- Location
- Bretonnia
- Pronouns
- He/Him
Can we expect monsters and what not? Stuff like draugr, etc. ? Perhaps monsters from the folklore of other countries?
You are correct. Wrestling was a favored pastime and the game of Knattleikr (which involved hitting each other with sticks while going after a ball) was so popular that it was assumed that everyone would already know the rules so they never wrote them down.On the other hand, nonlethal combat probably does work as long as it's taken seriously, since it's 'spoiling for a good fight' rather than 'must murder things'.
You absolutely can, though most monsters tend not to stray too close to humanity. And if you visit other places, you can be certain that you will encounter different creatures (should you go looking for them).Can we expect monsters and what not? Stuff like draugr, etc. ? Perhaps monsters from the folklore of other countries?
You absolutely can, though most monsters tend not to stray too close to humanity. And if you visit other places, you can be certain that you will encounter different creatures (should you go looking for them).
Correct in that non-lethal fights count, too.You are correct. Wrestling was a favored pastime and the game of Knattleikr (which involved hitting each other with sticks while going after a ball) was so popular that it was assumed that everyone would already know the rules so they never wrote them down.
This one
I figured I could suggest snappy one-word translations for some these, though not entirely serious:AN: Welcome to NorseQuest! I hope that everything is to your liking. I've included some spoilers preemptively answering some potential questions you may have while I post the character sheet and mechanics informationals. Once I'm done with that, feel free to ask me anything and I shall answer to the best of my abilities. Some things I will not be able to answer, as you will have to find those out in-character.
The utter basics is that hamr is your body, hugr is your mind, fylgja is your spiritual animal companion, and hamingja is your natural luck and talent. I'll expand on how they play into mechanics when I post the mechanics informational.
By cultivating hamr, one can perform great feats of strength, move with the speed of the wind, sense all there is to sense, endure body-breaking pain, and even shift their form to another should they grow strong enough.
By cultivating hugr, one can sharpen their memory, calculate problems with superhuman speed, create new ideas and thoughts, and even cast all kinds of magic should they grow strong enough.
By cultivating fylgja, one can manifest them into the physical world, see the unseen, recieve tellings of the future, act through the fylgja as if it were your own body, and even strike out at enemy fylgja should one grow strong enough. (Important to note: if your fylgja dies, you die as well)
You cannot cultivate hamingja, it is something that you get at birth and changes based on your actions in life. It is how naturally lucky you are and how talented you are at whatever you try your hand at.
Orthstirr literally translates to 'word-glory'. For the purposes of this quest, orthstirr shall be the stand-in for qi. Unlike qi, however, you do not gain orthstirr through cultivation, but through the renown you gain by doing drengskapr, the work of a drengr (essentially, the model man in Norse society. A drengr is someone you want by your side in a fight, someone you'd trust with your life.)
By receiving nid (essentially, shame or dishonor either from someone else's actions or your own dishonorable actions) you stand to lose orthstirr if you do not respond with fire and steel or through the law. Any amount of nid can prove catastrophic to a Norseman's orthstirr, so deny it at all turns.
By doing odrengskapr, the work of an odrengr (similar in concept to nid, but without the supernatural aspect that lessens your orthstirr) your standing in the eye of the community worsens, making it harder to increase your orthstirr and easier for others to desire your death.
Essentially, by doing drengskapr you gain orthstirr. Orthstirr can be used to enhance your hamr, hugr, and your fylgja. Orthstirr is also the only thing remaining of you after you die, so protecting it is very important.
Bathing in dragon blood while very carefully avoiding random detritus that might prevent the blood from touching the skin?Becoming a dragon slayer would be cool. Don't expect that to happen any time soon, though.
Bathing in dragon blood while very carefully avoiding random detritus that might prevent the blood from touching the skin?
I would personally try to push for much creepier personality, really go in on the murder witch part less than the perky.[X] Plan: Perky Murder Witch
I am absolutely a sucker for shounen-style "we beat each other up and now we're best friends!" relationships, which also happens to be very stereotypically Norse.
You're absolutely right. I thought long and hard on which way to go with orðstírr's spelling and decided on orthstirr because it still kept theNow this is a petty issue, but I think orðstírr should be written as "ordstirr" not "orthstirr" in 26-letter English orthography, because
1) Norse orð has become spelled as Norwegian ord and likewise in other Scandinavian languages (Danish, Swedish) after ð fell out of use
2) The ð character stands for a voiced dental fricative (as in "these"), but "orth" intuitively looks like the voiceless dental fricative in "earth" to me.
Honestly not sure if that would be a good thing cause that might make us completely draconic instead of still humanBathing in dragon blood while very carefully avoiding random detritus that might prevent the blood from touching the skin?
Honestly not sure if that would be a good thing cause that might make us completely draconic instead of still human
... And the downside is?Honestly not sure if that would be a good thing cause that might make us completely draconic instead of still human
Technically we would be bathing in the blood of a probably evil dragon. Who knows how that would influence us into worse directions cause well dragons aren't really good things in Norse myths. But if we don't care about that as much it should be fine.... And the downside is?
Norse mythology notably allows for shapeshifter pregnancies, so we could definitely still have an heir!
is the 8970 AD on purpose?The year, by the reckoning of the followers of Christ, is 8970 AD and you, Halla Steinarsdottir, have just turned twelve.
Yes. This is xianxialand, things aren't quite the same here. Good eye.
1 per section, so 3 and then the 1 for random events
@Imperial Fister, if we choose to adopt the dog (which we absolutely should, because dog), can we also pick a fight with it? And would it count for our bloodthirsty flaw?