This is true. I doubt, however, that Gabriel can do it casually, and he may not be able to do it at all. If it is induced, I highly doubt it's done so by the Squire themselves in most cases...it seems likely to be a specialty discipline like Shapecrafting.

But even if I'm wrong on that, we don't have access to any warhorses anyway, so the point stands.

Oh yeah, there's no guarantee that Gabriel even knows how to do it, or if there are certain resources and whatnot required to do so. So I doubt Gabriel will be able to get one as long as he remains with us.

By the way, is it possible/socially acceptable for us to sell some of our land to our huskarls? Would they even still be our huskarls if we did so? Hell, it doesn't even need to be our land - it doesn't really matter whose land it is as long as they own some. Otherwise, telling them about odr wouldn't be vey productive, as you need to own land to cultivate.
 
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Oh yeah, there's no guarantee that Gabriel even knows how to do it, or if there are certain resources and whatnot required to do so. So I doubt Gabriel will be able to get one as long as he remains with us.

That's what I'm thinking, yeah. Personally, I suspect they just have a line of spirit beast horses which are born that way and then bond with them, that would fit with having specifically bred bloodlines of warhorses in real life, but it's hard to say for sure.

By the way, is it possible/socially acceptable for us to sell some of our land to our huskarls? Would they even still be our huskarls if we did so? Hell, it doesn't even need to be our land - it doesn't really matter whose land it is as long as they own some. Otherwise, telling them about odr wouldn't be vey productive, as you need to own land to cultivate.

Buying land gets weird because land is what you're taxed based on, so owning land you aren't working is actively bad for you. And them working on our farm is, in fact, really useful and necessary for the farm to function, I suspect. For cultural reference most farms were apparently a bunch of families (often connected by marriage) living together and working it, though one person did own the place.

So, like, buying them land is less a nice gesture and more a poison pill if they're still working our land, unless we're paying the taxes (in which case everyone is going to be like 'Why are you throwing money away?') or they already know how Odr cultivation works. If they know that, we can easily set something up, though.

I'd also rather not give them part of our land for various reasons involving generational stuff (we'd like to pass the land down in the family, not have it torn up by later generations because 5 different families own bits of it and 30 kids are thus fighting over it).
 
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So, like, buying them land is less a nice gesture and more a poison pill if they're still working our land, unless we're paying the taxes (in which case everyone is going to be like 'Why are you throwing money away?') or they already know how Odr cultivation works. If they know that, we can easily set something up, though.

I meant offering a part of our land in exchange for money from them. Although now that I think about it, that probably wouldn't work anyway.
 
A remarkably medieval sentence.

I mean, we're living in a medieval society and playing a generational game, so we kinda have to take that kind of thing into account. Though even today, several different families (or even different people in the same family) trying to share one piece of land is gonna lead to an inheritance dispute in only a couple of generations if the situation persists.

I meant offering a part of our land in exchange for money from them. Although now that I think about it, that probably wouldn't work anyway.

That's where we get into the issues with splitting up the farm and future generations.
 
Some one earlier said something about epic Bronze weaponry.
Do we personally know OF Bronze?
Hey Blackhand do you know of any Bronze weapons our people made that are still around?
 
IIRC Bronze Weapons are stronger and better than Iron Weapons, but are less available than Iron. Because Tin shortages.

Though..

Hey Halla,

1) Does Punching Upward automatically give you a Yes/No sense of if someone you meet is twice as strong as you, even if you don't plan to fight them? So do you immediately know if say Audrikr or Gary Tuskpuncher is twice as strong as you?
2) Does Punching Upward 'consider' equipment effects and situational advantages? For example, if you're badly wounded, low on Orthsirr, not wearing armor or not wielding weapons, are you considered weaker? What about the same for an enemy (like if you lopped off one of their limbs)?
 
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IIRC Bronze Weapons are stronger and better than Iron Weapons, but are less available than Iron. Because Tin shortages.

Depends on the type of iron. The earliest forms weren't as good as bronze, but later forms were at least as good if not better (in game terms, Bonze would probably be better than Bog Iron but worse than or maybe equal to Forged Iron...the former would be tricky given the mechanics, but you get the idea).

The switch was because of the tin shortage originally, but there's a reason they never switched back even for rich people or with trade routes reestablished, as the lack of bronze led to innovation and improvements in iron weapons to the point they were at least on par, and likely better.
 
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I wonder if one of the ways to beat the Curse of Steel is to male something so customized that no one wants it because they can't really reforge it with their own time period's understanding.

Like equipping a Cultivator Horse whenever Gabriel gets one with Steel horseshoes sized perfectly for its hooves.
 
I wonder if one of the ways to beat the Curse of Steel is to male something so customized that no one wants it because they can't really reforge it with their own time period's understanding.

Like equipping a Cultivator Horse whenever Gabriel gets one with Steel horseshoes sized perfectly for its hooves.

I don't see how that would help? The Curse of Steel is not primarily about Steel being coveted, it's just bad news spiritually. It certainly can also sometimes be coveted, but that's not the Curse.
 
Having a somewhat hidden weapon that can nullify Norse resurrection hijinks mostly that no one else can really make use of either.

And it's not a human weapon either.
 
Having a somewhat hidden weapon that can nullify Norse resurrection hijinks mostly that no one else can really make use of either.

And it's not a human weapon either.

I mean, I guess but that's not anything to do with the Curse. We also don't need that since Abjorn has a Steel sword and it doesn't really defeat resurrection, just destroy the body, which is kinda meh as far as 'defeating resurrection' goes.
 
I mean, I guess but that's not anything to do with the Curse.

Uh, do we know that? It seems pretty likely to me that the Curse is responsible for the fact that bodies killed by Steel can't be resurrected. It could be something else, but we know that Steel is fucked, and we don't know of any other material that can do such a thing, so it seems like a pretty safe bet to me.
 
Uh, do we know that? It seems pretty likely to me that the Curse is responsible for the fact that bodies killed by Steel can't be resurrected. It could be something else, but we know that Steel is fucked, and we don't know of any other material that can do such a thing, so it seems like a pretty safe bet to me.

Right, but using the Curse isn't defeating it. Bodies staying dead may have something to do with the Curse, sure, but the whole conversation was about how having, like, steel horseshoes was somehow a way to defeat it and that's what I meant by having nothing to do with it (I was talking about having nothing to do with defeating it), though the wording choice was perhaps not ideal.
 
Hmm.. IRL forging Iron used charcoal and other sources of carbon for heat, which should have given it some layering of Steel if we equated to Xianxiaverse Iron. I.. actually wonder if like, Steel in Norse Xianxia is like, not actually Steel? As in, if you can charcoal and coal to Iron and performed all the steps that you need to make Steel IRL in Norse Xianxia, you would just wind up with maybe Forged Iron+, not Steel.
 
Uh, do we know that? It seems pretty likely to me that the Curse is responsible for the fact that bodies killed by Steel can't be resurrected. It could be something else, but we know that Steel is fucked, and we don't know of any other material that can do such a thing, so it seems like a pretty safe bet to me.

Wait, what? 👀

That had completely passed me by! That's nuts!

This is making me want to learn about about Steel and why it's cursed like a hundred times more than I did before.

Hmm.. IRL forging Iron used charcoal and other sources of carbon for heat, which should have given it some layering of Steel if we equated to Xianxiaverse Iron. I.. actually wonder if like, Steel in Norse Xianxia is like, not actually Steel? As in, if you can charcoal and coal to Iron and performed all the steps that you need to make Steel IRL in Norse Xianxia, you would just wind up with maybe Forged Iron+, not Steel.

Honestly it's especially notable because pattern welded steel swords are like, one of the most distinctive parts of Norse material culture. Seriously, the number of different similes they had to talk about how cool their swords were was hilarious. So steel (or at least, Steel) having this completely different connotation in Halla's world kinda makes one definitely think that Something Is Going On.

Maybe you're right about there being some added mystical component, and the Forged Iron Halla has already been using is actually metallurically what we would consider IRL to be a mild steel. A lot of what is sold as wrought iron nowadays actually is mild steel.
 
This is making me want to learn about about Steel and why it's cursed like a hundred times more than I did before.
I found a bit from Finnish myth a while back that said that iron and humankind were relatives, and that steel harming humans was an act of kinstrife. No idea how it fits into the greater mythology but we know kinstrife is one of the pretty universal Bad Things; it wouldn't surprise me if the Curse was related to it.
 
Wait, what? 👀

That had completely passed me by! That's nuts!

This is making me want to learn about about Steel and why it's cursed like a hundred times more than I did before.

It's less impressive than it sounds. It corrupts the body so that particular body can't be used, but you can still bring them back from a lock of hair kept back at home or stuff like that. It basically means any death from Steel counts as full bodily destruction, but it doesn't kill Norsemen any deader than mundane stuff that leaves no body.
 
Wait, what? 👀

That had completely passed me by! That's nuts!

This is making me want to learn about about Steel and why it's cursed like a hundred times more than I did before.
Bodies killed by steel are tainted and can't be used for ressurection, to ressurect someone killed by steel is like ressurecting someone whose Body was lost/destroyed:
Have a new grown and use that for the reincarnation.
 
Did Finnish Culture (in quest) develop the story of Steel being cursed because Steel was already cursed? Since it seems to me that perhaps Cultures develop around metaphysical concepts and beliefs. Human beliefs play a part, but deeper rules of reality also plays a part. Like there might actually be Nornir, since in-quest I imagine Halla would find it interesting that the Greeks to the south also independently developed the idea of the Nornir. Or mostly independently anyway. Which would beg the question of whether the Nornir arose first or if the idea of the Nornir arose first.

You definitely have to wonder if Steel got cursed, or if Steel was always cursed. If it got cursed, which culture caused it, to the extent that it's cursed worldwide? Is Steel bound in the Curse, that is Uncursed Steel doesn't exist and is an oxymoron, and if you somehow uncurse Steel you just get Iron?
 
You definitely have to wonder if Steel got cursed, or if Steel was always cursed. If it got cursed, which culture caused it, to the extent that it's cursed worldwide? Is Steel bound in the Curse, that is Uncursed Steel doesn't exist and is an oxymoron, and if you somehow uncurse Steel you just get Iron?

So far as we can tell, it's impossible to uncurse Steel, and per WoQM the Curse is worldwide and goes back to at least the Sea Peoples (which is a very long way back). Beyond that we don't know.
 
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