Okay, I'm thinking this:
[X] Muna: The Return of Stigr (Gives Twist: Hidden in Rags)
[X] Plan Dealing With The Curse
-[X] (Personal) Spend time with...
--[X] Gabriel
--[X] Offer him his armor back, it's his after all
--[X] Talk to him about the Meteor and ask for his help
-[X] (Personal) Spend time with...(again)
--[X] Jerasmus
--[X] Consult with him, see if he has any insights as to what caused the Curse and what measures you might have to break it
--[X] Ask him about the bible and what's in it, see about learning to read it
-[X] (Visit) Go visit...
--[X] Steinby, your Father's Farm
--[X] (Optional) Go here with the intent to investigate the Curse.
--[X] After talking with Jerasmus
Surplus:
-[X] (Surplus)
--[X] Make a sacrifice to the Gods (+1 Hamingja per 20 Food/Fodder sacrificed to a limit of 3) (60 Food)
Training:
-[X] (Research)
--[X] Experiment with Frami, Virthing, and Saemd and weaving them together further, including doing all three and experimenting with the Gate. If it looks like it's putting up resistance, don't force it, try pivoting instead to doing something inside the Empty Space. Also make sure there are people with us to guard against ambush if using all three of the options 1d6
--[X] Research the bible (ideally with Jerasmus if he's available) 1d6
-[X] (Blackhand's Training) Try to develop old/train new hugareida tricks (Write in)
--[X] Train Kindle-Spinner 2d6 (1d6)
--[X] Train Firebomb-Strike 2d6 (1d6)
--[X] Train Ember-Winged Cloak 2d6 (1d6)
--[X] Train Campfire 2d6 (1d6)
-[X] (Steinarr's Training) Ask Steinarr to teach you a trick/some tricks (Write in)
--[X] Train Sidestep 1d6
--[X] Train Magnify-Sight Trick 1d6
--[X] Train 'Household' Housecraft Skill-Trick 1d6
--[X] Train 'Teaching' Wordplay Skill-Trick 1d6
-[X] (Training) Hamr (30 successes to rank up)
--[X] Train Hamr itself 11d6
-[X] (Training) Hugr (31 successes to rank up)
--[X] Train Hugr itself 1d6
--[X] Train Weaponcraft 1d6
--[X] Train Wildcraft 1d6
-[X] (Training) Fylgja (16 success to rank up)
--[X] Train Fylgja Itself 1d6
Management:
-[X] Management
--[X] (Construction) Improve House #1 1d6
--[X] (Construction) Improve House #2 6d6
--[X] (Construction) Improve Workshop 1d6
--[X] (Construction) Improve Barn 1d6
--[X] (Construction) Improve Storehouse 6d6
--[X] (Fields) Clear Fields 16d6 (6d6 from Scythe and Plow, +2 successes from Ox)
--[X] (Resources) Cloth 8d6 (3d6 from Wood Axe)
Fylgja:
-[X] (Fylgja Capacity)
--[X] Put the largest boulder we can find in the unused slot
Equipment:
-[X] (Equipment)
--[X] Add our new sax as another backup weapon
Orthstirr:
-[X] (Orthstirr Usage)
--[X] 5 Hamr
---[X] 4 Chop, 4 Defend, 4 Dodge, 4 Glima, 3 Bash, 3 Pierce, 3 Throw, 2 Labor, 3 Overland (30 total)
--[X] 6 Hugr
---[X] 3 Composure, 4 Housecraft, 2 Management, 3 Scouting, 3 Silver-Tongue, 3 Strategy, 3 Tactics, 4 Wordplay, 3 Wildcraft (28 total)
--[X] 4 Fylgja
--[X] 1 First Impression
--[X] 155 free for tricks
For surplus, I see no reason not to go all out on Drengskapr and Sacrifices given the benefits, which makes the +2 Hamingja option from Stigandr less impressive. (EDIT: Only one option being available makes Sacrifices correct this turn.)
For actions, going to Steinby seems like a must after talking to Jerasmus, and we can start on that crafting stuff, though talking with Gabriel about the meteor is possible...but we're not gonna actually do that until Summer (at the earliest) since it's a Visit (and we're already doing that this winter with the investigation) so it doesn't seem necessary. (EDIT: Wrong about it being a visit, so we'll talk to Gabriel this turn rather than crafting.)
For training, we actually rolled well enough that if we focus on it, we can hit Hamr 6 before giving birth, which seems very useful indeed. That reduces the 1d6 per turn stuff to the more long term stuff and stuff we're like, 1 success away from, but it's worth it if we can manage it.
For research, I'm happy to rephrase, but this seems like what we'd be doing.
For Management, we want to get to the next level of these buildings, and want to clear the fields...that's pretty much it.