to help make a better story by providing feedback, as I said, it's not the fact we've got an unexpected Boss in the way, it's just the handling for him wasn't great, but it's still fixable.

Especially with the galaxy brained idea that was had to use Sickness Sear to get the remaining Ducklings awake while we hopefully have an Odr Boosted IAT to keep him pinned for a short time, hopefully at least long enough to regenerate our Frenzy.
 
Did we get an answer on whether we can doublestack Fight of Our Life on the same instance?

We did not. I suspect that answer is no, but @Imperial Fister can we do that?

Also what's the Radii of Mire Ward? If we can intercept ranged attacks with Mire Ward it would be VERY good. It counters them in a way even Perfect Defences don't.

I don't think we can actually Mire Ward this turn, since we need to touch the dwarves to sober them up and that involves a lot of movement. Worth thinking about next turn, though.
 
Trying to figure out Rogaland's angle on this. Cutting off the iron supply is a really slow way to weaken Agder, as most warriors already have weapons. I think its more likely that they plan to reach agder from underground when they invade so we don't get much advance warning, or alternatively they plan to leave that way so they don't have to deal with enemy norsemen on the way back.
 
Trying to figure out Rogaland's angle on this. Cutting off the iron supply is a really slow way to weaken Agder, as most warriors already have weapons. I think its more likely that they plan to reach agder from underground when they invade so we don't get much advance warning, or alternatively they plan to leave that way so they don't have to deal with enemy norsemen on the way back.

Most warriors certainly don't have mail. That's the sort of thing the Jarl might start buying in quantity in preparation for a war...if they can.
 
So I was thinking about the Nat 1/Nat 100 in the wedding, and in the context of the Rogaland saga..

A Nat 1 was probably Geirmund showing up and murdering Corpsemaker. A Nat 100 probably would have been Jordan bringing some super crazy friend along, or Ironjaw showing up to attend the wedding.

---

Should we be concerned about this guys changing his strat for IAT if we IAT it?
 
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