Yeah, saw that not long after posting that.... too bad, but thems the rules.
For the ship, @ Imperial Fister can we put runes on it? If so we should start thinking of what we want on it.
Something to let it fly, perhaps, or just to make it a landship? So we can travel over the land as well, in comfort.... (And play on all the "Norseman were here" memes a bit.)

On getting the crew... If we can rent space for traders for crewing the ship, can the same be done for raids? or would that cause some clash with the raid leader?
 
[X] Research Ginnungagap
-[X] How to traverse it
[X] Spend Money
-[X] Something to produce light (Silver-Tongue check)
--[X] Ask Hasvir to sell us a sunlight dagger.
 
Now if only her advice for every situation wasn't "....and then set your opponent on fire."

We do know how to fight even without that. Look at our fight with Sten. We like Ignition and use it regularly, but we have a coherent fighting style even without it.

Even so, I'm not sure how much men would actually turn up just from pride alone.

Eh. Halla is getting famous enough that I think a lot of people won't care locally.

Its one thing to fight a women and spar with her its quite another thing to have that women teach you how to fight.

In the end I just think that any such thing will appeal and draw more women than men. But we only really need six people for now.

It will draw a much greater percentage of women who want to learn to fight, but that's actually a pretty small group to start with given the culture. 60% of a group of 5 is a lot less than 20% of a group of 50.

I don't think this is a good idea to attempt.

Why not?

perhaps the stealth trick will come handy?

It could but we aren't getting it. We'd need 9 dice on average and it's just not happening. If we were gonna do Training, we'd do as someone already suggested and burn 3 dice on getting, like, Pierce, Cut, and Bash to level 3, and thus net 3 Combat Pool dice. But information is likely more relevant.

On getting the crew... If we can rent space for traders for crewing the ship, can the same be done for raids? or would that cause some clash with the raid leader?

Uh...raiders are usually paid a share, not a salary. There's no need. And I'm pretty sure we want to be leading any raids done on our ship.
 
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Eh. Halla is getting famous enough that I think a lot of people won't care locally
maybe, but I think we taped out most of the local men who might actually sewer to us.

Again we don't just want people who'll follow us or join our raids/trading expeditions but people who'll swear to us for that jarl soul trait.

but that's actually a pretty small group to start with given the culture.
I'm actually not so sure how small that population is but I'm pretty sure that its not as small as five.
 
Feels like a lot of jumping the gun is happening is the presumptions for that idea.

I mean, it's a purely hypothetical plan. We'd obviously explore what down sides or obstacles there were before actually implementing it.

maybe, but I think we taped out most of the local men who might actually sewer to us.

Again we don't just want people who'll follow us or join our raids/trading expeditions but people who'll swear to us for that jarl soul trait.

I don't think it's good to expect people we give combat training to swear to us. Some may, but it's gonna be a percentage of those we train, not all of them. And we don't know any of the people we'd be training (or not most of them anyway)...that's kind of the point. Training them and going on a raid or two with them is how we get to know them and impress them enough that some of them even want to swear to us.

I'm actually not so sure how small that population is but I'm pretty sure that its not as small as five.

The total population of women in the valley is less than 100 adults. Of those, I'm doubtful that, given the cultural pressures, more than maybe 10% of women actually want combat training enough to show up regularly and receive it (more than that may daydream, but daydreaming gets them, and us, nothing). And in practice we're probably mostly (though perhaps not exclusively) talking about unmarried women, which is a relatively small minority (a married woman may want to learn to fight, but have a lot less time to go to classes).

I think 5 may be a high estimate, honestly.
 
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I think we've got good odds of getting Hasvir to come on the ship. He's badly in need of wealth (to rebuild the farm) and prestige (few know him as anyone but his father's son and that's not a good association any more). A successful voyage is good for both, and unambiguously signals to any watchers who might be nervous about him that the feud is dead and buried.

This seems a good idea to me. Getting closer with Hasvir and his family is a must, to make sure that the feud is buried once and for all.

Maybe Veny (Hasvir's sister) would be interested in learning. If she and her husband are looking into setting up a separate farm they will need someone capable of defending the house. Though I'm not certain exactly how old she is.

Maybe we could teach her, her husband and Drifa at the same time.
 
This seems a good idea to me. Getting closer with Hasvir and his family is a must, to make sure that the feud is buried once and for all.

Not really? Not that I'm against getting closer to him I guess, but we literally saved his own life and the life of his sister and brother-on-law. Not to mention he was willing to go against his father before all that happened to bury the hatchet. I'm pretty we're good now, even if we're not friends.

[X] Research Ginnungagap
-[X] How to traverse it
[X] Spend Money
-[X] Something to produce light (Silver-Tongue check)
 
Uh...raiders are usually paid a share, not a salary. There's no need. And I'm pretty sure we want to be leading any raids done on our ship.
Who said anything about paying the raiders?
I was talking about offering our ship as a vehicle next time we go raiding, if it won't cause any clash with the raid leader.

Way I see it, the more our ship is used, the more it will develop.
 
Who said anything about paying the raiders?
I was talking about offering our ship as a vehicle next time we go raiding, if it won't cause any clash with the raid leader.

Way I see it, the more our ship is used, the more it will develop.

Uh... gonna be honest, that seems like a poor use of our time. We'd have to risk our ship being found by search parties, and would also be wasting our time, but we wouldn't be gaining orthstirr or anything like that since we're not apart of the raid. I believe we'd get a share from the raid - if it's successful - if only because we're ferrying them back and forth, but that's it. I feel like a trading expedition would make money while also earning us orthstirr. Or we could just lead a raid ourselves.
 
Uh... gonna be honest, that seems like a poor use of our time. We'd have to risk our ship being found by search parties, and would also be wasting our time, but we wouldn't be gaining orthstirr or anything like that since we're not apart of the raid. I believe we'd get a share from the raid - if it's successful - if only because we're ferrying them back and forth, but that's it. I feel like a trading expedition would make money while also earning us orthstirr. Or we could just lead a raid ourselves.
Except you missed this part:
I was talking about offering our ship as a vehicle next time we go raiding, if it won't cause any clash with the raid leader.

And I have nothing against trading, just wondering if it's even possible to offer our boat for the raid or if that's something the raid leader must secure on their own.

And we could totally lend our ship to other, with a family member on it imo, unless there is spirit shenanigans involved that requires us, as the owner, to be on it every time it goes out.

I do agree that it's a poor choice to lend it on raids we do not participate in, though.
 
Not really? Not that I'm against getting closer to him I guess, but we literally saved his own life and the life of his sister and brother-on-law. Not to mention he was willing to go against his father before all that happened to bury the hatchet. I'm pretty we're good now, even if we're not friends.

We're good with Hasvir and Veny, I agree. The other siblings I'm less clear on and would want to meet again to get a read on before we make assumptions. Something we should definitely do in the near future...though a lot of actions are clamoring for us to take them.

Who said anything about paying the raiders?
I was talking about offering our ship as a vehicle next time we go raiding, if it won't cause any clash with the raid leader.

Way I see it, the more our ship is used, the more it will develop.

I see no reason we'd allow anyone on our ship who isn't under our authority. We're gonna make enough enemies with our own raiding (assuming we do in fact do some raiding), without getting more for crap we weren't even involved in. This might get us a little extra money, but honestly once the farm is going again, money is not an issue and this is not worth either the hassle or diminishment of our authority.
 
We're good with Hasvir and Veny, I agree. The other siblings I'm less clear on and would want to meet again to get a read on before we make assumptions. Something we should definitely do in the near future...though a lot of actions are clamoring for us to take them.

From what Hasvir said about Hirkir, I think we're good with him. I'm not so sure about Hod and Knappr, though... I distinctly remember Hod getting fucked up by Stigr as a kid, and we humiliated Knappr in front of a bunch of people.

Are they even alive? We didn't find them on the farm during the draugr incident, so like... were they just not on the farm, or did they die?
 
From what Hasvir said about Hirkir, I think we're good with him. I'm not so sure about Hod and Knappr, though... I distinctly remember Hod getting fucked up by Stigr as a kid, and we humiliated Knappr in front of a bunch of people.

Yeah. I'm hoping our recent heroism overrides that but, well, 'hoping'. And for Hirkir some of it probably depends on who his wife is. I'm still thinking she's likely one of Buri's kids, which would mean we actually killed her brother true-dead, which could be a problem.

Are they even alive? We didn't find them on the farm during the draugr incident, so like... were they just not on the farm, or did they die?

If they're dead it's probably only Bodily Dead based on the lack of Orthstirr after the draugr wave, so we'll probably see them again.
 
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@Imperial Fister, if I can make a request, can you put the completed quests from our journal, like "Who is Horra?", under a separate spoiler named "Completed", instead of removing it outright from the journal? While not habing it there is fine for me, it will help any readers who have joined this quest late and are trying to catch up.
Edit: Also did our armband do anythi g in the fight with Horra's creations?
And our char sheet still has the wrong levels for Forgefire and Emberwind.
 
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Seconds is a term that isn't in wide use unless there are clocks accurate enough to measure them. Is this the case here?

I mean this whole thing is translated since they aren't speaking English. He probably would've used something like 'heartbeats' instead of seconds, but people using alternate terminology like that is true of, in all likelihood, the vast majority of everything everyone says, so it doesn't seem worth worrying about.
 
Also, there is magic, it can speed up all sorts of things.
Wouldn't be surprised if there are clocks made by the dwarves either, or spread around by bored crafters with material creation hugreida like Ironbloom for sten.... Even if they are temporary.
Or especially if those materials are temporary, because they can model stuff out before making them from real materials.

Edit: and of course, the messed up timeline can have allowances for things like that as well....
 
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