'Hey, Blackhand? Do you know if Wind Hugareida can be alloyed with Fire Hugareida - and if so, what kind of hugareida it'd make?'
 
Wind + Fire is like butter and toast, their synergy is stupid, and there's probably some really good Alloys that can come out of that. Ignition + Gale in particular might be a way to get early access to Firestorm, given how you've now got a spark and fuel to spool up into insanity.

But Sharpen is a mystery box that I hope we can get insight into.

That being said, I'm not sure if this was a meta warning about investigating the Sanctum or not.
 
Wind + Fire feels like it could do some crazy stuff if we combine it with EWC... like, imagine our mobility if we could combine Wind movement tricks with EWC.

[X] Muna: Whistling Wind (Unlocks a Wind Hugareida)

[X] No

I'm inclined to not visit Horra's Sanctum as of now, since we would be injured, and our armour wouldn't be fully prepared... I mean, I guess I could see an argument for going, since our plan is to not get into any fights to begin with, but that seems a little too optimistic to me. Even if we don't get into any fights, I very much doubt that Horra has left his Sanctum defenceless, and I expect many traps. Hell, maybe he even has some flesh golem or one of those Irish eye monstrosity things guarding it inside.
 
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Edit - I think Rhythm is the Finnish version of Frenzy...? Then I wonder what that would make Vaki, then...
Based on the Wiki articles, I think henki is "inner power", more like a personal mana pool used for augmentation.
Henki (translated as "life", "breath" or "spirit", sometimes also referred to as löyly) was a person's life force, which presented itself as breathing, the beating of one's heart and the warmth of their body. Henki was received prior to birth and it left at the moment of death. The word hengetön (lit. "one without henki") can be used as a synonym for dead in the Finnish language even now.

While Vaki is "outer power" or command of spirits.
Väki is a supernatural power in Finnish mythology. It was believed by Baltic Fins that väki resided in natural sites, objects, and animals.[1] Väki has been compared to mana. However, according to Laura Stark, väki is about an impersonal power rather than a universal force.[2] Väki has also been compared to orenda.[3]

His wind spells would likely be a result of vaki.
 
What does Beaver symbolize as a fylgja? something about building dams synergize quite well with all the talk in the thread about this one being the homekeeper.
 
I mean, in the topic of the Sanctum Quest, I'd argue that getting in a fight at all would be a losing condition whether we were in our prime or not, so being low on Endurance isn't really that big a deal.

Still, I'm conflicted.
 
What does Beaver symbolize as a fylgja? something about building dams synergize quite well with all the talk in the thread about this one being the homekeeper.
Industriousness and cleverness I think? It's also I might note, the first New World Animal among them, that's neat.

[X] Muna: Whistling Wind (Unlocks a Wind Hugareida)
 
Based on the Wiki articles, I think henki is "inner power", more like a personal mana pool used for augmentation.


While Vaki is "outer power" or command of spirits.


His wind spells would likely be a result of vaki.

Huh. That's a neat piece of information, thanks! I wonder if Norse Cultivation has an equivalent of Vaki? From what I can tell, Odr is the Henki equivalent, while Frenzy is the Rhythm equivalent... Do we actually know of any other power source Christians draw from? Like, we never got definitive proof that there was only Zeal and Fervor?

Also:

'They work very well together. Emberwind is one example of such a hugareida, which can be made from any fire hugareida mixed with Gale.'

'How does Emberwind compare to fire hugareida such as Firestorm, and Wildfire? We know the former to be 'fuck everything in that general area', and the latter to be a more precise/controlled version of it - does Emberwind lie somewhere between this scale?'
 
Can't say ;P

'They work very well together. Emberwind is one example of such a hugareida, which can be made from any fire hugareida mixed with Gale.'

Hrm, if you can't say that, then could you tell us if Sharpen fucking up weapons was a symptom of Sten using flash-forged constructs for it, or if that's just the price you pay for whatever it does? Something that'd fuck up our beloved catte is verboten, but a "Hone but better and more exclusive" is extremely appealing, even if it lacks the whizz-bang of opening up Wind Magic.
 
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I mean, in the topic of the Sanctum Quest, I'd argue that getting in a fight at all would be a losing condition whether we were in our prime or not, so being low on Endurance isn't really that big a deal.

Still, I'm conflicted.

Eh, sure, but I'm of the opinion that assuming we'll get through the Sanctum without encountering something that could damage us is rather optimistic. Although, do we actually know if we'll get another chance like this, where Horra is away from his Sanctum?
 
Eh, sure, but I'm of the opinion that assuming we'll get through the Sanctum without encountering something that could damage us is rather optimistic. Although, do we actually know if we'll get another chance like this, where Horra is away from his Sanctum?

Nothing guaranteed.

That being said, Halla... Isn't known for taking damage in fights usually, Sten did it because he's an absolute monster who out-Big Numbered us with conventional tricks, and had our entire toolbox pegged and countered before the fight even began, and while Horra probably hasn't left his sanctum undefended, we're not going there intending to get in a face-smashing contest either. Ideally, we stealth run it.

Hrm, @Imperial Fister , what's our new Muna do?
 
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Hallr didn't mention how to train Sharpen in the normal way, if this is a generic trick.

Doubt it will work, considering it won't be offered as a reward otherwise, but worth the try.

'Hey Hallr, do you remember the way you gained Sharpen? or if there is a standard way to gain it by training like Hone?'
 
Wind + Fire is like butter and toast, their synergy is stupid, and there's probably some really good Alloys that can come out of that. Ignition + Gale in particular might be a way to get early access to Firestorm, given how you've now got a spark and fuel to spool up into insanity.
And they make sense as combination outside of hugareida, too.
Like mixed magic metal crafting is a qm confirmed thing.
The downside was not being able to use one part without the other, iirc.
So wind metal + fire metal should be possible and probably synergize well.
Wind is know to cause Fire. See: Combustion triangle, figures of speech like "fanning the flames".
Fire is know to cause Wind. See: Hot air rising.

Industriousness and cleverness I think? It's also I might note, the first New World Animal among them, that's neat.

[X] Muna: Whistling Wind (Unlocks a Wind Hugareida)
There is also the Eurasian beaver.

@Imperial Fister
is our kids having determined Fylgjas a "not character generation" thing (i.e. affects all our offspring) or a "Seeing Eyes trait" thing? (I.e. The trait moves it ahead and since we haven't incarnated as them yet we get no vote, but without the trait it would be determined at unveiling (and we'd have a vote if we incarnated as said character))
 
Industriousness and cleverness I think? It's also I might note, the first New World Animal among them, that's neat.
Apparently there are European beavers, once hunted nearly to extinction but probably existent at the time of the quest.
Eurasian Beavers stuck around in Southern Norway ;P
'How does Emberwind compare to fire hugareida such as Firestorm, and Wildfire? We know the former to be 'fuck everything in that general area', and the latter to be a more precise/controlled version of it - does Emberwind lie somewhere between this scale?'
'Emberwind is very similar to Ignition, except it is more precise and has a much longer reach.'
Hrm, if you can't say that, then could you tell us if Sharpen fucking up weapons was a symptom of Sten using flash-forged constructs for it, or if that's just the price you pay for whatever it does?
So, there is a difference between sharpening something and honing it. Honing means that you're straightening out the cutting edge while sharpening means that you're taking the edge off and starting with a new one. Honing can't fix chips, sharpening can.

So it's just how the trick works.
'Hey Hallr, do you remember the way you gained Sharpen? or if there is a standard way to gain it by training like Hone?'
'It's a bit similar to Recall in that it requires doing weird things with your orthstirr in order to make it work.'
Hrm, @Imperial Fister , what's our new Muna do?
Ope, just realized that I didn't update the character sheet! My bad!
@Imperial Fister
is our kids having determined Fylgjas a "not character generation" thing (i.e. affects all our offspring) or a "Seeing Eyes trait" thing?
Seeing Eyes thing
 
Nothing guaranteed.

That being said, Halla... Isn't known for taking damage in fights usually, Sten did it because he's an absolute monster who out-Big Numbered us with conventional tricks, and had our entire toolbox pegged and countered before the fight even began, and while Horra probably hasn't left his sanctum undefended, we're not going there intending to get in a face-smashing contest either. Ideally, we stealth run it.

Hrm, @Imperial Fister , what's our new Muna do?

Fair enough, I suppose I'm just being overly paranoid. I don't expect any automated defenses to have something like Puncture, as I don't think Twists work that way, and I don't think a golem/monstrosity would have something like it either. We could probably get through it, I guess.

Although, @Imperial Fister, if we wait to raid Horra's Sanctum, will we be at a disadvantage? Haven't really been keeping a track of things, but is the next turn the Thing or Steinar's ultimatum?
 
I think we're fine for the sanctum. We still have 5+2+12=19 Effective Endurance which is literally more than we had at any point in our entire history before gaining Mail. We will be tougher for the sanctum than we have been for any fight in our entire history other than that spar, and the fight with the Foemen, I guess (though we took zero damage in the latter).

Think of it this way, would we have gone if we had just had to swap out armor? Because that would have put us at 10+2+8 =20 Effective Endurance, and sure a little less of it can be bypassed but it wouldn't be giving us +4 on all defenses.

We're fine to go, folks. And we need the evidence

[X] Muna: Whistling Wind (Unlocks a Wind Hugareida)
[X] Yes

Commentary on the fight to follow, but I thought I needed to point this out quickly.
 
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Fair enough, I suppose I'm just being overly paranoid. I don't expect any automated defenses to have something like Puncture, as I don't think Twists work that way, and I don't think a golem/monstrosity would have something like it either. We could probably get through it, I guess.

Although, @Imperial Fister, if we wait to raid Horra's Sanctum, will we be at a disadvantage? Haven't really been keeping a track of things, but is the next turn the Thing or Steinar's ultimatum?

This is our final window to gather evidence before we start the endgame while still having the ability to testify in court.

[X] Muna: Whistling Wind (Unlocks a Wind Hugareida)
[X] Yes

Ultimately, what we learned here is that our toolkit is too limited to roll with the Big Boys outside of the Element of Surprise, we need more tools as much as better ones. Wind is very compatible with our current setup, so it's a good pick.
 
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